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Found 36 results

  1. SWINOUJSCIE, POLAND - March 3rd 2015 - F-14A/B (A+) Tomcat coming to DCS World Leatherneck Simulations, in association with The Fighter Collection and Eagle Dynamics are immensely proud to announce the development of the F-14 Tomcat for DCS World! The F-14 Tomcat is a fourth-generation, twin tail, supersonic naval interceptor aircraft, developed for the United States' Navy VFX programme. After it's debut flight in 1970, and subsequent fleet introduction in 1974, the F-14 became the primary fleet defense and air superiority fighter for the U.S. Navy. The legend of the F-14 only grew after the hollywood smash-hit "Top Gun" - in which it was heavily featured. Key Features of DCS: F-14A & B include: Highly Accurate 6-DOF (Degrees of Freedom) Cockpit Highly Accurate avionics and weapons system modelling - including the vaunted AWG-9 Radar system and AIM-54 Phoenix missiles. AIM-54 Phoenix Simulation with a CFD based AFM 'JESTER AI' - A Proprietary AI System for fully voiced, dependable and smart RIO/WSO Highly Accurate Flight Model - Based on Real Performance Data Both -A and -B Model F-14's Animated Crew Members - Closely Integrated with JESTER AI Highly Detailed External Model, Animations and Textures Highly Accurate Aircraft System and Subsystem Modelling One Free Theatre bundled with the Aircraft ...and much, much more! At Leatherneck Simulations we strongly believe in raising the bar. We have never been comfortable with adhering to the status quo. For the Development Team, the F-14 will represent the culmination of years of experience and dedication. Our passion is only rivaled by our ambition, and we are pushing ourselves to be better than ever before. So strap in and enjoy the ride, and get ready to experience definitive F-14 experience. Sincerely, Leatherneck Simulations [color:"Red"]NOTE: Due to an unexpected technical error in our website & subsequent down-time due to overloading the server, this is a limited, interim announcement.[/color]
  2. File Name: [Fictional] Grumman F-14A Tomcat 'COAN' File Submitter: Spinners File Submitted: 24 January 2015 File Category: What If Hangar Grumman F-14A 'COAN' for STRIKE FIGHTERS 2:NORTH ATLANTIC This is a very simple mod of the stock Third Wire F-14A_77 to give a fictional Tomcat F-14A 'COAN' as it might have appeared in service with the Comando de Aviación Naval Argentina and includes fictional markings for the famous 2nd Escuadrilla Aeronaval de Caza y Ataque (2nd Fighter/Attack Squadron). You must have Strike Fighters:North Atlantic for the Third Wire F-14A Tomcat and for the optional carrier. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-14A_COAN folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-14A_COAN folder into your Decals folder. 3. From the GROUND OBJECTS folder drag and drop the BernardinoRivadavia folder into your Ground Objects folder.* 4. From the PILOTS folder drag and drop the PILOT_COAN into your Pilots folder. 5. From the WEAPONS folder drag and drop the AM39 folder into your Weapons folder. * You'll really need to add 'ArgentineNavy' to the limited nations section of the ICELANDNA_NATIONS data.ini (which you'll need to extract). Doing this yourself will allow you to align the Argentine Navy to a 'colour' of your choice. CREDITS As always, thanks to TK for a great little game/sim. Thanks to Ravenclaw007 for the AM39 Exocet missile. And thanks to everyone in the wider Third Wire community. Regards Spinners Version 1 - 24/01/2015 Click here to download this file
  3. Version Version 1

