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Stary

MODDER
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Everything posted by Stary

  1. Carlo now that thanks to suddenly-no-longer-mute DanW (thanks buddy, really!) I know that all major handheld systems will receive Angry Fighters Strike Fighters for mobiles app (Android in my case) I think I will buy the droid version -yes, mostly out of curiousity and to show my everlasting support* *everlasting support does no longer include skinpacks I have no interest in
  2. So far it's easy on Normal, no one came even closer than few miles...
  3. is it me or framerates actually improved a bit in June patch..?
  4. me too, tried doing something with then unlocked teralphaobject shader to increase it but it seems hardcoded somewhere else
  5. problem is it's not ancient technology MB, problem is it's very Iceland specific one (read: empty volcanic/icy/steppish) so nogo for lush South America terrain etc. at the moment. Also really really unfriendly -ons has to connect land mesh parts via coordinates in ini file, a thing that could be automated batch process as far as I know, so far I gave up on cracking it, I can contribute more by doing good old tilesets/treemods to older still functional maps. Miss the new water though
  6. anything from late 2011 or 2012? Oct2011 was a good patch IIRC Spiff
  7. must have for me, the new cockpits and models are awesome Pol terrain and clouds too of course
  8. I've spend countless hours trying to, seems the new engine is completely modder-unfriendly there are also the now-locked new shaders that make any terrain Iccelandish basalt graying when you move towards them, even lust pacific greens
  9. go get it guys!
  10. ...meanwhile in the forbidden land of nice looking environments game of life and death continues geez I'd love to have proper peaked roof TODs... but I'll never have
  11. it's a must have, your pack!
  12. some kind of roadmap for the series, now thanks to you we know something at least
  13. not even close DanW, as far as I'm concerned I'm just tired of the same excuses and replies again and again... would I pay 50$ for TW title? Of course I would given it would stop the budget excuses @SkateZilla: these aren't the kind of .fx we're looking for
  14. I have some effects for my unified fx pack that were'nt released so far, need cleaning up (too many unused textures calls etc) before uploading though
  15. don't remind me on that epic fail Jonathan!
  16. indeed he need that... Yuri you mentioned various titles that have one thing in common: they work out of the box and don't need helluva modding to be up to their release date standards, in fact all of those made new standards at release
  17. LOL Spillone!!! @Dave: sort of global realism pack title/pathc level nondependant? I happen to have some realistic (no big hollywoodish balls of gasoline) effects laying somewhere... Crusaders avionics updates are must-have, strangely judging by in-cockpits shots not alot is using these
  18. my thoughts exactly, but put more openly GrinchWSLG
  19. Because anything that isn't planes can be f-ugly in TW sims? Proof? Check SF2:NA mainscreen
  20. Already do to an extend to be fair, but some things can't be changed without TK's not changing his mind how the series should look and play. I know I know, his business, his titles, his (false IMO) definition of fun. But one must remember it's our money. - My general view on the matter regarding the series is the best way would be to make it kind of like Wings of Prey/War Thunder -pretty graphics (Thirdwire models are among best after all, terrains are worse than late 1990!!!) lots of shaking cockpits and shaking external cameras, simulation part as it is now with slight improvements (separate engines controls, flame extinguishers) reworked ground objects behaviour, fixed sounds and subtitles. Replays! Then multiplayer title
  21. ataribaby I know zero about programming but I don't think that coding few fuze types would take more than a weekend, especiall by programmer that (now no longer so obvious to me...) did all the coding from day one, correct me if I'm wrong.
  22. I stopped believing in his claims of costs of doing things. Is it really that expensive to squish new tileset for say SF2Vietnam that looks on par with IsraelME one (best in the series as everyone will tell you) and not like the one you had in a title 5 years earlier?! The very interesting topic by nolimitsoya about fuze modelling and TK's reply is just typical example of what I'm talking about, in fact there's really no room for discussion there for me as then allways the "hundreds of thousand dollars" shows in. Ohh, I bet making new clouds bitmaps for SF2NA would cost him, please all: hundreds of thousand dollars. Thank you. (All I needed were few nice scattered days and a camera)
  23. Sorry guys but I have had enough... The claim that it would cost him "hundreds of thousands of dollars" "modeling different fuze sensors and warhead types" is plain stupid. I don't like being treated like an idiot, and now I fell like I am. By TK. Openly. I am pissed, beware! It's not that I don't give a s**t about fuze modelling, I do TBH, even more about flak burst fragmentation patterns or apparent lack there of, I'm just plain tired of the same "thousands of dollars" excuses I hear again and again since I joined the forums See, I won't call the names (you know who you are guys) but there are few individuals who say -what if TK isn't that good at programming? Such responses are what kills every will do play and mod this series. And I love this series. The lead programmer will induce me schizophrenia I tell you that! //rant off
  24. as for bigger map... wasn't there one by Lexx covering all Asia, called the Million miles map or something like that?
  25. I misunderstood opening post then -if we'd make Japan only map it would have too little water around for any good naval ops -as you said better to have some enemy to fight agains, so roger on that. Also given the physical layout of terra there (see pic above) you have to include some Chinese/Russian landmass Salute to your grandfather Kevin! (mine had some issues with Russian army back in Great War, apparently they didn't liked young Austro-Hungarians)
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