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MarkEAW

RED DEVILS
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Everything posted by MarkEAW

  1. What is this exe file and for what?
  2. How to win Medals and a target points chart. Resurrected various text about this old game, including info about getting Medals Check it out, You'll have to scroll down a bit: https://eaw.neocities.org/flight-training-testing#misctact I learn something new each day I research this game! You will too, after I edit the info into a readable and understandable format! I have done that with 99% of the info on my site. If there's something needing attention let me know.
  3. I've used some new and old info to complete this new page on my web site. Its a performance record. Of my test of EAW. I haven't recorded anything for v1.2 as it does not have a Frames counter, so I'll have to use an nvidia program to give me results overall. I have used the un official versions,. I use v1.28 a lot, both GoG(w/wrapper) and without a Wrapper, both in DX3D mode. Here's most of my tests currently: https://eaw.neocities.org/performance.html Anyhow if your interested in posting your results I'd be glad to see them. I'm going to ask them to be for a certain version of EAW and one resolution, as this is best to get everyone's results. (see Help Doc)
  4. Bumping this. I edited the first post. Currently , win10 native run of EAW gives 15fps with no wrappers or tweaks. All versions with no wrappers. Why? I don't know. According to my records I was getting 38fps (1024x768 Full Screen) a few years ago. Same everything. (About half of what I was getting on Win7). This applies to all non wrapped versions of EAWv1.2 in Direct3D Mode. Including the un official builds UAWv1.28-1.60. So IDK. But any how good luck with the ACT toolkit!! it truly helps and has use.
  5. Okay, I separated the BUGS and FEATURE List Now. :) Did some research and worked on the page a few days to make it presentable. https://eaw.neocities.org/known-bugs.html If you know of any bugs up to the official EAWv1.2 please let me know. EDIT: The new feature idea page: https://eaw.neocities.org/feature-ideas.html
  6. Heres a XP Glide to DX Wrapper from the year 2002. Supports some intel gpu chips. http://evoodoo.emulation64.com/us/evoodoo.html
  7. What does old laptop mean? Which OS and CPU/Video chip are in them? XP and Intel Chip? The Wrappers should automatically solve the 7217 problem for you as far as I remember. The screen tearing should be solved too. Without the details on your laptop, I'm confused. Sorry. EDIT: The old XP Intel Video chips use an old OpenGL, I think v1.1 , I believe EAW/the Wrapper program will need v2.0 ....but its still uncertain why DX mode/DX Wrapper still gives there error.
  8. Top notch work, as usual. What is that one gun in the center? It looks likes its on top of the roof of a little compartment? Is that were it suppose to go? EDIT: Oh wait its on the other side of the center compartment, it was hard to tell , but i looked at prevous screen shots to see where it would be placed.....
  9. Wow, looks stunning. I bet it performs well to unlike the one crippled model I seen in UAW 1.60.
  10. It seems to be a Windows system issue rather than a Video card issue. It just weird that I did have 64 FPS before when EAW-GOG came out, now its less than half. This is recent and not a past issue windows had. Cause the other installs of EAW 1.2 and 1.60 etc have 15 to 20 FPS now. IDK. I researched hard and can't find anything that would limit the FPS on EAW that low. EDIT: 64 FPS using the GoG DX Wrapper that comes from my machine not having Virtualization enabled in the BIOS. It runs much better now. So mystery solved
  11. I'm still having issues, all my EAW FPS dropped and that leaves GoGS super patched eaw.exe that puts me at 23-27 Frames. I use to get 64 FPS with GoG-EAW. I'm totally baffled as what changed. I tried reinstalling video drivers etc but no luck. and my non gog eaw games all fall to 15 to 20 fps. When I use to get nearly 30fps. All this is with directx mode. I'm assuming some malware changed something, cause I didn't touch anything (tweaks or settings) between the months I played EAW. I'm also assuming its a video card registry setting thats bad. IDK though. Anyone have any idea?
