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Everything posted by GKABS
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I wish I have the time lol. I only translated the article.
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I don't understand why didn't the Russians Army used these kind of Jammers in Libya or Syria? or atleast learned the lessens from these two conflicts and used Jammers in Nagorno-Karabakh? It's really simple because the Turkish TB2 have there Jammer support unit that counter any kind of Jammers and they are the KORAL is a land-based transportable electronic warfare system developed to jam and deceive hostile radars Service history Used bySee Operators WarsSyrian civil war Libyan civil war 2020 Nagorno-Karabakh conflict. By the way the TB2 do not use radio controlled ignition, they use laser guided smart gliding ammunition that detonate by hitting the target.
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Your absolutely correct my friend but one of these drones has turned the table on recently in Nagorno-Karabakh war.
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Two M109A2 howitzer models
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Two M109A2 howitzer models Hello and thank you for downloading my work. https://gkabs.net What's included: Two M109A2 howitzer models one static All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please change the XXX with the correct number from your //Soundlist: [SoundList] SoundFileXXX=155MM_M126 SoundFileXXX=TankEngine SoundFileXXX=GKTankTrack SoundFileXXX=50caliber [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [GKTankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [155MM_M126] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [50caliber] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for helping me with the textures big thank you. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Site gkabs.net gulfknights.net Submitter GKABS Submitted 12/02/2021 Category Ground Object Mods -
My projects (GKABS)
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Just uploaded the M109A2 Gulf War model. more to come with more textures to cover the Vietnam war. -
Version 1.0.0
111 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: Two M109A2 howitzer models one static All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please change the XXX with the correct number from your //Soundlist: [SoundList] SoundFileXXX=155MM_M126 SoundFileXXX=TankEngine SoundFileXXX=GKTankTrack SoundFileXXX=50caliber [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [GKTankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [155MM_M126] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [50caliber] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for helping me with the textures big thank you. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Site gkabs.net gulfknights.net -
My projects (GKABS)
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yes its a berm -
My projects (GKABS)
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Correct -
Yes indeed
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My projects (GKABS)
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Okay, I have removed the camo net as per your feedback, and instead, I added a ditch. -
My projects (GKABS)
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I have added a new tank Track sound for the M109 and I have it stop to fire then start moving again. Only if I know how to make the blades go down when the tank stop to fire, then go up when it starts moving again that will be great. -
Fakepilot for Groundobjects?
GKABS replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
This is interesting. -
5G C-Band Interference with Radar Altimeters in Aviation
GKABS replied to KJakker's topic in Military and General Aviation
Sad, but true in my opinion. It's always been about money. -
My projects (GKABS)
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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My projects (GKABS)
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Last update for today. -
My projects (GKABS)
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
They do my dear EricJ -
My projects (GKABS)
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Just added a camo net for the stationary nasty firing position for the M109 need more work. -
Been a while but still about
GKABS replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Got me really worried about you. But I'm really happy that you're doing well. Stay safe and take care and see you around m8 -
Bayraktar TB2
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Coming soon before the year end- 7 replies
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Bayraktar TB2
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yes you are correct but not as GKABS it was GK, had the pleasure to work with talented people and friend at that time, but that was a long time ago , over 13 years ago since last I worked on that project. -
I am happy to hear that you are alive and kicking. lol I was so worried that something terribly happened to you, take your time and stay safe, my friend.
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Gentlemen I was wondering about our friend @russouk2004 last time seen at the forum on 2nd of September, I hope he is doing well. I hope it's just real life what is keeping him from the community.