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Dear All, Today we proudly announce the release of a new, re-edited and upgraded version of the Yankee Air Pirate project known as: "YAP RW Phase One - Enhanced Edition (2025)". We have spent more than a year and a half doing our best to correct all the issues, errors and mistakes contained in the original release. This includes removing assets used without proper permission or those that came from unauthorized sources. We apologize for the past. We were unaware of many of these aspects and concerns, and therefore we did not respect other's work as we should have done. First, we would like to thank those who contributed to the project and gave us help, support, ideas or made their assets available. We all know that without the brilliant creations of this site, YAP RW could not even exist. So for that, I extend my sincere thanks to CombatACE for being such a great source of top quality works and talented modders. For this release, we have paid special attention to the Credit List, doing our best to cite authors and ensure proper credit has been given. We realize that with all the complexities and edits that have been done, it’s very possible we may have forgotten to include credits for certain works or there may be inaccuracies with our source citations. If that is the case, please let us know and we will immediately correct it. That being said, people should fully respect that all of the models/assets in our project cannot be used anywhere else without our direct permission, they remain exclusive to this project like John would have wanted but also allows us to better manage artist permissions so we hopefully don’t have any future concerns. Please keep in mind that the YAP RW project is made by fans for fans. None of us were part of the original development team, and we never made a single cent out of the old payware products (plus we have no control over the old homepage and purchase options). We do not have debts with anybody for the old assets bought by John Shelton during the YAP1/2/3 Era and are only looking forward at this point. We legally bought all the 10 asset packs, installed them while still running WOV and then decided to challenge ourselves by trying a conversion to the SF2 engine. We knew we were going to lose many unique features including aerial refueling, low clouds, carrier catapult positioning and more. But we thought it was still worth the effort. We worked a lot before releasing this version, but we know it is not perfect. We tried to correct all the errors, but there are bound to be mistakes and oversights and for now we feel satisfied with the current state. If anyone has suggestions to make it better, well we are open to proposed fixes and improve what we can. We have a group on Facebook, and because it is already well established we plan to continue to use this as a primary collaboration forum. It's a private group, since we had to defend ourselves from hackers and so on, but the group is free and open to anyone who wants to join in. You are all welcome, just show us you want to support and appreciate the project and there will be no issues. Of course, we do not like denigrators, haters, detractors, generic trouble makers just like they are not welcomed here. That's all. The new YAP RW version is free and is available for download on our new, independent homepage: www.yap-revamp-works.com, along with all the other chapters we revamped so far. This version there are 102 missions (92 combat plus 10 training), all revamped in chronological order and in logical sequence: we decided to go back to the original idea of reconstructing the Vietnam Air War per year and therefore will cover the early period from 1954 to 1966. We will be honored to hear your comments, suggestions or any screenshots or videos you might make. And maybe you would be willing to contribute even more to the project. Thank you for your collaboration and have a nice day in the skies. The YAP RW Team Website and download pages: https://www.yap-revamp-works.com/
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Flakpanzer Gepard Anti-aircraft gun tanks
