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BELL AH-1G COBRA Over Elsewhere* Ver 2.0 for SF2
February 2016
This is a third party add on of the AH-1GCobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works only in SF2 series.
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This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
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THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
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Jarek Hereda
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*Europe,Spain,USA,
This addon works only with my WeaponPACK (Included in rar file) All of weapon stations are made as specific station code and will work only with this weapon pack.
For Spanish AH-1G Z-14/HA.14 Cobra there is seperate folder with additional weapons made for Spanish model. It should be instaled same way as other weapons.
Standard commands for activating Cobra features:
AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - belly light deploy/retract at any speed in late models
- nose lights activate/deactivate in early model. Lights must on.
A2A mode - gunner station guncross for turret.
A2Ground mode - pilot M73 cross.
ANIMATION 7 - turret doors
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
WARNING!
This is totaly new file. I highly recomend to backup your old files. OR just delete all old files.
This is totaly new files and will not work in many parts with old.
For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
3 separate models.
AH-1G_70
AH-1G-70 USMC
HA-14 Cobra of Spanish Navy.
All serial numbers are historicaly correct.
Skins:
Army model
334th AHC. Hanau, Germany 1973 (new add)
120 Av Co. 'Arctic Knights' Fort Richardson, Alaska 1973 (new add)
D-Trop 3rd Squadron 8th Cavalry 'Mainz-Finthen Germany 1975
USMC model
HMA-169 (new add)
HMA-773
Navy Test Pilots School
Armada Espanola
7 Escaudrilla, Rota '74
7 Escaudrilla, Rota '78
I have redone all weapons - launchers M159,157,158,M200, and some navy LAUs. Gunpods M18 and navy SUU-11. XM118 smoke dispenser.
Guns are loaded as weaponstations so player got options.
Pilots:
I am using helopilots by OldDiego.
Some pilots models might be too big for this helo.
Instalation:
Copy all files into specific folders.
Enjoy.
Report Bugs.
Edit your way.
For updates visit on:
strikechoppers.wordpress.com
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IMPORTANT
You will need to add the following to your Nations.ini file which should be in your Flight folder.
Make sure the XXX is replaced with the next number in sequence in your file:
[Nationxxx]
Name=USA
DisplayName=United States Army Aviation
Alignment=FRIENDLY
PilotNameList=NamesUSAF.lst
RankList=RanksUSAF.lst
CallsignList=CallsignsUS.lst
Formation.Fighter=USFighter
Formation.Attack=USFighter
Formation.Bomber=USBomber
Formation.Transport=USBomber
Formation.Tank=USTank
Formation.MobileAD=USAD
PilotTrainingStandard=EXCELLENT
GenderRatio=0
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=USAFSpeech.cat
SpeechTextFile=USAFSpeechText.cat
Medals=MedalsUSAF.ini
MedalTextFile=MedalsUSAF.str
UseFAC=TRUE
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Reference:
TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
GUNSLINGERS IN ACTIONS - Squadron Signal
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
F Troop Yearbook 1971-1972
XM-118 Organizational DS GS and Depot Maintenance XM118
vhpamuseum.org
11thacraviation.com
darkhorsevietnam.com
blueghosts.com
centaursinvietnam.org
usarmygermany.com
airport-data.com
aerialvisuals.ca
planepictures.net
By yakarov79488 4 -
Canadair Sabre Mk.6 (RCAF/AMI) Update Pack 2/13/2016
= For SF2, Any & All (Full-5 Merged Reccomended)=
This package contains an update kit for my "Canadair Sabre Mk.6, RCAF and AMI" aircraft pack available at the following URL:
http://combatace.com/files/file/13497-sf2-canadair-sabre-mk6-rcaf-and-ami/
The full package above will also be getting this update pack for those that don't have it yet. However, if you =DO= have it already, you'll only need to use this kit; you don't have to download the full aircraft pack again
Like several of the other Sabres, the following items have been changed, added to, adjusted and whatevered:
updated hit boxes
adjusted loadouts
new "1" skin map, w/o A-G Panel (camo only)
new "CL-13 bits" (new for this model)
FM remain the same.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list.
Happy Landings!
Wrench
Kevin Stein
By Wrench115 0 -
YAK-23 "QATRAS"
HISTORY
As the Navy had been using its YAK-9 NUHAS with much success it was deemed after operational evaluation that seiing as the Army was being equipped with JJ-2 ( Mig-15Bis) that the Navy needed a jet powered interceptor/point defence fighter, after evaluating the YAK-15, it was thought that the upgraded YAK-23 FLORA would be more suitable, with its tricycle undercarriage and slight upgrades to other systems, the aircraft was purchased through the Czech military mission based in Paran, as diplomatic ties with the USSR had broken down as mentioned in another description ( stay with the programme folks, download 'em all !! ) this aircraft was introduced into the First Marine Squadron , and was given the name QUATRAS, or Albatross. the aircraft was found to be ideal for the navy's needs as it introduced pilots to jet powered aircraft, and also secret experimentation with carrier landing and take off drills at a secret location deep in the desert , with a full mock up carrier deck. The aircraft was also much loved by its pilots, and was found to be very manoeuvrable and a good gun platform.
