-
Posts
4,499 -
Joined
-
Last visited
-
Days Won
46
Content Type
Profiles
Forums
Gallery
Downloads
Store
Everything posted by Menrva
-
Iraq, Western Asia (1980-2003)
Menrva replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Hi! The Oil Rig shows up fine on my terrain. Make sure you have added the needed entries in the _types.ini, and copy all the Oil Rig related files (check Gepard's package here: https://combatace.com/files/file/12331-small-oil-rig/).- 25 replies
-
Diego Garcia is already added. Don't worry about the long list; just give me the names of the most used. Which Turkish air bases, for instance? It's just a matter of finding correct coordinates and I can add them in no time. They will be useful in campaigns for the AI aircraft. Adds to the realism. Also, unlike the original DS terrain, this one is a lot more dangerous and full of SAMs, so we need those BUFFs doing their job!
-
I have received the suggestion to add Taif Airbase as it was used during ODS. However, it's outside the terrain so it only exists for the AI as an OffMapAirbase. This got me thinking; can anyone provide me with a list of airbases that need to be added for ODS? My terrain should have all possible player-usable bases already, so I simply have to focus on adding Off Map Airbases.
-
Are you sure you're not the one being disinformed? The Su-57 is complete already and it's being fielded this year, in very low numbers obviously. It''s surprising the Russians are sending two of them already in a warzone. Still, everything is to be verified. Last December/this January a Su-57 was given the Izdeliye-30 engine as a test. Other prototypes seem to be using the AL-41F1.
-
To my eyes, it's actually finished, 3d model speaking. It's the _data.ini that misses a lot of things, animations, proper TVC, etc. I'm not good at flight modeling, but it can be fixed and completed I think. As I said, I have found threads where someone fixed such things, but it was never released, it seems.
-
@tonipm99 Here are the screenshots so you can see the differences: 3d model linked by zachtan: 3d model made by YEYEYE (Alpha version, 40% complete): YEYEYE's version, while being incomplete, is actually miles better! Unfortunately, it is no longer available at his "Owl workshop" site. All links to his stuff are down. And I don't think I can redistribute it, even in its incomplete state. I have found some very old threads where Berkut models were being developed, even threads where someone posted screenshots showing a fixed version of YEYEYE's Su-47 (with working TVC). Still, a lot of people show their work, but sometimes it never gets released.
-
I am not very impressed. Looks like both sides have been using Syria as a playground for their new toys. Years ago the Yanks tested the F-22 for the first time in combat over Syria, obviously in bombing operations. We'll see. Rather advanced weapons over a land where nothing seems worth fighting for anymore, at least that's what I see. Mayhem, destruction and desolate landscapes which used to be cities.
-
-
Iraq, Western Asia (1980-2003)
Menrva replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Well, I added them since the definitive version 1.0. Latest update simply fixed some minor things, and I added more border posts. The beta Iran-Iraq terrain missed lots of Blue Side SAMs, so this one is more complete.- 25 replies
-
Iraq, Western Asia (1980-2003)
Menrva replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
You can play with it already, feel free to create quick missions! As for an updated Desert Storm campaign, a team is being formed, and it will use this terrain. Just check the following thread: https://combatace.com/forums/topic/91614-upgrade-for-odscalling-modders-new-and-old/ You have no idea how wrong the original Desert Storm map was. This one is very accurate in terms of target locations. Also, it comes with most if not all Iraqi airbases, and there are Iranian bases as well, for the 1980-88 Iran/Iraq War.- 25 replies
-
- 1
-
-
@snapper 21 Thank you very much! You just discovered something very important! I will fix all my terrains' water maps in my next releases!
- 23 replies
-
- el dorado canyon
- sicily
- (and 7 more)
-
Hi, snapper21! That is interesting as well! I was not able to reproduce what you described, though, so if you can open a thread about it and explain further with pictures, I'd be glad. I have other painting software, so when I cut certain areas I see a transparent background.
- 23 replies
-
- el dorado canyon
- sicily
- (and 7 more)
-
Iraq, Western Asia (2003-2018)
Menrva replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
The other way around, I think the campaigns need to be updated to work with the IraqWA terrain, which is a lot better in many ways. The Iran-IraqWA terrain was a beta version, while IraqWA is the definitive version, with multiple fixes and additions.- 10 replies
-
- 1
-
-
- kuwait
- persian gulf
-
(and 2 more)
Tagged with:
-
No, as far as I know, there is no such thing like primary or secondary nation. They are just numbers, nothing more. If carriers are there, the enemy will try to sink them. I think that the only way to prevent this is to limit the allowed mission types, something that I did in Madagascar for a number of reasons.
- 23 replies
-
- el dorado canyon
- sicily
- (and 7 more)
-
Static carrier stations would be better for campaigns like SF2: Vietnam, where main objectives would be to strike land targets. By using SF2: NA naval fleets, campaigns have by design another behaviour, where you would see enemy forces try to sink all of your ships. I don't think the Lybian forces would have been that crazy to risk all of their aircraft against the US Navy. Still, I'll keep your discovery in mind when reworking terrains.
- 23 replies
-
- el dorado canyon
- sicily
- (and 7 more)
-
Iraq, Western Asia (2003-2018)
Menrva replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
No problem, I'm glad that you understood. Things are released as is, so any small change of course can produce undesired effects. Why are you using this terrain for for the 2003 Iraq conflict? You should use the other terrain I made: Iraq, Western Asia (1980-2003)- 10 replies
-
- kuwait
- persian gulf
-
(and 2 more)
Tagged with:
-
Really? Now that is interesting! Although, if someone wants to make a campaign using static carrier stations, he won't be able to do it. I'll keep that in mind.
- 23 replies
-
- el dorado canyon
- sicily
- (and 7 more)
-
Iraq, Western Asia (2003-2018)
Menrva replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I just checked, the airfield is bugged on my end too. It will be fixed. For now, live with it. For the ships, I disabled Naval Ops ala SF2NA because the game has a bug where fleets are not supported in custom terrains. How did it spawn in the first place? Is NavalMap=FALSE inside your IraqWA_03.ini file?- 10 replies
-
- kuwait
- persian gulf
-
(and 2 more)
Tagged with:
-
Makes me wondering, do we have available hovercraft/LCACs for SF2?
- 23 replies
-
- el dorado canyon
- sicily
- (and 7 more)
