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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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The Dhimari 8th fighter squadron was raised when Hostilities seemed unavoidable with Paran.Dhimar purchased ex South Korean Sabers to form the unit.It was used in the opening of the conflict to provide air defense around the capital and the surrounding industrial area.After the initial offensive was stopped operations shifted to ground support.The 8th continued to fly the Saber until it was finally replaced by ex-USMC F-4s that were obtained in the mid-80's.It is hoped that a deal with the US will allow the 8th to fly ex-ANG F-16s in the near future.
The Dhimar "leopard Camo" was only used by 2 squadrons.The 10th and 8th.Both were units hastily raised during the war and were originally finished in bare metal when they were received from South Korea.the Depot that did the initial overhaul had limited stocks of the Standard desert paints and had to make due with what it had.The leopard pattern as it was known was designed by LT. M. Hushan and was made using paint originally meant for tanks.as a result by wars end the paint was in sad shape but due to the popularity of the scheme it was redone post war in "real" aviation paints.
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A-6E USMC
This is a modification of the A-6E TRAM Intruder.
List of changes from A-6E TRAM v1.1
1 Weapons stations de-grouped to enable asymetrical loadouts
2 Added GP to centreline station to allow buddy refueling store
3 Added ARM to wing stations to allow AGM-45,AGM-78 & AGM-88
4 Added CGR to wing stations to allow AGM-84A & AGM-84D
5 Added EOGR to wing stations to allow AGM-84E
6 Added EOGB to wing stations to allow AGM-62 Walleye
7 Added LGR to wing stations to allow AGM-65G
8 Changed Nation to USMC and amended weapons stations to USMC
9 Amended service dates to USMC service dates for A-6E TRAM/SWIP
10 Amended loadout.ini to use real-world loadouts
11 Added new hanger and loading screens by Wrench
Further amendments 25.4.07
12 Added IRM to wing stations to allow AIM-9 (after much debate!)
13 Added NUC to inner wing stations and centreline to allow nuclear bombs
12 Added canopy animation at low speed
14 Deleted Sundowner's VMA533 low viz skin as it's already available with the A-6E TRAM. Added Paul Nortness's VVMA533 low viz and VMA533 high viz skins.
Thanks to USAFMTL and to all those involved in the original A-6 project (listed below) for making this great plane and for their permission to create this mod, to Wrench for the fast work in creating the hangar and loading screens, Paul Nortness for his permission to use his skins and of course to TK for creating these great games for us to tinker with.
Installation:
Copy the A-6E USMC folder to your Strike Fighters AIRCRAFT folder. Copy the two fueltank .bmp's to your weapons folder. This assumes you have the weapons pack installed.
This plane is compatible with all of the A-6E skins currently available. You'll just need to go into the decal.ini file witin the skin folder and edit it so that all references to A-6E_TRAM are changed to A-6E USMC. Check out the skin folder within this download for an example.
Have fun, and good hunting!
Allen (allenjb42) Burton
Any problems, find me at combatace.com, simhq.com or column5.us
By allenjb421,795 0 -
A-6E SWIP
This is a modification of the A-6E TRAM Intruder.
List of changes from A-6E TRAM v1.1
1 Weapons stations de-grouped to enable asymetrical loadouts
2 Added GP to centreline station to allow buddy refueling store
3 Added ARM to wing stations to allow AGM-45,AGM-78 & AGM-88
4 Added CGR to wing stations to allow AGM-84A & AGM-84D
5 Added EOGR to wing stations to allow AGM-84E
6 Added EOGB to wing stations to allow AGM-62 Walleye
7 Amended loadout.ini to use real-world loadouts.
8 Amended service dates and roles to reflect actual use.
9 Added new hangar and loading screens by Wrench
Further amendments 18.5.07
10 Added IRM to wing stations to allow AIM-9 (after much debate!)
11 Added NUC to inner wing stations and centreline to allow nuclear bombs
12 Added canopy animation at low speed
13 Deleted Sundowner's VA75 low viz skin as it's already available with the A-6E TRAM. Added Paul Nortness's VA34 and VA35 low viz skins.
