We've had a lot of fun discussing the "community produced game", and expressed our opinions on what one should be like in three polls. What does it mean? Maybe nothing, given the unscientific polling method and small sample size, but that isn't going to stop me from interpreting the results!
The first poll gauged the level of multiplayer support that would be desired. No surprise in this day that a significant set of multiplayer features is demanded:
The second poll dealt with what aircraft we would like to see in sim that was more like a study than a survey. There was a clear preference for the F-4 Phantom and F-14 Tomcat, with the MiG-21 coming in first among the opfor. The F-111 surprised me by making a strong showing.
The final poll asked you to prioritize several features. Modability came out on top, followed closely by detailed carrier ops. There was a preference for high graphic detail over performance, and a dynamic campaign over a story-driven campaign.
Given the poll results, it seems clear (to me, anyway) that the members of CA want...
A detailed simulation of the F-4 Phantom in the Vietnam War, including carrier ops and a dynamic campaign (though that sort of campaign would be somewhat less than dynamic given the ROE in Vietnam). The MiG-21 should be detailed and flyable for the North Vietnamese.
That seems to be a perfect fit based on your preferences, with the alternative being an Arab-Israeli sim, though that precludes the inclusion of carrier ops.
Now here is the interesting part....
The sim outlined above has, to my knowledge, NEVER been made. There have been sims like Flight of the Intruder, USNF '97 and WOV that include some of these features, but none have had them all.
It seems like someone would want to tap into this demand...
What do you think?