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Flanker562

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Everything posted by Flanker562

  1. Yup, unreleased Anatolia terrain by pureblue
  2. Terrorizing the local Turkish Police:
  3. You'll have to extract the VIEWLIST.ini and place it in your flight folder. I'd upload mine, but not sure if you have SF2 or 1.. Silverbolt is a knowledgeable person on that matter, as I used a tweaked version of his.
  4. Nice, make sure you got a screenshot or I'll disapprove it
  5. VAQ-129 retexture WIP, and good to see a little progress on the Rafale....
  6. I'd be interested, as I need a cheap terrain to test stuff, tactics and weapons...
  7. No problem! Also the PSD templates are updated with the new stuff I added as well.
  8. Super Hornet 1.4 fixes: -Improved engine nozzle textures -Readme includes flying aircraft on Hard vs. Normal or Easy. -Drop Tank texture now has alignment lines, on the side, and bottom for painting or decalling. -Squadron insignia on a few aircraft, thanks to SidDogg for the VFA-102 Diamondbacks CAG jet. -Various texture tweaks based on better reference material. Uploaded
  9. No word on the planning maps I take it? I definitely like this idea, but uh.. it would help if a planning map was present...
  10. More weapons training, just to keep currency..
  11. I did and looks alot better http://www.google.com/search?hl=en&client=opera&rls=en&hs=n6k&q=su+27+aircraft&revid=570316290&ei=8UOqSqrlJov8tgeB0dDVBw&sa=X&oi=revisions_inline&resnum=0&ct=broad-revision&cd=5
  12. In the BVR arena yes, but if it tries to dogfight you, then you can just run it almost into the ground. I remember my first mission with this that a couple MiG-23s literally flew into the ground trying to intercept me (I think they fired Aphids, but not sure) so all isn't lost. But let's not forget the mission of this thing, COIN, so a non-AAA/SAM Afghanistan map is preferable
  13. Oh yeah some minor sharpshoots: wheels are a bit thin, looked compressed on the x axis... and the pylons, if you need resources can definitely dig some up.
  14. Well that does suck then... didn't know...
  15. Figuring out the x,y,z positions is easy, drag your cursor in max to the barrel position and input the data, least that's what I did for the Calliope and it works. Is it me or AAA only limited to four guns? while ships have more? As always Spinners beautiful work Taking the "Arnie" for a spin and a US Navy pilot drops live ordnance in support of Anatolian Eagle '09
  16. Yup I had bought a model, had a friend optimize it slightly, then suicidal has been itermittenly working on it. JAT81500 has a whole slew of things setup for it (ini, modded Gripen cockpit), just really need the model integrated and such.
  17. suicidal is still working on that amongst the other things... unless I missed something?
  18. Have to create a Terrains folder in that area, then put the map files in there. So it'll look like this C:/My Documents/Thirdwire/SF2E/Terrains
  19. Well my modeler Razvan talked to one of his buddies and through trial and error we got it working, so not up to speed yet... still a slow process with Max...
  20. Home on the range...,
  21. working on it some more...
  22. Definitely SidDogg's lane...
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