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Showing results for tags 'f-4f'.
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[Fictional] McDonnell Douglas F-4F 'Marineflieger'
Spinners posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File [Fictional] McDonnell Douglas F-4F 'Marineflieger' McDonnell Douglas F-4F 'Marineflieger' for STRIKE FIGHTERS 2 This is a simple mod of the stock F-4F to create a minimum change maritime strike version of the F-4F in service with the Marineflieger of the West German Bundesmarine in the 1973-1989 timeline. Perhaps with Starfighters falling out of the sky the West German Government enlarged the F-4F purchase and gave the Marineflieger initial deliveries. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-4FM folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-4FM folder into your Decals folder. That's it! For best results, you will need to have the Kormoran air-to-surface missile by ravenclaw_007 in your install. CREDITS As always, thanks to Third Wire for a great little game/sim. Thanks to sundowner for the superb F-4E templates. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 1 - 24/04/2020 Submitter Spinners Submitted 04/24/2020 Category What If Hangar -
Version 1.0.0
74 downloads
McDonnell Douglas F-4F 'Marineflieger' for STRIKE FIGHTERS 2 This is a simple mod of the stock F-4F to create a minimum change maritime strike version of the F-4F in service with the Marineflieger of the West German Bundesmarine in the 1973-1989 timeline. Perhaps with Starfighters falling out of the sky the West German Government enlarged the F-4F purchase and gave the Marineflieger initial deliveries. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-4FM folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-4FM folder into your Decals folder. That's it! For best results, you will need to have the Kormoran air-to-surface missile by ravenclaw_007 in your install. CREDITS As always, thanks to Third Wire for a great little game/sim. Thanks to sundowner for the superb F-4E templates. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 1 - 24/04/2020-
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F-4E(F) Air Superiority Fighter (Luftwaffe)
dtmdragon posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File F-4E(F) Air Superiority Fighter (Luftwaffe) Proposed F-4E(F) Air Superiority Fighter (Luftwaffe) addon for the F-4F Pack by ravenclaw_007 and team. Based on the official McDonnell Douglas report/ sales pitch dated September 1970 detailing the specifications for the proposed F-4E(F) Air Superiority Fighter for the West German Luftwaffe: Included: - F-4E(F) Gameplay notes: - Due to its lower empty weight this aircraft is slightly faster, more maneuverable, has quicker acceleration and a lower stalling speed than a standard statted or hard wing F-4E. - It has a slightly lower (according to McDonnell's specifications,) stalling speed than the F-4F. - The radar (APG-120) is the same model as on the F-8E Crusader so has a lower performance than the radar on the F-4E/F with no AIM-7 capability. Cockpit radar display and radar range lights have been changed match the APG-120 radar. - Rear cockpit is empty with no WSO or controls etc. If you read the McDonnell report the ability to fit the cockpit controls, displays and ejection seat was to be retained if required. The the glass would not have been faired over etc. Animation / Function - Canopy - Hook - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed - Brake Chute____________ works with the Air Brake below 150kts NOTE: You MUST have the F-4F pack installed for this to work: Hangar and Loading screens are in 1920 x 1080 Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! Credits for F-4F Pack: - original model by TW , BPAO , Crab_02 - cockpits from TW - Testpilots , Fanatic Modder , Soulfreak , Crusader - new updated model , textures and weapons by ravenclaw_007 Submitter dtmdragon Submitted 02/26/2019 Category What If Hangar -
Version 1.0.0
156 downloads
Proposed F-4E(F) Air Superiority Fighter (Luftwaffe) addon for the F-4F Pack by ravenclaw_007 and team. Based on the official McDonnell Douglas report/ sales pitch dated September 1970 detailing the specifications for the proposed F-4E(F) Air Superiority Fighter for the West German Luftwaffe: Included: - F-4E(F) Gameplay notes: - Due to its lower empty weight this aircraft is slightly faster, more maneuverable, has quicker acceleration and a lower stalling speed than a standard statted or hard wing F-4E. - It has a slightly lower (according to McDonnell's specifications,) stalling speed than the F-4F. - The radar (APG-120) is the same model as on the F-8E Crusader so has a lower performance than the radar on the F-4E/F with no AIM-7 capability. Cockpit radar display and radar range lights have been changed match the APG-120 radar. - Rear cockpit is empty with no WSO or controls etc. If you read the McDonnell report the ability to fit the cockpit controls, displays and ejection seat was to be retained if required. So the glass would not have been faired over etc. Animation / Function - Canopy - Hook - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed - Brake Chute____________ works with the Air Brake below 150kts NOTE: You MUST have the F-4F pack installed for this to work: Hangar and Loading screens are in 1920 x 1080 Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! Credits for F-4F Pack: - original model by TW , BPAO , Crab_02 - cockpits from TW - Testpilots , Fanatic Modder , Soulfreak , Crusader - new updated model , textures and weapons by ravenclaw_007 -
Somewhere off the northeastern coast of Florida, where Georgia can be seen off in the distance.... An approximate 1:40min short.
