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Showing results for tags 'uh-1'.
Found 32 results
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UH-1H HUEY (VIETNAM WAR)
Trotski posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File UH-1H HUEY (VIETNAM WAR) Anyone who runs is a VC. Anyone who stands still is a well-disciplined VC UH-1H HUEY SLICKS ( VIETNAM WAR ) The final Huey pack ( for now ) in this series. 13 various slicks from the Vietnam war period. They include the following skins: Air America , 1/9 Cav, 82 Medical, 101 Airborne, 101 Aviation Company, 116 AHC 1 and 2 Platoon colours, 118 AHC 1 and 2 Platoon colours, 498 Medical, 9 Sqn RAAF, 213 Sqn VNAF, and finally 215 Sqn VNAF. Same drill as the previous packs, all in one plug and play ( hopefully, my track record of mistakes are over ) I am working on a gunship version of the Huey, however i am struggling with getting a working cockpit for the H model Huey, so a little patience and hopefully I shall have some armed and dangerous hueys for your enjoyment !! Thanks to Yakarov79 for the original model. As ever ENJOY Submitter trotski00 Submitted 02/16/2021 Category Other Origin -
Version 1.0.0
106 downloads
Anyone who runs is a VC. Anyone who stands still is a well-disciplined VC UH-1H HUEY SLICKS ( VIETNAM WAR ) The final Huey pack ( for now ) in this series. 13 various slicks from the Vietnam war period. They include the following skins: Air America , 1/9 Cav, 82 Medical, 101 Airborne, 101 Aviation Company, 116 AHC 1 and 2 Platoon colours, 118 AHC 1 and 2 Platoon colours, 498 Medical, 9 Sqn RAAF, 213 Sqn VNAF, and finally 215 Sqn VNAF. Same drill as the previous packs, all in one plug and play ( hopefully, my track record of mistakes are over ) I am working on a gunship version of the Huey, however i am struggling with getting a working cockpit for the H model Huey, so a little patience and hopefully I shall have some armed and dangerous hueys for your enjoyment !! Thanks to Yakarov79 for the original model. As ever ENJOY -
View File UH-1H (EUROPE) A MEZE OF HUEYS EUROPEAN UH-1H HUEYS The final large pack of hueys, all these are european birds, consisting of the following. Albania, Bosnia and Herzegovina ( slick and medevac ), Bosnian and Croatian Federation ( slick and medevac ), Germany Heer and Bundesgrenschutze, Greece, Italy, Macedonia ( slick and medevac ) Spain Army and Air Force, and finally a Turkish example. Unfortunately , except for a few noteworthy exceptions, most European Hueys seem to be good old green, so there are not a huge amount of variety in this selection pop pickers !! However even the mundane is still useful ! I have dispensed with the 2 separate DATA.INI files in this pack, as it was a bit pointless, so the cargo nets ARE already available on these birds. everything else is there as per my previous uploads. So as before, if anything is missing, broken, or anything, please feel free to message me as ever. I shall be doing probably one more pack, which will be Vietnam slanted, so if you like your dose of Fortunate Son, watch this space. Again a big shout to Yakarov79 for the original Huey model Finally, as always ENJOY Submitter trotski00 Submitted 02/11/2021 Category Other Origin
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Version 1.0.0
81 downloads
A MEZE OF HUEYS EUROPEAN UH-1H HUEYS The final large pack of hueys, all these are european birds, consisting of the following. Albania, Bosnia and Herzegovina ( slick and medevac ), Bosnian and Croatian Federation ( slick and medevac ), Germany Heer and Bundesgrenschutze, Greece, Italy, Macedonia ( slick and medevac ) Spain Army and Air Force, and finally a Turkish example. Unfortunately , except for a few noteworthy exceptions, most European Hueys seem to be good old green, so there are not a huge amount of variety in this selection pop pickers !! However even the mundane is still useful ! I have dispensed with the 2 separate DATA.INI files in this pack, as it was a bit pointless, so the cargo nets ARE already available on these birds. everything else is there as per my previous uploads. So as before, if anything is missing, broken, or anything, please feel free to message me as ever. I shall be doing probably one more pack, which will be Vietnam slanted, so if you like your dose of Fortunate Son, watch this space. Again a big shout to Yakarov79 for the original Huey model Finally, as always ENJOY -
UH-1H (ASIA & AUTRALASIA)
Trotski posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File UH-1H (ASIA & AUTRALASIA) A FAIR DINKUM CROWD OF HUEYS ASIAN AND AUSTRALASIAN HU-1H HUEYS The third pack of hueys for your delight and hopefully delectation !! The same drill as with my other previous 2 packs, everything is included to allow you to depart into the wild ( or not so wild ) blue yonder , skins included are as follows. Royal Australian Airforce, Australian Army, Cambodia, Japan, Royal New Zealand Air Force, a revisitation of my Pakistani skins, Papua New Guinea, Philippines, Taiwan, South Korean Army and Navy, Royal Thai Air Force, and Singapore. I hope you enjoy these Hueys, even if some of the skins may seem a little obscure. Also as with the other packs, there is an alternative DATA.INI for the cargo net should you wish to have it available. Please feel free to comment, berate, point fingers, or donate to my retirement fund ( just kidding, for any wallies who think that was a serious comment....YOU KNOW WHO YOU ARE !!! ) Thanks to Yakarov79 for the original model As always ENJOY Submitter trotski00 Submitted 02/11/2021 Category Other Origin -
Version 1.0.0
78 downloads
A FAIR DINKUM CROWD OF HUEYS ASIAN AND AUSTRALASIAN HU-1H HUEYS The third pack of hueys for your delight and hopefully delectation !! The same drill as with my other previous 2 packs, everything is included to allow you to depart into the wild ( or not so wild ) blue yonder , skins included are as follows. Royal Australian Airforce, Australian Army, Cambodia, Japan, Royal New Zealand Air Force, a revisitation of my Pakistani skins, Papua New Guinea, Philippines, Taiwan, South Korean Army and Navy, Royal Thai Air Force, and Singapore. I hope you enjoy these Hueys, even if some of the skins may seem a little obscure. Also as with the other packs, there is an alternative DATA.INI for the cargo net should you wish to have it available. Please feel free to comment, berate, point fingers, or donate to my retirement fund ( just kidding, for any wallies who think that was a serious comment....YOU KNOW WHO YOU ARE !!! ) Thanks to Yakarov79 for the original model As always ENJOY -
UH-1H HUEY ( LATIN ) ERRATA
Trotski posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
UH-1H HUEY ( LATIN ) ERRATA View File 4 FILES THAT YOU NEED TO EXTRACT AND REPLACE IN THE CORRESPONDING SKIN FOLDERS THESE ARE RE DONE TAILS FOR COLOMBIAN AND HONDURAN , AND 2 REDONE MAIN FUSELAGE FOR URAGUAY AND GUATAMALA , NOTHING MAJOR, JUST THAT MY GOOD FRIEND STRATOS SPOTTED SOME SPELLING ERRORS ON THESE SKINS . EITHER DELETE THE OFFENDING SKIN TEMPLATES IN QUESTION, OR JUST DROP THE FILES INTO YOUR HUEY DIRECTORY AND LET THEM OVER WRITE Files are now correct, we had a slight technical hitch with removing the other error ridden file , so all good now troops. Submitter trotski00 Submitted 02/11/2021 Category Other Origin -
