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citizen67

HAT IN THE RING
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Everything posted by citizen67

  1. Hi, I don't know how to solve this bug... I'm using SF2:Vietnam with "Air & Ground War Expansion Pack". Thanks in advance -- Citizen67
  2. Well Yakarov... about the MFD it’s my fault: in the loadout I selected the “AI” LGBs... But regarding the “swing behavior” I noticed that even in flight the plane tend to lean on the left.
  3. Hi Yakarow, I noticed that the plane swings left-right when it is on the runway, at start ... as if the gears of the wing were too short (or the main gear too long). See attachment. And it seems that the Litening Pod doesn't lock the target (no locked image of the target on the left MFD).
  4. Thanks Yakarov. No problem with the download size, I was wondering if was mandatory to delete the older version from the mod folder, or is enough to apply the patch (simpler ;-).
  5. Just a question, Yakarov: are the updates (for both the Harriers) appliable on top of the previous version, or is required to re-install the whole aircraft? Thanks
  6. Perhaps you need to resize down the JPGs, from 4096x4096 to 2048x2048 (as I did in other mods, due the lack of memory in my computer).
  7. it’s getting better and better!
    Best SF2 mod ever.
  8. Which mod for the terrains? The city in the first screenshot looks awesome.
  9. Do you mean that each weapon can be matched to a sound?
  10. Hi everybody, I've noticed the file "BombRelease.wav" in the Sound folder of several modpack (i.e. Operation Desert Storm or Falkland...), that is not set in any aircraft (in the [Sound] section in the ...Data.ini file). Anyone knows how to make it work? Thanks
  11. Thank you Wrench. If I rename the data .inis, does the aircraft still work then? Do I need to replace it with another one?
  12. Hi everybody, I found a strange issue with A-6A and A-7C_71 in SF2 Vietnam, modded with Air & Ground War Expansion Pack. The bombs are merged in fuel tanks and the A-7's Sidewinders are not attached to their pylons (as you can see in the pictures). Anyone knows how to solve? Thank you very much. Citizen67
  13. Shift + 3! Great, thanks!
  14. Great job, long awaited, thanks! but how to activate?
  15. Me too I got this problem: every time I install the "FA-18 Series Update by The Hornet Team 2.0" in a game (I tried in SF2 with Afghanistan and Libya terrain, in SF2-NA with Eastern Mediterranean terrain) the sounds go weird. The windloop.wav and the jetengine.wav sound like they were old LPs playing at 45 rpm... I noticed this happens ONLY when I install this pack.
  16. I got a strange issue with this pack: every time I install it in a game (I tried in SF2 with Afghanistan and Libya terrain, in SF2-NA with Eastern Mediterranean terrain) the sounds go weird. The windloop and the jet engine sounds like a lawnmower gone mad, like it was an old LP playing at 45 rpm. I noticed this happens ONLY installing this pack... It's a very annoying thing because on other sides this is a very very very great job. Anyone else has got this problem?
  17. I've installed F-16C Blk 50 only in SF2E with the Rend's upgraded terrain. I'll do some try in different terrains.
  18. Germany Terrain reworked, by Rends. But happens only with F-16C Block 50/52 by Viper Team...
  19. Hi Happy308, what do you mean saying "rename the loadout.ini file"?
  20. Changed software, now unpacking with winrar works. Thanks
  21. Hi everybody, I'm asking you about this strange issue happened using the F-16C Block 50/52 by Viper Team, on strike missions in SF2 Europe: immediately, when the mission begins, the aircraft starts to tilt on the right side until it explodes, as if sinking in liquified tarmac... The loadout is balanced, no different weapons, no different weight under the wings and it seems this happen only on strike missions. I haven't found nothing about similar issues on the forums, so I'm asking your help. Thanks in advance. -- Citizen67
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