-
Posts
1,187 -
Joined
-
Last visited
-
Days Won
19
Content Type
Profiles
Forums
Gallery
Downloads
Store
Everything posted by Stephen1918
-
I'm still playing First Eagles and still enjoying it. I've been coming here every day or two to see if anything is going on. (I agree with whiteknight that it's been pretty quiet.) I've had a few PM conversations, but nothing public. I've been working on some stuff for the Spanish Civil War, but - frankly - it's hard to get motivated to do all the work to get it ready to upload... maybe because it's summer
-
Da Vinci's Flying Machine for First Eagles
Stephen1918 replied to Stephen1918's topic in General Discussion
The more I work with First Eagles, the more impressed I am with the quality of TK's game engine. The parameters and methods built into the objects are so well thought out that the potential seems to be unlimited. His design makes it possible for VonS to create hyper-realistic flight modules and Geezer to make hyper-realistic planes - not to mention the many excellent skins, terrains, ground objects, and campaigns that are being produced. I am impressed that more than ten years later we are still finding new ways to apply his software. I am sure he never thought of something like this, but his design makes it possible. Even today, there is nothing primitive about First Eagles. The possibilities are limited only by how hard the modders are willing to work. We all owe TK our gratitude. -
LloydNB, Have you seen this web page? http://www.belgian-wings.be/Webpages/Navigator/Photos/MilltaryPics/interbellum/Breguet XIX A2-B2/Breguet 19A2B2 Frontpage.html
-
I had some free time this week, so, just for fun I made one of Leonardo Da Vinci's flying machines. The wings, ropes, and pilot are all animated. The animations are tied to the engine, so you can use the throttle to control the flapping speed, and you can use "ctrl+I" to glide. You have to be careful when taking off or landing because the wing tips come very close to the ground. There is a cockpit view, but there isn't much to see except the pilot's hands. I tested it in both FE1 and FE2, in Easy and Normal modes. Put the folder named "DaVinci" into your Aircraft folder. DaVincisFlyingMachine.zip
- 12 replies
-
- 12
-
-
-
Skinpack for Rumpler C1/CIVs
Stephen1918 commented on Eugene2's file in Other Central Powers Aircraft Skins
-
When I made the SAML S.2, I actually tried to convert my Aviatik C.I into A SAML. I was focused only on the small details and didn't notice the big differences. When Ojcar was making the FM, he pointed out some major problems with the fuselage and wings and sent me some reference material. But I was in a hurry to get it uploaded so I made some tweaks and uploaded the plane anyway. During the last six weeks, I have pretty much rebuilt the entire plane. Today I uploaded a a revised version with a more correct fuselage and gunner station. I have also adjusted the placement of the wings and lower wing dihedral, along with many other revisions. I also corrected two gauges in the cockpit so they now give more accurate readings. The revision has all new LODs, revised skins, revised FM, new cockpit LOD, and revised Cockpit.ini. If you are using FE2, you only need to replace the Aircraft folder, the Decals folder is the same. Thanks to Ojcar for his help and continued support. Thanks also to Crawford for reminding me.
-
The formation identified in the Nations.ini has to also be identified in the Formations.ini - if you replaced your Nations.ini and it's calling for "Formation.Fighter = Fighter3" then your Formations.ini needs to have a "Fighter3" defined in it. Also - depending on what Nations.ini you have, Austria-Hungary may show up as " K.u.K. Luftfahrtruppen" which is the Austrian name of their Air Service. In the Nations.ini, check the "DisplayName" line.
-
I was flying a recon mission in my SPAD XI when I was attacked by a group of HB Star Strutters. I tried to turn under them, where they couldn't bring their guns to bear, but one of them managed to knock out my engine. My gunner got one in the belly as he passed over and he went down. I was able to make it a nearby valley and land, but was behind the Austrian lines. My wing man got away.
-
I'm still enjoying Gterl's Italian terrain. I've spent the last two year's pretty exclusively in Galicia; it's refreshing to fly some planes I haven't flown for a while. (Emld's Hanriot HD1, my SPAD XI, Laton's Ansaldo SVA5)
-
Lofty_c - as I recall, you are running FE2 - since the north sea terrain is working, it may be a problem with how you made the other installs. It might be best to remove the others and remake them. There's a thread that shows how to make multiple installs here: https://combatace.com/forums/topic/81423-setting-up-multiple-versions-of-fe2/?tab=comments#comment-652121 When you have a problem it helps us answer if you can remind us what version you're using, what terrain you're using, what plane you were flying, etc. The more you can tell us, the better we can understand the problem.
