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Lexx_Luthor

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Everything posted by Lexx_Luthor

  1. Chuck Norris backs up his computer data. Dave, maybe this FACT about Chuck Norris will help the flock understand...?
  2. 1000 FRNs for a tape backup....? Wowww!! My "RAID" -- Over a dozen hard drives stashed round about: Some newer, some older. They last forever when used only here and there, but I always assume they will fail right now. So I have lots of them. Turn off computer. Plug one or two drives in and copy stuff over. Turn off computer. Plug em out. Toss em in the closet. I cycle through them every few weeks or so, and only when I've been productive with new stuff that needs backing up. SATA DVDs are good now for backups of the backups. I always hated backing up to old IDE CDs, but the newer optical drives I like. So I cycle through some DVDs here and there. I cycle through a number of OCZ flash drives as backups of the backups of the backups. In 15 years of computing, I never lost an every-day working hard drive except for a power supply explosion (sparks flying across room and all -- open computer case) that fried most everything else in there too. I think one reason is I never get the latest and largest/fastest drives. I always use drives that have been out on the market for maybe three years, or a newer drive that is considered very "small" in gigabytage, or megabytage back in the 90s. Nothing cutting edge. The other reason -- I always assume a drive will fail every time. Maybe its a Xen thing. My oldest drive is a 125MB Western Digital Caviar from 1993 which was old and tiny and slow when I got it. Its too small for today's Windows data -- *one* SF aircraft mod with large skins could fill this drive -- so I have DOS 6.22 installed on it. Sometimes I'll rip out the Windows drive and plug the DOS drive into my current AMD X2 250 box and boot up DOS to play Master Of Orion 1, which is still the best space strategery game today. lol Its sad because backing up home PC data has never been easier, faster, and so inexpensive with today's gear. UK Widow's poast here is why I never bother telling people to backup. They just won't do it until they pay the price and find out for themselves.
  3. "parious" -- would they mean perilous? I can't find my dictionary and haven't found it online. I do see it used so context may be available. Say What, I'm guessing Aussie is not alone. All modern western militaries are funded by debt, and as we are in some kind of global debt collapse everybody's gonna get bit, well maybe except the very largest banks. So it may be like the 1930s and "democracy" forces get small again. I'd replace F-111s with Tornados and air refueling. Not saying it would work in the Pacific area but its my best guess. I'd go for a small Gripen fighter force but purely because of classical SAAB "kewl"~ness. That's assuming SAAB developed air refueling since earlier times.
  4. That's not silver. This is silver.... Specular=1 Glossiness=0.1 Reflection=1 0.2 Gloss works okay also. Experiment to Taste. Assuming SF2 works the same here as SF1. I'm still back at SF 2006. I also tweak the Enviro light levels down some so there is sufficient difference between the brilliant silver surfaces that directly reflect sun/moon light to the viewer and the much darker silver surfaces that do not, depending on view and sun/moon angle. DON'T set any of those 3 variables to 0.0. That can cause a game dump on some models at certain angles between the model and the sun/moon when the later are in view. Reflection=0.0 is the one I'm thinking of, I think.
  5. The Thunderbirds will have to get some Rappers. Honestly, they need F-106. I'd like to see the Blue Angels upgrade to F4D. There's something un-earthly about a delta wing blotting out the sun, like a solar eclipse. I've seen the apparition before, long ago. We did the same thing, and for a far better reason. A friend and I saw one of the last flying apparitions of the F-106, back in Mississippie. It wouldn't fire up and the mech rolled out the aux cart to start it. After the F-106 landed, all the sheep herded over to await the Thunderbirds. We were the *only* ones to stay at the F-106 and we talked to the pilot and mech. Two men, one soul. They loved that plane no matter how old and squirly. After that, we left the show without waiting for Thunderbirds. Told the pilot/mech we had just seen everything. They got a kick out of that. When the F-106 lands, the air show is over. Never been to an air show since. If you haven't seen this, czech it out... ~1960 Flight Congress ~>
  6. * thumpsies * Forgot to thump this. I just got an old copy of US Electronic Warfare, 1946 - 1964, by Alfred Price. Interesting story. Yea you fellas/fellattes want a polar campaign for back then, and tweak the sim's AI for it. I'm still back in SF 2006. But I do know that SF 2008, and I suppose SF2, have the AI "radar" feature which allows AI radar homing missile engagement independent of visible distance to the target. Now, this might could be hacked with a "fake" RHM missile with weird range paramaters to allow this distant RHM engagement to get the AI within visible range of the target where the fake RHM missile is expended and the AI goes to "visible" range engagement. All this would allow a way to simulate night or bad weather IRM/guns-only radar guided interception from a long distance.