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F-4F (80) Norm 81B Camouflage
PraetorH posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: F-4F (80) Norm 81B Camouflage File Submitter: PraetorH File Submitted: 28 September 2012 File Category: SF2 Series Add On Skins History of the Norm 81 camouflage: Since the mid 70ies German fighter pilots from Jagdgeschwader 71 "Richthofen" and Jagdgeschwader 74 "Mölders" increasingly complained about the old one-fits-all aircraft camouflage of the Luftwaffe called Norm 72 (Standard 72, named after the year of introduction). Its large geometrically arranged areas in olive-green and gray worked well camouflaging an aircraft on the ground and even in low level flight over the equally geometrical fields of Germany. But the dark colours also drew massive attention in high altitude combat. Worse, the oversized Iron Crosses and serial numbers with their high contrast black and white lettering made the aircraft even easier to spot. In the later 70ies, Luftwaffe command encouraged its fighter pilots to develop new paint schemes. “Richthofen” and “Mölders” in particular were eager in devising trial camouflages. Most of them massively reduced the greens and put stronger emphasis on grays, while shrinking the markings a lot. (I do not know if it was intentional or not, but some resembled WWII Luftwaffe interceptor camouflages.) These were to become the basis for the official Norm 81. Norm 81 was to be used by fighters and fighter-bombers alike, and applied to Phantoms which were upgraded to Peace Rhine-standard. When they were upgraded to ICE-standard, Norm 81 was replaced by the more modern Norm90J – the first German paint scheme intended for fighters only. Description of the Norm 81 camouflage: The aircraft camouflage is dominated by two shades of light gray (Lichtgrau, Steingrau) on the lower surfaces and the sides. Only the upper surfaces of the wings and the topsides of the fuselage along the spine and the engines were painted with three dark shades of gray (Quarzgrau, Basaltgrau, Staubgrau) and one shade of green-gray (Grüngrau). The early schemes deliberately featured soft edges for the colours blending them better into each other. Later this was given up, as weathering did that job rather well, too. The national markings were reduced in size and number; the Iron Cross was applied top to the left wing and bottom to the right wing, and on both sides of the fuselage. Early in the 80ies, the old Norm 72-warnings continued to be used, until replaced with toned down warnings. For flight safety some aircraft sported high visibility markings, most notably when transferred to low level fight training in Goose Bay, Canada. These markings could be painted on the top fuselage, under the nose, on the wing tips and on the stabilizers varying in size and colour. Many crews seemed to favour red or yellow, but green or blue was seen often as well. Only few had white or dayglow markings. Norm 81 was used in two variants, A for geometrical shapes on the wings, tail and the fuselage downside, and B for rounded shapes. B seems to have been the preferred choice by the units. Advise on the use of the skins in SF2: The combination of soft colour edges and Norm 72-markings makes these skins suitable for campaigns set in the early and mid 80ies. However in the late 80ies they would look rather out of place. Skins included: I included one Norm 81B skin for every German wing equipped with F-4F: Jagdgeschwader 71 "Richthofen" Jagdgeschwader 74 "Mölders" (flying 'denamed' as JG 74 today) Jagdbombergeschwader 35 (flying reorganized as JG 73 “Steinhoff” today) Jagdbombergeschwader 36 (disbanded today, flew as JG 72 in its last days) Requirements: You need the F-4F (80), but the skins should also fit on the F-4F (ICE). Also, F-4F and F-4E may work more or less. Installation: Just unzip and drop the folder in your SF2 mod directory, usually it is: C:\Users\xxx\Saved Games\ThirdWire\StrikeFighters2 yyy Credits: Ravenclaw_007 for his template (based on Sundowner's F-4E template), and his decals which I am using. Click here to download this file -
