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F-14 Tomcat

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F-14 and all variants

7 files

  1. F-14D V1.4

    +-----------------------------------------------------------------------------------------------------+
    | |
    | GRUMMAN F-14D TOMCAT |
    |
    The F-14D Tomcat the best fleet defender and for going "downtown" to turn infrastructure into rubble. |
    +-----------------------------------------------------------------------------------------------------+
     
    With the gracious permission of;
     
    The Mirage Factory and Olivier ANGUILLE (BPAo);
     
    Version 1.4 with TCS mod and updated flight model changes. This TCS mod provides a boresighted view only and does not (yet) track selected targets. The Radar Warning Receiver (RWR) has been updated and includes the implementation originally developed by wpnssgt. Flight model updates developed by Aleckx have also been incorporated which more accurately represents the fleet operational F-14D.
     
    This is an update of the earlier F-14D mod to the Mirage Factory F-14A and corrects several inaccuracies. The earlier F-14D release more closely represented the capabilities of the "Quick Strike variant which never actually went further than "view-graph engineering" and would have been a half step to the later Tomcat-21 which also never made it off of the drawing boards. If you like that variation you may wish to rename it as the Quick Strike 2, recognizing that it never actually flew. Land Warrior also has uploaded a Quick Strike version.
     
    This variation of the original F-14A represents the capabilities of the last operational configuration to guard the fleet; the F-14D "Bombcat", which included the capability to drop bombs and laser guided bombs. Other advanced weapons available at the time, such as Mavericks and Harms, were never incorporated into the F-14D due to budget limitations. The F-14D's strike debut was in Operation Desert Fox that went into Iraq against chemical weapons facilities identified by the UN teams in 1998. This aircraft was withdrawn from fleet service in 2006 and replaced by the F-18F in the air to air and medium strike roles.
     
    This release also incorporates the outstanding avionics upgrade done by Sandmartin and Batman1978, special thanks to them for their fine work and for granting permission to include that in this release.
     
    This model is a minor tweak only of the ini files to update the engines, radars and weapons
    to enable the full air to ground capabilities that were fielded in this aircraft. This does not include the detailed airframes changes of the later aircraft, that is left to a more capable modelling team at which point this version will be withdrawn. This release assumes you have already loaded the Mirage Factory F-14A, without which things like sounds will not come up.
     
    Just unzip this entire folder into your WOE/Ojects/Aircraft folder.
     
    Note -1. The avionics upgrade by Sandmartin and Batman1978 uses the avionics70 file to provide improved HUD and air to air radar and tracking capabilities. This mod does not have the air to surface radar capability of the earlier avionics60 file used in the earlier versions. Since the F-14D in its later years was primarily employed as a medium strike aircraft (air opposition having evaporated) the lack of an air to surface radar is a limitation of the sim with the newer avionics file. IF you like the option of having air to surface radar, the original files are included in the "Alternate Cockpit" subdirectory with a detailed read-me for how to back-up and install cockpit variations. If you like this option, let me know. Also, this avionics70 mod does NOT work in a Wings Over Vietnam only install. So if you are using a WoV install you will need to use the alternate cockpit using the avionics60 version. The TCS mod works in both versions.
     
    Note; the missile stations are designed to pick up Active Radar Homing missiles and will employ the AIM-7 and AIM-54 series air to air missiles. The model here will also pick up the AIM-120 series in the sim, but the aircraft was never wired or certified to carry that missile. So if you want the realism, don't load that one.
     
    Good hunting!
     
    Typhoid
     
    +-----------------------------------------------------------------------------------------------------+
     
    SFP1 Model
     
    Plane
    3D : BPAo
    Textures : Column5 (templates)
    FM : Column5
    Sounds : Aaron Swindle
     
    Camos
     
    VF1 : Column 5
    VF2-Last : Sundowner
    VF154 : USAFMTL
    VF31 : Sundowner
    VF84 : Sundowner
    VX4 : Sundowner
     
     
    Cockpit
     
    3D : based on JT's from Thirdwire public cockpit, modified by BPAo
    Textures : based on Thirdwire, news BPAo, HUD from ArmourDave team (Sal, Lansen, Rafael et AD himself)
     
    Effects : Deuces, JSF_Aggie
     
    Pilote Texture : Pappychecksix
     
    Flight model updates: Aleckx
     
    RWR and display: wpnssgt
     
    Weapons
    3D : Crab_02
    Textures : BPAo
     
    Tank
    3D : Crab_02
    Textures : BPao
     
    Original F-14A Test Team
     
    Manetsim, Sony Tuckson, Nico, Column5

    15,054 downloads

       (29 reviews)

    5 comments

    Updated

  2. Mirage Factory F-14A Tomcat

    CREDITS
     
    Aircraft:
    3D : BPAo
    Textures : Column5
    FM : Column5
    Sounds : Aaron Swindle
     
    Effects : Deuces, JSF_Aggie
     
    Pilot
    Texture : Pappychecksix
     
    Weapons
    3D : Crab_02
    Textures : BPAo
     
    Bidons
    3D : Crab_02
    Textures : BPao
     
    Testing:
    Manetsim, Sony Tuckson, Nico, Column5

    9,136 downloads

       (5 reviews)