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Flakpanzer Gepard Anti-aircraft gun tanks Hello and thank you for downloading my work. https://gkabs.net What's included: Flakpanzer-Gepard AAA model Flakpanzer Gepard The Flugabwehrkanonenpanzer Gepard is an all-weather-capable German self-propelled anti-aircraft gun. It was developed in the 1960s and fielded in the 1970s, and has been upgraded several times with the latest electronics. Type Self-propelled anti-aircraft gun Place of origin West Germany Specifications Mass 47.5 t (46.7 long tons; 52.4 short tons) Length Overall: 7.68 m (25 ft 2 in) Width 3.71 m (12 ft 2 in) Height Radar retracted: 3.29 m (10 ft 10 in) Crew 3 (driver, gunner, commander) Armor conventional steel Main armament 2 × 35 mm Oerlikon GDF autocannon, each with 320 rounds of anti-air ammunition and 20 rounds of anti-tank Secondary armament 2 × quad 76mm smoke grenade dischargers Engine 10-cylinder, 37,400 cc (2,280 cu in) MTU multi-fuel engine 830 PS (819 hp, 610 kW) Power/weight 17.5 PS/t Suspension Torsion bar suspension Operational range 550 km (340 mi) Maximum speed 65 km/h (40 mph) https://en.wikipedia.org/wiki/Flakpanzer_Gepard All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder. [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list Name=GK-Flakpanzer-Gepard FullName=GK-Flakpanzer-Gepard TargetType=AAA ;TargetType=MISC UseGroundObject=TRUE GroundObjectType=ZSU-23 ActiveYear=1960 TargetValue=25 RepairRate=3.22 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_DESTROYED.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Coupi for making all the data files and testing the model. compufat for making the Brazilian skin. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Vidoe by Coupi Submitter GKABS Submitted 11/12/2020 Category Ground Object Mods-
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- flugabwehrkanonenpanzer
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(and 4 more)
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Version 1.0.0
210 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: Flakpanzer-Gepard AAA model Flakpanzer Gepard The Flugabwehrkanonenpanzer Gepard is an all-weather-capable German self-propelled anti-aircraft gun. It was developed in the 1960s and fielded in the 1970s, and has been upgraded several times with the latest electronics. Type Self-propelled anti-aircraft gun Place of origin West Germany Specifications Mass 47.5 t (46.7 long tons; 52.4 short tons) Length Overall: 7.68 m (25 ft 2 in) Width 3.71 m (12 ft 2 in) Height Radar retracted: 3.29 m (10 ft 10 in) Crew 3 (driver, gunner, commander) Armor conventional steel Main armament 2 × 35 mm Oerlikon GDF autocannon, each with 320 rounds of anti-air ammunition and 20 rounds of anti-tank Secondary armament 2 × quad 76mm smoke grenade dischargers Engine 10-cylinder, 37,400 cc (2,280 cu in) MTU multi-fuel engine 830 PS (819 hp, 610 kW) Power/weight 17.5 PS/t Suspension Torsion bar suspension Operational range 550 km (340 mi) Maximum speed 65 km/h (40 mph) https://en.wikipedia.org/wiki/Flakpanzer_Gepard All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder. [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list Name=GK-Flakpanzer-Gepard FullName=GK-Flakpanzer-Gepard TargetType=AAA ;TargetType=MISC UseGroundObject=TRUE GroundObjectType=ZSU-23 ActiveYear=1960 TargetValue=25 RepairRate=3.22 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_DESTROYED.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Coupi for making all the data files and testing the model. compufat for making the Brazilian skin. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Vidoe by Coupi- 1 comment
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- flugabwehrkanonenpanzer
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From the album Various Air Base WiP Pics
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TSF Saab 37 Viggen(*) Flygvapnet Package
JonathanRL posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File TSF Saab 37 Viggen(*) Flygvapnet Package Saab 37 Viggen(*) by The Scandinavian Front & Friends. The Saab 37 Viggen ("Thunderbolt", ambiguous with "Tufted duck") is a Swedish single-seat, single-engine, short-medium range combat aircraft, manufactured between 1970 and 1990. Several distinctive variants were produced to perform the roles of strike fighter (AJ37), maritime patrol aircraft (SH 37) and all-weather fighter-interceptor aircraft (JA 37). In the late 1990s, all Viggens was updated to the multirole version (AJS 37). The last flight with the Viggen (AJS 37, AJSH & SK 37E Jammers) was done in 2005 with all airplanes replaced by the Saab 39 Gripen. This package contains Four Flyable and One AI Aircraft Saab AJ 37 Viggen Attack version with limited fighter capacity. In service between 1971 and 1998. This aircraft carried the now-famous splinter camo that is the dread of skinners and model makers worldwide. Saab JA 37 Viggen Fighter version introduced in 1980 with new engine, entirely different avionics and an internal gun. Stayed in service until 2004 when it was replaced with the Saab 39 Gripen. Saab JA 37D Viggen Upgraded JA 37 with RB 99 Amraam capacity introduced in 1997. All was taken out of service in 2004. Saab AJS 37 Viggen The last and most capable version with lessions learned from the JAS 39 Program. 