    137 downloads

    Grumman F-14A 'COAN' for STRIKE FIGHTERS 2:NORTH ATLANTIC This is a very simple mod of the stock Third Wire F-14A_77 to give a fictional Tomcat F-14A 'COAN' as it might have appeared in service with the Comando de Aviación Naval Argentina and includes fictional markings for the famous 2nd Escuadrilla Aeronaval de Caza y Ataque (2nd Fighter/Attack Squadron). You must have Strike Fighters:North Atlantic for the Third Wire F-14A Tomcat and for the optional carrier. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-14A_COAN folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-14A_COAN folder into your Decals folder. 3. From the GROUND OBJECTS folder drag and drop the BernardinoRivadavia folder into your Ground Objects folder.* 4. From the PILOTS folder drag and drop the PILOT_COAN into your Pilots folder. 5. From the WEAPONS folder drag and drop the AM39 folder into your Weapons folder. * You'll really need to add 'ArgentineNavy' to the limited nations section of the ICELANDNA_NATIONS data.ini (which you'll need to extract). Doing this yourself will allow you to align the Argentine Navy to a 'colour' of your choice. CREDITS As always, thanks to TK for a great little game/sim. Thanks to Ravenclaw007 for the AM39 Exocet missile. And thanks to everyone in the wider Third Wire community. Regards Spinners Version 1 - 24/01/2015
  4. Hello. I recently downloaded strike fighters 2 Europe along with the TMF superpack (V1.20). I am having issues with the weapons and cockpit. My VDI display appears as a white blank and I cannot use the radar or equip the AIM-54's (only sidewinder's and sparrow's) in the load out screen. Is there a way to fix these issues without downloading sf2:na? Or did I just make a mistake when adding the files to my game? Thanks in advance.
  5. 337 Mira - "Fantasma" (Ghost), 1992 330 Mira - "Keravnos" (Thunder), 1992 343 Mira - "Asterios" (Star), 1992 Note: The hellenic Tomcat is able to carry laser guided weapons and targeting systems (Pave Spike e.g.) and has anti-ship armament (Harpoon) capabilities.
  6. File Name: [Fictional] Grumman F-14A Italian Military Aviation File Submitter: ValAstur File Submitted: 17 February 2013 File Category: What If Hangar Fictional mod of the stock F-14A_77 to make it look like a fictional fighter plane for the italian military aviation branches. YOU WILL NEED SF2NA AT LEAST TO GET THIS PLANE RUNNING! Mod contains the following skins: Green-Grey toned skin for the 51° Stormo, 103° Gruppo (Aeronautica Militare Italiana) Light grey skin for the 32° Stormo, 13° Gruppo (Aeronautica Militare Italiana) Dark grey skin for the Marina Militare INSTRUCTIONS 1. Drop the folders into your Objects folder. If asked to overwrite, click yes. CREDITS Thanks to pappychksix for his awesome Tomcat templates. Big Thanks to Thirdwire for the games and the superb models they have. Kindest regards ValAstur Click here to download this file
  7. Version 1.0

