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Snailman

JAGDSTAFFEL 11
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Everything posted by Snailman

  1. ))) Well... smartphones are also for the rich... status symbol. Like every advanced gadget they invent. I'm definitely not againt development... IF it is rational. And used as intended. It was fun when they developed phone cameras and we could make ridiculously bad quality pictures)) But nothing more than a short life fun. I do think that things have their purpose. A phone is for messaging, it is their prime purpose. It can have secondary functions which are mostly emergency back up function or unnecessary luxury... We do buy digital cameras and laptops and pc separately because their primary funtions are better. On the other hand it is true, that for example we don't need walkmans separately to listen music.. thats good indeed. All in all, I will not buy an uncomfortably large phone with uncomfortable touch screen just to play games and strain my eyes trying to browse on its tiny screen, while sitting on the metro. Especially not just to brag with it in a city where they could get knifed for 5$... Just my subjective opinion) Not intended to offend anyone. PS. I also have a "smartphone" perhaps the first with touchscreen (AND regular buttons) and handwrite recognition... from 1999 ))))))))
  2. No templates((( no prob, I can do it the old way. just my eyes are not that good when I had my SVD...)))
  3. Pff... a phone is for calling. I cry back the era without "smart" phones.
  4. umm... maybe someone has a template skin...? just to save time...
  5. Vertical Dawn Faster then sound Evening tranport - hopefully some vodka))))
  6. Something you might like ))) It will be Soviet Navy transport/passenger variant. No armament, no pylons. Skin WIP.
  7. SpecificStationCode=AIM54 Yeah just wanted to answer that myself too)))) This code should match in both the weapon and the plane ini files. it is used to exclude other weapons (without that code word) from that station
  8. can you show me that F14 data ini, I don't have it right now
  9. There should be a line there, LenghtLimit=x.xx it should be less than the lenght of the weapon set in the AIM-54's data ini. The same with DiameterLimit=x.xx. If the values in the F-14 data ini shows less, the missile "won't fit" on that weapon station. You should lower the value in the weapon's data ini, or increase the limit value in the plane's data ini. IF it is the problem... pls check first if that is.
  10. As I see the Ordnance AIM-54A is 0.381 in diameter and 4.01 in lenght, 0.01 bigger than than the stock one... I guess it is the problem. If you have the separate F14_data.ini look at the weapon stations if they can hold the size. if not, try changing back the original size on the missile itself... Sorry to be a smarta$$ if you already known that. I don't have F-14 data ini myself.
  11. Yes sure, I'm interested. A Mi-17 style 6 pylon craft, its a useful thing. I could use one without any pylons too, I guess it can be done from ini, destroynode or something) Also the engine exhaust coolers you did can be useful for the mi-24 too.
  12. thats what I need!! Thank you very much!!!!!!!!!
  13. Sorry to ask but does anyone have the original (?) soviet version of the Mi-8? Or just a soviet skin... Or a single colour non camo skin... ? I could not find it in downloads, only the indian version. thanks very much!
  14. Damn I hate physics)))

    1. JediMaster

      JediMaster

      As a physics major, I had a love/hate relationship with it.

    2. Snailman

      Snailman

      Sure))) Nah it's just some cynical remark on those aerodynamic coeficients I was struggling with in the INI ))))

  15. Yea, agreed... the poor little blue bird gives you a challenge. I like it very much)) I tried the AV-8 and Harriers from Falklands Mod too, but as we can't be sure how accurate modded aircraft are, since "aero coefficients" and flight model modding is mostly done by copying similar stock aircraft... so I'm not convinced how good they are. By the books (published by both sides) the Yak-38 is as good as contemporary early Harriers, and now in game terms it is almost the same. So I hope I made an acceptable result )) Data tables and such are very complicated, for sure. I did the same with the next craft I am working on currently... You will like it, I'm sure. I need to do two skins and a little avionics, and it's ready. If you find any problems, inaccuracy, or have new ideas, tell me. So I can release the final ver 1.0 included the extra aircraft, too.
  16. Samurai )))) Great!! I have a perfect set of plans on all variants, every little detail if you need. Cockpit instruments included. Being my favourite helicopter)))) Give me an email I'll send you the pdf.
  17. I gave my last 120HUF (0.5$) and my breakfast to a homeless guy near our parlament. Things go that way here... maybe tomorrow I'll be a homeless too.
  18. Hi, recently i tried to search for specific plane types... but the search engine seems to refuse the character "-" (if) it is followed by a number. No results found for 'tu-#unknown char here#' Maybe a codepage problem... but it appears for all three languages I have US, HU and RU also. I guess it is working for other people... I don't remember if it worked for me.. so I think it is a problem on my side but what to do?
  19. thanks) I'll try. Quick bug fix. Please rename SovietNavy.bmp in Objects/Pilots/SovietNavy folder to Red3203.bmp to match the LOD name. Sorry... copy mistake.
  20. OH... I found out. Please go into the addon /Objects/Pilots/SovietNavy folder... SovietNavy.bmp rename it to match the name of the LOD file Red3203.bmp I did it for my install, but forgot to update the pack folder.
  21. I'm glad you had fun))) Aye those missiles are not too strong. Not ASMs indeed. Even a destroyer needs 3-4 of them. Hm, I don't have idea about the pilot skin, for me it works... it's in the pilots folder... (I'll check again) Which Harrier did you fly? I tried the "competitors" from SF2 Falklands and AV-8s from Wrench myself))) The biggest difference for me was that the Harrier has negative thrust vector and air brakes which make it far easier to slow down. I planned to turn the lift engine cover to an "air brake" of some sort, but they are linked to the gear animation, and I don't have access to the LOD to change the anim((((((
  22. Sorry for the quality, especially the sound... My pc is crapheap. also, this was my first video, I need to learn )))
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