warthog64 Posted July 26, 2012 Posted July 26, 2012 I know that this question has come up before but I was wondering what the correct numbers are to edit SF1 cockpit positions for SF2. Here is an attached picture of Stary's Late_WW2_cockpit1 in SF2, as you can see the position needs editing. Thanks for anyone's help! Quote
warthog64 Posted July 26, 2012 Author Posted July 26, 2012 Aircraft? Sorry! This is the P-47D-20 by Wolf257. It also occurs with the Bf-109g-10 and P-40e Quote
Wrench Posted July 27, 2012 Posted July 27, 2012 (edited) I take you've not see the P/F-47D pak that in the SF2/WW2 aircarft downloads section? http://combatace.com/files/file/12375-pf-47d-25-thunderbolt-by-wolf257-for-sf2/ using Stary's pit this for the razorback or bubble top?. Position should be the same (hell, the data inis are almost identical) regardless. if not, ust adjust fore/aft, up/down as needed. I'd SUGGEST looking at the -25s data ini VERY CLOSELY!! -- you should pick up on the changes needed as to the rest, search the SF2 KB for "double cockpit issue". EVERY single one of the WW2 aircraft will need adjustment to the cockpit positons in their cockpit ini due to the 'way' SF2 reads the 0/0 point of the LOD Edited July 27, 2012 by Wrench Quote
warthog64 Posted July 27, 2012 Author Posted July 27, 2012 I take you've not see the P/F-47D pak that in the SF2/WW2 aircarft downloads section? http://combatace.com...olf257-for-sf2/ using Stary's pit this for the razorback or bubble top?. Position should be the same (hell, the data inis are almost identical) regardless. if not, ust adjust fore/aft, up/down as needed. I'd SUGGEST looking at the -25s data ini VERY CLOSELY!! -- you should pick up on the changes needed as to the rest, search the SF2 KB for "double cockpit issue". EVERY single one of the WW2 aircraft will need adjustment to the cockpit positons in their cockpit ini due to the 'way' SF2 reads the 0/0 point of the LOD Thanks a lot Wrench! Quote
Wrench Posted July 27, 2012 Posted July 27, 2012 what pit are you using on the Warhawk?? My old mod used Kesselbrut's Hurricane pit, and needs a bunch of tweeks. If that's the case...use the data below: [CockpitSeat001] HideExternalNodeName=Windscreen_Frame HideExternalNodeName=Windscreen HideExternalNodeName=Front_Upper_Glass HideExternalNodeName=Front_Quarter_Glass ModelName=HurricanePit Position=0.0,0.15,0.75 Offset=0.0,-0.1,0.0 ViewAngles=0.0,0.0,0.0 MaxYaw=170 MinYaw=-170 MaxPitch=70 MinPitchFront=-60 MinPitchRear=-45 LightRange=1.5 LightInnerConeAngle=65 LightOuterConeAngle=70 LightAngles=0.0,-30.0,0.0 DiffuseLightFactor=0.5 NightLightOn=0.55 NightLightColor=0.6,0.3,0.4 Gunsight=GunsightFront if any other, you're on your own! Quote
Wrench Posted July 27, 2012 Posted July 27, 2012 guess the search button's not working...or people ain't going to the 'next page' in the KB http://combatace.com/topic/58372-the-double-cockpit-issue/ Quote
Wilches Posted July 27, 2012 Posted July 27, 2012 Type this on _DATA.INI [Fuselage] ModelNodeName=Fuselage HasAeroCoefficients=TRUE ShowFromCockpit=FALSE <------ Quote
Wrench Posted July 27, 2012 Posted July 27, 2012 that won't actually fix the problem ... it requires MUCH more editing Quote
Stick Posted July 29, 2012 Posted July 29, 2012 It does if the mirrors don't show the whole of your fuselage. In fact I like it when the mirrors show me just the tips of the tails and the sky behind and above me. The Flankers have also been royally mucked by the slew of patches...and if you don't have the time to plant your pit with the same devotion and attention to detail as some of us here, ShowFromCockpit=FALSE works brilliantly as a stop gap. Quote
EricJ Posted July 29, 2012 Posted July 29, 2012 F-35 has this issue too, jus' sayin' Position=0.0,5.32,1.1 Quote
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