-
Content count
1,678 -
Joined
-
Last visited
-
Days Won
14
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by UllyB
-
-
-
WP GPNVG/AVS-10 shader in SF2 (Morden NOD style)
UllyB reviewed simonmiller416's file in Effect Mods
-
- nod
- night vission
-
(and 2 more)
Tagged with:
-
- 6 comments
-
- ukraine
- crimean peninsula
-
(and 1 more)
Tagged with:
-
-
-
The plane has afterburner effects. If you don't see it it means you just don't have the TGA in the effect file. It also has missiles in loadout.ini: Loadout[01].WeaponType=FAB1500 M54 Loadout[01].Quantity=12 Loadout[02].WeaponType=FAB1500 M54 Loadout[02].Quantity=12 [Anti-Ship] Loadout[03].WeaponType=Kh-15S Loadout[03].Quantity=6 Loadout[04].WeaponType=Kh-15S Loadout[04].Quantity=6 If you can't load them , it means you don't have them in the weapons pack. For afterburner effcets have a look here in the dataini engine section: // Engines --------------------------------------------------------- // Kuznetsov NK-32 afterburning three-spool low bypass turbofan [Engine1] SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=1 HasAfterburner=TRUE NumAfterburnerStages=4 SLThrustDry=137000.00 SLThrustWet=245000.00 ThrustAngles= 0.0,0.0,0.0 ThrustPosition=-6.0,0.0,0.0 ThrottleRate=0.5 NozzleAnimationID=10 ReverseAnimation=true IdleThrottle=0.10 IdleRPM=0.68 IdleNozzle=0.0 CruiseThrottle=0.37 CruiseRPM=0.82 CruiseNozzle=1.0 MilThrottle=0.65 MilRPM=1.00 MilNozzle=1.0 MaxThrottle=0.78 MaxRPM=1.00 MaxNozzle=1.0 FullABThrottle=1.12 FullABRPM=1.00 FullABNozzle=1.0 AltitudeTableNumData=35 AltitudeTableDeltaX=609.6 AltitudeTableStartX=0.0 AltitudeTableData=1.000,0.940,0.883,0.829,0.777,0.727,0.680,0.636,0.593,0.553,0.515,0.479,0.444,0.412,0.382,0.353,0.326,0.300,0.277,0.250,0.227,0.206,0.187,0.170,0.155,0.140,0.128,0.116,0.105,0.096,0.087,0.079,0.072,0.065,0.000 DryMachTableNumData=28 DryMachTableDeltaX=0.1 DryMachTableStartX=0.0 DryMachTableData=1.000,0.974,0.957,0.965,0.983,1.017,1.070,1.139,1.226,1.357,1.496,1.678,1.896,2.148,2.400,2.443,2.487,2.530,2.583,2.643,2.704,2.765,2.696,2.557,2.391,2.209,1.991,0.000 WetMachTableNumData=28 WetMachTableDeltaX=0.1 WetMachTableStartX=0.0 WetMachTableData=1.000,0.980,0.980,0.990,1.020,1.071,1.131,1.212,1.323,1.444,1.596,1.768,1.970,2.192,2.424,2.505,2.616,2.727,2.848,2.990,3.131,3.293,3.404,3.475,3.545,3.636,3.717,0.000 MaxInletTemperature=223.7 GyroscopicInertia= TSFCM0=0.720 TSFCM1=0.904 AfterburnerTSFC=1.70 MinFuelFlow=0.01 ExhaustEmitterName=TU160ExhaustEmitter ExhaustPosition=-6.0,-11.0,-1.68 AfterburnerNodeName=afterburner_01 AfterburnerEmitterName=Tu22M_AfterburnerEmitter AfterburnerEffectSize=1.10 