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column5

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Everything posted by column5

  1. I've found that the Soviet weapons are in most cases way over modeled...I mean to a ridiculous extreme. I'm having to review them individually for NF4 to ensure correct balance.
  2. Dave Arneson, co-creator of the original Dungeons & Dragons game along with Gary Gygax, died Tuesday night from cancer. http://arstechnica.com/gaming/news/2009/04...aying-comes.ars
  3. Really this goes for everyone with giant-assed sig pics that take up half the vertical real estate on a normal screen. Its getting a bit ridiculous.
  4. That is what the women are always telling me...I don't get it. Thought bigger was better.
  5. You have the unit set up as AirUnit059, but in the woeCamp2.ini you have UnitID=62. They should match. Also make sure that the list of AirUnit's remains sequential--if you add a unit at the end of the allied list, you need to shuffle the soviet units to maintain the sequence.
  6. Best run a quick virus and malware scan to make sure the site didn't drop anything unwanted on your PC!
  7. Guys, Please don't forget that CA has subscription plans that allow you support the site and offset some of the high operating costs that MK2 is so generous to shoulder. The details are here: http://forum.combatace.com/index.php?showt...hl=subscription I mainly point this out for new members, but perhaps some of you who have not subscribed yet are able to do so now? Please think about it! Please note that due to new laws, we can no longer send premier members a 3rd world child. Thanks, c5
  8. Its no bigger than Flubber's...
  9. Plus, in America, nimrod is a slang synonym for idiot, which always makes me chuckle when discussing this plane.
  10. Consider this: if you are traveling faster than sound, how could the sound of your own engine reach you?
  11. The games have run without trouble for me in Vista 64 and Windows 7 64-bit. You just have to install the latest updates for Direct X.
  12. You might want to work with erikgen's Gina...its a much better model, and its freely available to everyone! Nice work of course!
  13. I'll be the first to recognize that the US has some bad things in its history but please DO NOT EVER equate my country with the Soviet Union, Silverbolt.
  14. Tell it to these victims: Your RED STAR is a disgrace that has shamed all mankind.
  15. More...funny how much the RED STAR resembles the BLACK SWASTIKA... http://gulaghistory.org/nps/onlineexhibit/
  16. Nah, we just don't take kindly to commie propaganda here.
  17. The only good communist is a dead communist.
  18. Don't forget: http://en.wikipedia.org/wiki/Gulag
  19. This is in fact the funniest thing I have ever read. Period.
  20. Note also that the StationIDs for each station you add need to be unique and sequential. The StationGroupID needs to be unique as well, but all of these stations can share the same group ID (that way you load all four stations from one drop-down on the loadout menu).
  21. Each weapon station needs to be defined as a subcomponent of the fuselage: SystemName[010]=SparrowStation1 SystemName[011]=SparrowStation2 SystemName[012]=SparrowStation3 SystemName[013]=SparrowStation4 The numbers need to be sequential, and the system name should correspond to the name, in brackets, of the weapon station you added, for example: [sparrowStation1] SystemType=WEAPON_STATION StationID=6 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=-0.501,5.07,-0.84 AttachmentAngles=2.0,0.0,2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=231.5 AllowedWeaponClass=SAHM AttachmentType=NATO,USAF MinExtentPosition= MaxExtentPosition= [sparrowStation2] SystemType=WEAPON_STATION StationID=7 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=0.501,5.07,-0.84 AttachmentAngles=-2.0,0.0,-2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=231.5 AllowedWeaponClass=SAHM AttachmentType=NATO,USAF MinExtentPosition= MaxExtentPosition= [sparrowStation3] SystemType=WEAPON_STATION StationID=8 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=-1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=231.5 AllowedWeaponClass=SAHM AttachmentType=NATO,USAF MinExtentPosition= MaxExtentPosition= [sparrowStation4] SystemType=WEAPON_STATION StationID=9 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,-5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=231.5 AllowedWeaponClass=SAHM AttachmentType=NATO,USAF MinExtentPosition= MaxExtentPosition=
  22. Yeah pretty straightforward but a god modding project becasue you'll see a lot of how the ini files work, if you haven't messed with them much.
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