    110 downloads

    Fictional mod of the stock F-14A_77 to make it look like a fictional fighter plane for the italian military aviation branches. YOU WILL NEED SF2NA AT LEAST TO GET THIS PLANE RUNNING! Mod contains the following skins: Green-Grey toned skin for the 51° Stormo, 103° Gruppo (Aeronautica Militare Italiana) Light grey skin for the 32° Stormo, 13° Gruppo (Aeronautica Militare Italiana) Dark grey skin for the Marina Militare INSTRUCTIONS 1. Drop the folders into your Objects folder. If asked to overwrite, click yes. CREDITS Thanks to pappychksix for his awesome Tomcat templates. Big Thanks to Thirdwire for the games and the superb models they have. Kindest regards ValAstur
  8. File Name: Early F-14A Tomcat Paint Schemes: The Gulls - Part 1 v1.11 File Submitter: Caesar File Submitted: 22 January 2013 File Category: F-14 Early F-14A Tomcat Paint Schemes: The Gulls - Part 1 v1.11 This F-14 Tomcat Skin Pack is designed for the TMF F-14 Tomcat Super Pack (Any version, V1.14-1.20, or even the baseline Tomcat Pack from 2010). It represents eight F-14A Tomcat squadrons during the airframe's Vietnam-era introduction until the late 1970's (ca. 1978-1980), as the squadrons began to tone down. It is called "The Gulls" because the F-14's paint schemes early on included an overall light gloss gull gray with white control surfaces and underside, as well as very high visibility squadron markings like the F-4 and F-8 before it. I've always loved the Tomcat in its high-viz glory, and decided to compile a set of skins that represented the F-14 in its early years. The aircraft bureau numbers are included on each aircraft, and I logged them to the best of my ability; some aircraft were uncertain, so I narrowed it down to the block to find unassigned BuNo's. Any uncertain airframes, then, are at least from the proper block, and are few and far between. These skins are valid until about 1978, the big changes over time weren't so much the colors as much as the bureau numbers of the aircraft. Some aircraft were lost to engine explosions, cold catapult launches, overrunning the deck, etc. during their inaugural cruise. Those others could have been involved in several cruises, but some may have been transferred to other squadrons and replaced with new build aircraft, so all aircraft modeled here are from the initial cruise of the listed squadrons. This work was based in part on the Mirage Factory originals (listed in the original credits as being the work of Column5), and also some of Spectre8750's skins from the Super Pack as well, so I must thank them for providing the basis for the work. There was still quite a bit that went into making the updates even to squadrons which appear relatively unchanged (esp. VF-1, -2 and -84) to include wholly new decal sets for aircraft numbers and bureau numbers. VF-14, -32 and -41, -114 and -213 on the other hand, were done just about from scratch with the exception of VF-41's tail stripes. The squadrons represented in Part 1 v1.11 are: VF-1 Wolf Pack 1974-1978 VF-2 Bounty Hunters 1974-1978 VF-14 Tophatters 1974-1978 VF-32 Swordsmen 1974-1978 VF-41 Black Aces 1976-1978 VF-84 Jolly Rogers 1976-1980 VF-114 Aardvarks 1976-1979 VF-213 Black Lions 1976-1979 ============= To Install: ============= NOTE: This does not contain any aircraft! It is a set of skins. You must have the Mirage Factory F-14 Tomcat Super Pack or 2010 Mirage Factory Tomcat installed for this skin set to work! ============= 1. Go to your SF2 Mod Directory Ex: C:\User\Saved Games\ThirdWire\StrikeFighters2\ 2. Copy the Objects folder included in this archive over your Objects folder 3. Allow the files to overwrite. I have set up the folder structure to match the default structure of the game's mod folder (Objects/Aircraft/F-14A_74/file, and Objects/Decals/F-14A_74/file, respectively) 3a. You may need to add the aircraft's TextureSet to the F-14A_74.ini file. To do so, open each new skin's folder and copy the textureset data from the respective textureset.ini into your F-14A_74.ini file, incrementing based on the last TextureSet number. NOTE: This series of skins are similar to some of the baseline F-14A_74 skins in the Super Pack by name and years. Feel free to rename any of the skins to avoid confusion. 4. Go Fly! V/R, Caesar ============= v1.11 Changes: 1. Fixed VF-84's anti-glare paint. ============= v1.1 Changes: Fixed VF-1 tail, small gray smudge ended up on the rudders Changed all BEWARE OF BLAST warning text under BuNo's to red to match real-world text used at the time ADDED VF-114 and VF-213 Updated TextureSets ============= Credits: Baseline Templates: Column5/The Mirage Factory, Spectre8750 Updated Templates and New Decals: Caesar New Build Squadrons VF-14, -32, -41, -114, -213: Caesar Baseline Squadrons VF-1, -2, -84: Column5/The Mirage Factory Squadron Modifications: Caesar VF-41 Tail Stripe: Spectre8750 Hangars and Loading Screens: Dave, Spectre8750 If I missed anyone, please let me know so that I may add you. Any Time, Baby! Click here to download this file
  9. Version 1.11

