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Stary

MODDER
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Everything posted by Stary

  1. all I came with is this: Falklands...
  2. ALL older terrains (pre May11 I think) have to be adjusted this way from my observations
  3. Happy Independence Day US of A! Przemek
  4. ShrikeHawk, your clouds are unparalled! Mine are funny ones I did for testing -albeit I used my photos of clouds little remains of them in final version. edit: ugly typo
  5. I think you died of sustained wounds as happened to me several times
  6. I had this when I intalled the DLC to my Nato Fighters 4+ mod install. I had to remove the Mirage3c from NF4+, install DLC it to other clean install, and copy/move the Mirage3c folder back. Now by default shows clean without the RP/FTs
  7. after pictured Matra missed it's Mig-19, and I shoot two winders to no luck, all hell broke loose... 16 Mirages, joined by some German Phantoms vs. Migs -19, -21. After some 10 minutes of total then-guns-only furball on both sides, and my wingmen in defensive some miles away, I ended up low, too low, turning into happy ball of fire somewhere on snow-covered field near coast of Baltic Sea.
  8. hmm.. interesting Pfunk -looking forward to read the review! Now you and Dave, guys you got me thinking. And yes, positive feedback in very very important at the moment. For good of mankind. Or just us TW aficionados
  9. View File SARCASM: Slightly Artistic Representation (of) Clouds And Sky Mod This tiny mod is my modification of stock post-June11 environmentsystem.ini, that I created in spare time for own enjoyment. Incorporated are several tweaks and graphics files I created to slightly change the looks and feel of the SF2 series environment. Changes include: New, light blue sky colour for midday New, more purple, "cinematic" sky colours for sunrise/sunset Slightly modified fog colours Reduced sky glow for sunrise/sunset New, slighly bigger sun with new sun graphics New sun flare New clouds sizes and graphics for all weather types Now clear weather has some small fluffy clouds too New, bigger lens flares with new graphics Slightly bigger Moon New stars graphics New, stronger base winds and gusts for more dramatic smoke columns etc. Other tiny changes Please note: as of Expansion Pack 2, clouds height seems to be locked at specific untweakable altitude (=> ~10000 feet). I, aswell as others, tried various settings, even negative cloud base height values to no luck. Submitter Stary Submitted 07/04/2011 Category Environmental Mods  
  10. Version 1.0

    718 downloads

    This tiny mod is my modification of stock post-June11 environmentsystem.ini, that I created in spare time for own enjoyment. Incorporated are several tweaks and graphics files I created to slightly change the looks and feel of the SF2 series environment. Changes include: New, light blue sky colour for midday New, more purple, "cinematic" sky colours for sunrise/sunset Slightly modified fog colours Reduced sky glow for sunrise/sunset New, slighly bigger sun with new sun graphics New sun flare New clouds sizes and graphics for all weather types Now clear weather has some small fluffy clouds too New, bigger lens flares with new graphics Slightly bigger Moon New stars graphics New, stronger base winds and gusts for more dramatic smoke columns etc. Other tiny changes Please note: as of Expansion Pack 2, clouds height seems to be locked at specific untweakable altitude (=> ~10000 feet). I, aswell as others, tried various settings, even negative cloud base height values to no luck.
  11. in fact I have both all Razbam's Skyraiders and Mig Alley one, so that would be too much
  12. right... shame
  13. F-104 would be a success given all the fans here. Even with the older cockpit. Why was it removed from series2 anyway?
  14. thinking about it, given today's 4th of July -why not some USAF/USN bird? Like errr... Skyraiders with custom pits?
  15. if it's not moon phase... I think it's work involved, simple as that. Compared to other custom planes for FS, X-plane etc it is cheap. And you can actually wage war with those
  16. "poor man's bumpmap" works at certain sun angles Marcelo is still around?
  17. Dave, Fubar, nice shots! DLC Mirage -what's with these pods? NATO Fighters 4+ install
  18. yes it would be SZ, maybe cracking TOD objects fromat would be challenge for you? You know so we could use custom Max meshes instead..? that would be cool too
  19. 23 MB, 5,99$
  20. I'll try to fix that... I'm thinking about redoing "grass" type tods to remove ALL the trees from them. Simpler than retiling (by hand!) airbases perimeters -and allows modders using this tileset to place more airbases wherever they see fit
  21. gooood one!
  22. My Zatec looks like this: no runway others suffer from the same too... messed up my Nato 4+ install also check this fix: http://combatace.com/files/file/10408-fixed-tfd-file-for-my-hr-sf2e-germanyce-terrain-update/
  23. yeah I'll have to make new TFD file, there are lot's of bases introduced after I did the tiling :( guys if you spot the trees on runways/aprons/taxiways, report here, Also what kind of mods you have applied -some add more runways than stock or Nato Fighters 4+ and I have not tested all of them
  24. trying some environmentsystem tweaks for own enjoyment
  25. I know, left them that way for "cold" seasons, but on most these are covered by snow. Covered in update changelog
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