  7. My fave... ~> http://www.airliners.net/photo/Sweden---Air/Saab-J32B-Lansen/0475987/L/&sid=bde5214118e62090ad76b5a797438762 Another...thick surfaces http://www.airliners.net/photo/Sweden---Air/Saab-J32B-Lansen/0767055/&sid=bde5214118e62090ad76b5a797438762
  8. I got Yefim Gordon's big MiG-21 hardback (get it). He spends a few pages on this. F-5E was far better in every way, although maybe not theoretical top speed. Gotta love the double delta wing. There is a picture of one -21F used for wingtip Atoll missile launchers to test the concept for the (much) larger Ye-152. It had a slight double delta, so there was somewhere to hang the rail. Similar, but less extreme, to the Chinese double delta MiG-21 version -- forgot what that's called now -- *edit* J-7E I think. MiG kinda failed to develop their design. Added alot of weight, and a little thrust. Fail. I think the Chinese did far better with it, of course far too late. I always wondered if Su-7 if developed as much as the MiG-21 would have made a better tactical fighter, considering the swing wing series as an Su-7 development. Su-7 was originally created for this role.
  9. Serious potential...? Well, no. You still can have fun with this though, if you enjoy hard work. And that's what its all about.
  10. UK Widow:: Yeaps. You just learned how politics works. In that way, you did good here. Another one are "quotes" from long ago leaders you see poasted on teh internets forums. Don't trust them without your own research.
  11. Bah don't listen to these fellas. They always told me "it can't be done" but I did it anyways for many things never seen in a combat flight sim before. Aurora Borealis, afterburner plumes visible to 20 miles at night according to pilot accounts, hour long nuke effects, 1000km size cloud systems, etc...Hey they are Old Timers, so give em a break, okay? You can make 15,000km size maps, full scale. I know, I've done it. I think you can make far larger maps if you sacrifice tile size and terrain detail. ie...you *might* could make 120,000km size maps. Flat square but it would allow "orbiting" for a few hours. What you do is make a bmp image with repeating Earth terrain east-to-west and load it into Terrain Editor. In the old SF 2006, you could set negative world boundaries and fly east - west with no limit, the terrain repeating over and over....just what you would see if you orbited. Combat AI didn't work fully off the east/west map borders, but everything flew normally. I'd rather make a real oversize map though like described above. The thing is, can thrust vectoring be made to work? Maybe through the engine tables? I wonder if two triggered gun directions could be made to provide a reaction in two different directions. For player only of course. Weird stuff like that. But you are on your own and you have to want to become old timers yourselves and that means doing your own experiments with the game, and that means SF1 as well as SF2 if needed. Alot changed there, and some things in SF1 may be more space friendly. I can think of one thing (negative world boundary).
  12. :good: rcs, I've done some of this. You will have to do your own experiments. It *might* work but it would be a rather simple simulation. You can increase the playable altitude ceiling. At least in SF1 2006, the "flight" physics works basically at orbital altitudes. There is not much going on aerodynamically, and it shows: No control. Perhaps the vector thrust theme can provide some help, if the jets can be made to provide thrust in thin air. That might be edited in the thrust tables. But, there is no structural modelling for this. Years back, I set up a hand made mission with MiG-21F at 150km or so. No indicated airspeed. Fell down out of control, flopping around like a flipped coin, canopy opening and closing automatically (this was SF1), but eventually with very slowly increasing +|IAS|. Survived to regain control at about 10km and pulled out. The "flight" physics is there, for what its worth, but the structural stuff is not. Terrain: SF1 2006 lets you set negative map boundaries without limit, so you can fly east/west practically forever, with the map repeating. AI does not work fully beyond the map edge however. North/South is a different story. Just don't try it. Long, fascinating story on that, the Great White Abyss extending to infinity beyond the map when camera view is less than the horizon distance to the map edge, which can happen if you set world boundary less than horizon distance...or something like that. TK must have seen us discuss this, as he hid it from us after PATCH 2008. SF 2008 and I assume SF2 force desktop dump when camera view is in visible range of the map boundary (TK hiding the White Abyss). So, you can't fly east/west beyond the map edge anymore. A truly large map would be required for SF2 space operations. However, I *think* you can create any size map you like. TE can do 15,000km map with 4km tile size. I know. I've done it. Larger tile sizes may allow larger map size. I assume with 8km tile size, you can make a 30,000km map, with 16km tile size, a 60,000km map. And on up with no known limit. I have not tried this so I can't really say for sure. I would take free camera to 1000km altitude to test the randomized warm front cloud layers. Good Luck!
