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Stary

MODDER
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Everything posted by Stary

  1. Harold I messed up big time, I was refering to Air Navy Fighters, Air Wing is weak
  2. to be fair Air Wing gives more in term of "simulation" with cockpit view and functioning gear/flaps not to mention A2G I think TK might have plans of adding more to it with updates though
  3. I've been shot in head to head with guns, that's nice
  4. hmmm what's next announcement? Fokker E.III? LaGG-3? Zeppelin? don't get me wrong, I'm pretty sure it will be good solid addon but... with such pace and wide spectrum of proposed or announced airframes we'll have some decent force able to simulate a given period of air combat in believable environment by 2025 at best... oh, the environment... "Georgia: Where all the battles in the history of air war were fought"
  5. I wonder if the neat textured sky dome feature will make it into SF2... kind of nice visual addition that would be IMO
  6. on Droid it asks one if he wants personalised ads...
  7. TK said iOS will be next after droid
  8. ArturR sadly this was the only ad loaded so I had no option but to take a pic with it... Was wondering if anyone here could notice (of polish and slavic languages group speakers that is)
  9. thought so Brain... I'm in 58 with F-8, my missile kill ratio is exactly 50%... does that sound familiar to you? And I've been shot at at least since mission 3, twice got hit but nothing happened except from that pop-up red life bar no A2G and still not so keen of the controls
  10. reminds me of Contract Killer Zombies or Dead Trigger... so no thanks for the option to buy content
  11. yes there are few to be honest, some with more features, like Air Navy Fighters Air Wing/Air Wing Pro, and F-18 Carrier Landing if you're into jets only, more in WW1/WW2 department
  12. will see how it goes, so far it's ok DanW
  13. I'd prefer standard controls not accelerometer though
  14. lots of variants and skins to buy, but I can't say how that would add anything to gameplay
  15. sorry for this way of posting screens, in-game it does resemble first Strike Fighters very much
  16. hehehe sadly my Xperia Neo V can't take screenshots during the play or I messed up something First mission, 1954, F-100 against 3 Mig-17, you do have limited ammo (ye olde M39E cannons as debrief stats informed me just now) and limited time to shoot them down terrain seems to be Isreal
  17. hehehe I'm trying to configure the controls at the moment
  18. from Google Play store: Welcome to Strike Fighters Android! Strike Fighters is a jet air combat game set in the Cold War. Fly the legendary jet fighters from the golden age of aviation spanning 25 years, including the F-100 Super Sabre, F-8 Crusader, F-104 Starfighter, F-105 Thunderchief, F-4 Phantom II, F-14 Tomcat, F-15 Eagle, F-16 Fighting Falcon, Hunter, Lightning, Mystere, Super Mystere, Mirage, MiG-17 'Fresco', MiG-19 'Farmer', MiG-21 'Fishbed' and MiG-23 'Flogger'! Campaign starts out in the year 1954 when the world's first operational supersonic fighter, the F-100A Super Sabre, enters service. Engage in high-speed dogfights with the early guns-only jet fighters, then advance through the years as early rear-aspect only Sidewinder missiles are introduced. The high-flying combat action switches to the 60s missiles-only fighters armed with radar-guided missiles. And finally, scramble in the post-Vietnam super-fighters and engage in blood-draining high-g dogfights using all-aspect missiles! The campaign advances one year when you accumulate 5 kills flying any aircraft available on/or before that year. Every time you advance a year, you earn 1 unlock key so you can fly the latest aircraft. Additional keys may be earned when you get promoted to a new level, the level promotion based on the total accumulated score. Later year aircraft can be bought in in-app store and unlocked early and played out of sequence. The app is free to download and play! It is ad supported, but any single 0.99 in-app purchase will permanently remove the ads. will psot some screens later
  19. Taiwan visual update V2 coming soon (and it's for recently released Korea too!!!) @thodouras95: maybe better post those as AAR in proper section..? Just a suggestion of course
  20. reset pivot orientation, Z-axis allways should point up
  21. there was a fix for that in mod support topic Slarti...
  22. what Wrench and Russo said, it's not that we have 100 new skilled 3D guys wanting some help daily... as for Centurion and Sophocles, they already proven they do have skills and pardon me for puting it this way, "good will" relatively new members simply missed the drama we had here in the past relating to "good will" and models usage I WILL add to the depo reworked/updated Mig-15/bis/17F pits too when it's ready (2013) aswell as other WW2 ones
  23. so you can access all the maps in the series and use mods without problem then, all content from other titles is available in merged install
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