Installation and blah blah
I have included ( I hope) everything needed in one package, ie. the aircraft decals, weapons, pilots, and sounds. I have also included a SQADRONLIST.INI, and a NATIONS.INI to allow these birds to show up as a nation and with the correct markings. I have dropped all the respective files into their correct folders so, all you will need to do is unRAR/ZIP/7Z to your saved game folder, and allow overwrites ( if any) I have tested this on a full merged all bells and whistles SF2 so I assume it will work on unmerged too.as I said everything is there to get her up and running, just drop it all as is into your saved game folder and off you fly.
CREDITS !!!
Credit for the original model and workings to whomsoever was involved in the original aircraft. I am sure I have thanked them and credited them in other uploads as well, so thanks to the REAL modders out there who do the hard work, and make stuff I can then tinker around with and tweak , I hope you like it, please enjoy. As with all my uploads, everything you need is in the one package, unzip, install, and fly, and enjoy !!
keep your mk 1's peeled, for more Parani lovliness................ENJOY !!
By Trotski101 0 -
YAK-9 "NUHAS"
HISTORY
At the close of the "Western Infidel War" or the 1939-45 war to the west, Paran had become a wealthy nation, due to it's trade with oil and sand ( for sandbags ) to the everyone who wasn't at war with them ( no one) and disturbing sabre rattling from across the border on Dhimar, the Parani Ministry of Defence, embarked upon a programme of modernisation and re equipping of its various military units. The Navy formed Marine aviation units, with the view to eventually acquiring an Aircraft carrier, however as this was not an option at this time due to the trade in sand ( For sandbags) tailing off, but it was certainly a goal of the Imperial Military to procure at least one carrier at some point.
The I.P.M.N.A. in the meantime needed equipping, the first aircraft purchased was the capable and reliable Yak-9 , named the "NUHAS" or Shrike in Parani service, this aircraft was seen as a dual purpose aircraft filling both the ground attack/CAS capability and also was a capable fighter in its own right, the 2nd Marine Squadron was thus equipped with this aircraft and used them to good effect for many years.
Installation and blah blah
I have included ( I hope) everything needed in one package, ie. the aircraft decals, weapons, pilots, and sounds. I have also included a SQADRONLIST.INI, and a NATIONS.INI to allow these birds to show up as a nation and with the correct markings. I have dropped all the respective files into their correct folders so, all you will need to do is unRAR/ZIP/7Z to your saved game folder, and allow overwrites ( if any) I have tested this on a full merged all bells and whistles SF2 so I assume it will work on unmerged too.as I said everything is there to get her up and running, just drop it all as is into your saved game folder and off you fly.
original files by by Pasko & Wolf257, updated at some point to SF2 standards, with additional work from Wrench and Wilches. If I have missed anyone out I do apologise, you are thanked and credited in absentia. If you have downloaded any of my other Parani aircraft, you will know the drill, everything you require is in this rar file, so unpack it all....blah blah blah ( you know the drill.....I hope) no special instructions for this very nice looking aircraft, fly it, bomb stuff, rocket balst stuff, and shoot down stuff.....wizard prang !!
CREDITS !!!
Credit for the original model and workings to whomsoever was involved in the original aircraft. I have just played around and tweaked a few things. I could not have done this for you to enjoy without the initial hard work by the likes of Mr Wrench, Mr Paulopanz and all the other fantastic modders on here to numerous to mention, I am an amateur just dipping my toe in a very deep pond !!!
keep your mk 1's peeled, for more Parani lovliness................ENJOY !!
By Trotski96 0 -
Canadair Sabre Mk.6 Pack, RCAF/AMI
= For SF2, Any & All (Full-5 Merged Reccomended) =
- version 2.0, updated 2/13/2016 -
This package contains new or rebuilt Canadair Mk.6 Sabres, as used by the RCAF and Italian AMI in the mid-late 50s and 60s.
Contained within are skin/decals for the following squadrons:
RCAF:
442 Squadron (new)
444 Squadron (new skin rebuild, based on Tim Canada work)
AMI:
2 Aerobrigata
4 Aerobrigata (new skin rebuilds, based off spitwulf's originals)
and a "Generic" Euro camo (called, oddly enough "Euro" skin for any other NATO/European users (except South Africa). All the included skins are in the Euro camo pattern.
New skins for all were created using ravenclaw's superb templates. All skins are in jpg format. Almost all markings are decals, excepting special vert fin/rudder RCAF unit IDs. Decal randomization is TRUE for all skins. New DDS damage textures are included.
A new camo drop tank is supplied, but all rockets, bombs, etc can be found in the GunnyPak. The sounds included are the same ones as used on the RAF and RAAF Sabre Pak, recently released.
An all new, SF2-compliant FM was created for these aircraft; it flys like it should! A new userlist ini is also included.