Version 1.0.0
42 downloads
4 FILES THAT YOU NEED TO EXTRACT AND REPLACE IN THE CORRESPONDING SKIN FOLDERS THESE ARE RE DONE TAILS FOR COLOMBIAN AND HONDURAN , AND 2 REDONE MAIN FUSELAGE FOR URAGUAY AND GUATAMALA , NOTHING MAJOR, JUST THAT MY GOOD FRIEND STRATOS SPOTTED SOME SPELLING ERRORS ON THESE SKINS . EITHER DELETE THE OFFENDING SKIN TEMPLATES IN QUESTION, OR JUST DROP THE FILES INTO YOUR HUEY DIRECTORY AND LET THEM OVER WRITE Files are now correct, we had a slight technical hitch with removing the other error ridden file , so all good now troops. -
UH-1H HUEY (AFRICAN AND MIDDLE EASTERN )
Trotski posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File UH-1H HUEY (AFRICAN AND MIDDLE EASTERN ) A TRIBAL GATHERING OF HUEYS AFRICAN AND MIDDLE EASTERN SKINS The second set in my collection of UH-1H Hueys, this pack consists of the following nations. Burkina Faso, Imperial Iran both Army and Airforce, Islamic Republic of Iran Army, Iraq, Israel, Jordan, Kenya, Lebanon, Morocco, Oman, Rhodesia, Uganda, Yemen, and finally Zambia. As with my previous upload, of Latin Hueys, everything is contained in this pack to enable you to plug and play , I must also add, as I failed to do so in my last upload, that enclosed are 2 DATA.INI files, one is the vanilla one, the other has the settings to allow the cargo net to be underslung, use one or the other, which ever flavour you prefer Hopefully this upload is error free, however should you discover anything that my proof reader has missed please contact me and I will sack the bugger, and repair the damage !! Thanks again to Yakarov79 for the original model of the UH-1H As always, ENJOY Submitter trotski00 Submitted 02/10/2021 Category Other Origin -
Version 1.0.0
81 downloads
A TRIBAL GATHERING OF HUEYS AFRICAN AND MIDDLE EASTERN SKINS The second set in my collection of UH-1H Hueys, this pack consists of the following nations. Burkina Faso, Imperial Iran both Army and Airforce, Islamic Republic of Iran Army, Iraq, Israel, Jordan, Kenya, Lebanon, Morocco, Oman, Rhodesia, Uganda, Yemen, and finally Zambia. As with my previous upload, of Latin Hueys, everything is contained in this pack to enable you to plug and play , I must also add, as I failed to do so in my last upload, that enclosed are 2 DATA.INI files, one is the vanilla one, the other has the settings to allow the cargo net to be underslung, use one or the other, which ever flavour you prefer Hopefully this upload is error free, however should you discover anything that my proof reader has missed please contact me and I will sack the bugger, and repair the damage !! Thanks again to Yakarov79 for the original model of the UH-1H As always, ENJOY-
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UH-1H HUEY ( LATIN )
Trotski posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File UH-1H HUEY ( LATIN ) A FIESTA OF LATIN UH-1H HUEYS This will be the first in a series of uploads for the venerable and widely used UH-1H Huey. Included in this pack are examples from Latin America . They include Argentina , Bolivia, Brazil , Chile , Columbia, Domincan Republic, El Salvador, Guatemala, Honduras, Mexico, Panama, Paraguay, Uraguay, and finally Venezuela. I have tried to be as accurate as possible in my representations here, however, serial numbers etc in some cases WILL be speculative , I was going to include more civilian police versions, however most of them are all in pretty much the same colour schemes of the couple I have included, so I didn't bother, and I expect that most people dont actually fly civilian marked aircraft in SF 2 , of course in the Latin countries the Police and the military do, in a lot of cases fly joint missions. But anyway, I hope you enjoy the offerings I have brought to your respective tables !!! Included in the file are all the bits and bobs you need to make this bird fly, sound, weapons, crew decals etc. So there should be no difficiulties involved installing and flying Credit to Yakolev79 for his original model !! As always ENJOY !!! Submitter trotski00 Submitted 02/09/2021 Category Other Origin-
- huey
- latin america
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Version 1.0.0
102 downloads
A FIESTA OF LATIN UH-1H HUEYS This will be the first in a series of uploads for the venerable and widely used UH-1H Huey. Included in this pack are examples from Latin America . They include Argentina , Bolivia, Brazil , Chile , Columbia, Domincan Republic, El Salvador, Guatemala, Honduras, Mexico, Panama, Paraguay, Uraguay, and finally Venezuela. I have tried to be as accurate as possible in my representations here, however, serial numbers etc in some cases WILL be speculative , I was going to include more civilian police versions, however most of them are all in pretty much the same colour schemes of the couple I have included, so I didn't bother, and I expect that most people dont actually fly civilian marked aircraft in SF 2 , of course in the Latin countries the Police and the military do, in a lot of cases fly joint missions. But anyway, I hope you enjoy the offerings I have brought to your respective tables !!! Included in the file are all the bits and bobs you need to make this bird fly, sound, weapons, crew decals etc. So there should be no difficiulties involved installing and flying Credit to Yakolev79 for his original model !! As always ENJOY !!!- 3 comments
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- latin america
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UH-1H IROQUOIS DECAL FIX
Trotski posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
UH-1H IROQUOIS DECAL FIX View File Please find enclosed the fix for the missing decals for the Pakistani UH-1H for the cargo doors when a gunner is enabled, just replace the decals.ini file in all 3 colour schemes, it is exactly the same file for all 3 so just delete the old one and replace with this one, then we shall all be number enhanced I apologise I should have fixed this from the start, however, after a quick chat with Yakarov79 I got on to it this morning, and corrected the error, quick and easy fix , as I suspected . Submitter trotski00 Submitted 03/30/2020 Category Other Origin -
Version 1.0.0
52 downloads
Please find enclosed the fix for the missing decals for the Pakistani UH-1H for the cargo doors when a gunner is enabled, just replace the decals.ini file in all 3 colour schemes, it is exactly the same file for all 3 so just delete the old one and replace with this one, then we shall all be number enhanced I apologise I should have fixed this from the start, however, after a quick chat with Yakarov79 I got on to it this morning, and corrected the error, quick and easy fix , as I suspected . -
UH-1H IROQUOIS (PAKISTAN)
