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MarkEAW

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Everything posted by MarkEAW

  1. IDK what this file is. But he use to inc his own eaw.ini configured file with his downloads...not sure why, its a bit confusing. You should delete the ini and let the game create a new one perhaps. Oh and use the support forum for your support questions if you can. :)
  2. Um, cool. I'll try to be more proactive in the future. You caught me at a sloooowwww time. Have fun.
  3. Its called aspect ratio. The game was designed for square CRT monitors back in 1997. I think theres a way to stretch it so it looks sort wide, but really is not. Might be a Nvidia control panel setting under the scaling options. Its under Adjust desktop size etc... on the left...under scaling...Your monitor can scale or your vid card can do it, or no scaling. (I'm doing all this from memory as you really need to read my eaw help site to get the details). I'm to lazy at the moment to do all the looking up stuff again and again. :) But if you need more help, keep asking..I don't have a problem with it. OH: You can have higher res in the eaw.ini if your using DX mode....so if you can try out a DX Wrapper maybe you can get what appears to be a wide shot from the cockpit. Please read my different Help Documents on my site. https://eaw.neocities.org/
  4. 1024x768 I think is the res you want in EAW.INI file. You can change the res in nGlide to exceed what you have in the eaw.ini file. Your image looks as if its using pillars, thats what it suppose to do to keep things square. It might be too close depending on the version of EAW your using, which version are you using?
  5. Yeah, dgvoodoo I never got the directx part to work either on Win10. Try nGlide and use the Glide mode in EAW.
  6. nGlide I think installs to the windows system folder by itself. Other Wrapper programs should be pasted in the game folder or close by for easy use and configuration. You'll have to set the eaw.ini file to Glide mode, I forget right now what number it needs to be set too. See my Help docs.
  7. Neither do I. It might be a simple setting in the Nvidia Control Panel, or might not be. Maybe use a Wrapper, maybe a nGlide or a D3D one and set your game to use which ever mode (renderer) you'll be using. Its in the eaw.ini file in your games folder.
  8. No Idea. Looks like the transparent color is not transparent. (It appears the trees are the same way?) Maybe its a setting on your newer video card that I'm not aware of. What renderer are you using in EAW, Software, D3D or Glide? Are you using any Wrapper programs?
  9. Here is the last CombatSIM EAW forum (set to read only, June 2022) (May be no longer available today). http:// community.combatsim.com/forum/33-european-air-war/ As far as the archive EAW 1-6 archive being lost, it may still be with of the original owner? ("Douglas? maybe, I forgot who it was for sure)
  10. Yup, Thanks! I tried that before too, just too many posts where gone. Although your link is a bit different..... Thanks for posting the link! EDIT: Hmmm, this seems to be the newer forum posts. I think i was back further. :)
  11. What is this exe file and for what?
  12. How to win Medals and a target points chart. Resurrected various text about this old game, including info about getting Medals Check it out, You'll have to scroll down a bit: https://eaw.neocities.org/flight-training-testing#misctact I learn something new each day I research this game! You will too, after I edit the info into a readable and understandable format! I have done that with 99% of the info on my site. If there's something needing attention let me know.
  13. I've used some new and old info to complete this new page on my web site. Its a performance record. Of my test of EAW. I haven't recorded anything for v1.2 as it does not have a Frames counter, so I'll have to use an nvidia program to give me results overall. I have used the un official versions,. I use v1.28 a lot, both GoG(w/wrapper) and without a Wrapper, both in DX3D mode. Here's most of my tests currently: https://eaw.neocities.org/performance.html Anyhow if your interested in posting your results I'd be glad to see them. I'm going to ask them to be for a certain version of EAW and one resolution, as this is best to get everyone's results. (see Help Doc)
  14. Bumping this. I edited the first post. Currently , win10 native run of EAW gives 15fps with no wrappers or tweaks. All versions with no wrappers. Why? I don't know. According to my records I was getting 38fps (1024x768 Full Screen) a few years ago. Same everything. (About half of what I was getting on Win7). This applies to all non wrapped versions of EAWv1.2 in Direct3D Mode. Including the un official builds UAWv1.28-1.60. So IDK. But any how good luck with the ACT toolkit!! it truly helps and has use.
  15. Okay, I separated the BUGS and FEATURE List Now. :) Did some research and worked on the page a few days to make it presentable. https://eaw.neocities.org/known-bugs.html If you know of any bugs up to the official EAWv1.2 please let me know. EDIT: The new feature idea page: https://eaw.neocities.org/feature-ideas.html
  16. Heres a XP Glide to DX Wrapper from the year 2002. Supports some intel gpu chips. http://evoodoo.emulation64.com/us/evoodoo.html
  17. What does old laptop mean? Which OS and CPU/Video chip are in them? XP and Intel Chip? The Wrappers should automatically solve the 7217 problem for you as far as I remember. The screen tearing should be solved too. Without the details on your laptop, I'm confused. Sorry. EDIT: The old XP Intel Video chips use an old OpenGL, I think v1.1 , I believe EAW/the Wrapper program will need v2.0 ....but its still uncertain why DX mode/DX Wrapper still gives there error.
  18. Top notch work, as usual. What is that one gun in the center? It looks likes its on top of the roof of a little compartment? Is that were it suppose to go? EDIT: Oh wait its on the other side of the center compartment, it was hard to tell , but i looked at prevous screen shots to see where it would be placed.....
  19. Wow, looks stunning. I bet it performs well to unlike the one crippled model I seen in UAW 1.60.
  20. It seems to be a Windows system issue rather than a Video card issue. It just weird that I did have 64 FPS before when EAW-GOG came out, now its less than half. This is recent and not a past issue windows had. Cause the other installs of EAW 1.2 and 1.60 etc have 15 to 20 FPS now. IDK. I researched hard and can't find anything that would limit the FPS on EAW that low. EDIT: 64 FPS using the GoG DX Wrapper that comes from my machine not having Virtualization enabled in the BIOS. It runs much better now. So mystery solved
  21. I'm still having issues, all my EAW FPS dropped and that leaves GoGS super patched eaw.exe that puts me at 23-27 Frames. I use to get 64 FPS with GoG-EAW. I'm totally baffled as what changed. I tried reinstalling video drivers etc but no luck. and my non gog eaw games all fall to 15 to 20 fps. When I use to get nearly 30fps. All this is with directx mode. I'm assuming some malware changed something, cause I didn't touch anything (tweaks or settings) between the months I played EAW. I'm also assuming its a video card registry setting thats bad. IDK though. Anyone have any idea?
  22. I don't know how you fixed all that mess, but it looks cool. You must have worked on it at a steady pace.
  23. Really? I've been waiting to see a solid model of a carrier. :)
  24. How is it from rotating around the ship? Any holes in the model or lines?
  25. One thing I mention in my Video and Troubleshoot Help docs is that in the GOG/Steam types of this game (EAWv1.2 Only), they still have their 2D Cockpits when using 640x480 in game res. Then in the Wrapper you can double the res setting and keep the more detailed cockpits and have larger text on the screen. Perhaps even a faster game, higher FPS. See those two Help Documents if you need more info, first read the Video Help Doc then the Troubleshoot one. :) EDIT: Note that UAW or 1.28 and up of the un officail src mods have removed the 2D cockpits from there game data...so this won't work on those versions, this applies to the deprecated GOG 1.28 version too.
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