Jump to content

Search the Community

Showing results for tags 'spinners'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CombatACE General Forums
    • The Pub
    • CombatACE News
    • Military and General Aviation
    • Digital Recon
    • Virtual Squadron Chat
    • Site Support / Bug Reports / Suggestions
  • Editorial Reviews and Interviews
    • Hardware Reviews
    • Game Reviews
    • Interviews
    • Mission Reports
  • Modding and Developer Forums
    • CAF - Development
    • When Thunder Rolled
  • Eagle Dynamics Digital Combat Simulator Series
    • Digital Combat Simulator News
    • Digital Combat Simulator Series File Announcements
    • Digital Combat Simulator Series General Discussion
    • Digital Combat Simulator Series Modding/Skinning Chat
    • Digital Combat Simulator Series Mission/Campaign Building
  • Thirdwire: Strike Fighters 2 Series
    • Thirdwire: Strike Fighters Series News
    • Thirdwire: Strike Fighters 2 Series - File Announcements
    • Thirdwire: Strike Fighters 2 Series - Knowledge Base
    • Thirdwire: Strike Fighters 2 Series - General Discussion
    • Thirdwire: Strike Fighters 2 Series - Screen Shots
    • Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
    • Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
    • Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
    • Thirdwire: Strike Fighters 2 Series - World War II Forum
  • Thirdwire: Strike Fighters 1 Series
    • Thirdwire: Strike Fighters 1 Series - File Announcements
    • Thirdwire: Strike Fighters - Knowledge Base
    • Thirdwire: Strike Fighters 1 Series - General Discussion
    • Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
    • Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
    • Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
    • Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
  • OBD Software: WW1 & WW2 Combat Flight Sims
    • OBD Software - News Releases
    • WOFF BH&H2 - General Discussion
    • WOTR - General Discussion
    • WOFF/WOTR - FAQ/Technical Issues
    • WOFF UE/PE - General Discussion
    • WOFF UE/PE - Knowledge Base
    • WOFF UE/PE - File Announcements
    • WOFF - Retired Threads
  • WW1 Flight Simulation
    • WWI Flight Sim Discussion
    • Thirdwire - First Eagles 1&2
    • Rise of Flight
  • IL-2 Series / Pacific Fighters / Cliffs of Dover
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: News
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: File Announcements
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: Mods & Skinning Chat
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: Mission & Campaign Building
  • Canvas Knights WW1 Game
    • Canvas Knights WW1 Game - Official News Releases
    • Canvas Knights WW1 Game - General Discussions
    • Canvas Knights WW1 Game - Works In Progress (WIP)
    • Canvas Knights WW1 Game - Other Mods
    • Canvas Knights WW1 Game - Videos and Screenshots
    • Canvas Knights WW1 Game - File Announcements
  • EAW - European Air War
    • EAWPRO - New Location Redirect
    • EAW - File Announcements
    • EAW - General Discussions
    • EAW - Support and Help
    • EAW - Skinning, Modding, Add-ons
    • EAW - Online Multiplay
    • EAW - Knowledge Base
  • Flight Simulation
    • General Flight Sim News
    • General Flight Sim Discussion
    • Microsoft Flight Simulator
    • Jet Thunder
    • Falcon 4 Series
    • Combat Pilot Series
  • Helo Simulation
    • The Hover Pad
  • World Language Forums
    • Español
    • Português
    • Deutsch
    • Polski
    • עִבְרִית
    • Italiano
    • 한국어
    • 中文 (正、简)
    • 日本語
    • Русский
    • Français
    • Česky
  • West Coast ATC / PROPS Racing
    • West Coast ATC General Topics
    • PROPS Racing General Topics
  • Racing Sims
    • Racing Simulations General Discussions
  • Tactical Sims/FPS
    • The Bunker
    • Americas Army
    • Armed Assault Series
    • Call of Duty
    • BattleField
  • Naval Simulation
    • Naval Combat Information Center
    • Killerfish Games - Cold Waters, Atlantic & Pacific Fleet
    • Silent Hunter Series
    • Dangerous Waters
  • Space Simulations
    • Sci-Fi Simulations
    • Star Trek Legacy
    • Star Wars
    • Battlestar Galactica
  • Hardware/Tech/Gadgets
    • Hardware/Software Chat
    • Game Controllers
    • Case Modding
  • Odds & Ends
    • Strategy Simulations
    • Game Console Corner
    • Buy/Sell/Trade Corner
  • EAWPRO's Discussions

Calendars

  • Community Calendar

Categories

  • Strike Fighters by Thirdwire
    • Strike Fighters 1 Series by Thirdwire
    • Strike Fighters 2 Series by Thirdwire
  • First Eagles by Thirdwire
    • First Eagles - General Files
    • First Eagles - WWI and Early Years 1914 - 1920
    • First Eagles - Golden Era 1920 to 1940
  • Digital Combat Simulator Series
    • DCS Aircraft Skins
    • DCS Aircraft Mods
    • DCS Singleplayer Missions
    • DCS Multiplayer Missions
    • DCS Campaigns
    • DCS Object Mods
    • DCS Sound Mods
    • DCS Tracks / Videos / Tutorials
    • DCS Utilities
    • DCS Joystick Config Files
    • DCS Misc. Files
    • DCS Patches
  • Wings Over Flanders Fields by OBD Software
    • Aircraft Skins
    • Aircraft Models
    • Scenery and Ground Objects
    • Maps, Missions, and Campaigns
    • Modding Tools and Add-on Software
    • OFFice / OFFbase / OFFworld
  • Canvas Knights WW1
    • Main Game Files and Updates
    • Aircraft
    • Aircraft Skins
    • Ground and Sea Vehicles
    • Scenery, Maps, and Objects
    • Missions
    • Miscellaneous
    • Mods
    • Tools
  • EAW - European Air War
  • IL2: Forgotten Battles / Pacific Fighters by Ubisoft
    • IL2 Series Aircraft Skins
    • IL2 Series Campaigns & Missions
    • IL2 Series Game Mods
    • IL2 Series Utilities/ Editors
  • Rise Of Flight
    • ROF - Aircraft Skins
    • ROF - Missions and Campaigns
    • ROF - Miscellaneous Files
  • FALCON 4.0: Allied Force by MicroProse
  • Flight Simulator by Microsoft & PROPS Racing Files
    • FSX by Microsoft
    • FS9 and Pre-FS9 by Microsoft
    • PROPS Racing Files
  • Racing Simulations
    • rFactor
    • GTR/GTR2
  • Sci-Fi Simulations
    • Star Trek Legacy
    • Star Wars Games
    • Misc - Other
  • First Person Simulations
    • Armed Assault
    • America's Army
  • Naval Simulations
    • Silent Hunter Series
    • Dangerous Waters
  • Reference Materials
    • Aircraft Flying Manuals / Pilot Operating Handbooks
    • Air Combat Tactics
    • Miscellaneous