Trotski posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File UH-1H IROQUOIS (PAKISTAN) BELL UH1-H IROQUOIS PAKISTANI ARMY Using Yakarov79's excellent UH-1H I have created 3 new skins for the Pakistani Army, the first is the standard overall green, there is a grey/green camo scheme, and finally what appears to be the latest cam scheme which is sand/green/brown . I have included the whole package in this upload to make it easier to install as it needs really to be installed separate from a general UH-1H installation, as it is a purely Pakistani machine. all the files needed are included, sounds, weapons, pilots etc etc . I have left the decals the same for all 3 schemes, as it appears that standard markings are commonplace on Pakistani aircraft. One thing to note though, is that when the gunners are enabled, it removes the numbering from the cargo doors, not a major issue at all, but I just thought you may need to know. also, the latest iterations of the Huey in Pakistani service appear to be armed with miniguns rather than M60's however I dont have the ability to adjust this , so the Pigs will have to suffice, I am not sure if this modification is for the newer Venoms, rather than the standard UH-1 , however, if it is possible to mod the gunners with the miniguns, that would be totally ace. As I said this model is originally from Yakarov79, so all the main, and important workings are his sterling work not mine, I have merely adapted it to reflect the Pakistan Army's aircraft. As always, any questions or issues/omissions, please feel free to message me. I hopefully will be doing more UH-1H's soon, in fact I have started working on them already, so wait out on that !! Finally as always, ENJOY !!! Submitter trotski00 Submitted 03/29/2020 Category Other Origin -
Version 1.0.0
138 downloads
BELL UH1-H IROQUOIS PAKISTANI ARMY Using Yakarov79's excellent UH-1H I have created 3 new skins for the Pakistani Army, the first is the standard overall green, there is a grey/green camo scheme, and finally what appears to be the latest cam scheme which is sand/green/brown . I have included the whole package in this upload to make it easier to install as it needs really to be installed separate from a general UH-1H installation, as it is a purely Pakistani machine. all the files needed are included, sounds, weapons, pilots etc etc . I have left the decals the same for all 3 schemes, as it appears that standard markings are commonplace on Pakistani aircraft. One thing to note though, is that when the gunners are enabled, it removes the numbering from the cargo doors, not a major issue at all, but I just thought you may need to know. also, the latest iterations of the Huey in Pakistani service appear to be armed with miniguns rather than M60's however I dont have the ability to adjust this , so the Pigs will have to suffice, I am not sure if this modification is for the newer Venoms, rather than the standard UH-1 , however, if it is possible to mod the gunners with the miniguns, that would be totally ace. As I said this model is originally from Yakarov79, so all the main, and important workings are his sterling work not mine, I have merely adapted it to reflect the Pakistan Army's aircraft. As always, any questions or issues/omissions, please feel free to message me. I hopefully will be doing more UH-1H's soon, in fact I have started working on them already, so wait out on that !! Finally as always, ENJOY !!! -
UH-1H Huey. SF2. V1
yakarov79 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File UH-1H Huey. SF2. V1 Bell UH-1H Iroquois This is a third party add-on of Bell helicopter model UH-1H used by US Army Aviation and many many countries around the world. It is designed for and works only in SF2 series. And will never work in SF1. ************************************************************* This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Jarek Hereda --------------------------------------------------------------------------------------------------- Copy all files to specific folders in your game mod directory. ANIMATION 1 & 2 - cockpit doors. open bomb bay - open cargo doors - you will figure out why/how etc. This is beta file. Some small ini edits might be needed. I was planning to make it bigger but I've lost 'thing' for it..but of course you can play with it. For now and in near future I will not work on it - so honestly, I am abandoning it. Better to share than keep it on a hard drive. Aircraft include my generic Bell Huey cockpit. Pack includes one helicopter with 1 very generic skin and PSD templates so anyone can create any skin desired. Flying. As with all my previous helos flying is quite easy. With little practice, you can even hoover. Without fake flaps and airbrakes. Important here to control is using rudder and vector thrust control. Normally throttle vector control on 88-89 degree increase power 55% wait little and then increase to 100% and helo will take off nicely. Have fun. Hope you will enjoy it same as me when working on it. Edit and report bugs. Jarek Hereda. Submitter yakarov79 Submitted 09/23/2018 Category UH-1 -
Version 1.0.0
1,051 downloads
Bell UH-1H Iroquois This is a third party add-on of Bell helicopter model UH-1H used by US Army Aviation and many many countries around the world. It is designed for and works only in SF2 series. And will never work in SF1. ************************************************************* This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Jarek Hereda --------------------------------------------------------------------------------------------------- Copy all files to specific folders in your game mod directory. ANIMATION 1 & 2 - cockpit doors. open bomb bay - open cargo doors - you will figure out why/how etc. This is beta file. Some small ini edits might be needed. I was planning to make it bigger but I've lost 'thing' for it..but of course you can play with it. For now and in near future I will not work on it - so honestly, I am abandoning it. Better to share than keep it on a hard drive. Aircraft include my generic Bell Huey cockpit. Pack includes one helicopter with 1 very generic skin and PSD templates so anyone can create any skin desired. Flying. As with all my previous helos flying is quite easy. With little practice, you can even hoover. Without fake flaps and airbrakes. Important here to control is using rudder and vector thrust control. Normally throttle vector control on 88-89 degree increase power 55% wait little and then increase to 100% and helo will take off nicely. Have fun. Hope you will enjoy it same as me when working on it. Edit and report bugs. Jarek Hereda. -
UH-1 USMC HMLA-269 "Gunrunners" Skin Pack
HomeFries posted a topic in Digital Combat Simulator Series File Announcements
