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Soulfreak

MODDER
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Everything posted by Soulfreak

  1. I use a plugin for Photoshop 7. Works great. no switching between programs. just save as: *.dds
  2. http://combatace.com/topic/55714-sf2-screenshot-thread/page__view__findpost__p__485744
  3. Maybe this old tutorial could help too! http://www.bobsyouruncle.net/downloads/skinningtutorial.zip
  4. Israel used Super Mystere B.2 http://www.iaf.org.il/183-16712-en/IAF.aspx?indx=3 Edit, India is right, sorry guys thought you were talking about Israel! ;-)
  5. So i think there are no temps around. then i will do my own....
  6. Kennen wir ja schon von dir....
  7. Florian is working on a BO-105 PAH1.....
  8. Great work Paul! I relly like the camo ones!
  9. That is the stock SEA Camo skin upsized with only a stripe on the tail.
  10. NO! EDIT: there is no mod released yet. But Alex is right, it is possible.
  11. Hello, are there any F-105D (Stock SF2) templates (high rez) around? Haven´t find anything in SF2 dl section. If someone got em, pls forward em, i´m planning some Hill AFB skins.
  12. nee keine pix, sind aber genug im screenshot threat - B(I).6 - B(I).52/82 - B.20 - B.62 - B.2 (GAF) - T.17 evtl noch TT.18
  13. File isn´t aproved yet. But i know that the betra was very nice! Can´t wait! Thanks PureBlue!
  14. Some random shots...
  15. Hmm, that looks ok too me. Is it an add on skin, or came it with the original F-18E?
  16. Question: Do I write afrikaans? decals.ini not textureset.ini
  17. Holy Mowly Volker!!! OUTSTANDING WORK MATE!!!! :drinks:
  18. Congrats!!!
  19. Thanks for your update Enrico!
  20. It looks like you should study the knowledge base here & read more carefully what the people who wanna help you post.
  21. Soulfreak

    BANIDOS TEAM

    :drinks: Great! Will there be 2 Seaters too?
  22. I don´t think an bis would win against an ICE. Our ICE made victorys in different NATO exercises against F-15, F-16, F-18 etc... So sure a Bis would win...
  23. Please post the entries of the decals.ini from that skin here too!
  24. make a *.jpg out of the bitmap! Then it works
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