Group


AIM


MSN


ICQ


Yahoo


Jabber


Skype


Location


Interests


Website


Twitter


Facebook

Found 341 results

  1. Version 2

    259 downloads

    Douglas Skyraider A-1M for STRIKE FIGHTERS 2 This is a simple mod of the stock 'AI' Thirdwire A-1H to give a flyable Dhimari Skyraider with markings for; No.1 Squadron - 'The Panthers' No.2 Squadron - 'The Hawks' Whilst this mod is meant for Strike Fighters 2 is does require you to have Strike Fighter 2: Vietnam so that you have the necessary Third Wire A-1H LOD's which are, of course, not included here. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the A-1M folder into your Aircraft folder. 2. From the DECALS folder drag and drop the A-1M folder into your Decals folder. 3. From the WEAPONS folder drag and drop the A-1M_Tank folder into your Weapons folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Extra special thanks to CA_Stary for the cockpit. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - January 25th, 2024
  2. Version 3

    168 downloads

    F-84H for STRIKE FIGHTERS 2:EUROPE This is a simple mod of the stock Third Wire F-84F to give a fictional F-84H 'Sharav' of the Israeli Air Force with markings for; No.101 Squadron (Camo) No.107 Squadron (Silver) No.140 Squadron (Camo) No.201 Squadron (Silver) No.201 Squadron (Silver c/w sharkmouth) This should work in a stand alone SF2:Europe game (featuring the stock Third Wire F-84F) but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I/SF2NA. BACKSTORY The Israeli Air Force had looked at purchasing the Republic F-84F Thunderstreak as early as 1952 but teething problems with the troublesome Wright J65 jet engine delayed a firm order until March 1955 when 36 F-84H's were ordered with deliveries starting in August 1955 with No.107 squadron becoming the first unit to re-equip with this tough and popular fighter-bomber. After seeing service in the ill-fated 1956 Suez conflict another batch of 36 F-84H's were ordered and the type eventually equipped four squadrons and took part in the 1967 'Six-Day' war gaining a fearsome reputation as a low-level attack aircraft. However the two squadrons that were still equipped with the type at the start of the 1973 'Yom Kippur' war suffered heavy losses over the Sinai Peninsula and the type was withdrawn from service by the end of year. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-84H folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-84H folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Special thanks to ludo.m54 for the superb F-84F templates. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 3 - November 26th, 2023
  3. View File [Fictional] F-84H 'Sharav' for SF2:Europe F-84H for STRIKE FIGHTERS 2:EUROPE This is a simple mod of the stock Third Wire F-84F to give a fictional F-84H 'Sharav' of the Israeli Air Force with markings for; No.101 Squadron (Camo) No.107 Squadron (Silver) No.140 Squadron (Camo) No.201 Squadron (Silver) No.201 Squadron (Silver c/w sharkmouth) This should work in a stand alone SF2:Europe game (featuring the stock Third Wire F-84F) but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I/SF2NA. BACKSTORY The Israeli Air Force had looked at purchasing the Republic F-84F Thunderstreak as early as 1952 but teething problems with the troublesome Wright J65 jet engine delayed a firm order until March 1955 when 36 F-84H's were ordered with deliveries starting in August 1955 with No.107 squadron becoming the first unit to re-equip with this tough and popular fighter-bomber. After seeing service in the ill-fated 1956 Suez conflict another batch of 36 F-84H's were ordered and the type eventually equipped four squadrons and took part in the 1967 'Six-Day' war gaining a fearsome reputation as a low-level attack aircraft. However the two squadrons that were still equipped with the type at the start of the 1973 'Yom Kippur' war suffered heavy losses over the Sinai Peninsula and the type was withdrawn from service by the end of year. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-84H folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-84H folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Special thanks to ludo.m54 for the superb F-84F templates. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 3 - November 26th, 2023 Submitter Spinners Submitted 10/22/2009 Category What If Hangar  
  4. View File [Fictional] F-105D 'Shalakh' (Osprey) for SF2 F-105D for STRIKE FIGHTERS 2 This is a simple mod of the stock Third Wire F-105D Thunderchief to give a fictional F-105D 'Shalakh' (Osprey) of the Israeli Air Force with markings for; 107 Squadron - 'The Knights of the Orange Tail' 119 Squadron - 'The Bat' 253 Squadron - 'The Negev' This should work in any SF2 game featuring the stock Third Wire F-105D but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I. BACKSTORY During the early 1960's Defence Secretary Robert S. McNamara and his team of whiz-kids were on a mission to streamline the US defence budget with 'commonality' being their main area of focus. With the F-4 Phantom now being procured for the USAF as well as for the USN and USMC and with the TFX (F-111) project promising further cost savings it appeared that the two aircraft had the home tactical fighter market covered. So it was no surprise when in October 1963 Republic Aviation were formally ordered to cease further development of the F-105 Thunderchief and to stop production after the current batch of F-105D's and F-105F's. In early 1964 the Heyl Ha'Avir (Israeli Air Force) were looking for a replacement for the Vautour tactical bomber and openly expressed a preference for the UK's Blackburn Buccaneer. With the end of the Thunderchief production line looming, and with no follow-on project in the immediate pipeline, Republic Aviation proposed a modified version of the Thunderchief F-105D to the Heyl Ha'Avir at a very attractive price and this was eagerly accepted. With the last USAF F-105D's and F-105F's going through the door production continued with the main production batch of 100 F-105D-35RE aircraft (essentially similar to the F-105D-31-RE but with some Heyl Ha'Avir specified equipment) and powered by the Pratt & Whitney J75-P20W engine rated at 26,500lbs of thrust with reheat. Deliveries of the first F-105D-35-RE aircraft to Israel began in early 1967 and the type soon gained the local name of 'Shalakh' (Osprey). As a happy consequence, the USAF ordered more F-105D's and F-105F's as attrition replacements for Vietnam and this kept the Thunderchief production line open until December 1968. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-105Didf folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-105Didf folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - January 23rd, 2024. Submitter Spinners Submitted 10/19/2009 Category What If Hangar  
  5. Version 2

