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Everything posted by guuruu
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new Tornado 3d model
guuruu replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yeah ;-) Dream on ;-)) -
new Tornado 3d model
guuruu replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
1 mission, 1 plane model ;-) -
new Tornado 3d model
guuruu replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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new Tornado 3d model
guuruu replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Oh, I'm sure it was marked. Coupi just turned off HUD ;-) -
new Tornado 3d model
guuruu replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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new Tornado 3d model
guuruu replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Coupi's ship hunting ;-) -
new Tornado 3d model
guuruu replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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new Tornado 3d model
guuruu replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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new Tornado 3d model
guuruu replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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new Tornado 3d model
guuruu replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
So ... After I added all adapters and and racks to 3d model we've arming system as follow (only Sea Eagles will be out for DS GR.1) : -
new Tornado 3d model
guuruu replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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new Tornado 3d model
guuruu replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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new Tornado 3d model
guuruu replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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new Tornado 3d model
guuruu replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
At least correct Sea Eagles adapters (thx ravenclaw) . -
Strike Fighters 2 Screenshots Thread
guuruu replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Version 1.0.0
143 downloads
Tornado Sounds --------------- New in 1.1 version: ------------------- Beter sounds levels. Correct stall sound. Improved BK-27 sound. Wind sounds for RAF, Luftwaffe and AMI. Installation ------------------- 1st, check wav files. It's possible you dont like them and there is no sense to replace files you like. Always BACKUP your older files ! 1. Unpack and copy sound files to MODS/Sounds 2. Modify DATA.INI and AVIONICS.INI files 3. Modify BK-27 cannon. DATA.INI / [Sounds] -------------------------------- [Sound] EngineSoundName=tor_engine AfterburnerSoundName=tor_AB DamagedEngineSound=tor_fire StallSoundName=tor_stall WindSoundName=RAFComms_3 <-- RAF ;tor_luftwaffe <-- German ; tor_Italian <-- Italian WindSoundName is radio communication file. RAFComms_3 is RAF Tonkas and Buccaners strike radio in Desert Storm tor_luftwaffe is German Tonkas training radio tor_Italian is Italian Tonka refueling in 'DS' operation radio AVIONICS.INI / RWR --------------------------------- [RWR] TrackSound=tor_rwr.wav LockSound=tor_missile.wav [RWRTrackSound] Priority=HIGH 3DSound=FALSE Looped=FALSE NumBuffers=1 [RWRLockSound] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 GUNS EDITOR ------------------------ Changing sound file. ADD TO FLIGHT/SOUNDLIST.INI ---------------------------------------------------- [SoundList] // Tornado GR.1 sounds SoundFilexxx=BK-27 SoundFilexxx=tor_engine SoundFilexxx=tor_AB SoundFilexxx=tor_stall SoundFilexxx=tor_fire SoundFilexxx=RAFComms_3 SoundFilexxx=tor_luftwaffe SoundFilexxx=tor_italian //------------------------- [BK-27] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [tor_engine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=2000.000000 MinDist=100.000000 InsideConeAngle=10 OutsideConeAngle=160 ConeOutsideVolume=55 [tor_AB] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 MaxDist=2500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=130 ConeOutsideVolume=50 [tor_stall] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [tor_fire] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [RAFComms_3] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE [tor_luftwaffe] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE [tor_italian] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE [tor_stall] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [tor_fire] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 -
new Tornado 3d model
guuruu replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Equador by Menrva, the best terrain for low level bombers ;-) -
new Tornado 3d model
guuruu replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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___DATA.INI Make ModelNodeName empty and pylon should be visible . [RightWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=1.22,2.18,-0.41 AttachmentAngles=0.0,0.0,0.0 LoadLimit=350.0 AllowedWeaponClass=BOMB,RCKT,RP,FT,IRM,SAHM AttachmentType=WP ModelNodeName=RightWing_InnerPylon <----------------------------- clear name PylonMass=40
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new Tornado 3d model
guuruu replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Coupi's 'Mig Eater' walkaround. 3d model isn't finished. -
new Tornado 3d model
guuruu replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Not sure now. It´s modified by me, but can't remember original model. I'm on vacations now and haven't my files here. I'll send you this pilot when back. -
new Tornado 3d model
guuruu replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