  13. lol 76 the Ye-152 is gone? This keeps happening to ya'll. Everybody ignores Dave when he tries to get ya'll to back up. But then, a backup mindset *only* comes through our own individual experience, which we define as a tragic loss of our data. The trick is having this experience happen while losing nothing too deep. That requires luck. I only lost one thing, ten years back. I never have since. And I never will again. I got the lucky card since it only cost me a few hours work. But I paid attention to the event and its significance. That's another thing. I wonder how many lose -- say -- a day's worth of data, ignore what it means, and so later lose a year's worth of data. I think here it helps to build your own computers, so you know how they work, and how they don't. Allow me to Witness a FLAKER parable. A decade back, I'sa building an oversize extended mission in DOS Su-27 FLAKER 1.0 with like 1000 planes, worked a few hours on it, and the mission editor locked up. Had to reboot. I lost a few hours work. But it taught everything about data safety. That was just a running volatile memory loss. Now I have multiple hard drives laying around different places, varying from 125MB drive (from 1993) all the way to 120GB -- old ancient drives that will work forever. Plus a few cheap small modern SATA drives. I plug em in and boot up and backup, then plug em out. CDs and DVDs, and now USB thumb drives, that I cycle through backing up the stuff I work on.
  14. I have SF1, running PATCH 2006. Enbseries doubles frames here. ATI4550 I think, no cooling fan. But I screwed my own fan (old AMD cpu fan) into the card's heatsink. This one ~> http://www.calpc.com/catalog/full_tower.html It has *real* switches. Barebones but that means its perfect for a frame-up modding job from scratch.
  15. ZEMA Zombie Emergency Management Agency. Thanks for serverforcer for that one. What we supposed to have "2 weeks" of beer on hand if there was half a case of emergency or something?
  16. Yes he's very good. Amazing.
  17. That's the one. I'll use it on The Sims forums when they poast "mig21 version." Should get the idea across. I just got Jay Miller's SR-71 AEROFAX. Flipping through it tonight I see a size comparison drawing of Lockheed CL-400-13 and its twice as long as the B-52. I was poking around for a SR-71 book. I saw Miller wrote the Aerofax, so I knew from his B-58 fax that is the one to get. Get it. FastCargo you got Miller's SR-71?. 76 Thanks! Wazzup with the retro Anabs?
  18. 76, can you sneak a screenshot with -152 sitting next to MiG-21? That will open some eyes.
  19. If you need help Moving things around the panel, I can help there.
  20. No sound on my computer. But really nice grafix on the first two videos. Makes me hope to see that Korea sim they are working over in Russia. I hope they are still doing that. That lineup of wrecks. Supposed to be four U-2s? A few Taiwanese U-2s were downed, but I guess some wings would snap off during the fall. Could some of those "mockups" or pieced together wrecks?
  21. The Grinch who stole the thread. Thanks Grinch!
  22. Congrats. You can do alot to save frames in TK's sim. Have you tried that enbseries framerate enhancer yet? If not, IT WORKS. duhwoops, looks like you might not play Teh SF. I forget this is general pub forum. I don't have to compute around. So I'll never have a laptop. In fact, just the opposite. Got an older computer case, huge solid steel tower. 45 pounds empty. Main Battle Case. Something to match my IBM Model M keyboard. Full size GB mobo, so tiny and lonely looking in there.
  23. See if you like this. Its Boopidoo's panel inside Pasko Su-11 model. NO cockpit frames. Just panel.
  24. Man/Manette I thought Su-11 was a big plane. As usual, I was wrong heeh. Boopidoo's Su-15 cockpit is easy to work with. Has radar and that kind of stuff. The extra engine guages can be Moved, or perhaps flipped over to not leave a blank spot.
  25. Its in French, so I never was able to move frames. Most likely, the frame is attached to the base cockpit lod, requiring dropping the entire pit and raising selected parts back into view. This is hard if you don't know the language. I'd use the MiG-21PF pit as-is, or a later -21 pit, assuming a real life fictional canopy would have been developed for the thing if it entered limited production. It might have flown like a brick. I don't think 4 titan missiles would allow a takeoff on a reasonable runway, given that the engine doesn't put out much until high supersonic speed at altitude. I think I used the F-4 tank for my mutant mod of Insky's J-8 II. Its close to 1500L. Runways for this would make an easy target too.
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