    186 downloads

    F-105D for STRIKE FIGHTERS 2 This is a simple mod of the stock Third Wire F-105D Thunderchief to give a fictional F-105D 'Shalakh' (Osprey) of the Israeli Air Force with markings for; 107 Squadron - 'The Knights of the Orange Tail' 119 Squadron - 'The Bat' 253 Squadron - 'The Negev' This should work in any SF2 game featuring the stock Third Wire F-105D but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I. BACKSTORY During the early 1960's Defence Secretary Robert S. McNamara and his team of whiz-kids were on a mission to streamline the US defence budget with 'commonality' being their main area of focus. With the F-4 Phantom now being procured for the USAF as well as for the USN and USMC and with the TFX (F-111) project promising further cost savings it appeared that the two aircraft had the home tactical fighter market covered. So it was no surprise when in October 1963 Republic Aviation were formally ordered to cease further development of the F-105 Thunderchief and to stop production after the current batch of F-105D's and F-105F's. In early 1964 the Heyl Ha'Avir (Israeli Air Force) were looking for a replacement for the Vautour tactical bomber and openly expressed a preference for the UK's Blackburn Buccaneer. With the end of the Thunderchief production line looming, and with no follow-on project in the immediate pipeline, Republic Aviation proposed a modified version of the Thunderchief F-105D to the Heyl Ha'Avir at a very attractive price and this was eagerly accepted. With the last USAF F-105D's and F-105F's going through the door production continued with the main production batch of 100 F-105D-35RE aircraft (essentially similar to the F-105D-31-RE but with some Heyl Ha'Avir specified equipment) and powered by the Pratt & Whitney J75-P20W engine rated at 26,500lbs of thrust with reheat. Deliveries of the first F-105D-35-RE aircraft to Israel began in early 1967 and the type soon gained the local name of 'Shalakh' (Osprey). As a happy consequence, the USAF ordered more F-105D's and F-105F's as attrition replacements for Vietnam and this kept the Thunderchief production line open until December 1968. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-105Didf folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-105Didf folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - January 23rd, 2024.
  6. View File [Fictional] F-100D 'Shavit' (Comet) for SF2 North American F-100D 'Shavit' for STRIKE FIGHTERS 2 This is a simple mod of the stock Third Wire F-100D to give a fictional F-100D 'Shavit' (Comet) of the Israeli Air Force with markings for; 117 squadron - 'The First Jet Squadron' in a natural metal scheme. 253 squadron - 'The Negev Squadron' in a USAF SEA scheme (as transferred from USAF stocks in October 1973). This should work in any SF2 game featuring the stock Third Wire F-100D but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I. BACKSTORY Despite a very smooth test and development phase North American Aviation's superb F-107 unexpectedly lost out to Republic Aviation's F-105 Thunderchief in the competition for a new supersonic fighter-bomber for TAC. By early 1959 the end of the F-100D production line was now in sight and with the F-108 and B-70 programmes now on the far horizon North American Aviation needed to stretch the F-100 Super Sabre programme out to plug the gap and urgently proposed a variety of F-100 variants to several friendly nations, including Israel, Japan and the United Kingdom. In April 1959 the Israeli government signed for 50 F-100D's and the first of these entered Heyl Ha'Avir service in February 1960 replacing the obsolete Gloster Meteors of 117 Squadron. The 'Shavit' was a popular machine in Heyl Ha'Avir service and served with distinction during the 1967 'Six-Day' war but losses were heavy during the early days of the 1973 'Yom Kippur' war and two small batches of ex-USAF F-100D's were accquired as attrition replacements allowing No.253 squadron to re-equip with the F-100D before finally retiring the type in November 1977. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-100Didf folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-100Didf folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Special thanks to guyran for suggesting the 'Shavit' name. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 3 - January 19th, 2024. Submitter Spinners Submitted 10/18/2009 Category What If Hangar  
  7. Version 3

    187 downloads

    North American F-100D 'Shavit' for STRIKE FIGHTERS 2 This is a simple mod of the stock Third Wire F-100D to give a fictional F-100D 'Shavit' (Comet) of the Israeli Air Force with markings for; 117 squadron - 'The First Jet Squadron' in a natural metal scheme. 253 squadron - 'The Negev Squadron' in a USAF SEA scheme (as transferred from USAF stocks in October 1973). This should work in any SF2 game featuring the stock Third Wire F-100D but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I. BACKSTORY Despite a very smooth test and development phase North American Aviation's superb F-107 unexpectedly lost out to Republic Aviation's F-105 Thunderchief in the competition for a new supersonic fighter-bomber for TAC. By early 1959 the end of the F-100D production line was now in sight and with the F-108 and B-70 programmes now on the far horizon North American Aviation needed to stretch the F-100 Super Sabre programme out to plug the gap and urgently proposed a variety of F-100 variants to several friendly nations, including Israel, Japan and the United Kingdom. In April 1959 the Israeli government signed for 50 F-100D's and the first of these entered Heyl Ha'Avir service in February 1960 replacing the obsolete Gloster Meteors of 117 Squadron. The 'Shavit' was a popular machine in Heyl Ha'Avir service and served with distinction during the 1967 'Six-Day' war but losses were heavy during the early days of the 1973 'Yom Kippur' war and two small batches of ex-USAF F-100D's were accquired as attrition replacements allowing No.253 squadron to re-equip with the F-100D before finally retiring the type in November 1977. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-100Didf folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-100Didf folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Special thanks to guyran for suggesting the 'Shavit' name. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 3 - January 19th, 2024.
  8. Version 2

