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GKABS

+MODDER
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Everything posted by GKABS

  1. Ahmad Al-Jaber Air Base

    I didn't try it but it should work I think. And if it didn't work you can post a help request at the forum and I am sure someone will help you.
  2. Ahmad Al-Jaber Air Base

    Version 1.0.1

    250 downloads

    Hello and thank you for downloading my work. https://gkabs.net this is the long-awaited Air Base that I have been working on for about 6 months and it's not 100% completed. I still need to add more static airplane parking space and complete the night lights for side runway. What's included: 48 models all new with the Shadow ini file for all the 44. this air base is modeled using the Ahmad al-Jaber Air Base in Kuwait and you can use the same for the Ali Al Salem Air Base https://en.wikipedia.org/wiki/Ahmad_al-Jaber_Air_Base https://en.wikipedia.org/wiki/Ali_Al_Salem_Air_Base all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Credit goes to the following: - GKABS for creating the model and skins - Menrva for helping me with testing the AB more than one time. Big Thanks to you my friend. - https://www.textures.com as a use a lot of their photos to create the skins. - Google lol for searching for information and downloading some of the photos to use with some skins - MFS communities that I took some ideas from to make some models. - And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net -------------------------------------------------------------------------------------- Installation: Just follow the readme file included with the zip file If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net
  3. Okay, I will start making the BM-30 Smerch first as I don't think it will be so much of a hassle as I have some of the parts made from other Russin models. This is what I have currently, if anyone finds a clear one please can you share it with me. Thanks. and the rocket transport
  4. I need some help gentlemen. I would like to make the TB2 camera dome to move and if there is a way to have it locked to the selected target or have it look like its moveing and searching. If there is any idea how to do that and if it was make before please let me know. Thanks
  5. Outstanding I’m not sure I could park my car this precisely.
  6. You are grounded

    She is given birth to her second baby.
  7. Wrench, and daddyairplanes? thank you for your feedback I will consider your suggestions when I start modeling the Pegasus, but first I need to decide whether to make the Combattante I or the Pegasus. That is interesting I will add to my list.
  8. What do you want me to work on next the Um Al Maradim Class (Combattante I) or USS Pegasus (PHM-1)
  9. Version 1.0.0

    71 downloads

    Hello and thank you for downloading my work. https://gkabs.net http://gulfknights.net What's included: Oshkosh M978 HEMIT Fire truck models All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder. If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for making the texture for the fire truck. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. TurboSquid for using their model photos for references and for some texture. https://www.turbosquid.com/Search/3D-Models/m978 Some textures have been used from other games that were in the google search. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net
  10. I wish you a long healthy life and happiness my friend.
  11. View File M163-PIVADS (Vietnam war) Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: M163-PIVADS model (Vietnam war) with 3 textures. All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder add this to your soundlist under the Flight folder if you don't have it listed there. SoundFileXXX=Vulcan.wav Note Change the XXX with the last number in your soundlist If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net Submitter GKABS Submitted 04/12/2022 Category Ground Object Mods  
  12. Generally speaking yes having a 2080 graphics card and a i7 processor or higher with good ram starting with 16 that should help a lot and the game will run much better, but you will experience some slow frame rate with high poly models loaded in a mission ( but not the same as if you use you current system). So Yes in general and No for some mission (Game limitation using direct x9) but it will be far superior than having and old graphic card and CPU.
  13. When you exhale…

    When you exhale and it's cold outside
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