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Stary

MODDER
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Everything posted by Stary

  1. Ok, Gents. Good news. Version 2.0 is currently uploading to Combat Ace
  2. 6,161 downloads

    UPDATE 8.03.2008 v2.01 -included missing 23mm.tga and pinky.tga used by 23mm object hit effect -thanks to Canadair for finding it -included flareflash.tga, available in separate fix download _________________________ This is a major update and extension of my "Enhanced Explosions" effects pack. If you've been using original Enhanced Explosions, you know what to expect -Hollywood style cinematic explosions, created to give TK's sims a blast. Also I still enjoy old "Jane's ATF" very much, and I missed some of it's spectacular fire in the sky lately. New stuff included is mostly about ground strikes and various air2ground weapons effects.
  3. Tazkiller, surely I could do such repaint. Sorry for not replying earlier, but I've been out for quite a long time... Real Life... So can't say exact time when.
  4. Thumbs up prop-guys!
  5. The hurricane was a static ground object placed inside (at the same coordinates as) static hangar just for base-life immersion purpose. WoE is my favourite installment due to familiar surroundings. And have some pretty planes (Hunter), plus excellent free NATO Fighters addon.
  6. "Must be a chicks thing"
  7. Brain, don't rush with this beauty, fast release sometimes ain't the best thing. And skip the sarcastic criticism above, you're doing great work here... And consider that some here might have use of those 600+ trees per tile... GPU power increases rapidly...
  8. Yea, Catalina... I'm looking forward to gunners stations first... then seaplanes... but seaplanes would be easier to implement I guess
  9. Hmm... My bet is that there is no way to force a plane into a seaplane... Maybe in the v01.04.14 patch? Fellow Modders, ideas on the subject? Anyone working on it?
  10. Crusader, those are to be hot and big
  11. I'm no way film geek these days, but I do appreciate "Lost", and went crazy about the "Slusho/Cloverfield" thing... I know there's nothing like massive carpet bombing Raptors or intercepting B-2's* but I'm getting a bit hot and yes, I catched the viral add. *Showing B-2 in dogfight is just like ...don't telling the viewers the god damn movie name!!! -I mean ridiculous and Hollywood style...
  12. Yes, on film it looks like he was about to catch debris, but to my understanding of the acreobatics presented, he was going away from the spot where the collision happened. Anyway good there were no three... And I was to be there on the ground but got sick...
  13. Julhelm, you nasty! C-64=Giana Sisters, Exile, Platoon, Laser Squad ... Now because of you I feel stranded here surrounded by GigaHertzes and GigaBytes...
  14. Ok, let me tease you a bit... A-10 says: Forget about the ammo bunker: and the fuel tanks: and the enemy fuel trucks, especially parked in a row: And finally remember, tanker has a lot of fuel in it, so stand aside: Still lot of stuff to do/revamp, but it has top priority now.
  15. Nice one! Like the 1st and 7th pics -nice hamlet in 7th. The sea might be a bit more desaturated i guess.... Overall these have good, deppresive mood Edit: Am I wrong, or are those 512x512 at least?
  16. Gepard, you got my PM?
  17. One of the killed pilots (Col. Lech Marchelewski) was actually founder & leader of the "Żelazny" group, and, yes, it was planned as his last acrobatics show before retirement. They planned to show some extra features to the audience... Irony, isn't it?
  18. Just got news that two planes from polish "Żelazny" acrobatic group collided in air during Radom Airshow 2007, Poland. The pilots didn't make it. Hopefully no one on ground was harmed in the accident.
  19. As the revamped Sabre and Fagot are to have new flight models, my bet is the MIGs stalled... If so, it's sweet
  20. This one got it pretty bad... Maybe two or three rounds from shilka
  21. As this effects mod turned out to be popular, major update is on the way. Be patient as it will have a lot of new stuff included
  22. Thank You very, very much!
  23. Three seconds? That's a waste of ammo... Just kidding, nice pics
  24. OK, changed the naming convention as ML suggested, with no positive effect. Then it must be my lower LOD models related error, as stock Thirdwire terrain objects have lods -any airfield for example. Anyway thanks again for all the help EDIT: PROBLEM SOLVED, LODS ARE WORKING! I changed the LOD2 and LOD3 to simple cubes, and they do work -simply my mesh problems as I wrote.
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