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Everything posted by simonmiller416
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It can be seen that this system has been deployed all over the world. What, a new missile crisis?
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I personally think that it is very likely to be a different concept from the previous fighters. Just like the B-21 as a bomber, it is also planned to undertake some A2A missions (at least it will become an important part in OCA/DCA), not just a bomber. And this "J-36" is likely to be a high-altitude, long-range fighter with a low top speed (1.8-2.0M). Its large-sized weapon bay can accommodate multiple long-range engagement weapons, which are used to attack the next generation bombers, tankers, and AWACS aircrafts and even ground SAMs to isolate the fighter fleets operating in the frontline. I am more opposed to the concept of "air-space fighter". They may be a little too optimistic about technological innovation. The reason why there are 3 engines is probably that 2 engines are not enough to propel the huge fuselage. I think that only in SF3 can we see this kind of tactics.
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Strike Fighters Update
simonmiller416 replied to PJB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I am working on the SF3 project and have created a new folder in the UE5 engine. The only problem is that I am short of 3 million in funding. Can anyone tell me how to get it other than looting the First World Bank?- 35 replies
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Thank you, I'm already familiar with these two techniques. But the problem is that the premise of using ANIMATION KEY is that the crews and the aircraft need to be integrated, that is, we don't use the pilot folder, but directly weld their models into cockpit, so that we can indeed let them turn on/off NOD by the same way of opening and closing the cabin door. Thing is, if we do that, we won't be able to replace the crew, so I'm wondering if we should do this.Maybe it makes sense for 160SOAR tho... Slimer is a good idea indeedBut I still need to figure out a way to keep them from lighting up with all the lights.
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In WIP thread, I showed a bunch of pilots with AVS-6/9. I actually thought it would be cool to put a few Operators on the left and right doors and set them all as gunners. We can't switch whether they use NODs, maybe it would be better if I set up a separate MH-60L for NIGHT_ONLY? Oh and, I have got permission from guuruu to for the well designed helicopter FM, great work!