Version
257 downloads
History of the Norm 81 camouflage: Since the mid 70ies German fighter pilots from Jagdgeschwader 71 "Richthofen" and Jagdgeschwader 74 "Mölders" increasingly complained about the old one-fits-all aircraft camouflage of the Luftwaffe called Norm 72 (Standard 72, named after the year of introduction). Its large geometrically arranged areas in olive-green and gray worked well camouflaging an aircraft on the ground and even in low level flight over the equally geometrical fields of Germany. But the dark colours also drew massive attention in high altitude combat. Worse, the oversized Iron Crosses and serial numbers with their high contrast black and white lettering made the aircraft even easier to spot. In the later 70ies, Luftwaffe command encouraged its fighter pilots to develop new paint schemes. “Richthofen” and “Mölders” in particular were eager in devising trial camouflages. Most of them massively reduced the greens and put stronger emphasis on grays, while shrinking the markings a lot. (I do not know if it was intentional or not, but some resembled WWII Luftwaffe interceptor camouflages.) These were to become the basis for the official Norm 81. Norm 81 was to be used by fighters and fighter-bombers alike, and applied to Phantoms which were upgraded to Peace Rhine-standard. When they were upgraded to ICE-standard, Norm 81 was replaced by the more modern Norm90J – the first German paint scheme intended for fighters only. Description of the Norm 81 camouflage: The aircraft camouflage is dominated by two shades of light gray (Lichtgrau, Steingrau) on the lower surfaces and the sides. Only the upper surfaces of the wings and the topsides of the fuselage along the spine and the engines were painted with three dark shades of gray (Quarzgrau, Basaltgrau, Staubgrau) and one shade of green-gray (Grüngrau). The early schemes deliberately featured soft edges for the colours blending them better into each other. Later this was given up, as weathering did that job rather well, too. The national markings were reduced in size and number; the Iron Cross was applied top to the left wing and bottom to the right wing, and on both sides of the fuselage. Early in the 80ies, the old Norm 72-warnings continued to be used, until replaced with toned down warnings. For flight safety some aircraft sported high visibility markings, most notably when transferred to low level fight training in Goose Bay, Canada. These markings could be painted on the top fuselage, under the nose, on the wing tips and on the stabilizers varying in size and colour. Many crews seemed to favour red or yellow, but green or blue was seen often as well. Only few had white or dayglow markings. Norm 81 was used in two variants, A for geometrical shapes on the wings, tail and the fuselage downside, and B for rounded shapes. B seems to have been the preferred choice by the units. Advise on the use of the skins in SF2: The combination of soft colour edges and Norm 72-markings makes these skins suitable for campaigns set in the early and mid 80ies. However in the late 80ies they would look rather out of place. Skins included: I included one Norm 81B skin for every German wing equipped with F-4F: Jagdgeschwader 71 "Richthofen" Jagdgeschwader 74 "Mölders" (flying 'denamed' as JG 74 today) Jagdbombergeschwader 35 (flying reorganized as JG 73 “Steinhoff” today) Jagdbombergeschwader 36 (disbanded today, flew as JG 72 in its last days) Requirements: You need the F-4F (80), but the skins should also fit on the F-4F (ICE). Also, F-4F and F-4E may work more or less. Installation: Just unzip and drop the folder in your SF2 mod directory, usually it is: C:\Users\xxx\Saved Games\ThirdWire\StrikeFighters2 yyy Credits: Ravenclaw_007 for his template (based on Sundowner's F-4E template), and his decals which I am using.