Thanks to USAFMTL and to all those involved in the original A-6 project (listed below) for making this great plane and for their permission to create this mod, to Wrench for the fast work in creating the hangar and loading screens, Paul Nortness for his permission to use his skins, gbreuder for his assistance with various tweaks and of course to TK for creating these great games for us to tinker with.
Installation:
Copy the A-6E SWIP folder to your Strike Fighters AIRCRAFT folder.
Ensure you have the weapons pack installed.
This plane is compatible with all of the A-6E skins currently available. You'll just need to go into the decal.ini file witin the skin folder and edit it so that all references to A-6E_TRAM are changed to A-6E SWIP. Check out the skin folders within this download for an example.
Have fun, and good hunting!
Allen (allenjb42) Burton
Any problems, find me at combatace.com, simhq.com or column5.us
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By allenjb421,113 0 -
Planningmap - 1360x768 widescreen edition
Installation
Copy all files to the \MENU subdirectory of your Strike Fighters/WOE/WOV installation.
The following files are overwritten if present in your \MENU subdirectory:
- planningmapscreen.ini
- menusystem.ini
===============================================================================================================
© 2007, Kout
These files are made available under the Creative Commons - Attribution-NonCommercial-ShareAlike 1.0 license
Please visit http://creativecommons.org/licenses/by-nc-sa/1.0/ for details.
By kout221 0 -
Replacement Euro Green 170 gallon F-104G wing-tip drop tanks.
This little package is designed to eliminate the 'upside/sideways/backwards/or whatever is wrong with the "Tank_F104G" that we've all been experiencing.
Using a repainted bmp, and the stock 3rd Wire 104G tank lods, this should correct the problem of having the fins pointed in the right direction
The only problem that still exists, is that I haven't been able to quite figure out the bmp mapping to have the '2 tone', euro green upper and neutral gray unders. To that end, I've enclosed a PhotoShop psd template, that I created, so someone with a little more skill at that can finish it perfectly.
This will update the latest Weapons Pak, circa 6/2006
These tanks can be used on BOTH the stock 3rd Wire F-104G, and the one build by Ajundair. Designed for use with German, Italian or Dutch Euro camo schemes.
Full, detailed instructions in the enclosed readme -- PLEASE read and follow them, as you'll be using the weapons editor.
Safe Flying!
Wrench
Kevin Stein
By Wrench373 0 -
KA-6D Skins Readme
To install just extract the skin to your Objects/Aircraft/KA-6D folder, load up your sim and then go fly! The skin should be available in the drop down menu of the KA-6D Hangar Screen loadout section.
Thanks must go to the following:
Sundowner for his work in creating this skin (I just converted it for use with the KA-6D) and for his kind permission in allowing me to bring the skin to the SF community
The creators of the A-6 and KA-6 for bringing us these planes to play with.
TK for SF, WOV, WOE, FE and who knows what else.
Have fun, and good hunting...
Allen (allenjb42) Burton
Any problems, find me at combatace.com, simhq.com or column5.us
By allenjb42102 0 -
KA-6D Skins Readme
To install just extract the skin to your Objects/Aircraft/KA-6D folder, load up your sim and then go fly! The skin should be available in the drop down menu of the KA-6D Hangar Screen loadout section.
Thanks must go to the following:
Paul Nortness for his work in creating the skins (I just converted them for use with the KA-6D) and for his kind permission in allowing me to bring the skins to the SF community
The creators of the A-6 and KA-6 for bringing us these planes to play with.
TK for SF, WOV, WOE, FE and who knows what else.
Have fun, and good hunting...
Allen (allenjb42) Burton
Any problems, find me at combatace.com, simhq.com or column5.us
By allenjb4266 0 -
KA-6D Skins Readme
To install just extract the skin to your Objects/Aircraft/KA-6D folder, load up your sim and then go fly! The skin should be available in the drop down menu of the KA-6D Hangar Screen loadout section.
Thanks must go to the following:
Paul Nortness for his work in creating the skins (I just converted them for use with the KA-6D) and for his kind permission in allowing me to bring the skins to the SF community
The creators of the A-6 and KA-6 for bringing us these planes to play with.
TK for SF, WOV, WOE, FE and who knows what else.
Have fun, and good hunting...
Allen (allenjb42) Burton
Any problems, find me at combatace.com, simhq.com or column5.us
By allenjb4269 0
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