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Everything posted by RustyKurnass
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Nothing guys?Pleaseeee....
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Hi all gents, I've published this proble also in tha campaign forum. Last week I was forced to reinstall my loved ODS mod. I followed Wrench tip and deleted only the mod folder and not the .exe;I've created the new folder running the exe and followed the instructions to install the three zips content. I added some ini of which I've made a back-up,principally some load out or data.inis but also the Campaign ones as i modified some air unit.Installed the new Tonka by Guuruu. I played a pair of single mission to check if work and all was fine,even faster to load than before. So I decided to start a Campaign but in the briefing screen I noted that ( load out a part ) I can't change any indvidual or even unit markings.Is a minor issue,true , but I'm a little pissed as for the RAF bird one of the funny things is change the various beautiful pin up of the birds. Any help/suggestion? The game is a full merged patched at Jul y '13 Here the original discussion started by zeitgeist
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Ehi mate,I reinstalled the whole mod and look like if work.I played a couple of single mission and all worked ...but,I tried to start a Campaign, with a USMV F-18A or USAF F-15E and in the briefing screen with the exception of the Aircraft to Arm,I can't change Individual,Service or Unit markings, or Paint Scheme. Look like if this affect the planes in the Campaign as in the screenshot below of the new Guuruu Tonka' Single mission,all look nice. Any idea? I don't continued the Campign as I prefer solve the issue,a very small one indeed,before any progress
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I've also sn issue ;are two days since now that at the start of a campaign the game load 'till 80% and then stopped,the loading image have superimposed the mouse cursor,and return on the desk at touch of the space key. Last night I was able to play a single mission but when finished instead of the debriefing screen the game crashed. I've recently installed Guuruu? new Tornado,but I don't think this is related as after the installation I played a whole campaign. Any help before an eventual new installation of the mod? This is my prefferred mods for SF2 that I searched for some times and convinced me to join the community,so please help! Full-merged game,patched at July'13.
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"Operation Desert Storm" for SF2 (Redux) - Part 1 of 3
RustyKurnass commented on eburger68's file in User Made Campaigns
I've also sn issue ;are two days now that at the start of a campaign the game load 'till 80% and then stopped,the loading image have superimposed the mouse cursor,and return on the desk at touch of the space key. Last night I was able to play a single mission but when finished instead of the debriefing screen the game crashed. I've recently installed Guuruu? new Tornado,but I don't think this is related as after the installation I played a whole campaign. Any help before an eventual new installation of the mod? This is my prefferred mods for SF2 that I searched for some times and convinced me to join the community,so please help! Full-merged game,patched at July'13. -
As always top notch work mate! At risk to be tedious or repetitive,do you've planned in the future to work on some Israeli weapons of the '60-s'70s? I'll love to have some 100kg. class bomb to load the French origin birds...
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Impressionante! Quoto Maut,anche io spererei in una minicampagna,possibilmente slegata da Nato fighter,il mio PC è allo stremo,e ristrettezze economiche non mi permettono di cambiarlo per un pò... In effetti una campagna dell'AMI manca proprio,magari con l'intervento di unità americane da Aviano e visto che ci sono,anche greche e portoghesi.E con il nuovo Tornado di Guuruu! Occhi all'aeroport di Roma Urbe,in realtà la pista è molto corta e negli ultimi anni è stata usata soprattutto come scalo per gli elicotteri.Penso però che potrebbe essere utilizzato come pista per STOVL come il G-222.Io abito a 5 minuti di auto dall'aeroport,e negli '80 era luogo di un air show e ricordo benissimo che il 222 atterrò senza troppi problemi.
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Sorry, I've changed also the EndDate line in the campaign data.ini Hope this help
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If I remember well,when I shortened my ODS campaign to finish the 28 Februaru as the real one,I changed the AllowedDates lines in the terrain ini [Terrain] TerrainFullName=Desert Storm CatFile=..\GermanyCE\GermanyCE.cat DataFile=DS_data.INI TargetFile=DS_targets.INI TargetTypeFile=DS_types.INI MovementFile=DS_movement.INI NationsFile=DS_NATIONS.INI LocationMap=DS_Location.bmp WaterMap=DS_Water.bmp BriefingText=DS_briefing.INI DogfightFile=DS_dogfight.INI DogfightOnly=FALSE Longitude=44.433 Latitude=33.333 LimitedNations=TRUE GroundObjectTexture=tan NavalMap=TRUE [Map] FilenameFormat=PlanningMap%d.bmp Width=1000000.0 Height=1000000.0 NumZoomLevels=3 [WeatherChance] ScatteredChance=25 BrokenChance=25 OvercastChance=4 InclementChance=2 [AllowedDates] StartDate=1/17/1991 < - - - - - - - - HERE EndDate=2/28/1991 I think you'd work on the opposite
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Caesar,thanks for your time! All work smoothly now!
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First of all wooooow!!!!! Second,do you think yo add the skin for Op. Locusta (ODS) ?
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Thanks!
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Ok,I've modified the lines as per instructions. The F-14A now have the pallet where the ALQ is carried but for the F-14A+ nothing changed. So now the two model look similar...
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Ok found! I'd remove the present LOD and replace them with these in the Zip right?
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First of all Caesar thanks to the time dedicated. Second here the pics of the two Kitty folders And the inis. F-14A+inis.rar F-14Ainis.rar
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Thanks Guuruu and don't mind for the missed gun,you modder do so mucg for the community!
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I started think to install the F-14A (87) and the F-14A+ from the Super Pack...
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Ok Caesar,found and added the folders in ODS but don't work,still without Phoenix pallets...
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Where I'll search them?
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Yes mate!!!
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caesar, both plane versions are those already present in the ODS pack. But I've downloade also the F-14 Pack 1.30 and installed in NA Exp Pack.I tested both the F-14a(87) and the F-14A+ ,as the F-14As in this installation are the stock ones, and all run smoothly
