Lexx_Luthor
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Everything posted by Lexx_Luthor
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GO NGHENGO GO! Empty bombay? Need some big payload?
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Thanks Typhoid. Very interesting stuff, and great read on that link. Aussom.
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Correct Way To Create Multiple Installations?
Lexx_Luthor replied to JG14_Jagr's topic in General Discussion
Translation -- What I tried to say is...get WoV first, and since it should not cost much anymore, get the WoE too. Get both of them in case you find yourself interested in the Europe thing. Both are like silver and gold if you mod it up. Original SF, of course, is like a diamond. -
Correct Way To Create Multiple Installations?
Lexx_Luthor replied to JG14_Jagr's topic in General Discussion
Yes... Get the WoV before it vanishes. WoV is where you get the NAVY aircraft and cockpits which all can be used in the other sims with a little work. Nobody knows if these ThirdWire NAVY aircraft will ever be available again. WoV is required for Yankee Air Pirate payware detailed historical missions, as you say you are into the Vietnamese thing. I don't even have the WoE yet. The only thing interesting to me is the Hawker Hunter cockpit, as I have no interest in F-15 or A-10. But, I suggest getting WoE anyways. These things don't cost much and they are, or should be, redeemable in gold AND silver to the player on demand. -
Can't get Super Etendard to work... grrr..
Lexx_Luthor replied to JG14_Jagr's topic in Mods/Skinning Discussion
mmm...check if you installed the Entendard folder in an extra Entendard subfolder. You don't want that. No way no. C:\SF\Objects\Aircraft\SEntendard\SEntendard .... this is bad ... subfolder This is why I always unzip into a download folder outside the game install, and copy the often made subfolder into the aircraft folder -
Wough Man ... those were the largest moving surfaces on any aircraft ever made, and they will be the largest moving surfaces on any combat flight sim aircraft model. Love those wingtip drops. AwSim.
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Great Article About The Man Behind Thirdwire
Lexx_Luthor replied to Fubar512's topic in General Discussion
Man I think I screwed up. I poasted this article at ThudWire along with a request related to the title about adding a basic ground based surveillance radar, and I don't think TK liked it. I feel so stupid, but I must press on. I am intrigued by the last hint about ... Space Combat...TK would do well with this. Newtonian physics or Star Wars physics for space lite? mmmm, that debate could be worse than the classic AndyBush vs Sleuths7 AIM-4 vs No AIM-4 thread... ~> http://www.simhq.com/simhq3/sims/boards/bb...TML/000317.html TK made the right call here, including the Falcon, certainly never a "sim lite" object. -
heehaha I missed it, but I do that ALL the time mistakes I have to edit out later. -- So tank, how'd it go?
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Falcon:: There was a posslbly similar display size issue over at ThudWire board involving running missions, in the WW1 sim...turned out to be grafix card settings, czech it out if you wish...
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No matter what you get, your diversified holdings should include the WoV, as only WoV has the NAVY cockpits. These are unique and very nice, and also very useful for other aircraft. WoV and (I think) WoE also have the truly stunning F-105 cockpit. This is a must have. I don't know the story behind the SF F-104 and cockpit, but its also nice and useful. Its not in WoV, but may be available in Patches. I don't know about this, as I have the original SF already (along with WoV).
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MKSheppard:: Brutal. I read about those ideas for B-70 weapons. They will be something on the extreme end that I'll be looking into for my strategic moldings. First heard about them here ~> http://www.designation-systems.net/dusrm/app4/pyewacket.html
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lol I didn't get it either, the first thing that I thought was Chicken. Something like Kentucky Sauteed Chicken .. yum. But, the first Google KSC search did turn up Kennedy.
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Experiment. Let us know. I'm guessing (again) the missile range or seeker range (if modelled) has some relevance. Experiment. Use the wep ed to change some info for the -9M, see if it launches beyond its ability to fly the distance. In real life, you should be able to launch an IR missile at the sun, even if the missile does not have the physical range, it has the seeker range to see a target at 1 astronomical unit of distance, although the target is a main sequence star. If I recall, several IR test launches of Ye Olde SNARS-250 flew towards the moon (night shots).