    375 downloads

    Early F-14A Tomcat Paint Schemes: The Gulls - Part 1 v1.11 This F-14 Tomcat Skin Pack is designed for the TMF F-14 Tomcat Super Pack (Any version, V1.14-1.20, or even the baseline Tomcat Pack from 2010). It represents eight F-14A Tomcat squadrons during the airframe's Vietnam-era introduction until the late 1970's (ca. 1978-1980), as the squadrons began to tone down. It is called "The Gulls" because the F-14's paint schemes early on included an overall light gloss gull gray with white control surfaces and underside, as well as very high visibility squadron markings like the F-4 and F-8 before it. I've always loved the Tomcat in its high-viz glory, and decided to compile a set of skins that represented the F-14 in its early years. The aircraft bureau numbers are included on each aircraft, and I logged them to the best of my ability; some aircraft were uncertain, so I narrowed it down to the block to find unassigned BuNo's. Any uncertain airframes, then, are at least from the proper block, and are few and far between. These skins are valid until about 1978, the big changes over time weren't so much the colors as much as the bureau numbers of the aircraft. Some aircraft were lost to engine explosions, cold catapult launches, overrunning the deck, etc. during their inaugural cruise. Those others could have been involved in several cruises, but some may have been transferred to other squadrons and replaced with new build aircraft, so all aircraft modeled here are from the initial cruise of the listed squadrons. This work was based in part on the Mirage Factory originals (listed in the original credits as being the work of Column5), and also some of Spectre8750's skins from the Super Pack as well, so I must thank them for providing the basis for the work. There was still quite a bit that went into making the updates even to squadrons which appear relatively unchanged (esp. VF-1, -2 and -84) to include wholly new decal sets for aircraft numbers and bureau numbers. VF-14, -32 and -41, -114 and -213 on the other hand, were done just about from scratch with the exception of VF-41's tail stripes. The squadrons represented in Part 1 v1.11 are: VF-1 Wolf Pack 1974-1978 VF-2 Bounty Hunters 1974-1978 VF-14 Tophatters 1974-1978 VF-32 Swordsmen 1974-1978 VF-41 Black Aces 1976-1978 VF-84 Jolly Rogers 1976-1980 VF-114 Aardvarks 1976-1979 VF-213 Black Lions 1976-1979 ============= To Install: ============= NOTE: This does not contain any aircraft! It is a set of skins. You must have the Mirage Factory F-14 Tomcat Super Pack or 2010 Mirage Factory Tomcat installed for this skin set to work! ============= 1. Go to your SF2 Mod Directory Ex: C:\User\Saved Games\ThirdWire\StrikeFighters2\ 2. Copy the Objects folder included in this archive over your Objects folder 3. Allow the files to overwrite. I have set up the folder structure to match the default structure of the game's mod folder (Objects/Aircraft/F-14A_74/file, and Objects/Decals/F-14A_74/file, respectively) 3a. You may need to add the aircraft's TextureSet to the F-14A_74.ini file. To do so, open each new skin's folder and copy the textureset data from the respective textureset.ini into your F-14A_74.ini file, incrementing based on the last TextureSet number. NOTE: This series of skins are similar to some of the baseline F-14A_74 skins in the Super Pack by name and years. Feel free to rename any of the skins to avoid confusion. 4. Go Fly! V/R, Caesar ============= v1.11 Changes: 1. Fixed VF-84's anti-glare paint. ============= v1.1 Changes: Fixed VF-1 tail, small gray smudge ended up on the rudders Changed all BEWARE OF BLAST warning text under BuNo's to red to match real-world text used at the time ADDED VF-114 and VF-213 Updated TextureSets ============= Credits: Baseline Templates: Column5/The Mirage Factory, Spectre8750 Updated Templates and New Decals: Caesar New Build Squadrons VF-14, -32, -41, -114, -213: Caesar Baseline Squadrons VF-1, -2, -84: Column5/The Mirage Factory Squadron Modifications: Caesar VF-41 Tail Stripe: Spectre8750 Hangars and Loading Screens: Dave, Spectre8750 If I missed anyone, please let me know so that I may add you. Any Time, Baby!
  10. View File TMF F-14 Tomcat Superpack The Mirage Factory F-14 Tomcat Super Pack V1.21 AUG. 25, 2013 What it is: This is the F-14 Tomcat Super Pack v1.21 Full. It includes tweaks to the engines, avionics, weight, effects and the Phoenix missile. ================= Installation: =====CAUTION===== 1. This was tested at July 2013 patch level, on an "All 5 Merged" install, and because it uses AvionicsF14A.dll, will require SF2NA (or a TW F-14) to work! It will not work on Gen 1 sims, nor will it work correctly on pre-April 2012 installs! (Caveat: Avionics70.dll F-14D should work on pre-April patch levels). 2. It is HIGHLY recommended you back up your current F-14's .ini files and cockpit folders. If you have custom skins installed, be sure to back up your F-14(A/A+/B/D).ini to preserve the texture set data. ================= 1. Unzip the contents of the F-14SP_V121.7z file into a folder. 1a. If you have installed the Avionics70 F-14D, ensure you back up the .ini files if you haven't renamed the bird, since this install will overwrite F-14D_92, 96 and 06! 2. Open your Strike Fighters 2 mod folder (e.g. C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...) 3. Copy the contents of the unzipped Objects folder into your SF2 mod Objects folder, allowing all files to overwrite (Objects\Aircraft and Objects\Weapons). 3a. (RECOMMENDED) Review the Cockpit and Avionics, and F-14 SP Update word documents for information on updates. 4. Go fly! ================= 1. Unzip the contents of the F-14SP_V121.7z file into a folder. 1a. You may choose to use the Avionics70.dll F-14D for SAR mode on strike missions. If you wish to do so, see Section 6 of the F-14 SP Update V120 word document (Para 6.1-6.3) for install procedures and recommendations. 2. Open your Strike Fighters 2 mod folder (e.g. C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...) 3. Copy the contents of the unzipped Objects folder into your SF2 mod Objects folder, allowing all files to overwrite (Objects\Aircraft, Objects\Weapons, and Objects\Decals will be affected). 3a. (RECOMMENDED) Review the Cockpit and Avionics, and Update word documents for information on updates. 4. Go fly! ================= Credits: Model: Flying Toaster, Oli Cockpit: Chris (original), reworked and updated by Brain32 FM: ThirdWire, Column5, Spectre8750, Caesar Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34 Pilots: Old_Diego, CrazyhorseB34 Skins: Dave, Spectre8750, Column5 NATOPS Textures: HomeFries Extra Hangar, Loading and Main Screens: Dave, Spectre8750 Ejection Mod: Stary Testing: Sup Gen, Caesar, Dave, EricJ, Spectre8750 TARPS: Bunyap and Spectre8750 Weapons: Ravenclaw, wpnssgt, Bunyap and others ===Dedidacted to Oli=== Submitter Spectre8750 Submitted 10/07/2011 Category F-14  
  11. TMF F-14 Tomcat Superpack