-
-
I must have hit his fuel tank because moments after this shot, the Nieuport exploded. My Phönix got clipped by a wing and I went down too.
-
Gterl's Caporetto terrain has inspired me to dust off some planes I haven't flown for a while. (my Aviatik-Berg D.I, my Hansa-Brandenburg C.I, my Phoenix D.II, Laton's Phoenix KD.I)
-
No, sorry. It means I'm hoping to spend some time actually playing the game!
-
If I ever get back to the Spanish Civil War, I'll certainly make a Heinkel. But I've been neglecting the Real World since early November and there are things I need to do there. Also, to be honest, I want to spend some time flying in the Eastern and Italian Fronts.
-
Today I uploaded the Polmilio PE - another Italian two seater to fly in Gterl's Caporetto terrain. The Pomilio PE was introduced in 1917 and was used for recon and light bombing missions. My plane features a fully functional cockpit, two skins with decals, and a small bomb loadout. My skinning templates are included. My thanks to Ojcar for making yet another great FM for this plane.
-
View File Pomilio PE The Pomilio PE was a two seat, Italian general purpose plane that entered service in 1917. It had a 300hp Fiat 6 cylinder engine with a radiator mounted in the nose of the aircraft. A fin under the fuselage, around the tail skid, helped improve the stability of the plane. The Pomilio PE was used primarily for reconnaissance and was armed with a fixed Fiat-Revelli machine gun over the wing with a ring mounted machine gun operated by the observer. The Pomilio could carry a light bomb load with 3 bombs mounted on the each side of the plane. My Pomilio PE includes 2 skins - a green/yellow speckled camo, and a 3 color camo - each with appropriate decals. I have included a small bomb loadout. I have included my skinning templates with the download. Historical Notes: - My Pomilio PE uses the later style fuselage with a flatter deck behind the pilot because it allowed me to give greater range to the gunner in the game. - I have taken extensive liberties with the speckled camo skin version of the plane. When the camouflage was applied at the factory, it usually covered the metal panels around the engine. The speckled camo scheme was not applied to the top of the lower wing. The national insignia on the top wing did not usually extend into the aileron. The 3 color camo version is much more accurate and is the default skin. Credits: My thanks to Ojcar for making the data.ini file for this plane. Installation instructions: For FE1: Unzip the file and move the folder named "PomilioPE" into the FirstEagles/Objects/Aircraft folder. For FE2: Unzip the file and move the folder named "PomilioPE" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "PomilioPE". Move the folder named "D" from the Aircraft/PomilioPE folder into the Decals/PomilioPE folder you just made. Submitter Stephen1918 Submitted 01/08/2019 Category Other Entente Aircraft
-
- 1
-
-
Version 1.0.0
172 downloads
The Pomilio PE was a two seat, Italian general purpose plane that entered service in 1917. It had a 300hp Fiat 6 cylinder engine with a radiator mounted in the nose of the aircraft. A fin under the fuselage, around the tail skid, helped improve the stability of the plane. The Pomilio PE was used primarily for reconnaissance and was armed with a fixed Fiat-Revelli machine gun over the wing with a ring mounted machine gun operated by the observer. The Pomilio could carry a light bomb load with 3 bombs mounted on the each side of the plane. My Pomilio PE includes 2 skins - a green/yellow speckled camo, and a 3 color camo - each with appropriate decals. I have included a small bomb loadout. I have included my skinning templates with the download. Historical Notes: - My Pomilio PE uses the later style fuselage with a flatter deck behind the pilot because it allowed me to give greater range to the gunner in the game. - I have taken extensive liberties with the speckled camo skin version of the plane. When the camouflage was applied at the factory, it usually covered the metal panels around the engine. The speckled camo scheme was not applied to the top of the lower wing. The national insignia on the top wing did not usually extend into the aileron. The 3 color camo version is much more accurate and is the default skin. Credits: My thanks to Ojcar for making the data.ini file for this plane. Installation instructions: For FE1: Unzip the file and move the folder named "PomilioPE" into the FirstEagles/Objects/Aircraft folder. For FE2: Unzip the file and move the folder named "PomilioPE" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "PomilioPE". Move the folder named "D" from the Aircraft/PomilioPE folder into the Decals/PomilioPE folder you just made. -
Mike, I haven't seem this in my install of FE (checked in both FE1 and FE2.) In your case, it looks like the game isn't recognizing the gunner. Check your data.ini and make sure that something hasn't been changed - especially the names in the SystemName area under Fuselage, and the names of the nodes under Gunner in the crew section.