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I think, I think, if the visual detection range of an aircraft is increased, enemy aircraft will target it relative to their missile performance. I once had a MiG-25 fire head on against a bomber -- B-52 if I recall -- about 20km or more distant. Its certainly worth experimenting with.
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Thanks USAFMTL and Team. Time again for another B-47 Appreciaton Moment.. Last one scrambled off the overseas forward SAC base is a poached egg... SAC base at Dawn, sunny side up... Massive Retaliation, over hard, frying up in the skillet...
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Bumpsies Mee Too. Thanks for the AwSim cockpit. I prefer the one without co-pilot model, so thanks for offering that option.
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Great. Other good stuff are the F-8 cockpits. Really nice. They are very dark, but you can lighten them up a bit using some photopaint tricks. Ya, I got a hex editor and learned to go through the cockpit model looking for canopy parts to move. Here are some simhq starter kits to read... http://www.simhq.com/cgi-bin/ultimatebb.cg...c;f=55;t=011770 http://www.simhq.com/cgi-bin/ultimatebb.cg...t=011951#000000 http://www.simhq.com/cgi-bin/ultimatebb.cg...;f=145;t=004540
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bernard Amazon.com has the Wov, used and new. Czech it out. If you don't order online, find somebody who does in your leg of the woods, and pay em a bit to order for you. You need the A-7 cockpit. AmazonWoV http://www.amazon.com/THIRD-WIRE-10207-Win...mp;s=videogames I think ebay has The WoV too.
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mmm, the development as a weapon system ended in 1959, so who knows what could or would have been eventually fielded. I wouldn't worry much about modelling fancy stuff -- just a simple bombay is fine opening doors or not we will never see them from the cockpit (alot different from the WW1 models) -- except the drooping wings as they ARE visible from long distances and at combat speeds. They are the largest moving surfaces of any aircraft made I think, so they will be the largest moving surfaces of any sim model. Interesting. GoHengo!!
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hehes Thanks Fubars. -45 Tornado is a sharp bird.
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I use ... keyboard Ctrl + Left Mouse and that puts a waypoint where the mouse cursor is. You have to have a plane selected, or a plane's existing waypoint selected first to add additional waypoints.
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Example from HUDDATA ini file in Flight folder... [infoDisplay] //BackgroundImage=TextBackground.tga BottomLeftPosition=0.01,0.985 BottomRightPosition= //BottomRightPosition=0.99,0.985 DisplayWidth=0.30 VerticalBorder=0.0015 HorizontalBorder=0.008 EnemyTargetColor=1.0,0.0,0.0,1.0 FriendlyTargetColor=0.0,0.0,1.0,1.0 UnknownTargetColor=1.0,1.0,0.0,1.0 WaypointColor=1.0,1.0,1.0,1.0 TextFile=HUDText.str NormalColor=1.0,1.0,1.0,1.0 WarningColor1=1.0,1.0,0.0,1.0 WarningColor2=1.0,0.0,0.0,1.0 AGLAltStart=0.0 AGLAltWarning=0.0 The colours are defined as "red,green,blue" vectors [x,y,z] with each element having range of [ 0.0 , 1.0 ] x is red y is green z is blue example...[1.0,0.0,0.8] is full red, zero green, and almost full blue (8/10's blue). Thus, a good purple colour. I suggest changing the cockpit colours too. I find them having too much irritating blue light. So I decrease the blue a bit, and make things a bit brighter in general on the instrument panel. More here ~> http://bbs.thirdwire.com/phpBB/viewtopic.p...asc&start=8 Just found out tonight...if your cockpit is very shady, and some instruments (F-104 cockpit clock for example) are not lit up well, you can change this too in each cockpit's ini file... LightOuterConeAngle=90 Now the full F-104 instrument panel is illuminated equally.
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say what pylon? WP = Workin Progress ... or the weapon model is not ready yet. SargeantVinceMTL to Private Pylon::
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WP = Warsaw Pac ... the red equivalent to NATO
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US aircraft need "USAF" or whatever the code for navy. NATO does not work for US aircraft anymore, like WP does not work for Soviet aircraft anymore.