    Version v1.21 Full

    7,668 downloads

    The Mirage Factory F-14 Tomcat Super Pack V1.21 AUG. 25, 2013 What it is: This is the F-14 Tomcat Super Pack v1.21 Full. It includes tweaks to the engines, avionics, weight, effects and the Phoenix missile. ================= Installation: =====CAUTION===== 1. This was tested at July 2013 patch level, on an "All 5 Merged" install, and because it uses AvionicsF14A.dll, will require SF2NA (or a TW F-14) to work! It will not work on Gen 1 sims, nor will it work correctly on pre-April 2012 installs! (Caveat: Avionics70.dll F-14D should work on pre-April patch levels). 2. It is HIGHLY recommended you back up your current F-14's .ini files and cockpit folders. If you have custom skins installed, be sure to back up your F-14(A/A+/B/D).ini to preserve the texture set data. ================= 1. Unzip the contents of the F-14SP_V121.7z file into a folder. 1a. If you have installed the Avionics70 F-14D, ensure you back up the .ini files if you haven't renamed the bird, since this install will overwrite F-14D_92, 96 and 06! 2. Open your Strike Fighters 2 mod folder (e.g. C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...) 3. Copy the contents of the unzipped Objects folder into your SF2 mod Objects folder, allowing all files to overwrite (Objects\Aircraft and Objects\Weapons). 3a. (RECOMMENDED) Review the Cockpit and Avionics, and F-14 SP Update word documents for information on updates. 4. Go fly! ================= 1. Unzip the contents of the F-14SP_V121.7z file into a folder. 1a. You may choose to use the Avionics70.dll F-14D for SAR mode on strike missions. If you wish to do so, see Section 6 of the F-14 SP Update V120 word document (Para 6.1-6.3) for install procedures and recommendations. 2. Open your Strike Fighters 2 mod folder (e.g. C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...) 3. Copy the contents of the unzipped Objects folder into your SF2 mod Objects folder, allowing all files to overwrite (Objects\Aircraft, Objects\Weapons, and Objects\Decals will be affected). 3a. (RECOMMENDED) Review the Cockpit and Avionics, and Update word documents for information on updates. 4. Go fly! ================= Credits: Model: Flying Toaster, Oli Cockpit: Chris (original), reworked and updated by Brain32 FM: ThirdWire, Column5, Spectre8750, Caesar Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34 Pilots: Old_Diego, CrazyhorseB34 Skins: Dave, Spectre8750, Column5 NATOPS Textures: HomeFries Extra Hangar, Loading and Main Screens: Dave, Spectre8750 Ejection Mod: Stary Testing: Sup Gen, Caesar, Dave, EricJ, Spectre8750 TARPS: Bunyap and Spectre8750 Weapons: Ravenclaw, wpnssgt, Bunyap and others ===Dedidacted to Oli===
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