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Everything posted by garyscott
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Altering AI behaviour.
garyscott posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hi all, i am curious as to whether it is possible to alter the way AI behaves when "off the leash"? If i, for instance, set my B-1b wingmen off to attack a target, they slow down to pedantic speeds (i know that the real B-1b operationally rarely goes over target at less than 480kts) and go to altitudes that invite a SAM up the rear end, as basically they behave like the ideal target - slow speeds, perfect (to shoot down) altitudes, etc etc. Is there a way to edit (god knows what file!) so that attack speeds and heights etc are more representative of real world ops, Any pointers, info or guidance greatly received. Gary. -
You cant keep a good man down . . . .
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Im in no way pro, i just like to have a camera with me most times . . . you never know what may present itself! My bag - Sony A-230 with small 18-55mm kit lens, a Tamron 70-300mm and a Sigma 70-300mm, and a 500mm f4 tele lens. (+ a few filters etc) I am using full manual more now, but its a learning curve, at least i dont have to pay for reams of film to experiment with! Thank god for SD cards!! Some of the shots i am proud of are to follow. They aren't as good as a lot i have seen, but i like them and am happy that i took them. Thank you for viewing. Gary
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http://www.militaryphotos.net/forums/showthread.php?195594-Allied-Aircraft-in-Korea Whilst roving the internet, i came across this rather fascinating thread with a collection of photos taken during the Korean conflict. Quite a slice of history here, so enjoy. Gary
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Just a few from Duxford airshow held earlier this year in September. Early morning hazy sun, F-86, Duxford or Korea???? Some high speed pointy thing . . . . (Lol) Hogs teeth . . . Sea Fury getting some TLC. XH588 Vulcan. Curtiss P-40. c-47 "Drag-'Em-Oot" Fairey Swordfish. P-47 Razorback "SNAFU!" P-47 & P-51 crossover. Crowd control was a little excessive i thought . . . . . . SA-2. EE Lightning. Tornado GR.4. Thanks for looking. Gary
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Israeli Aerospace Industries (IAI) F-4E Kurnass 'Super Phantom' 2000 for Strike Fighters 2
garyscott replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
And informally nicknamed the "BigMac" ! -
I believe that that particular MiG is on display, still in the same markings, in a US museum. http://en.wikipedia.org/wiki/Mikoyan-Gurevich_MiG-15 In this link, go down to the section on Korean war service and there is a pic of the same machine, in its new home.
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. . . . or if my wife is looking, i want a couple of these!!!! http://www.rogerdodger.net/diyflightsims/aim-9_lamp.html
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Requesting of some files in emergency
garyscott replied to morteza1374's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
http://combatace.com/files/file/10453-fictional-parani-saeqeh-thunderbolt/ Could this be what you require? -
Israeli Aerospace Industries (IAI) F-4E Kurnass 'Super Phantom' 2000 for Strike Fighters 2
garyscott replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
The single piece wind-shield was seriously considered as it enhanced forward view by 22% due to the bow framing no longer impeding the view. In the CAS and A2A aspect, it was a winner. However, without a serious redesign of the canopy bow sub structure (and forward fuselage attachments), the design suffered from lower impact limits compared to the original design (same spec bird carcass could only be deflected at below 350knts). It was that reason that precluded the single piece transparency from becoming a production article. That said, both the US E & G units had nothing but high praise for it in the visual arena. -
Sidewinder high aspect shot: warhead effectiveness or lack thereof
garyscott replied to Do335's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ive had quite a few AIM-54 shots hit target, pass through, and come out the other side heading backwards! Also occasionally they pass through, and in a very wide arc (almost like they are trying to come back for a second pass!), climb for altitude! Sometimes i get it with the AIM-120, mostly its the -54, yet to see it with the 'winder. As a side note, i quite often get problems with JDAM. Drop the store (within parameters!) and it will just sail over the target and carry on for a few miles. -
Aeronautical charts for Moving Map display.
garyscott posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hi there, ive looked through the KB and done a search, and am sure that i havent missed anything. My question is, i would like to substitute the in cockpit Moving Map (looks like the planning map in the terrain folder) for a more authentic copy of an aeronautical chart of the region(s). Scaling etc the new map wont be a problem, but im confused as to where the callout is? Ive looked in aircraft cockpit ini's to no avail. Where is the callout specified and what is it called? Sorry for being a muppet if i have missed the obvious! Gary -
Aeronautical charts for Moving Map display.