-
Are FE1 and FE2 identical for add-ons?
Stephen1918 replied to alexis99's topic in General Discussion
You can assume that just about everything for First Eagles at Combat Ace will work in FE1 I use FE1 most of the time and just about everything I've downloaded works fine in FE1. Geezer has made some planes recently that only work in FE2. VonS has made some data files that are intended for FE2. I think everything else will work in both. Most of the modders here are making things that work in both. Everything that I have made so far will work in both FE1 and FE2, but there may be different installation procedures. -
And, if I may say so, A beautiful FM Ojcar! Thanks for all your help.
-
Today I uploaded the SAML S.2 - my first Italian plane, appropriate for Gterl's new Caporetto terrain. The SAML S.2 was an Italian two-seat reconnaissance plane It was an improved version of the S.1, which was a license built copy of the Aviatik B.I. My SAML S.2 includes two skins, decals, a small bomb loadout, along with my skinning templates. My thanks to Ojcar for making the FM and for advising me on details of the plane.
-
View File SAML S.2 The SAML S.2 was an improved version of the Aviatik B.I which was built under license by the Societá Anonima Meccanica Lombarda (known as the SAML S.1.) The S.2 was specifically designed to fly in the mountainous terrain of the Italian Front. Improvements mostly involved the wings, which had a slight sweep and were closer together than the Aviatik design. The biggest improvement was the more powerful Fiat A.12 engine capable of delivering 300hp. The SAML S.2 was used primarily for reconnaissance and was armed with a fixed Fiat-Revelli machine gun over the wing with a ring mounted machine gun operated by the observer. My SAML S.2 includes 2 skins with appropriate decals and a small bomb loadout. I have included my skinning templates with the download. Version 2 - More accurate fuselage and gunner station, corrected wing placement and dihedral, corrected gauges in cockpit - all new LODs, revised skins, revised FM, new cockpit LOD and revised cockpit.ini Credits: My thanks to Ojcar for making the data.ini file for this plane and for providing valuable resources and advice on the details of the SAML S.2. Installation instructions: For FE1: Unzip the file and move the folder named "SAMLS2" into the FirstEagles/Objects/Aircraft folder. For FE2: Unzip the file and move the folder named "SAMLS2" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "SAMLS2". Move the folder named "D" from the Aircraft/SAMLS2 folder into the Decals/SAMLS2 folder you just made. Submitter Stephen1918 Submitted 12/23/2018 Category Other Entente Aircraft
-
Version 2.0.0
194 downloads
The SAML S.2 was an improved version of the Aviatik B.I which was built under license by the Societá Anonima Meccanica Lombarda (known as the SAML S.1.) The S.2 was specifically designed to fly in the mountainous terrain of the Italian Front. Improvements mostly involved the wings, which had a slight sweep and were closer together than the Aviatik design. The biggest improvement was the more powerful Fiat A.12 engine capable of delivering 300hp. The SAML S.2 was used primarily for reconnaissance and was armed with a fixed Fiat-Revelli machine gun over the wing with a ring mounted machine gun operated by the observer. My SAML S.2 includes 2 skins with appropriate decals and a small bomb loadout. I have included my skinning templates with the download. Version 2 - More accurate fuselage and gunner station, corrected wing placement and dihedral, corrected gauges in cockpit - all new LODs, revised skins, revised FM, new cockpit LOD and revised cockpit.ini Credits: My thanks to Ojcar for making the data.ini file for this plane and for providing valuable resources and advice on the details of the SAML S.2. Installation instructions: For FE1: Unzip the file and move the folder named "SAMLS2" into the FirstEagles/Objects/Aircraft folder. For FE2: Unzip the file and move the folder named "SAMLS2" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "SAMLS2". Move the folder named "D" from the Aircraft/SAMLS2 folder into the Decals/SAMLS2 folder you just made. -
Ready for Christmas - Italian-Caporetto Terrain
Stephen1918 replied to gterl's topic in General Discussion
Beautiful terrain. Thank you!