MinExtentPosition=-6.838,-10.15,-2.482 MaxExtentPosition=-5.195,-7.524,-0.8382 FireSuppression=TRUE [Engine2] SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=2 HasAfterburner=TRUE NumAfterburnerStages=4 SLThrustDry=137000.00 SLThrustWet=245000.00 ThrustAngles=0.0,0.0,0.0 ThrustPosition=-3.97,0.0,0.0 ThrottleRate=0.5 NozzleAnimationID=10 ReverseAnimation=true IdleThrottle=0.10 IdleRPM=0.68 IdleNozzle=0.0 CruiseThrottle=0.37 CruiseRPM=0.82 CruiseNozzle=1.0 MilThrottle=0.65 MilRPM=1.00 MilNozzle=1.0 MaxThrottle=0.78 MaxRPM=1.00 MaxNozzle=1.0 FullABThrottle=1.12 FullABRPM=1.00 FullABNozzle=1.0 AltitudeTableNumData=35 AltitudeTableDeltaX=609.6 AltitudeTableStartX=0.0 AltitudeTableData=1.000,0.940,0.883,0.829,0.777,0.727,0.680,0.636,0.593,0.553,0.515,0.479,0.444,0.412,0.382,0.353,0.326,0.300,0.277,0.250,0.227,0.206,0.187,0.170,0.155,0.140,0.128,0.116,0.105,0.096,0.087,0.079,0.072,0.065,0.000 DryMachTableNumData=28 DryMachTableDeltaX=0.1 DryMachTableStartX=0.0 DryMachTableData=1.000,0.974,0.957,0.965,0.983,1.017,1.070,1.139,1.226,1.357,1.496,1.678,1.896,2.148,2.400,2.443,2.487,2.530,2.583,2.643,2.704,2.765,2.696,2.557,2.391,2.209,1.991,0.000 WetMachTableNumData=28 WetMachTableDeltaX=0.1 WetMachTableStartX=0.0 WetMachTableData=1.000,0.980,0.980,0.990,1.020,1.071,1.131,1.212,1.323,1.444,1.596,1.768,1.970,2.192,2.424,2.505,2.616,2.727,2.848,2.990,3.131,3.293,3.404,3.475,3.545,3.636,3.717,0.000 MaxInletTemperature=223.7 GyroscopicInertia= TSFCM0=0.720 TSFCM1=0.904 AfterburnerTSFC=1.70 MinFuelFlow=0.01 ExhaustEmitterName=TU160ExhaustEmitter ExhaustPosition=-3.97,-11.0,-1.68 AfterburnerNodeName=afterburner_02 AfterburnerEmitterName=Tu22M_AfterburnerEmitter AfterburnerEffectSize=1.15 MinExtentPosition=-4.8,-10.15,-2.482 MaxExtentPosition=-3.156,-7.524,-0.8382 FireSuppression=TRUE [Engine3] SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=3 HasAfterburner=TRUE NumAfterburnerStages=4 SLThrustDry=137000.00 SLThrustWet=245000.00 ThrustAngles= 0.0,0.0,0.0 ThrustPosition= 3.97,0.0,0.0 ThrottleRate=0.5 NozzleAnimationID=10 ReverseAnimation=true IdleThrottle=0.10 IdleRPM=0.68 IdleNozzle=0.0 CruiseThrottle=0.37 CruiseRPM=0.82 CruiseNozzle=1.0 MilThrottle=0.65 MilRPM=1.00 MilNozzle=1.0 MaxThrottle=0.78 MaxRPM=1.00 MaxNozzle=1.0 FullABThrottle=1.12 FullABRPM=1.00 FullABNozzle=1.0 AltitudeTableNumData=35 AltitudeTableDeltaX=609.6 AltitudeTableStartX=0.0 AltitudeTableData=1.000,0.940,0.883,0.829,0.777,0.727,0.680,0.636,0.593,0.553,0.515,0.479,0.444,0.412,0.382,0.353,0.326,0.300,0.277,0.250,0.227,0.206,0.187,0.170,0.155,0.140,0.128,0.116,0.105,0.096,0.087,0.079,0.072,0.065,0.000 DryMachTableNumData=28 