    124 downloads

    North American A-5D Vigilante for STRIKE FIGHTERS 2 This is a simple mod of Julhelm's RA-5C to create a fictional A-5D Vigilante in service with the Royal Australian Air Force in the 1964-1989 timeline. Some of you might be aware that an Aussie Vigilante was seriously considered in the early 1960's as a replacement for the RAAF's outdated Canberra bombers but the Menzies government eventually chose the F-111C in October 1963. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the A-5D folder into your Aircraft folder. 2. From the DECALS folder drag and drop the A-5D folder into your Decals folder. 3. From the WEAPONS folder drag and drop the A-5D_FUEL folder into your Weapons folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Special thanks to Julhelm for bringing the awesome Vigilante to the SF universe! And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - December 31, 2023 (Previously released as a skin only but trapped in the What If aircraft hangar)
  9. View File [Fictional] RAAF RA-5C Vigilante North American A-5D Vigilante for STRIKE FIGHTERS 2 This is a simple mod of Julhelm's RA-5C to create a fictional A-5D Vigilante in service with the Royal Australian Air Force in the 1964-1989 timeline. Some of you might be aware that an Aussie Vigilante was seriously considered in the early 1960's as a replacement for the RAAF's outdated Canberra bombers but the Menzies government eventually chose the F-111C in October 1963. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the A-5D folder into your Aircraft folder. 2. From the DECALS folder drag and drop the A-5D folder into your Decals folder. 3. From the WEAPONS folder drag and drop the A-5D_FUEL folder into your Weapons folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Special thanks to Julhelm for bringing the awesome Vigilante to the SF universe! And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - December 31, 2023 (Previously released as a skin only but trapped in the What If aircraft hangar) Submitter Spinners Submitted 08/06/2009 Category What If Hangar  
  10. View File Eagle F.1 RAF Binbrook McDonnell Douglas Eagle F.1 for STRIKE FIGHTERS 1 This is a simple mod of the stock F-15A Eagle to give a 'what if' Eagle F.1 interceptor fighter with markings for No.5 and No.11 squadrons of No.11 Group of the RAF as they might have appeared in the late 1970's. This mod will only work with 'Wings Over Europe'. If you have 'Wings Over Israel' then it can be hacked into shape by a little bit of editing to point to the appropriate stock 'Baz' LOD's and files and also swapping the Skyflash missiles for Sparrows in the loadout.ini. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the EagleF1 folder into your Aircraft folder. That's it! CREDITS Thanks to TK for a great little game/sim. And thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 08/04/18 Version 1 - 22/06/09 Submitter Spinners Submitted 06/22/2009 Category Fictional Aircraft, Experimental and UAV's  
  11. De Havilland Vampire FB.7

    Version 2

    300 downloads

    de Havilland Vampire FB.7 for SF1 This aircraft mod will create a 'what if' de havilland Vampire FB.7 with colourful post-war markings for No.6, No.8 and No.20 squadrons of the Royal Air Force. This is a revised upload that was originally for SF2 but mistakenly got left in the SF1 section when the big SF1/SF2 split happened and as I can't get SFG/WOX to work on my W10 desktop I've not been able to test it. I think I've got the reverse engineering right but the one thing I can't do is sort out the rockets and tanks (it's so much easier in SF2). INSTRUCTIONS 1. Drop the Vampire_FB7 folder into your Aircraft folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Thanks to Pasko for this superb add-on aircraft (one of his many), Gramps for the skins and also Don (C5) for the FM. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 24/06/2020 Version 1 - 09/04/2009
  12. View File De Havilland Vampire FB.7 de Havilland Vampire FB.7 for SF1 This aircraft mod will create a 'what if' de havilland Vampire FB.7 with colourful post-war markings for No.6, No.8 and No.20 squadrons of the Royal Air Force. This is a revised upload that was originally for SF2 but mistakenly got left in the SF1 section when the big SF1/SF2 split happened and as I can't get SFG/WOX to work on my W10 desktop I've not been able to test it. I think I've got the reverse engineering right but the one thing I can't do is sort out the rockets and tanks (it's so much easier in SF2). INSTRUCTIONS 1. Drop the Vampire_FB7 folder into your Aircraft folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Thanks to Pasko for this superb add-on aircraft (one of his many), Gramps for the skins and also Don (C5) for the FM. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 24/06/2020 Version 1 - 09/04/2009 Submitter Spinners Submitted 06/19/2009 Category British Aircraft  
  13. Version 2