File Name: UH-1 USMC HMLA-269 "Gunrunners" Skin Pack File Submitter: HomeFries File Submitted: 10 October 2016 File Category: Misc/AI Aircraft Skins Marine Attack Helicopter Squadron (HMA) 269, commissioned in July 1971 at MCAS New River, NC, has the distinction of being the first Attack hHelicopter squadron in the Marine Corps. HMA-269 flew the AH-1J until December 1977, when it received the AH-1T. The Gunrunners then made history again in 1979 by being the first Marine Squadron to fire a TOW missile from an airborne platform. In the early 1980s, HMA-269 received its first UH-1N Hueys, and as a permanent composite squadron was redesignated HMLA-269. Since then, the Gunrunners have deployed to hotspots such as Iraq, Kosovo, Somalia, Liberia, Haiti, and Afghanistan. Today the HMLA-269 "Gunrunners" fly the UH-1Y Venom and the AH-1W Super Cobra. This is a collection of six UH-1 skins representing HMLA-269. The skins included are: HF-00 (2010) HF-01 HF-04 HF-07 (ca. 2009) HF-22 HF-44 Each skin has a "normal" version and a weathered version. Weathered skins have a bleached effect as if the aircraft were heavily exposed to the sun for months on end. Normal skins include pilots with green flightsuits, while weathered skins include pilots with desert flightsuits. Note: this skin pack uses an EXE installer that creates common texture folders and an autoexec.cfg (if you already have one, you can make manual changes). I would like your feedback on this system; if it works I intend to apply it to my other skin packs. Skinner's Philosophy: Because the 3D models used for the aircrew utilize modern flight gear I have chosen to model the skins as "modern aircraft with nostalgic patterns", as opposed to actual historical skins.. The significance of this is that I have chosen to skin the aircrew in contemporary flight uniforms. I felt that this was more fitting in a setting that involves modern orders of battle, and is also less of an immersion-killer than seeing Vietnam era "uniforms" on clearly modern objects. A note about the Crew Chief & Door Gunner: Since enlisted US troops don't wear rank/rate insignia on flightsuits, their rank/rate is displayed on their nametag. Since there are no specific nametag textures for the crew chief/door gunner texture, I have added a nametag to the velcro on the chest armor (as is standard practice). In choosing names for the texture, I opted for US servicemembers who received the Medal of Honor. CPL Jason Dunham was posthumously awarded the Medal of Honor in the Global War on Terror, and represents the Unites States Marine Corps in these skins. The following is his Medal of Honor citation: For conspicuous gallantry and intrepidity at the risk of his life above and beyond the call of duty while serving as Rifle Squad Leader, 4th Platoon, Company K, Third Battalion, Seventh Marines (Reinforced), Regimental Combat Team 7, First Marine Division (Reinforced), on 14 April 2004. Corporal Dunham's squad was conducting a reconnaissance mission in the town of Karabilah, Iraq, when they heard rocket-propelled grenade and small arms fire erupt approximately two kilometers to the west. Corporal Dunham led his Combined Anti-Armor Team towards the engagement to provide fire support to their Battalion Commander's convoy, which had been ambushed as it was traveling to Camp Husaybah. As Corporal Dunham and his Marines advanced, they quickly began to receive enemy fire. Corporal Dunham ordered his squad to dismount their vehicles and led one of his fire teams on foot several blocks south of the ambushed convoy. Discovering seven Iraqi vehicles in a column attempting to depart, Corporal Dunham and his team stopped the vehicles to search them for weapons. As they approached the vehicles, an insurgent leaped out and attacked Corporal Dunham. Corporal Dunham wrestled the insurgent to the ground and in the ensuing struggle saw the insurgent release a grenade. Corporal Dunham immediately alerted his fellow Marines to the threat. Aware of the imminent danger and without hesitation, Corporal Dunham covered the grenade with his helmet and body, bearing the brunt of the explosion and shielding his Marines from the blast. In an ultimate and selfless act of bravery in which he was mortally wounded, he saved the lives of at least two fellow Marines. By his undaunted courage, intrepid fighting spirit, and unwavering devotion to duty, Corporal Dunham gallantly gave his life for his country, thereby reflecting great credit upon himself and upholding the highest traditions of the Marine Corps and the United States Naval Service. CPL Dunham is also the namesake of the USS Jason Dunham (DDG-109), the Marine Corps Security Force barracks in Kings Bay, GA, and Crucible stations at both MCRD Parris Island and MCRD San Diego. A Note About Autoexec.cfg: Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive). The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive. If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg. If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file. Special thanks to upuaut for assistance with the more "exotic" material names, as well as the assistance with custom rotor colors. You are free to use any of the textures in other skins or projects as long as proper credit is provided in the readme file. -Home Fries Click here to download this file -
Version 1.51
13 downloads
Marine Attack Helicopter Squadron (HMA) 269, commissioned in July 1971 at MCAS New River, NC, has the distinction of being the first Attack hHelicopter squadron in the Marine Corps. HMA-269 flew the AH-1J until December 1977, when it received the AH-1T. The Gunrunners then made history again in 1979 by being the first Marine Squadron to fire a TOW missile from an airborne platform. In the early 1980s, HMA-269 received its first UH-1N Hueys, and as a permanent composite squadron was redesignated HMLA-269. Since then, the Gunrunners have deployed to hotspots such as Iraq, Kosovo, Somalia, Liberia, Haiti, and Afghanistan. Today the HMLA-269 "Gunrunners" fly the UH-1Y Venom and the AH-1W Super Cobra. This is a collection of six UH-1 skins representing HMLA-269. The skins included are: HF-00 (2010) HF-01 HF-04 HF-07 (ca. 2009) HF-22 HF-44 Each skin has a "normal" version and a weathered version. Weathered skins have a bleached effect as if the aircraft were heavily exposed to the sun for months on end. Normal skins include pilots with green flightsuits, while weathered skins include pilots with desert flightsuits. Note: this skin pack uses an EXE installer that creates common texture folders and an autoexec.cfg (if you already have one, you can make manual changes). I would like your feedback on this system; if it works I intend to apply it to my other skin packs. Skinner's Philosophy: Because the 3D models used for the aircrew utilize modern flight gear I have chosen to model the skins as "modern aircraft with nostalgic patterns", as opposed to actual historical skins.. The significance of this is that I have chosen to skin the aircrew in contemporary flight uniforms. I felt that this was more fitting in a setting that involves modern orders of battle, and is also less of an immersion-killer than seeing Vietnam era "uniforms" on clearly modern objects. A note about the Crew Chief & Door Gunner: Since enlisted US troops don't wear rank/rate insignia on flightsuits, their rank/rate is displayed on their nametag. Since there are no specific nametag textures for the crew chief/door gunner texture, I have added a nametag to the velcro on the chest armor (as is standard practice). In choosing names for the texture, I opted for US servicemembers who received the Medal of Honor. CPL Jason Dunham was posthumously awarded the Medal of Honor in the Global War on Terror, and represents the Unites States Marine Corps in these skins. The following is his Medal of Honor citation: For conspicuous gallantry and intrepidity at the risk of his life above and beyond the call of duty while serving as Rifle Squad Leader, 4th Platoon, Company K, Third Battalion, Seventh Marines (Reinforced), Regimental Combat Team 7, First Marine Division (Reinforced), on 14 April 2004. Corporal Dunham's squad was conducting a reconnaissance mission in the town of Karabilah, Iraq, when they heard rocket-propelled grenade and small arms fire erupt approximately two kilometers to the west. Corporal Dunham led his Combined Anti-Armor Team towards the engagement to provide fire support to their Battalion Commander's convoy, which had been ambushed as it was traveling to Camp Husaybah. As Corporal Dunham and his Marines advanced, they quickly began to receive enemy fire. Corporal Dunham ordered his squad to dismount their vehicles and led one of his fire teams on foot several blocks south of the ambushed convoy. Discovering seven Iraqi vehicles in a column attempting to depart, Corporal Dunham and his team stopped the vehicles to search them for weapons. As they approached the vehicles, an insurgent leaped out and attacked Corporal Dunham. Corporal Dunham wrestled the insurgent to the ground and in the ensuing struggle saw the insurgent release a grenade. Corporal Dunham immediately alerted his fellow Marines to the threat. Aware of the imminent danger and without hesitation, Corporal Dunham covered the grenade with his helmet and body, bearing the brunt of the explosion and shielding his Marines from the blast. In an ultimate and selfless act of bravery in which he was mortally wounded, he saved the lives of at least two fellow Marines. By his undaunted courage, intrepid fighting spirit, and unwavering devotion to duty, Corporal Dunham gallantly gave his life for his country, thereby reflecting great credit upon himself and upholding the highest traditions of the Marine Corps and the United States Naval Service. CPL Dunham is also the namesake of the USS Jason Dunham (DDG-109), the Marine Corps Security Force barracks in Kings Bay, GA, and Crucible stations at both MCRD Parris Island and MCRD San Diego. A Note About Autoexec.cfg: Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive). The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive. If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg. If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file. Special thanks to upuaut for assistance with the more "exotic" material names, as well as the assistance with custom rotor colors. You are free to use any of the textures in other skins or projects as long as proper credit is provided in the readme file. -Home Fries -
UH-1H US Army Desert Skins
HomeFries posted a topic in Digital Combat Simulator Series File Announcements
File Name: UH-1H US Army Desert Skins File Submitter: HomeFries File Submitted: 16 March 2014 File Category: Misc/AI Aircraft Skins Us Army Desert Skin Pack This is a collection of UH-1 desert skins for the US Army circa 1986 and Fictional skins ca. 2004. While the 101st Airborne and 10th Mountain Divisions are the unit patches on the flightsuits, the skins do not specifically represent these units. Rather, this is a collection of skins with minor variations in order to create good scenarios using the desert terrain (either Highwayman-Ed's terrain, or Nevada upon its release). A note about the Crew Chiefs & Door Gunners: Since enlisted US troops don't wear rank/rate insignia on flightsuits, their rank/rate is displayed on their nametag. Since there are no specific nametag textures for the crew chief/door gunner texture, I have added a nametag to the velcro on the chest armor (as is standard practice). In choosing names for the textures, I opted for US servicemembers who received the Medal of Honor. SFC Paul Smith received the Medal of Honor posthumously in the Global War on Terror, and represents the United States Army in these skins. Here is his Medal of Honor Citation: Sergeant First Class Paul R. Smith distinguished himself by acts of gallantry and intrepidity above and beyond the call of duty in action with an armed enemy near Baghdad International Airport, Baghdad, Iraq on April 4, 2003. On that day, Sergeant First Class Smith was engaged in the construction of a prisoner of war holding area when his Task Force was violently attacked by a company-sized enemy force. Realizing the vulnerability of over 100 soldiers, Sergeant First Class Smith quickly organized a hasty defense consisting of two platoons of soldiers, one Bradley Fighting Vehicle and three armored personnel carriers. As the fight developed, Sergeant First Class Smith braved hostile enemy fire to personally engage the enemy with hand grenades and anti-tank weapons, and organized the evacuation of three wounded soldiers from an armored personnel carrier struck by a rocket propelled grenade and a 60 mm mortar round. Fearing the enemy would overrun their defenses, Sergeant First Class Smith moved under withering enemy fire to man a .50 caliber machine gun mounted on a damaged armored personnel carrier. In total disregard for his own life, he maintained his exposed position in order to engage the attacking enemy force. During this action, he was mortally wounded. His courageous actions helped defeat the enemy attack, and resulted in as many as 50 enemy soldiers killed, while allowing the safe withdrawal of numerous wounded soldiers. Sergeant First Class Smith's extraordinary heroism and uncommon valor are in keeping with the highest traditions of the military service and reflect great credit upon himself, the Third Infantry Division 'Rock of the Marne,' and the United States Army. Installation: Copy the folders to your Liveries\uh-1h folder (either in DCS World\Bazar or Saved Games\DCS). Optional: The release of DCS World 1.2.4 added the ability to add texture paths using the file "autoexec.cfg" in your Saved Games\DCS\Config folder. This will allow you to save hard drive space as long as the skin filenames are unique. My skins support this, so any DDS file with the same name will be identical. In order to enable this feature, add the following line to autoexec.cfg (be sure to create the file if it doesn't exist): table.insert(options.graphics.VFSTexturePaths, "C:/Users/<username>/Saved Games/DCS/Textures") You can use any path (even a different drive), but you must use forward slashes for your path. Backslashes won't work here. Then, you can move all of the DDS files from each of the skin folders to this new folder you've added to your path. Allowing overwrites is not a problem, as I use unique names for each file. Finally, be sure to go into each description.lua file and change all "false" entries to "true." Special thanks to upuaut for assistance with the more "exotic" material names, as well as the assistance with custom rotor colors. You are free to use any of the textures (e.g. custom desert flightsuits and helmets) in other skins or projects as long as proper credit is provided in the readme file. -Home Fries Click here to download this file -
Version 1.1
21 downloads
