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RustyKurnass

RED DEVILS
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Everything posted by RustyKurnass

  1. I've also sn issue ;are two days now that at the start of a campaign the game load 'till 80% and then stopped,the loading image have superimposed the mouse cursor,and return on the desk at touch of the space key. Last night I was able to play a single mission but when finished instead of the debriefing screen the game crashed. I've recently installed Guuruu? new Tornado,but I don't think this is related as after the installation I played a whole campaign. Any help before an eventual new installation of the mod? This is my prefferred mods for SF2 that I searched for some times and convinced me to join the community,so please help! Full-merged game,patched at July'13.
  2. As always top notch work mate! At risk to be tedious or repetitive,do you've planned in the future to work on some Israeli weapons of the '60-s'70s? I'll love to have some 100kg. class bomb to load the French origin birds...
  3. Impressionante! Quoto Maut,anche io spererei in una minicampagna,possibilmente slegata da Nato fighter,il mio PC è allo stremo,e ristrettezze economiche non mi permettono di cambiarlo per un pò... In effetti una campagna dell'AMI manca proprio,magari con l'intervento di unità americane da Aviano e visto che ci sono,anche greche e portoghesi.E con il nuovo Tornado di Guuruu! Occhi all'aeroport di Roma Urbe,in realtà la pista è molto corta e negli ultimi anni è stata usata soprattutto come scalo per gli elicotteri.Penso però che potrebbe essere utilizzato come pista per STOVL come il G-222.Io abito a 5 minuti di auto dall'aeroport,e negli '80 era luogo di un air show e ricordo benissimo che il 222 atterrò senza troppi problemi.
  4. Sorry, I've changed also the EndDate line in the campaign data.ini Hope this help
  5. If I remember well,when I shortened my ODS campaign to finish the 28 Februaru as the real one,I changed the AllowedDates lines in the terrain ini [Terrain] TerrainFullName=Desert Storm CatFile=..\GermanyCE\GermanyCE.cat DataFile=DS_data.INI TargetFile=DS_targets.INI TargetTypeFile=DS_types.INI MovementFile=DS_movement.INI NationsFile=DS_NATIONS.INI LocationMap=DS_Location.bmp WaterMap=DS_Water.bmp BriefingText=DS_briefing.INI DogfightFile=DS_dogfight.INI DogfightOnly=FALSE Longitude=44.433 Latitude=33.333 LimitedNations=TRUE GroundObjectTexture=tan NavalMap=TRUE [Map] FilenameFormat=PlanningMap%d.bmp Width=1000000.0 Height=1000000.0 NumZoomLevels=3 [WeatherChance] ScatteredChance=25 BrokenChance=25 OvercastChance=4 InclementChance=2 [AllowedDates] StartDate=1/17/1991 < - - - - - - - - HERE EndDate=2/28/1991 I think you'd work on the opposite
  6. Caesar,thanks for your time! All work smoothly now!
  7. First of all wooooow!!!!! Second,do you think yo add the skin for Op. Locusta (ODS) ?
  8. Ok,I've modified the lines as per instructions. The F-14A now have the pallet where the ALQ is carried but for the F-14A+ nothing changed. So now the two model look similar...
  9. Ok found! I'd remove the present LOD and replace them with these in the Zip right?
  10. First of all Caesar thanks to the time dedicated. Second here the pics of the two Kitty folders And the inis. F-14A+inis.rar F-14Ainis.rar
  11. Thanks Guuruu and don't mind for the missed gun,you modder do so mucg for the community!
  12. I started think to install the F-14A (87) and the F-14A+ from the Super Pack...
    Ehi mate the Tonka is superb! Where is the GR1 DS faster_no_specular_LOD folder? Also I need to install even the GR1B? At least I need the Guns folder from the latter anyway.
  13. Ok Caesar,found and added the folders in ODS but don't work,still without Phoenix pallets...
  14. caesar, both plane versions are those already present in the ODS pack. But I've downloade also the F-14 Pack 1.30 and installed in NA Exp Pack.I tested both the F-14a(87) and the F-14A+ ,as the F-14As in this installation are the stock ones, and all run smoothly
  15. If I remember well,I tryed and resized at 1024x1024, but at end mission instead of the debriefing screen the game crashed. I'll give it another chance,your mod is a .gem. Also I build the VMA-231 skipper mount,"Shank 01", some time ago and i'll more than happy to play it ( as I done in my first attempt) !!!! My model
  16. That's worked! In the data.ini you supplied me in the zip the model name showed was ALQ-184 instead of 164! Thanks a lot!
  17. I'll try tomorrow mate,thanks !
  18. That's great Aggie! Ok,reinstalling the ALQ-167 solved the pod model.But look like if I misse the fwd left Phoenix pallett in the F-14APlus... ..and bothe the missile palletts in the F-14A!
  19. Mate ,what I'd to do ?My modding skill are quite basic! Yakarov,today I installed the pod;it worked properly (jamming),the pit MFD show the RWR simbology but externally the pylon is empty! In the data.ini of the plane I've added the EP as possible loadout. At your zip of yesterday ,I've added the ini and data.ini from you new AV-8B.The content of the ALQ-164 folder in my ODS installation.Something wrog? Caesar,I've the ALQ-167 in both my ODS and North Atlantic installatios,but what I mean originally is that don't look as a "Bullwinkle" pod will be,look at the screnshot ( please,don't mind the resolution quality,my PC is quite old...). Again thanks for the help guys!
  20. Thanks guys for the immediate response! Yakarov many thanks for the pod! UllyB thanks for the head-ups,but I think that respect your indicated points all is correct,I checked many times all.Using the briefing screen I can upload any USAF weapons present in the game inventory,but pratically the combination of weapons in the loadout.ini are as invisibles,even the "specific" F-100 fuel tanks... My only idea is that,if I remember correctely,YAP mods was designed for the SF1 series and maybe this will cause this particular issue.
  21. Hi all gents, I've some noob question. I'll know if the community have the skin for VF-21 F-4J as this one.I searched in the forum but look like if isn't covered in our skin library. Also,I'm searching for two ECM pods,specifically the AN/ALQ-167 for F-14s and A-6s,as the one in my mods look like a ALQ-184 ( I've it installed in both the F-14 Super Pack V130 and the ODS Campaign) and the ALQ-164. I know that the latter is present in the superb Yakarov new AV-8Bs,but my ODS installation crash with the new Harrier installed unfortunately,so I've to soldier with the old one... Finally,I've bought and installed the YAP F-100F and worked well;the only isuue with this mod is related to the load out:I can load anything trough the normal briefing screen,but otherwise the AI plane,when I play with another aircraft,have empty pylons.Any solution? Thanks all in advance.
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