  12. I don't know how you fixed all that mess, but it looks cool. You must have worked on it at a steady pace.
  13. Really? I've been waiting to see a solid model of a carrier. :)
  14. How is it from rotating around the ship? Any holes in the model or lines?
  15. One thing I mention in my Video and Troubleshoot Help docs is that in the GOG/Steam types of this game (EAWv1.2 Only), they still have their 2D Cockpits when using 640x480 in game res. Then in the Wrapper you can double the res setting and keep the more detailed cockpits and have larger text on the screen. Perhaps even a faster game, higher FPS. See those two Help Documents if you need more info, first read the Video Help Doc then the Troubleshoot one. :) EDIT: Note that UAW or 1.28 and up of the un officail src mods have removed the 2D cockpits from there game data...so this won't work on those versions, this applies to the deprecated GOG 1.28 version too.
  16. Well I still wait for help with this 3DZ modeling doc, here is the mess I have now. I pretty much ran out of time to indulge and it got to complicated for little o-me. https://eaw.neocities.org/model-making.html EDIT: (Still in need of help, however I've heard the RS explanation and use is ridiculously hard)
  17. I just relized something is a mist on Win10. When I first got GOGs 128 I got double the FPS at 64FPS I belive, thats at least what I noted on my web site at that time, go figure..... Now running it I only get 17-26FPS. This is Similer to other non gog eaw.exe's, just a bit higher for gog version. Weird, either something I did slowed down the new gog version of the game or Microsoft changed something in the past year.....again....IDK.??
  18. The Gog/Steam type plays the smacker movies in modern Windows. I think its more of a DX and directdraw issue, since thats the improvements they provided with the game. Which in turn allows the intro MPS Glode and the in game films to play properly. Even the poorly programmed Object Viewer which doesn't crash the game.
  19. I think EXTRASQUADS setting in the eaw.ini should be defaulted to the lowest value. I know that they can cause issues with campaigns. At least thats what history shows at one issue.
  20. @CaptSopwith, I try to include and squeeze in as much facts in the information on my web site as possible. However there are places I guess based on facts, resulting in partial fullfilled info. So if you spot any errors on my web site, I'd appreciate any feedback you could provide. Such as feedback on anything you think needs to be included. If you have time to respond, that would be appreciated. :)
  21. @VBH, just the eaw.exe in the gog version is replaced. I think I did a file compare before. So it shouldn't be an issue to dump EAWPRO into it. Of course it wouldn't be a gog install anymore after that as the exe is replaced by the FXEXE.
  22. I don't know what could be causeing issues with the exploding planes, perhaps it wasn't designed for more than multiplay and single player missions. I remember from reading the exploding planes was an issue at one point. If your dumping the EAWPRO files into a GOG 1.2 version, it should be alright, as the eaw.exe is replaced. But you would have to configure another wrapper perhaps with the game as the GOG Wrapper seems to cause issues with the old DX in the game exe, or it won't work at all. EDIT: Oh maybe you can add just the core EAWPRO without the update 2 and see if you still have problems. This way you narrow down the issue. Beyound this, I couldn't be much help. :(
  23. Well I configured GOGs directX special wrapper that only can be used with the GOG or Steam purchased downloads. It still holds true for Windows 10 (and probably 8) that the Frames per sec for DirectX flight screens is going to be faster in a Windowed Mode setting on the wrappers config screen. I got 17-26 FPS and they where pretty steady. I do "think" that the windows mode works best. I didn't upscale the display at all, just left it at 1024x768 (maybe you want to use 800x600 for EAWv1.2GOG) Upto you. Also you don't want to remove those DX wrapper files by gog, you loose the dll and the game will load, but it will be a black screen---forever, ugh. You have to use Task Manager to sign out so the game will close automaticaly when you return as the same user. Oh, not sure if the GOG Wrapper Enhanments will work or not, I upped them all the way. Maybe you have to config the video cards control panel with the same enhancement settings to get your card to recognize the gog wrappers settings. These are my findings, since MS won't fix there slow directdraw in win8/10 (that was fine in Win7) I guess this special gog EAW and its wrapper are where we are at for DirectX flight screens. :) EDIT: Heres the wrapper section of my site. I quickly wrote that section for the GOG Wrapper, I'll add to it as I find something to write about. https://eaw.neocities.org/troubleshoot.html#wrap
  24. Another very old XP Glide Wrapper if anyone needs to try it. http://evoodoo.emulation64.com/us/home.html This site mentions that it supports: Intel i740, i810, i820 graphics/chipsets http://evoodoo.emulation64.com/us/evreq.html
  25. Looks nice VBH! ......as always.
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