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GKABS

+MODDER
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Everything posted by GKABS

  1. TB2 Nightmare

  2. Scenarios of Iran's war on the Arabs

    I wish I have the time lol. I only translated the article.
  3. TB2 Nightmare

    I don't understand why didn't the Russians Army used these kind of Jammers in Libya or Syria? or atleast learned the lessens from these two conflicts and used Jammers in Nagorno-Karabakh? It's really simple because the Turkish TB2 have there Jammer support unit that counter any kind of Jammers and they are the KORAL is a land-based transportable electronic warfare system developed to jam and deceive hostile radars Service history Used bySee Operators WarsSyrian civil war Libyan civil war 2020 Nagorno-Karabakh conflict. By the way the TB2 do not use radio controlled ignition, they use laser guided smart gliding ammunition that detonate by hitting the target.
  4. TB2 Nightmare

    Your absolutely correct my friend but one of these drones has turned the table on recently in Nagorno-Karabakh war.
  5. View File Two M109A2 howitzer models Hello and thank you for downloading my work. https://gkabs.net What's included: Two M109A2 howitzer models one static All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please change the XXX with the correct number from your //Soundlist: [SoundList] SoundFileXXX=155MM_M126 SoundFileXXX=TankEngine SoundFileXXX=GKTankTrack SoundFileXXX=50caliber [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [GKTankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [155MM_M126] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [50caliber] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for helping me with the textures big thank you. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Site gkabs.net gulfknights.net Submitter GKABS Submitted 12/02/2021 Category Ground Object Mods  
  6. Just uploaded the M109A2 Gulf War model. more to come with more textures to cover the Vietnam war.
  7. Version 1.0.0

    111 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: Two M109A2 howitzer models one static All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please change the XXX with the correct number from your //Soundlist: [SoundList] SoundFileXXX=155MM_M126 SoundFileXXX=TankEngine SoundFileXXX=GKTankTrack SoundFileXXX=50caliber [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [GKTankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [155MM_M126] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [50caliber] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for helping me with the textures big thank you. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Site gkabs.net gulfknights.net
  8. Okay, I have removed the camo net as per your feedback, and instead, I added a ditch.
  9. I have added a new tank Track sound for the M109 and I have it stop to fire then start moving again. Only if I know how to make the blades go down when the tank stop to fire, then go up when it starts moving again that will be great.
  10. MiG-25PD 'Foxbat-E' by Coyote Aerospace

    That will be a nice thing ti have.
  11. MiG-25PD 'Foxbat-E' by Coyote Aerospace

    Another outstanding bird to fly, thank you so much for everything you have been doing for this community.
  12. Sad, but true in my opinion. It's always been about money.
  13. Just added a camo net for the stationary nasty firing position for the M109 need more work.
  14. Got me really worried about you. But I'm really happy that you're doing well. Stay safe and take care and see you around m8
  15. Yes you are correct but not as GKABS it was GK, had the pleasure to work with talented people and friend at that time, but that was a long time ago , over 13 years ago since last I worked on that project.
  16. Our friend russouk2004

    I am happy to hear that you are alive and kicking. lol I was so worried that something terribly happened to you, take your time and stay safe, my friend.
  17. Our friend russouk2004

    Gentlemen I was wondering about our friend @russouk2004 last time seen at the forum on 2nd of September, I hope he is doing well. I hope it's just real life what is keeping him from the community.
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