    86 downloads

    Supermarine Siskin F.1 for SF1 Wings Over Israel This is a simple mod of the excellent Third Wire Dassault Mystère IV to give a 'what if' Supermarine Siskin F.1 with markings for No.43, No.56 and No.63 squadrons of the Royal Air Force's Fighter Command during the mid-late 1950's era. It is essential that you have Wings Over Israel as this is the only 'Series One' game to have the Mystère IV LOD's. BACKSTORY The early-1950's was a difficult time for RAF Fighter Command. The obscolescent Meteor F.8 formed the mainstay of Fighter Command but it could barely catch the RAF's Canberra jet bombers and would have been hopelessly outclassed by MiG-15's if the Cold War had turned hot. But just at the time that Fighter Command should have been looking forward to receiving the modern swept-wing Hawker Hunter and Supermarine Swift fighters both programmes hit severe technical problems. especially the doomed Swift. Even before the decision to cancel the Swift fighter programme (taken in February 1955) the Air Ministry were looking for an 'off the shelf' purchase of an interim 'stop-gap' type and although the North American F-86 Sabre was procured in substantial numbers the desperately poor balance of payments situation with the US prevented further purchases. Dassault had previously offered the Mystère IIC to the UK Government and had been turned down. But in November 1952 an RAF evaluation team were sent to Istres to evaluate the Mystère IV and submitted an enthusiastic report to the Air Ministry who decided to place an order for 200 Mystère IV's to be licence-built by Supermarine Aviation with Rolls Royce Tay engines. Entering service in March 1955 as the Siskin F.1 this fine aircraft was used by RAF Fighter Command until the early 1960's with the subsequent Siskin FGA.2 fighter-bomber serving in RAF Far East Air Force until 1970. INSTRUCTIONS 1. Drop the SiskinF1 folder into your Aircraft folder. That's it! CREDITS Thanks to TK for a great little game/sim. And special thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 04/05/18 Version 1 - 10/06/09
  14. View File Supermarine Siskin F.1 (Mystère IV - RAF) Supermarine Siskin F.1 for SF1 Wings Over Israel This is a simple mod of the excellent Third Wire Dassault Mystère IV to give a 'what if' Supermarine Siskin F.1 with markings for No.43, No.56 and No.63 squadrons of the Royal Air Force's Fighter Command during the mid-late 1950's era. It is essential that you have Wings Over Israel as this is the only 'Series One' game to have the Mystère IV LOD's. BACKSTORY The early-1950's was a difficult time for RAF Fighter Command. The obscolescent Meteor F.8 formed the mainstay of Fighter Command but it could barely catch the RAF's Canberra jet bombers and would have been hopelessly outclassed by MiG-15's if the Cold War had turned hot. But just at the time that Fighter Command should have been looking forward to receiving the modern swept-wing Hawker Hunter and Supermarine Swift fighters both programmes hit severe technical problems. especially the doomed Swift. Even before the decision to cancel the Swift fighter programme (taken in February 1955) the Air Ministry were looking for an 'off the shelf' purchase of an interim 'stop-gap' type and although the North American F-86 Sabre was procured in substantial numbers the desperately poor balance of payments situation with the US prevented further purchases. Dassault had previously offered the Mystère IIC to the UK Government and had been turned down. But in November 1952 an RAF evaluation team were sent to Istres to evaluate the Mystère IV and submitted an enthusiastic report to the Air Ministry who decided to place an order for 200 Mystère IV's to be licence-built by Supermarine Aviation with Rolls Royce Tay engines. Entering service in March 1955 as the Siskin F.1 this fine aircraft was used by RAF Fighter Command until the early 1960's with the subsequent Siskin FGA.2 fighter-bomber serving in RAF Far East Air Force until 1970. INSTRUCTIONS 1. Drop the SiskinF1 folder into your Aircraft folder. That's it! CREDITS Thanks to TK for a great little game/sim. And special thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 04/05/18 Version 1 - 10/06/09 Submitter Spinners Submitted 06/10/2009 Category Fictional Aircraft, Experimental and UAV's  
  15. View File Dhimari Hunter FGA. Mark 61 (FGA.9) for SF1 Hawker Hunter FGA.61 for STRIKE FIGHTERS 1 This is a simple mod of the stock Hunter FGA.9 to give a 'what if' Hunter FGA.61 fighter with markings for No.1 and No.3 squadrons of the Dhimari Air Force. Please note that this mod is optimised for use in 'Wings Over Israel' and it will NOT work in 'Strike Fighters Gold' or 'Wings Over Vietnam' as neither game has the Hunter FGA.9 LOD's. It will work in 'Wings Over Europe' but you will not have the stock Arabic serial numbers appearing. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the HunterFGA61 folder into your Aircraft folder. That's it! CREDITS Thanks to TK for a great little game/sim. And thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 07/04/18 Version 1 - 26/03/09 Submitter Spinners Submitted 03/26/2009 Category British Aircraft  
  16. Version 2