garyscott replied to garyscott's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
SteelFlanker, that's what i'm aiming for! With regard to placement of targets etc (Wrench), then as long as the map is correctly proportioned i see no reason why it shouldn't work. I know absolutely dick about terrain creation, but it seems to me that there is a certain number of tiles that are of a generic type that are laid around the "coast" of a terrain to mimic as closely as possible the RL terrain, however, RL terrain cant (?) be recreated exactly as each tile that goes around the "coast" would be unique, and the resultant terrain folder would be of an impressive MB size! (Please tell me if i'm getting this wrong, as i really don't know!). However, i could take an ONC chart or upper airways chart, and break it down into small sections to overlay onto a Planning map piece by piece, and "squish" or deform (slightly!) to approximate the terrain features and outline of the original Planning map, thereby ensuring as much as possible that what you see on the map MFD, is very close to what you see outside your 'pit. Pertinent features such as power stations etc will correlate to the in game locations. Airbase symbols represented on ONC charts etc can just be moved a bit if, after laying the ONC onto the map, the symbols are off by any distance to the in game airbases. What do you guys reckon? Im going to do this anyway, success or not! It just may take a little while as with our newborn son, my SF2 time is a little constrained! I plan to do all the terrains that i have on my install, and when it comes to upload, i will seek the approval of the respective authors to go ahead with the maps that relate to their terrains. Hopefully i can do you guys proud......... -
Aeronautical charts for Moving Map display.
garyscott replied to garyscott's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Cool! Didn't realize it was that simple! Would it be worth uploading to the masses once ive got them accurate?? -
How high can you go? Pick an aircraft, hit max altitude, pop flare!
garyscott replied to garyscott's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yep, nice one SkateZilla. If they had won that contract . . . . that would be one hard 'Cat to beat! -
How high can you go? Pick an aircraft, hit max altitude, pop flare!
garyscott replied to garyscott's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
That's the Spin / ARI equipped bird isn't it? -
How high can you go? Pick an aircraft, hit max altitude, pop flare!
garyscott replied to garyscott's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Caesar, if Turkey's on the menu, you da man! I know the program i was referencing wasn't a NASA job, i believe it was a NAVY run thing alone, but my memory is hazy on it. You know any further? I can definitely remember seeing the vane equipped bird in publications of the time, and a family member who was near Pax took photos of the airframe with the modifications (long since lost!). Any memory refreshing gratefully received! Gary -
On Saturday 14th April, at 3:36 in the morning, my wife Katrina gave birth to our second son, Jaydn. Weighing in at 9lb 13ozs, Our family is now complete! In a few years time, there will be 3 of us attending airshows! Jaydn, 40 minutes old! This morning, its very hard being a baby, so tiring!
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How high can you go? Pick an aircraft, hit max altitude, pop flare!
garyscott replied to garyscott's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
(Outgoing!) In absence of links etc showing the airframes (it isn't NASA 991 by any chance is it?), then the only program i can think of with TV connections relating to the F-14 was the spin program in the 80's - 90's. Initially carried out at Langleys 14ft wind tunnel, the findings of that (TV control for enhanced manoeuvring response in future combat aircraft) were carried over to an F-14 which was firstly ground ran at Pax River, then flown successfully. The vanes were of a similar design and function to those installed on the X-31 research aircraft. The test results of the program, although very compelling, sadly did not materialize in any upgrade for the F-14 fleet. From what i remember, the engines were actually de-tuned (thrust limited slightly, so as not to blow the vanes off!), and the vane installation added 1100lbs per engine. Caesar may be able to expand on this, as from what ive seen on CA, he's the Tomcat-Meister. (Incoming??) -
How high can you go? Pick an aircraft, hit max altitude, pop flare!
garyscott replied to garyscott's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Is it / has it been in service? Lol Kinda beats the fun outta it if you just crank up the engine specs to Star Trek warp factor 90! Ill stick to timing my pull up and climb profile to get astro-wings. (incoming!!) -
How high can you go? Pick an aircraft, hit max altitude, pop flare!
garyscott replied to garyscott's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The other option was dance a jigg, but how do ya prove that?? Its just for fun, dude. And no modded aircraft ianh755! lol. Straight, downloaded, out the box, vanilla aircraft. No limit on what though . . . .