DryMachTableDeltaX=0.1 DryMachTableStartX=0.0 DryMachTableData=1.000,0.974,0.957,0.965,0.983,1.017,1.070,1.139,1.226,1.357,1.496,1.678,1.896,2.148,2.400,2.443,2.487,2.530,2.583,2.643,2.704,2.765,2.696,2.557,2.391,2.209,1.991,0.000 WetMachTableNumData=28 WetMachTableDeltaX=0.1 WetMachTableStartX=0.0 WetMachTableData=1.000,0.980,0.980,0.990,1.020,1.071,1.131,1.212,1.323,1.444,1.596,1.768,1.970,2.192,2.424,2.505,2.616,2.727,2.848,2.990,3.131,3.293,3.404,3.475,3.545,3.636,3.717,0.000 MaxInletTemperature=223.7 GyroscopicInertia= TSFCM0=0.720 TSFCM1=0.904 AfterburnerTSFC=1.70 MinFuelFlow=0.01 ExhaustEmitterName=TU160ExhaustEmitter ExhaustPosition=3.97,-11.0,-1.68 AfterburnerNodeName=afterburner_03 AfterburnerEmitterName=Tu22M_AfterburnerEmitter AfterburnerEffectSize=1.15 MinExtentPosition=3.168,-10.15,-2.482 MaxExtentPosition=4.811,-7.524,-0.8382 FireSuppression=TRUE [Engine4] SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=4 HasAfterburner=TRUE NumAfterburnerStages=4 SLThrustDry=137000.00 SLThrustWet=245000.00 ThrustAngles=0.0,0.0,0.0 ThrustPosition= 6.0,0.0,0.0 ThrottleRate=0.5 NozzleAnimationID=10 ReverseAnimation=true IdleThrottle=0.10 IdleRPM=0.68 IdleNozzle=0.0 CruiseThrottle=0.37 CruiseRPM=0.82 CruiseNozzle=1.0 MilThrottle=0.65 MilRPM=1.00 MilNozzle=1.0 MaxThrottle=0.78 MaxRPM=1.00 MaxNozzle=1.0 FullABThrottle=1.12 FullABRPM=1.00 FullABNozzle=1.0 AltitudeTableNumData=35 AltitudeTableDeltaX=609.6 AltitudeTableStartX=0.0 AltitudeTableData=1.000,0.940,0.883,0.829,0.777,0.727,0.680,0.636,0.593,0.553,0.515,0.479,0.444,0.412,0.382,0.353,0.326,0.300,0.277,0.250,0.227,0.206,0.187,0.170,0.155,0.140,0.128,0.116,0.105,0.096,0.087,0.079,0.072,0.065,0.000 DryMachTableNumData=28 DryMachTableDeltaX=0.1 DryMachTableStartX=0.0 DryMachTableData=1.000,0.974,0.957,0.965,0.983,1.017,1.070,1.139,1.226,1.357,1.496,1.678,1.896,2.148,2.400,2.443,2.487,2.530,2.583,2.643,2.704,2.765,2.696,2.557,2.391,2.209,1.991,0.000 WetMachTableNumData=28 WetMachTableDeltaX=0.1 WetMachTableStartX=0.0 WetMachTableData=1.000,0.980,0.980,0.990,1.020,1.071,1.131,1.212,1.323,1.444,1.596,1.768,1.970,2.192,2.424,2.505,2.616,2.727,2.848,2.990,3.131,3.293,3.404,3.475,3.545,3.636,3.717,0.000 MaxInletTemperature=223.7 GyroscopicInertia= TSFCM0=0.720 TSFCM1=0.904 AfterburnerTSFC=1.70 MinFuelFlow=0.01 ExhaustEmitterName=TU160ExhaustEmitter ExhaustPosition=6.0,-11.0,-1.68 AfterburnerNodeName=afterburner_04 AfterburnerEmitterName=Tu22M_AfterburnerEmitter AfterburnerEffectSize=1.15 MinExtentPosition= 5.19,-10.15,-2.482 MaxExtentPosition=6.834,-7.524,-0.8382 FireSuppression=TRUE If you don't have the texture just PM and I will give it to you.