    210 downloads

    Hawker Hunter FGA.61 for STRIKE FIGHTERS 1 This is a simple mod of the stock Hunter FGA.9 to give a 'what if' Hunter FGA.61 fighter with markings for No.1 and No.3 squadrons of the Dhimari Air Force. Please note that this mod is optimised for use in 'Wings Over Israel' and it will NOT work in 'Strike Fighters Gold' or 'Wings Over Vietnam' as neither game has the Hunter FGA.9 LOD's. It will work in 'Wings Over Europe' but you will not have the stock Arabic serial numbers appearing. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the HunterFGA61 folder into your Aircraft folder. That's it! CREDITS Thanks to TK for a great little game/sim. And thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 07/04/18 Version 1 - 26/03/09
  17. View File RAF Phantom FG.2 (No.38 Group) McDonnell Douglas Phantom FG.2 for STRIKE FIGHTERS 1 This is a simple mod of the stock Phantom F-4B to give a 'what if' J79 powered Phantom FG.2 tactical fighter with markings for No.6, No.41 and No.54 squadrons of No.38 Group of RAF Strike Command as they might have appeared in the late 1960's but I've also included some two-colour B-type markings for you to play around with. In theory, this should work in any 'first generation' game that has the standard F-4B LOD's. As SFG and WOV does not have the RAF Letter codes I've made some of my own in yellow and white and included them here to help avoid bare fins although there's plenty going on in fin land. BACKSTORY The successful first flight of the McDonnell XF4H-1 (Phantom II) on May 27th, 1958 certainly piqued the interest of both the RAF and the Royal Navy and by 1959 both were granted official 'observer status' on the project. The realisation that only two of the Royal Navy's five aircraft carriers could operate an aircraft of the XF4H-1's size (and that only after extensive modernisation) soon cooled the interest of the Senior Service but the RAF could see a promising aircraft of obvious potential across many roles and not just in their search for a Hunter replacement. By 1960 McDonnell were scheming various tactical fighter versions of the F4H-1 Phantom II with J79 engines including a minimum change version of the baseline USN F-4B to replace the Hunter and Javelin in RAF service and supplement the Lightning. The RAF had already bore the brunt of the 1957 Defence White Paper and had then suffered the ignominy of losing the UK's nuclear deterent in the planned switch from V-Force to Polaris. Following this heavy perceived loss of status the Air Staff were so determined to get the TSR.2 that in March 1961 they volunteered to forsake the supersonic V/STOL P.1154 strike fighter and STOL AW.681 tactical transport and replace both with off the shelf purchases of American aircraft. Both projects were declared as "too technically challenging to succeed in the current fiscal situation" but the early cashing-in of both projects did ultimately save the TSR.2 which went on to survive the 1964 Budget Review and enter RAF service at the end of the 1960's. Meanwhile, back in August 1961 the UK Government became the first export customer for McDonnell's XF4H-1 with an order for 350 aircraft consisting of 150 interceptor-fighters for RAF Fighter Command and 200 tactical fighters for RAF Germany and No.38 Group. Designated by McDonnell as the F-4K and by the RAF as Phantom F.1 and Phantom FGA.2 the first F-4K rolled off the St. Louis production line in February 1963 with a ceremonial first flight on April 1st, 1963 to coincide with the RAF's 45th birthday celebrations. These early RAF Phantoms retained the AAA-4 infrared search and tracking sensor fitted to a prominent bulge underneath the radome housing the powerful AN/APQ-72 radar and were powered by two General Electric J79-GE-8A engines each rated at 10,000lbs dry thrust and 17,000 lbs thrust with afterburner. The Phantom FG.2 entered service with No.41 squadron at Coningsby in January 1966 and eventually equipped no less than ten RAF squadrons at home and abroad. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the PhantomFG2 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the PhantomFG2 into your Decals folder. CREDITS Thanks to TK for a great little game/sim. And thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 01/04/18 Version 1 - 26/02/09 Submitter Spinners Submitted 02/20/2009 Category Fictional Aircraft, Experimental and UAV's  
  18. Version 2

    284 downloads

    McDonnell Douglas Phantom FG.2 for STRIKE FIGHTERS 1 This is a simple mod of the stock Phantom F-4B to give a 'what if' J79 powered Phantom FG.2 tactical fighter with markings for No.6, No.41 and No.54 squadrons of No.38 Group of RAF Strike Command as they might have appeared in the late 1960's but I've also included some two-colour B-type markings for you to play around with. In theory, this should work in any 'first generation' game that has the standard F-4B LOD's. As SFG and WOV does not have the RAF Letter codes I've made some of my own in yellow and white and included them here to help avoid bare fins although there's plenty going on in fin land. BACKSTORY The successful first flight of the McDonnell XF4H-1 (Phantom II) on May 27th, 1958 certainly piqued the interest of both the RAF and the Royal Navy and by 1959 both were granted official 'observer status' on the project. The realisation that only two of the Royal Navy's five aircraft carriers could operate an aircraft of the XF4H-1's size (and that only after extensive modernisation) soon cooled the interest of the Senior Service but the RAF could see a promising aircraft of obvious potential across many roles and not just in their search for a Hunter replacement. By 1960 McDonnell were scheming various tactical fighter versions of the F4H-1 Phantom II with J79 engines including a minimum change version of the baseline USN F-4B to replace the Hunter and Javelin in RAF service and supplement the Lightning. The RAF had already bore the brunt of the 1957 Defence White Paper and had then suffered the ignominy of losing the UK's nuclear deterent in the planned switch from V-Force to Polaris. Following this heavy perceived loss of status the Air Staff were so determined to get the TSR.2 that in March 1961 they volunteered to forsake the supersonic V/STOL P.1154 strike fighter and STOL AW.681 tactical transport and replace both with off the shelf purchases of American aircraft. Both projects were declared as "too technically challenging to succeed in the current fiscal situation" but the early cashing-in of both projects did ultimately save the TSR.2 which went on to survive the 1964 Budget Review and enter RAF service at the end of the 1960's. Meanwhile, back in August 1961 the UK Government became the first export customer for McDonnell's XF4H-1 with an order for 350 aircraft consisting of 150 interceptor-fighters for RAF Fighter Command and 200 tactical fighters for RAF Germany and No.38 Group. Designated by McDonnell as the F-4K and by the RAF as Phantom F.1 and Phantom FGA.2 the first F-4K rolled off the St. Louis production line in February 1963 with a ceremonial first flight on April 1st, 1963 to coincide with the RAF's 45th birthday celebrations. These early RAF Phantoms retained the AAA-4 infrared search and tracking sensor fitted to a prominent bulge underneath the radome housing the powerful AN/APQ-72 radar and were powered by two General Electric J79-GE-8A engines each rated at 10,000lbs dry thrust and 17,000 lbs thrust with afterburner. The Phantom FG.2 entered service with No.41 squadron at Coningsby in January 1966 and eventually equipped no less than ten RAF squadrons at home and abroad. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the PhantomFG2 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the PhantomFG2 into your Decals folder. CREDITS Thanks to TK for a great little game/sim. And thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 01/04/18 Version 1 - 26/02/09
  19. View File RAF Phantom F.1 for Strike Fighters 1 McDonnell Douglas Phantom F.1 for STRIKE FIGHTERS 1 This is a simple mod of the stock Phantom F-4B to give a 'what if' Phantom F.1 interceptor-fighter with markings for No.19 and No.92 squadrons of RAF Germany as they might have appeared in the 1960's. Also included is a No.43 squadron skin. In theory, this should work in any 'first generation' game that has the standard F-4B LOD's. BACKSTORY The successful first flight of the McDonnell XF4H-1 (Phantom II) on May 27th, 1958 certainly piqued the interest of both the RAF and the Royal Navy and by 1959 both were granted official 'observer status' on the project. The realisation that only two of the Royal Navy's five aircraft carriers could operate an aircraft of the XF4H-1's size (and that only after extensive modernisation) soon cooled the interest of the Senior Service but the RAF could see a promising aircraft of obvious potential across many roles and not just in their search for a Hunter replacement. By 1960 McDonnell were scheming various tactical fighter versions of the F4H-1 Phantom II with J79 engines including a minimum change version of the baseline USN F-4B to replace the Hunter and Javelin in RAF service and supplement the Lightning. The RAF had already bore the brunt of the 1957 Defence White Paper and had then suffered the ignominy of losing the UK's nuclear deterent in the planned switch from V-Force to Polaris. Following this heavy perceived loss of status the Air Staff were so determined to get the TSR.2 that in March 1961 they volunteered to forsake the supersonic V/STOL P.1154 strike fighter and STOL AW.681 tactical transport and replace both with off the shelf purchases of American aircraft. Both projects were declared as "too technically challenging to succeed in the current fiscal situation" but the early cashing-in of both projects did ultimately save the TSR.2 which went on to survive the 1964 Budget Review and enter RAF service at the end of the 1960's. Meanwhile, back in August 1961 the UK Government became the first export customer for McDonnell's XF4H-1 with an order for 350 aircraft consisting of 150 interceptor-fighters for RAF Fighter Command and 200 tactical fighters for RAF Germany and No.38 Group. Designated by McDonnell as the F-4K and by the RAF as Phantom F.1 and Phantom FGA.2 the first F-4K rolled off the St. Louis production line in February 1963 with a ceremonial first flight on April 1st, 1963 to coincide with the RAF's 45th birthday celebrations. These early RAF Phantoms retained the AAA-4 infrared search and tracking sensor fitted to a prominent bulge underneath the radome housing the powerful AN/APQ-72 radar and were powered by two General Electric J79-GE-8A engines each rated at 10,000lbs dry thrust and 17,000 lbs thrust with afterburner. The Phantom F.1 entered service with No.19 squadron at Leconfield in March 1964 and eventually equipped no less than ten RAF squadrons at home and abroad with the last squadron (an expanded No. 1435 Flight) disbanding at RAF Mount Pleasant, Falkland Isles in 1992. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the PhantomF1 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the PhantomF1 into your Decals folder. CREDITS Thanks to TK for a great little game/sim. And thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 31/03/18 Version 1 - 19/02/09 Submitter Spinners Submitted 02/19/2009 Category Fictional Aircraft, Experimental and UAV's  
  20. Version 2

