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GKABS

+MODDER
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Everything posted by GKABS

  1. This is what I have I have searched for fie eate but didn't find any [DetectSystem] TargetType=GROUND DataLink=TRUE OpticalSight=TRUE NightSight=TRUE VisualRange=20000.0 ViewportPosition=0.0,0.0,1000.0 MaxVisibleDistance=8000.0 RadarCrossSection=10 [WeaponSystem] TargetType=GROUND MissileRange=90000.00 MinMissileRange=4000.00 PitchAngleRate=8.0 MaxPitch=22.0 MinPitch=10.0 DefaultPitchAngle=10.0 YawAngleRate=10.0 YawLimited=TRUE MinYaw=-90 MaxYaw=90 DefaultYawAngle=0.0 MissileLaunchTime=0.10 RangeFinder=6 BallisticComputer=6 YawModelNodeName=Turret_Base PitchModelNodeName=Turret_Pitch //MaxMissilesInAir=12
  2. Okay tested in-game it looks great. but I have one more question. how to make the Bm-30 fire say 12 rockets with 2 seconds in between if that is possible.
  3. Before making the data file, I have one question, do I make it like I did the M109 howitzer? what I main am trying to say is can I have it move and shoot? if so will the rocket fire correct to the correct angle of the missile tubes? or I should make it a stationary model? Thanks, gentlemen.
  4. Model completed. sorry for the daily. I need to work on the data files.
  5. I just noticed that I didn't model the aiming sight. If anyone have or can help in finding a good reference photos that be much appreciated.
  6. I think I am almost completed and I have added their texture. Next need to work on the data files and the missile data.
  7. Ukrainian Navy Bayraktar - TB2

    Version 1.0.3

    414 downloads

    Hello, and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Bayraktar TB2 is a Turkish medium-altitude long-endurance (MALE) unmanned combat aerial vehicle (UCAV) Ukrainian Navy Bayraktar - TB2 model. All my files should include the Strike Fighters 2 Series game file, (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ Version 1.0.3 Improve the FM and removed VTOl from the hud display. Thanks to Coupi. Version 1.0.2 Updated the data file thanks to yakarov79's help in showing me how to fix it. now the camera and the laser are working searching around for targets. 1.0.0 LICENSE: You are allowed to, use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Coupi for his early trying to work on the model and testing and for making the promo screenshots compufat for working on all textures for the TB2 (except the Turkish one) and for making the decals and testing the model. guuruu for making the all FM files, also for making the UMTAS Missile and Rail, and for reworking the UVW for the two missiles MAM-C and L. Thank you so much for all the time spent making this model come to life. Zurawski for using his outstanding MQ-10A Kodiak cockpit Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance, please contact me at gkabs@gkabs.net
  8. I knew what you meant, I was making a joke 😄 I used to watch these show when I was in the US (New Hampshire) and afterwards. These videos bring a lot of good memories.
  9. We have moved from SUNDAY to Monday I hope UVW is completed, I need to fix the UVW texture layout and then proceed to make the texture it will be Green and Tan.
  10. Thank you so much Gepard, now where can I download the texture of the model. Also for @RustyKurnass if you can help finding the correct download link for the F-4 Sundowner Rhinos textures. Thanks again gentlemen. Mandatory screen
  11. About 95% of work on the 3d model has been completed only some minor details need to be added then it's finished. next, I will do the UVW and texturing.
  12. I am not a military expert regarding world air force wings and there colors. But it seems that a lot of textures has been uploaded and this is twice that it happened, no one notice them. Something's wrong here! Mandatory screen
  13. Today is my 54th Birthday, and happy to be a life and kicking. :lol:

     

    1. Menrva

      Menrva

      Oh, I'm late. Happy Birthday!

    2. guuruu

      guuruu

      :grandpa:. Happy Birthday :groupwave:

    3. GKABS

      GKABS

      Thank you all for the birthday wishes. :drinks:

    4. Show next comments  90 more
  14. I like this tutorial for making a military truck from one side-view. I hope you will find it helpful.
  15. Thank you for the information Gepard, interesting that no one have found this mistake before on the skin as I didn't make it. I think it was with the Mig-21 MF file that I had downloaded. Another American flight legend.
  16. One of the legends is the Russin Mig-21 FM.
  17. By using the mission editor you can add the ground objects to any mission and the game engine will do it automatically. Sorry for my late reply.
  18. View File Oshkosh M978 HEMIT Fire truck Hello and thank you for downloading my work. https://gkabs.net http://gulfknights.net What's included: Oshkosh M978 HEMIT Fire truck models All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder. If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for making the texture for the fire truck. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. TurboSquid for using their model photos for references and for some texture. https://www.turbosquid.com/Search/3D-Models/m978 Some textures have been used from other games that were in the google search. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net Submitter GKABS Submitted 04/18/2022 Category Ground Object Mods  
  19. decided to work on the rocket launching tubes and the rocket 9M55K.
  20. Nice work Gepard, I am looking forward to this new terrain.
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