    4 comments

    Updated

  3. F-14A / B / D

    F-14A / B / D
     
    there are 3mods
     
    f-14a high viz color
    f-14b low viz color
    f-14d low viz color
     
    f-14a and f-14b are the same mod the only difference are the colors
     
     
    select the CONTENT of the selected F-14 aircraft folder and copy it into
    your aircraft folder
     
     
    what you need:
     
    You have to get the LOD.FILE´S only from the F-14A IAF (IRAN)
    and drop it in to your F-14A/B or D folder
     
    the F-14A IAF is available here in the download section and at Column5
     
     
    one of this line´s below you have to add to the NOSE section in the DATA.INI
    select the one that you need for the aircraft you gone make
    SystemName[009]=F14A
    SystemName[009]=F14B
    SystemName[009]=F14D
     
     
    [Nose]
    ParentComponentName=Fuselage
    ModelNodeName=nose
    DamageRating=DESTROYED
    MassFraction=0.262
    HasAeroCoefficients=FALSE
    MinExtentPosition=-0.473, 9.1,0.339
    MaxExtentPosition= 0.683,0.783,-0.426
    CollisionPoint[001]= 0.00, 9.0,0.3
    CollisionPoint[002]= 0.00, 9.0,0.25
    CollisionPoint[003]= 0.00, 0.7,-0.406
    SystemName[001]=InternalGun
    SystemName[002]=FuselageFuelCell1
    SystemName[003]=Pilot
    SystemName[004]=CoPilot
    SystemName[005]=NoseGear
    SystemName[006]=Canopy
    SystemName[007]=BottomFuselageLight1
    SystemName[008]=GearLight
    SystemName[009]=F14D you have to add the line HERE
     
     
     
    __________________________________________________________________________________
     
     
     
     
    one of this entry below you have to add to the Crew section in the DATA.INI
    select the one that you need for the aircraft you gone make
     
    [F14A]
    PilotModelName=F14A
    SystemType=PILOT_COCKPIT
    Position=0.0,0.0,0.0
     
    [F14B]
    PilotModelName=F14B
    SystemType=PILOT_COCKPIT
    Position=0.0,0.0,0.0
     
    [F14D]
    PilotModelName=F14D
    SystemType=PILOT_COCKPIT
    Position=0.0,0.0,0.0
     
     
    // Crew ---------------------------------------------------------
     
    [Pilot]
    SystemType=PILOT_COCKPIT
    PilotModelName=PilotV1
    Position=0.0,4.95,1.38
    SeatModelName=seat_f-4
    SeatPosition=0.00,4.89,0.94
    MinExtentPosition=-0.329, 4.637,1.344
    MaxExtentPosition= 0.329, 5.522,0.43
    CanopyNodeName=canopy
    HasArmor=TRUE
    ArmorMaterial=GLASS
    Armor[FRONT].Thickness=20
     
    [CoPilot]
    SystemType=PILOT_COCKPIT
    PilotModelName=PilotV1
    Position=0.0,3.25,1.36
    SeatModelName=seat_f-4
    SeatPosition=0.0,3.21,0.94
    MinExtentPosition=-0.329, 3.437,0.43
    MaxExtentPosition= 0.329, 2.373,1.364
    CanopyNodeName=canopy
     
    [F14D]
    PilotModelName=F14D
    SystemType=PILOT_COCKPIT you have to add the entry HERE
    Position=0.0,0.0,0.0
     
    // Engines ---------------------------------------------------------
     
     
     
    _______________________________________________________________________________
     
    copy the entry in to the ligths section and REPLACE the existing one with the one below
     
     
    // feux avant pod ECM
    [bottomFuselageLight1]
    SystemType=LIGHT
    Color=0.98,0.5,0.5
    Brightness=0.02
    Position=0.0,7.49,-0.60
    LightSrcOffset=0.0,0.0,-0.1
    LightSrcRange=0.5
    CanFlash=TRUE
    FlashTime=0.70
     
     
     
     
     
    thats it

    3,155 downloads

       (7 reviews)

    0 comments

    Submitted

  4. Mirage Factory Iranian AF F-14A

    Iranian AF F-14A by the Mirage Factory

    5,141 downloads

       (6 reviews)

    3 comments

    Updated

  5. F-14A Agressors

    F-14A Aggressors
     
    F-14 by Mirage Factory
     
    Skins by Storm & wpnssgt

    3,219 downloads

       (4 reviews)

    2 comments

    Updated

  6. F-14A+

    +-----------------------------------------------------------------------------------------------------+
    | |
    | GRUMMAN F-14A+ TOMCAT |
    |
    The F-14A+ Tomcat the best fleet defender. |
    +-----------------------------------------------------------------------------------------------------+
     
    With the gracious permission of;
     
    The Mirage Factory and Olivier ANGUILLE (BPAo);
     
    This update includes the avionics upgrade by Sandmartin and Batman1978 which uses the avionics70 file to provide improved HUD and air to air radar and tracking capabilities and the TCS mod. This TCS mod provides a boresighted view only and does not (yet) track selected targets. The Radar Warning Receiver (RWR) has been updated and includes the implementation originally developed by wpnssgt.
     
