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Everything posted by citizen67
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new Tornado 3d model
citizen67 replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Great, as usual. -
- 10 comments
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- av-8b
- harrier ii
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(and 3 more)
Tagged with:
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- 10 comments
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- av-8b
- harrier ii
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(and 3 more)
Tagged with:
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- 10 comments
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- av-8b
- harrier ii
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(and 3 more)
Tagged with:
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new Tornado 3d model
citizen67 replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
it’s getting better and better! -
new Tornado 3d model
citizen67 replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Capolavoro! -
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Bomb Release Sound
citizen67 replied to citizen67's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Do you mean that each weapon can be matched to a sound? -
Hi everybody, I found a strange issue with A-6A and A-7C_71 in SF2 Vietnam, modded with Air & Ground War Expansion Pack. The bombs are merged in fuel tanks and the A-7's Sidewinders are not attached to their pylons (as you can see in the pictures). Anyone knows how to solve? Thank you very much. Citizen67
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Me too I got this problem: every time I install the "FA-18 Series Update by The Hornet Team 2.0" in a game (I tried in SF2 with Afghanistan and Libya terrain, in SF2-NA with Eastern Mediterranean terrain) the sounds go weird. The windloop.wav and the jetengine.wav sound like they were old LPs playing at 45 rpm... I noticed this happens ONLY when I install this pack.
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I got a strange issue with this pack: every time I install it in a game (I tried in SF2 with Afghanistan and Libya terrain, in SF2-NA with Eastern Mediterranean terrain) the sounds go weird. The windloop and the jet engine sounds like a lawnmower gone mad, like it was an old LP playing at 45 rpm. I noticed this happens ONLY installing this pack... It's a very annoying thing because on other sides this is a very very very great job. Anyone else has got this problem?
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Hi everybody, I'm asking you about this strange issue happened using the F-16C Block 50/52 by Viper Team, on strike missions in SF2 Europe: immediately, when the mission begins, the aircraft starts to tilt on the right side until it explodes, as if sinking in liquified tarmac... The loadout is balanced, no different weapons, no different weight under the wings and it seems this happen only on strike missions. I haven't found nothing about similar issues on the forums, so I'm asking your help. Thanks in advance. -- Citizen67