Us Army Desert Skin Pack This is a collection of UH-1 desert skins for the US Army circa 1986 and Fictional skins ca. 2004. While the 101st Airborne and 10th Mountain Divisions are the unit patches on the flightsuits, the skins do not specifically represent these units. Rather, this is a collection of skins with minor variations in order to create good scenarios using the desert terrain (either Highwayman-Ed's terrain, or Nevada upon its release). A note about the Crew Chiefs & Door Gunners: Since enlisted US troops don't wear rank/rate insignia on flightsuits, their rank/rate is displayed on their nametag. Since there are no specific nametag textures for the crew chief/door gunner texture, I have added a nametag to the velcro on the chest armor (as is standard practice). In choosing names for the textures, I opted for US servicemembers who received the Medal of Honor. SFC Paul Smith received the Medal of Honor posthumously in the Global War on Terror, and represents the United States Army in these skins. Here is his Medal of Honor Citation: Sergeant First Class Paul R. Smith distinguished himself by acts of gallantry and intrepidity above and beyond the call of duty in action with an armed enemy near Baghdad International Airport, Baghdad, Iraq on April 4, 2003. On that day, Sergeant First Class Smith was engaged in the construction of a prisoner of war holding area when his Task Force was violently attacked by a company-sized enemy force. Realizing the vulnerability of over 100 soldiers, Sergeant First Class Smith quickly organized a hasty defense consisting of two platoons of soldiers, one Bradley Fighting Vehicle and three armored personnel carriers. As the fight developed, Sergeant First Class Smith braved hostile enemy fire to personally engage the enemy with hand grenades and anti-tank weapons, and organized the evacuation of three wounded soldiers from an armored personnel carrier struck by a rocket propelled grenade and a 60 mm mortar round. Fearing the enemy would overrun their defenses, Sergeant First Class Smith moved under withering enemy fire to man a .50 caliber machine gun mounted on a damaged armored personnel carrier. In total disregard for his own life, he maintained his exposed position in order to engage the attacking enemy force. During this action, he was mortally wounded. His courageous actions helped defeat the enemy attack, and resulted in as many as 50 enemy soldiers killed, while allowing the safe withdrawal of numerous wounded soldiers. Sergeant First Class Smith's extraordinary heroism and uncommon valor are in keeping with the highest traditions of the military service and reflect great credit upon himself, the Third Infantry Division 'Rock of the Marne,' and the United States Army. Installation: Copy the folders to your Liveries\uh-1h folder (either in DCS World\Bazar or Saved Games\DCS). Optional: The release of DCS World 1.2.4 added the ability to add texture paths using the file "autoexec.cfg" in your Saved Games\DCS\Config folder. This will allow you to save hard drive space as long as the skin filenames are unique. My skins support this, so any DDS file with the same name will be identical. In order to enable this feature, add the following line to autoexec.cfg (be sure to create the file if it doesn't exist): table.insert(options.graphics.VFSTexturePaths, "C:/Users/<username>/Saved Games/DCS/Textures") You can use any path (even a different drive), but you must use forward slashes for your path. Backslashes won't work here. Then, you can move all of the DDS files from each of the skin folders to this new folder you've added to your path. Allowing overwrites is not a problem, as I use unique names for each file. Finally, be sure to go into each description.lua file and change all "false" entries to "true." Special thanks to upuaut for assistance with the more "exotic" material names, as well as the assistance with custom rotor colors. You are free to use any of the textures (e.g. custom desert flightsuits and helmets) in other skins or projects as long as proper credit is provided in the readme file. -Home Fries -
UH-1H 1st Cavalry Division (Airmobile) Vietnam Skin Pack
HomeFries posted a topic in Digital Combat Simulator Series File Announcements
File Name: UH-1H 1st Cavalry Division (Airmobile) Vietnam Skin Pack File Submitter: HomeFries File Submitted: 19 October 2013 File Category: Misc/AI Aircraft Skins This is a collection of skins representing commands that supported the 1st Cavalry Division from 1965-1969. Commands represented include: 82nd Artillery Battalion (Battery E) 228th Assault Support Helicopter Battalion (Command bird) 229th Aviation Battalion (Companies A-D) Note: The 229th AvBn A company 1965 skin in this pack differs slightly from the Crandal/Freeman skins in my Medal of Honor Skin Pack. Be sure to get that pack as well if you want even more varied skins for the 229th AvBn (i.e. if you wish to create an Ia Drang mission). All reference imagery was taken from http://vietnam-hueys.tripod.com/Army%20home%20page.htm Skinner's Philosophy: Because the 3D models used for the aircrew utilize modern flight gear I have chosen to model the skins as "modern aircraft with nostalgic patterns", as opposed to actual Vietnam era skins.. The significance of this is that I have chosen to skin the aircrew in contemporary flight uniforms. I felt that this was more fitting in a setting that involves modern orders of battle, and is also less of an immersion-killer than seeing Vietnam era "uniforms" on clearly modern objects. A note about the Crew Chiefs & Door Gunners: Since enlisted US troops don't wear rank/rate insignia on flightsuits, their rank/rate is displayed on their nametag. Since there are no specific nametag textures for the crew chief/door gunner texture, I have added a nametag to the velcro on the chest armor (as is standard practice). In choosing names for the textures, I opted for US servicemembers who received the Medal of Honor. SFC Paul Smith received the Medal of Honor posthumously in the Global War on Terror, and represents the United States Army in these skins. Here is his Medal of Honor Citation: Sergeant First Class Paul R. Smith distinguished himself by acts of gallantry and intrepidity above and beyond the call of duty in action with an armed enemy near Baghdad International Airport, Baghdad, Iraq on April 4, 2003. On that day, Sergeant First Class Smith was engaged in the construction of a prisoner of war holding area when his Task Force was violently attacked by a company-sized enemy force. Realizing the vulnerability of over 100 soldiers, Sergeant First Class Smith quickly organized a hasty defense consisting of two platoons of soldiers, one Bradley Fighting Vehicle and three armored personnel carriers. As the fight developed, Sergeant First Class Smith braved hostile enemy fire to personally engage the enemy with hand grenades and anti-tank weapons, and organized the evacuation of three wounded soldiers from an armored personnel carrier struck by a rocket propelled grenade and a 60 mm mortar round. Fearing the enemy would overrun their defenses, Sergeant First Class Smith moved under withering enemy fire to man a .50 caliber machine gun mounted on a damaged armored personnel carrier. In total disregard for his own life, he maintained his exposed position in order to engage the attacking enemy force. During this action, he was mortally wounded. His courageous actions helped defeat the enemy attack, and resulted in as many as 50 enemy soldiers killed, while allowing the safe withdrawal of numerous wounded soldiers. Sergeant First Class Smith's extraordinary heroism and uncommon