Sharp eyes will note that "WGermany" is =NOT= included in the Userlist; the BLW aircraft were excellently handled by the GMG Group, and are downloadable here at CA.
This one is slightly diferentiated; when in-game, you'll see "Canadair Sabre Mk.6" in the aircraft drop-down selection window
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list. The original readme from my SF/Wo* release is included, just for fun. Tim "Canada" Elliot's readme for the 414 skin is also included, as is one of Spitwulf's for the AMI skins.
Happy Landings!
Wrench
Kevin Stein
Changes for Version 2:
updated hit boxes
new "1" skin map, w/o A-G Panel
new "CL-13 bits" (new for this model)
By Wrench487 1 -
Canadair Sabre Mk.4 Update Pack 2/13/2016
= For SF2, Any & All (Full-5 Merged Reccomended) =
This package contains an update kit for my "RAF/RCAF Sabre Mk.4" aircraft pack available at the following URL:
http://combatace.com/files/file/13488-canadair-sabre-mk4-pack-for-sf2/
The full package above will also be getting this update pack for those that don't have it yet. However, if you =DO= have it already, you'll only need to use this kit; you don't have to download the full aircraft pack again
Like several of the other Sabres, the following items have been changed, added to, adjusted and whatevered:
updated hit boxes
adjusted loadouts
new "1" skin map, w/o A-G Panel (camo only)
new "CL-13 bits" (new for this model)
changed _001.lod for one with bomb pylons -all other lods the same
FM remain the same.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list.
Happy Landings!
Wrench
Kevin Stein
By Wrench113 0 -
Canadair Sabre Mk.4 Pack, Royal Air Force/Royal Canadian Air Force
= For SF2, Any & All (Full-5 Merged Reccomended) =
Version 2.0, updated 2/13/2106 -- see change log
This package contains a complete revamp, for SF2, of my RAF Sabre Mk.4, originally released for SF/Wo* in 2006.
Contained within are skin/decals for the following RAF Squadrons, and one RCAF squadron, from the 2nd TAF based in Germany in the 1950s. These 3 are in "standard" period Euro Camo:
3 Squadron
92 Squadron
112 Squadron (Sharkmouths)
and a revamped 1stGen RCAF skin:
414 Squadron, RCAF "Black Knights" (natural metal)
New skins for all were created using ravenclaw's beyond superb templates. All skins are in jpg format. Decal randomization is TRUE for all skins. New DDS damage textures are included, as is an all new SF2 version of my "Box Art" Hangar Screen. No weapons are supplied; drop tanks, rockets, bombs, etc can be found in the GunnyPak.
National insignia, finflash and 1 set of tail numbers reference stock items. Make sure you are current in your SF2 install! (read: I'm using RAF Hunter letters)
An all new, SF2-compliant FM was created for these aircraft; it flys like it should! A userlist ini is also included.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list. The original readme from my SF/Wo* release is included, just for fun. Tim "Canada" Elliot's readme for the 414 skin is also included.
Happy Landings!
Wrench
Kevin Stein
Changes for V.2:
updated hit boxes
adjusted loadouts
new "1" skin map, w/o A-G Panel (camo only)
new "CL-13 bits"
changed _001.lod for one with bomb pylons -all other lods the same
By Wrench431 1 -
SF2:E F-86F-40 Sabre, USAFE Skin Pak Part 2 2/9/16
-- For SF-2, FULL-5 merged, Reccomended --
This mod is second skin/decal pack represening F-86F Sabres as used by the USAFE
It can (and should) be applied to the recently uploaded "SF2:E F-86F-40 Sabre, USAFE Skin Pak
available at the following url:
http://combatace.com/topic/88262-sf2e-f-86f-40-sabre-usafe-skin-pak/
It is adivsed you have Part 1 installed in the SF2:E mods folder first.
In other words, like Part 1, this is a European-centric skin/decals/ini package only!!
In this package are skins for Sabres from the 36th FDW, USAFE, in the mid-1950s ...
22nd FDS (Red)
23rd FDS (Med. Blue)
32nd FDS (Green)
53rd FDS (Yellow)
The colors are those assigned to each squadron, and are the stripes applied to the vertical fin.
This pack, along with the 461st FDS skin in part 1, will give you the full squadorn strength of the 36th Fighter Day Wing.
All markings are decals, with the Tail bands at Level=1, and as such, will activate the Squadron Displayed Name on the Loadout Screen (these are stock units, listed in the game's SquadronList.ini). All skins use a "pool" of serial Serial and buzz numbers; while these should be considered 'generic' in nature, are for the variant depicted. Decal randomization is TRUE. All skins are in jpg format.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them! Also, this mod pack is specificly designed for an SF2:E (Europe) install.
It is HIGHLY ADVISED you read this document through, after unzipping, but BEFORE installing to you game.
Just so we're clear on everything, again, this is for use in Europe (SF2:E) ONLY!!!
Happy Landings!
Wrench
Kevin Stein
By Wrench136 0
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