    This variation of the original F-14A in one of the later operational configurations
    to guard the fleet; the F-14A+. This is a minor tweak of the ini files to update the engines and radar. The F-14A+ included the same engines for the F-14D but this version did not include the air to ground capability of the F-14D. This is not the pre-production development mod but the fleet operational version which was also later referred to as the F-14B. Both the F-14A+ and the F-14B were employed in the fleet at the same time, with the F-14A+ generally deployed to the Pacific and the F-14B deployed to the Atlantic (the principle difference between the two aircraft being whether the squadron was in the Pacific or the Atlantic Fleet). This aircraft was withdrawn from fleet service in 2006 and replaced by the F-18F in the air to air role. All F-14's received air to ground capabilities in 1995 which are included in this model with the addition of conventional air to ground bombing capabilities.
     
    The squadrons which deployed with the F-14A+ were VF-11, VF-24, VF-32, VF-74, VF-102, VF-103, VF-142 and VF-143. Those skins are not included in this file and must be downloaded and installed separately. The squadron skins included in this model are the original ones in the Mirage Factory F-14A. I recommend deleting the squadron skins in this model and loading the others. Since permission to include those skins was not given, those skins are not included here.
     
     
    export : None
     
    Just unzip this entire folder into your WOE/Ojects/Aircraft folder.
     
    Note -1. The avionics upgrade by Sandmartin and Batman1978 uses the avionics70 file to provide improved HUD and air to air radar and tracking capabilities. This avionics70 mod does NOT work in a Wings Over Vietnam (and possibly not in Strike Fighter) only install. So if you are using a WoV install you will need to use the alternate cockpit using the avionics60 version. The TCS mod works in both versions.
     
    Note; the missile stations are designed to pick up Active Radar Homing missiles and will employ the AIM-7 and AIM-54 series air to
    air missiles. The model here will also pick up the AIM-120 series in the sim, but the aircraft was never wired or certified to
    carry that missile. So if you want the realism, don't load that one.
     
    Good hunting!
     
    Typhoid
     
    +-----------------------------------------------------------------------------------------------------+
     
    SFP1 Model
     
    Plane
    3D : BPAo
    Textures : Column5 (templates)
    FM : Column5
    Sounds : Aaron Swindle
     
    Camos
     
    VF1 : Column 5
    VF2 : Sundowner
    VF154 : USAFMTL
    VF31 : Sundowner
    VF84 : Sundowner
    VX4 : Sundowner
     
     
    Cockpit
     
    3D : based on JT's from Thirdwire public cockpit, modified by BPAo
    Textures : based on Thirdwire, news BPAo, HUD from ArmourDave team (Sal, Lansen, Rafael et AD himself)
     
    Effects : Deuces, JSF_Aggie
     
    Pilote Texture : Pappychecksix
     
     
    Weapons
    3D : Crab_02
    Textures : BPAo
     
    Tank
    3D : Crab_02
    Textures : BPao
     
    Original F-14A Test Team
     
    Manetsim, Sony Tuckson, Nico, Column5
     
     
    +-----------------------------------------------------------------------------------------------------+

    5,080 downloads

       (12 reviews)

    3 comments

    Updated

  7. F-14D pylon fix and realistic flight frame

    This is just a .ini update for the F-14D made by Typhoid, to wich i made some fixes:
     
    -Wing spoilers work realistically*.
    -Stabilizers work as roll controll too, like on the real plane.
    -Wing sweep is slower.
    -Weapon position fixed on the phoenix pylons.
    -"Neutralized" the glove wings (the little triangular siwing wings above the intakes, since in the D version those where actually removed).
    -**Added LANTIRN capability.
    -**Added TARPS capability.
     
    *This means that the plane acts (with the flight model option in hard) as it should on real life, i.e. slower roll at speeds above 400 knots, as well the spoilers won't move at such speeds.
     
    **This were already updated by Typhoid, done by him; But since i didn't knew that update was released until a few days ago i made that fix myself. Still the credit goes to Typhoid
     
    That's basically it. Enjoy
     
    //---INSTALATION----\\
     
    1.-Backup the F-14D_DATA.ini file.
    2.-Paste this F-14D_DATA.ini where it should be (.../Aircraft/F-14D folder).
    3.-Run the game and play with the F-14D.
    4.-Enjoy!!!!
     
    //---CREDITS---\\
     
    THIS bit of coding stuff: Me!!!(Aleckx).
    The OTHER bit of coding stuff: Typhoid.
    All worked upon the basic F-14A made by:Mirage Factory(Sorry the earlier mistake).
     
    //---LEGAL STUFF---\\
     
    All work using this mod as a base is supposed to be uploaded with permision either of me or Typhoid. Anyone daring to fail to this little request fomality shall be hunted down and punished by the gods of "The Forum".
     
    P.S.:Sorry the lack of images.
    Cheers!!!

    1,492 downloads

       (1 review)

    0 comments

    Updated

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