-
Version 1.0.0
612 downloads
TU_160 Blackjack for SF2 series project by UllyB The Tupolev Tu-160, NATO reporting name: Blackjack) is a supersonic, variable-sweep wing heavy strategic bomber designed by the Tupolev Design Bureau in the Soviet Union in the 1970s. It is the largest and heaviest Mach 2+ supersonic military aircraft ever built and second only to the XB-70 Valkyrie in overall length.It is the largest and heaviest combat aircraft, the fastest bomber now in use and the largest and heaviest variable-sweep wing airplane ever flown. Entering service in 1987, the Tu-160 was the last strategic bomber designed for the Soviet Union. As of 2016, the Russian Air Force's Long Range Aviation branch has at least 16 aircraft in service.The Tu-160 active fleet has been undergoing upgrades to electronics systems since the early 2000s. The Tu-160M modernization programme has begun with the first updated aircraft delivered in December 2014. *************************************************************************** *The model has Triple dragchute as in the real aircraft and has one historical skin made . Also the model has proper crew windows and proper crew positions inside the plane. *************************************************************************** TO INSTALL: - unzip all in main mod folder CREDITS: project manager - UllyB design, 3D modelling, skin, swing wing & other animations, decals, hangar & loadout pics - AngelP FM tweaking & other corrections- Baffmeister cockpit - the model uses a B-1B bomber cockpit (unknown designer) weapons tweaking & tester - Baffmeister project supervising - Baffmeister & Yakarov79 Special thanks to Stratos, 76IAP-Blackbird and Logan4 for support, help and ideas Special thanks to this wonderful community who gave me ...wings and courage in all these long years. *************************************************************************************************************** I pledge that I will continue the work to this plane bringing, from time to time, upgrades but it will take a while so please be patient. -
-
Loadout.ini new lines
UllyB posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
In a SF2 YAK-41M Loadout.ini file I found these lines: [StrikeLongRange] Loadout[01].WeaponType=AA-11B Loadout[01].Quantity=1 Loadout[02].WeaponType=AA-11B Loadout[02].Quantity=1 Loadout[07].WeaponType=FAB500_M62 Loadout[07].Quantity=1 Loadout[08].WeaponType=FAB500_M62 Loadout[08].Quantity=1 Loadout[13].WeaponType=YAK-41FT Loadout[13].Quantity=1 [StrikeNaval_95] StartDefaultDate=1995 DefaultFor=STRIKE_NAVAL,CRUISE_MISSILE Loadout[03].WeaponType=Kh-35 Loadout[03].Quantity=1 Loadout[04].WeaponType=Kh-35 Loadout[04].Quantity=1 Loadout[11].WeaponType=Kh-35 Loadout[11].Quantity=1 Loadout[12].WeaponType=Kh-35 Loadout[12].Quantity=1 [StrikeNavalLongRange_95] StartDefaultDate=1995 DefaultFor=STRIKE_NAVAL,CRUISE_MISSILE Loadout[01].WeaponType=AA-12 Loadout[01].Quantity=1 Loadout[02].WeaponType=AA-12 Loadout[02].Quantity=1 Loadout[11].WeaponType=Kh-35 Loadout[11].Quantity=1 Loadout[12].WeaponType=Kh-35 Loadout[12].Quantity=1 Loadout[13].WeaponType=YAK-41FT Loadout[13].Quantity=1 and in its DATA ini file I found this: PrimaryRoles=INTERCEPT,SWEEP,CAS,CAP SecondaryRoles=ANTI_SHIP,STRIKE,ESCORT,RECON,CRUISE_MISSILE My question is: are these setings working ? And if they do what exactly should I expect ? If the antiship missile mechanic won't work in SF2 why do I see ASM setting on wings data ini files in some planes? What does "loadout" game's engine (interpret) when it sees this setting ? -
- 5 comments
-
- countermeasure
- flare
-
(and 1 more)
Tagged with:
-
-
-
-
Insignias and tactical numbers for stock tanks
UllyB commented on Gepard's file in Ground Object Mods
-
-
-
-