valor are in keeping with the highest traditions of the military service and reflect great credit upon himself, the Third Infantry Division 'Rock of the Marne,' and the United States Army. Updating from Version 1.0: DCS World 1.2.7 changes the pilot and gunner texture files, so the textures have been updated accordingly in this file. In order to clear out the obsolete files, go to the individual folders and remove the following files: Gunner_UH1_*.dds Installation: Copy the folders (except for TempTextures; see below) to your Liveries\uh-1h folder (either in DCS World\Bazar or Saved Games\DCS). Optional: I have included files that have (IMHO) improved the textures of the pilots and door gunners. They now wear the standard green and grey nomex flight gloves and have pencil pockets on their left sleeves, similar to my USN and USMC uniform textures. Additionally, I included a 1st Cavalry patch that blocks the alpha channel for the First Sergeant rank, which removes sleeve rank insignia from the gunners' flightsuits (enlisted folks in the US services don't wear rank insignia on flightsuits). To enable these textures, just copy the contents of the _Optional\TempTextures folder to your DCS World\Bazar\TempTextures folder. To disable the textures, just delete them from TempTextures and the default textures will be used instead. Optional: The release of DCS World 1.2.4 added the ability to add texture paths using the file "autoexec.cfg" in your Saved Games\DCS\Config folder. This will allow you to save hard drive space as long as the skin filenames are unique. My skins support this, so any DDS file with the same name will be identical. In order to enable this feature, add the following line to autoexec.cfg (be sure to create the file if it doesn't exist): table.insert(options.graphics.VFSTexturePaths, "C:/Users/<username>/Saved Games/DCS/Textures") You can use any path (even a different drive), but you must use forward slashes for your path. Backslashes won't work here. Then, you can move all of the DDS files from each of the skin folders to this new folder you've added to your path. Allowing overwrites is not a problem, as I use unique names for each file. Finally, be sure to go into each description.lua file and change all "false" entries to "true." Special thanks to upuaut for assistance with the more "exotic" material names, as well as the assistance with custom rotor colors. You are free to use any of the textures in other skins or projects as long as proper credit is provided in the readme file. -Home Fries Click here to download this file -
UH-1H 1st Cavalry Division (Airmobile) Vietnam Skin Pack
HomeFries posted a file in Misc/AI Aircraft Skins
Version 1.3
33 downloads
This is a collection of skins representing commands that supported the 1st Cavalry Division from 1965-1969. Commands represented include: 82nd Artillery Battalion (Battery E) 228th Assault Support Helicopter Battalion (Command bird) 229th Aviation Battalion (Companies A-D) Note: The 229th AvBn A company 1965 skin in this pack differs slightly from the Crandal/Freeman skins in my Medal of Honor Skin Pack. Be sure to get that pack as well if you want even more varied skins for the 229th AvBn (i.e. if you wish to create an Ia Drang mission). All reference imagery was taken from http://vietnam-hueys.tripod.com/Army%20home%20page.htm Skinner's Philosophy: Because the 3D models used for the aircrew utilize modern flight gear I have chosen to model the skins as "modern aircraft with nostalgic patterns", as opposed to actual Vietnam era skins.. The significance of this is that I have chosen to skin the aircrew in contemporary flight uniforms. I felt that this was more fitting in a setting that involves modern orders of battle, and is also less of an immersion-killer than seeing Vietnam era "uniforms" on clearly modern objects. A note about the Crew Chiefs & Door Gunners: Since enlisted US troops don't wear rank/rate insignia on flightsuits, their rank/rate is displayed on their nametag. Since there are no specific nametag textures for the crew chief/door gunner texture, I have added a nametag to the velcro on the chest armor (as is standard practice). In choosing names for the textures, I opted for US servicemembers who received the Medal of Honor. SFC Paul Smith received the Medal of Honor posthumously in the Global War on Terror, and represents the United States Army in these skins. Here is his Medal of Honor Citation: Sergeant First Class Paul R. Smith distinguished himself by acts of gallantry and intrepidity above and beyond the call of duty in action with an armed enemy near Baghdad International Airport, Baghdad, Iraq on April 4, 2003. On that day, Sergeant First Class Smith was engaged in the construction of a prisoner of war holding area when his Task Force was violently attacked by a company-sized enemy force. Realizing the vulnerability of over 100 soldiers, Sergeant First Class Smith quickly organized a hasty defense consisting of two platoons of soldiers, one Bradley Fighting Vehicle and three armored personnel carriers. As the fight developed, Sergeant First Class Smith braved hostile enemy fire to personally engage the enemy with hand grenades and anti-tank weapons, and organized the evacuation of three wounded soldiers from an armored personnel carrier struck by a rocket propelled grenade and a 60 mm mortar round. Fearing the enemy would overrun their defenses, Sergeant First Class Smith moved under withering enemy fire to man a .50 caliber machine gun mounted on a damaged armored personnel carrier. In total disregard for his own life, he maintained his exposed position in order to engage the attacking enemy force. During this action, he was mortally wounded. His courageous actions helped defeat the enemy attack, and resulted in as many as 50 enemy soldiers killed, while allowing the safe withdrawal of numerous wounded soldiers. Sergeant First Class Smith's extraordinary heroism and uncommon valor are in keeping with the highest traditions of the military service and reflect great credit upon himself, the Third Infantry Division 'Rock of the Marne,' and the United States Army. Updating from Version 1.0: DCS World 1.2.7 changes the pilot and gunner texture files, so the textures have been updated accordingly in this file. In order to clear out the obsolete files, go to the individual folders and remove the following files: Gunner_UH1_*.dds Installation: Copy the folders (except for TempTextures; see below) to your Liveries\uh-1h folder (either in DCS World\Bazar or Saved Games\DCS). Optional: I have included files that have (IMHO) improved the textures of the pilots and door gunners. They now wear the standard green and grey nomex flight gloves and have pencil pockets on their left sleeves, similar to my USN and USMC uniform textures. Additionally, I included a 1st Cavalry patch that blocks the alpha channel for the First Sergeant rank, which removes sleeve rank insignia from the gunners' flightsuits (enlisted folks in the US services don't wear rank insignia on flightsuits). To enable these textures, just copy the contents of the _Optional\TempTextures folder to your DCS World\Bazar\TempTextures folder. To disable the textures, just delete them from