    203 downloads

    McDonnell Douglas Phantom F.1 for STRIKE FIGHTERS 1 This is a simple mod of the stock Phantom F-4B to give a 'what if' Phantom F.1 interceptor-fighter with markings for No.19 and No.92 squadrons of RAF Germany as they might have appeared in the 1960's. Also included is a No.43 squadron skin. In theory, this should work in any 'first generation' game that has the standard F-4B LOD's. BACKSTORY The successful first flight of the McDonnell XF4H-1 (Phantom II) on May 27th, 1958 certainly piqued the interest of both the RAF and the Royal Navy and by 1959 both were granted official 'observer status' on the project. The realisation that only two of the Royal Navy's five aircraft carriers could operate an aircraft of the XF4H-1's size (and that only after extensive modernisation) soon cooled the interest of the Senior Service but the RAF could see a promising aircraft of obvious potential across many roles and not just in their search for a Hunter replacement. By 1960 McDonnell were scheming various tactical fighter versions of the F4H-1 Phantom II with J79 engines including a minimum change version of the baseline USN F-4B to replace the Hunter and Javelin in RAF service and supplement the Lightning. The RAF had already bore the brunt of the 1957 Defence White Paper and had then suffered the ignominy of losing the UK's nuclear deterent in the planned switch from V-Force to Polaris. Following this heavy perceived loss of status the Air Staff were so determined to get the TSR.2 that in March 1961 they volunteered to forsake the supersonic V/STOL P.1154 strike fighter and STOL AW.681 tactical transport and replace both with off the shelf purchases of American aircraft. Both projects were declared as "too technically challenging to succeed in the current fiscal situation" but the early cashing-in of both projects did ultimately save the TSR.2 which went on to survive the 1964 Budget Review and enter RAF service at the end of the 1960's. Meanwhile, back in August 1961 the UK Government became the first export customer for McDonnell's XF4H-1 with an order for 350 aircraft consisting of 150 interceptor-fighters for RAF Fighter Command and 200 tactical fighters for RAF Germany and No.38 Group. Designated by McDonnell as the F-4K and by the RAF as Phantom F.1 and Phantom FGA.2 the first F-4K rolled off the St. Louis production line in February 1963 with a ceremonial first flight on April 1st, 1963 to coincide with the RAF's 45th birthday celebrations. These early RAF Phantoms retained the AAA-4 infrared search and tracking sensor fitted to a prominent bulge underneath the radome housing the powerful AN/APQ-72 radar and were powered by two General Electric J79-GE-8A engines each rated at 10,000lbs dry thrust and 17,000 lbs thrust with afterburner. The Phantom F.1 entered service with No.19 squadron at Leconfield in March 1964 and eventually equipped no less than ten RAF squadrons at home and abroad with the last squadron (an expanded No. 1435 Flight) disbanding at RAF Mount Pleasant, Falkland Isles in 1992. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the PhantomF1 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the PhantomF1 into your Decals folder. CREDITS Thanks to TK for a great little game/sim. And thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 31/03/18 Version 1 - 19/02/09
  21. Version Version 3