48 Viggens was updated to this standard and they stayed in service from 1991 to 2005. Saab SH 37 Viggen (AI Only) Maritime Patrol Version with potent attack capacity against maritime targets. In Service from 1975 to 1996. INSTALLATION: Download this package and unzip into a folder of your choice, preferably one easy to access. Visit the DAT site and download their Viggen package. You will only need the Cockpit folder as well as the LOD and OUT files. The airplane will not work without them. Move the Cockpit Folder and the LOD and OUT files from the DAT package into this unextracted package - Viggen R3 goes into the JA 37 and AJS 37 Folders; Viggen R1 into the AJ 37 and SH 37 Folders. Copy the package into your Mod Folder. Have fun. CONDITIONS FOR USE: No Improvements, facts, weapons, scripts or data added by the TSF Team may be hosted on any other site then CombatAce without written permission by JonathanRL. For mods posted to CombatAce, no conditions apply (though Credit is of course appreciated) and the Modders Gentlements Agreement is in effect. Any breach of these conditions may result in consequences as TSF see fit and as the situation dictates. Credits: 3D model by Anders Lejczak @ ColaCola.se, used with his written permission. Model converted to SF by Capun @ DAT Cockpit by Capun @ DAT (?) SF2 Updates and Skins by Paulopanz SF2 Flight Models by Baffmeister Weapons by Ravenclaw_007 Corrections, fact checking, adjustments and loadouts by JonathanRL Thanks to Capun & A-Team for leading the way, TSF will take it from here. Submitter JonathanRL Submitted 01/05/2016 Category Viggen -
Version 2.5
1,568 downloads
Saab 37 Viggen(*) by The Scandinavian Front & Friends. The Saab 37 Viggen ("Thunderbolt", ambiguous with "Tufted duck") is a Swedish single-seat, single-engine, short-medium range combat aircraft, manufactured between 1970 and 1990. Several distinctive variants were produced to perform the roles of strike fighter (AJ37), maritime patrol aircraft (SH 37) and all-weather fighter-interceptor aircraft (JA 37). In the late 1990s, all Viggens was updated to the multirole version (AJS 37). The last flight with the Viggen (AJS 37, AJSH & SK 37E Jammers) was done in 2005 with all airplanes replaced by the Saab 39 Gripen. This package contains Four Flyable and One AI Aircraft Saab AJ 37 Viggen Attack version with limited fighter capacity. In service between 1971 and 1998. This aircraft carried the now-famous splinter camo that is the dread of skinners and model makers worldwide. Saab JA 37 Viggen Fighter version introduced in 1980 with new engine, entirely different avionics and an internal gun. Stayed in service until 2004 when it was replaced with the Saab 39 Gripen. Saab JA 37D Viggen Upgraded JA 37 with RB 99 Amraam capacity introduced in 1997. All was taken out of service in 2004. Saab AJS 37 Viggen The last and most capable version with lessions learned from the JAS 39 Program. 48 Viggens was updated to this standard and they stayed in service from 1991 to 2005. Saab SH 37 Viggen (AI Only) Maritime Patrol Version with potent attack capacity against maritime targets. In Service from 1975 to 1996. INSTALLATION: Download this package and unzip into a folder of your choice, preferably one easy to access. Visit the DAT site and download their Viggen package. You will only need the Cockpit folder as well as the LOD and OUT files. The airplane will not work without them. Move the Cockpit Folder and the LOD and OUT files from the DAT package into this unextracted package - Viggen R3 goes into the JA 37 and AJS 37 Folders; Viggen R1 into the AJ 37 and SH 37 Folders. Copy the package into your Mod Folder. Have fun. CONDITIONS FOR USE: No Improvements, facts, weapons, scripts or data added by the TSF Team may be hosted on any other site then CombatAce without written permission by JonathanRL. For mods posted to CombatAce, no conditions apply (though Credit is of course appreciated) and the Modders Gentlements Agreement is in effect. Any breach of these conditions may result in consequences as TSF see fit and as the situation dictates. Credits: 3D model by Anders Lejczak @ ColaCola.se, used with his written permission. Model converted to SF by Capun @ DAT Cockpit by Capun @ DAT (?) SF2 Updates and Skins by Paulopanz SF2 Flight Models by Baffmeister Weapons by Ravenclaw_007 Corrections, fact checking, adjustments and loadouts by JonathanRL Thanks to Capun & A-Team for leading the way, TSF will take it from here. -
From the album Various Air Base WiP Pics
Scrapped my first attempt from 2006 and started again. -
From the album Various Air Base WiP Pics
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From the album Various Air Base WiP Pics
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From the album Various Air Base WiP Pics
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From the album Various Air Base WiP Pics
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From the album Various Air Base WiP Pics