TempTextures and the default textures will be used instead. Optional: The release of DCS World 1.2.4 added the ability to add texture paths using the file "autoexec.cfg" in your Saved Games\DCS\Config folder. This will allow you to save hard drive space as long as the skin filenames are unique. My skins support this, so any DDS file with the same name will be identical. In order to enable this feature, add the following line to autoexec.cfg (be sure to create the file if it doesn't exist): table.insert(options.graphics.VFSTexturePaths, "C:/Users/<username>/Saved Games/DCS/Textures") You can use any path (even a different drive), but you must use forward slashes for your path. Backslashes won't work here. Then, you can move all of the DDS files from each of the skin folders to this new folder you've added to your path. Allowing overwrites is not a problem, as I use unique names for each file. Finally, be sure to go into each description.lua file and change all "false" entries to "true." Special thanks to upuaut for assistance with the more "exotic" material names, as well as the assistance with custom rotor colors. You are free to use any of the textures in other skins or projects as long as proper credit is provided in the readme file. -Home Fries -
2/17 Cavalry Vietnam Skin Pack
HomeFries posted a topic in Digital Combat Simulator Series File Announcements
File Name: 2/17 Cavalry Vietnam Skin Pack File Submitter: HomeFries File Submitted: 15 October 2013 File Category: Misc/AI Aircraft Skins This is a collection of five skins representing the Second Squadron, 17th Cavalry Regiment, 101st Airborne Division in Vietnam (1969). The skins included represent five Troops (the cavalry name for "companies"): Headquarters Troop (has a guidon by the pilot's door) A Troop (Identified by the red band on the tail boom) B Troop (White band) C Troop (Blue Band) F Troop (Orange Band) Note: The B Troop skin in this pack is slightly different from the 2/17 B Troop skin in my Medal of Honor Skin Pack. Be sure to get that pack as well if you want even more varied skins for the 101st Airborne Division. All reference imagery was taken from http://vietnam-hueys.tripod.com/2-17th%20Cav%20page.htm Skinner's Philosophy: Because the 3D models used for the aircrew utilize modern flight gear I have chosen to model the skins as "modern aircraft with nostalgic patterns", as opposed to actual Vietnam era skins.. The significance of this is that I have chosen to skin the aircrew in contemporary flight uniforms, including ACUs for the door gunners. I felt that this was more fitting in a setting that involves modern orders of battle, and is also less of an immersion-killer than seeing Vietnam era "uniforms" on clearly modern equipment. A note about the Crew Chiefs & Door Gunners: Since enlisted US troops don't wear rank/rate insignia on flightsuits, their rank/rate is displayed on their nametag. Since there are no specific nametag textures for the crew chief/door gunner texture, I have added a nametag to the velcro on the chest armor (as is standard practice). In choosing names for the textures, I opted for US servicemembers who received the Medal of Honor. SFC Paul Smith received the Medal of Honor posthumously in the Global War on Terror, and represents the United States Army in these skins. Here is his Medal of Honor Citation: Sergeant First Class Paul R. Smith distinguished himself by acts of gallantry and intrepidity above and beyond the call of duty in action with an armed enemy near Baghdad International Airport, Baghdad, Iraq on April 4, 2003. On that day, Sergeant First Class Smith was engaged in the construction of a prisoner of war holding area when his Task Force was violently attacked by a company-sized enemy force. Realizing the vulnerability of over 100 soldiers, Sergeant First Class Smith quickly organized a hasty defense consisting of two platoons of soldiers, one Bradley Fighting Vehicle and three armored personnel carriers. As the fight developed, Sergeant First Class Smith braved hostile enemy fire to personally engage the enemy with hand grenades and anti-tank weapons, and organized the evacuation of three wounded soldiers from an armored personnel carrier struck by a rocket propelled grenade and a 60 mm mortar round. Fearing the enemy would overrun their defenses, Sergeant First Class Smith moved under withering enemy fire to man a .50 caliber machine gun mounted on a damaged armored personnel carrier. In total disregard for his own life, he maintained his exposed position in order to engage the attacking enemy force. During this action, he was mortally wounded. His courageous actions helped defeat the enemy attack, and resulted in as many as 50 enemy soldiers killed, while allowing the safe withdrawal of numerous wounded soldiers. Sergeant First Class Smith's extraordinary heroism and uncommon valor are in keeping with the highest traditions of the military service and reflect great credit upon himself, the Third Infantry Division 'Rock of the Marne,' and the United States Army. Updating from Version 1.01 or earlier: DCS World 1.2.7 changes the pilot and gunner texture files, so the textures have been updated accordingly in this file. In order to clear out the obsolete files, go to the individual folders and remove the following files: Gunner_UH1_*.dds Installation Instructions: Copy the folders (except for TempTextures; see below) to your Liveries\uh-1h folder (either in DCS World\Bazar or Saved Games\DCS). Optional: I have included files that have (IMHO) improved the textures of the pilots and door gunners. They now wear the standard green and grey nomex flight gloves and have pencil pockets on their left sleeves, similar to my USN and USMC uniform textures. To enable these textures, just copy the contents of the _Optional\TempTextures folder to your DCS World\Bazar\TempTextures folder. To disable the textures, just delete them from TempTextures and the default textures will be used instead. Optional: The release of DCS World 1.2.4 added the ability to add texture paths using the file "autoexec.cfg" in your Saved Games\DCS\Config folder. This will allow you to save hard drive space as long as the skin filenames are unique. My skins support this, so any DDS file with the same name will be identical. In order to enable this feature, add the following line to autoexec.cfg (be sure to create the file if it doesn't exist): table.insert(options.graphics.VFSTexturePaths, "C:/Users/<username>/Saved Games/DCS/Textures") You can use any path (even a different drive), but you must use forward slashes for your path. Backslashes won't work here. Then, you can move all of the DDS files from each of the skin folders to this new folder you've added to your path. Allowing overwrites is not a problem, as I use unique names for each file. Finally, be sure to go into each description.lua file and change all "false" entries to "true." Special thanks to upuaut for assistance with the more "exotic" material names, as well as the assistance with custom rotor colors. You are free to use any of the textures (e.g. 101st door gunner) in other skins or projects as long as proper credit is provided in the readme file. -Home Fries Click here to download this file