    346 downloads

    Hawker Hunter FGA.9A for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire Hawker Hunter FGA.9 to give a fictional Hawker Hunter FGA.9A fighter-bomber aircraft as it might have appeared in service with the Royal Air Force during the 1960's to early 1970's period with RAF Middle East Command and 'what if' markings are included for; No.8 Squadron No.20 Squadron No.43 Squadron In reality, all three squadrons have an association with operating the FGA.9 in the Middle East area during the 1960's but I've banged them together as a three-squadron wing and clad them in this 'Desert Pink' scheme initially adopted in 1961 for the Kuwait Crisis and then kept for their extended operations in Aden and Dhimar. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the HunterFGA9A folder into your Aircraft folder. 2. From the DECALS folder drag and drop the HunterFGA9A folder into your main Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Special thanks to ndicki for his superb Hunter templates used by me to create this 'Desert Pink' scheme. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 3 - 21/02/16
  22. View File F-111A skin - RAF No.6 Squadron This is a simple skin mod for the F-111A to give an RAF machine with markings for No.6 squadron. Serial numbers are now included but if you want a more comprehensive RAF F-111 then check out the F-111K pack! Just pop this skin in your F-111A folder and go save Dhimari. INSTRUCTIONS 1. Drop the skin folder '6RAF' into your F-111A folder. CREDITS Thanks to TK for a great little game/sim. And thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 05/03/18 Version 1 - 26/01/09 Submitter Spinners Submitted 01/25/2009 Category Fictional/What If Skins  
  23. Version 2

    45 downloads

    This is a simple skin mod for the F-111A to give an RAF machine with markings for No.6 squadron. Serial numbers are now included but if you want a more comprehensive RAF F-111 then check out the F-111K pack! Just pop this skin in your F-111A folder and go save Dhimari. INSTRUCTIONS 1. Drop the skin folder '6RAF' into your F-111A folder. CREDITS Thanks to TK for a great little game/sim. And thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 05/03/18 Version 1 - 26/01/09
  24. Version 3

    374 downloads

    Saab Draken F.2A for STRIKE FIGHTERS 2 This is a 'what if' Saab Draken F.2A with markings for No.23 and No.25 squadrons of the Royal Air Force as they might of appeared in the 1980's towards the end of their career. I've used the excellent Draken J35D 'David' from the Draken pack uploaded at CombatACE by lindr2 to create this 'what if' RAF Draken but heartily recommend the Draken pack which has no less than 8 Drakens and is a superb effort by all concerned. For this revised upload I've made a simple grey skin and decals to create these RAF Drakens as they might have looked towards the end of their lives. I've used 1978 to 1991 as the 'in service' years, basically to utilise the British Skyflash missile and I've also tweaked the data.ini and also the loadout.ini to give RAF loadouts. The Draken itself was an amazing achievement and has a similar WOW factor to the contempory 'Century Series' of fighters - you just cannot believe it first flew in 1955... it just looks so cool! As much as I love the English Electric Lightning you must remember that the Draken had half the power but effectively did the same job plus another half-a-dozen! In addition, it cost dramatically less and it certainly required a fraction of the maintenance man hours! Suggested further reading - Saab Draken (chapter) 'Early Supersonic Fighters of the West' (Bill Gunston) INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the Draken_F2A folder into your Aircraft folder. 2. From the DECALS folder drag and drop the Draken_F2A folder into your main Decals folder. 3. From the WEAPONS folder drag and drop the TANK_DRAKEN_F2A folder into your Weapons folder. CREDITS I've lifted these credits from the Draken pack but if I've unwittingly left anyone out then please accept my apology and do not hesitate to contact me to allow me to amend this package. Lud von Pipper -- Lead 3D Modeller BPAO -- Additional 3D Modeling Sony Tuckson -- Textures and Decals Crab_02 -- Weapon and Drop Tank Models column5 -- Flight Model and INI files Matthew Ouellette -- Bare Metal Skin As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 3 - January 17th, 2024.
  25. [Fictional] Saab Draken F.1

    Version 3

    342 downloads

    Saab Draken F.1 for STRIKE FIGHTERS 2 This is a 'what if' Saab Draken F.1 with markings for No.56 and No.74 squadrons of the Royal Air Force as they might of appeared in the 1960's in service with RAF Fighter Command. I've used the excellent Draken J35D 'David' from the Draken pack uploaded at CombatACE by lindr2 to create this 'what if' RAF Draken but heartily recommend the Draken pack which has no less than 8 Drakens and is a superb effort by all concerned. Apart from a simple bit of overspray onto the superb Bare Metal Skin I've simply used my decals to create RAF Drakens for No.56 sqd (The Firebirds) and No.74 sqd (The Tigers) and these two squadrons were never far away from each other during that era. I've tweaked the data.ini and also the loading.ini to give RAF style loadouts and also used the stock Su-7 drop tanks which are a good match. The Draken itself was an amazing achievement and has a similar WOW factor to the contempory 'Century Series' of fighters - you just cannot believe it first flew in 1955... it just looks so cool! As much as I love the English Electric Lightning you must remember that the Draken had half the power but effectively did the same job plus another half-a-dozen! In addition, it cost dramatically less and it certainly required a fraction of the maintenance man-hours! Suggested further reading - Saab Draken (chapter) 'Early Supersonic Fighters of the West' (Bill Gunston) INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the DrakenF1 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the DrakenF1 folder into your main Decals folder. 3. From the WEAPONS folder drag and drop the Firestreak1 folder into your Weapons folder. CREDITS I've lifted these credits from the Draken pack and also from the skin I've used. If I've left anyone out then please accept my apology and do not hesitate to contact me to allow me to amend this download. Lud von Pipper -- Lead 3D Modeller BPAO -- Additional 3D Modeling Sony Tuckson -- Textures and Decals Crab_02 -- Weapon and Drop Tank Models column5 -- Flight Model and INI files Matthew Ouellette -- Bare Metal Skin As always, thanks to Third Wire for a great little game/sim. Special thanks to russouk2004 for the Firestreak missile from his superb Lightning F.6 package and this is added just in case you don't have the Third Wire version. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 3 - December 13th, 2023.
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..