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Strike Fighters by Thirdwire

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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

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    1. Mercenary Sand Skin for MiG-21PFM Fishbed (fictional)
       
      by Gerwin 20-01-2013
       
      DESCRIPTION:
      Made for the stock SF1 and SF2 MiG-21PFM Model. For use by the nation of Paran.
      This skin is part of a Skin set, all in the same style, by the same author.
      This work is based on existing skins.
       
      CHANGELOG:
      v.1.1: 10-11-2013
      Corrected the color and smoothed the edges of the brown overspray.
      (screenshot still shows the old version)
       
      INSTALLATION:
      Copy the included folder with contents to the folder that contains
      the MiG-21PFM files, for example:
      WOI\Objects\Aircraft\MiG-21PFM
      or:
      My Documents\ThirdWire\Strike Fighters 2\Objects\Aircraft\MiG-21PFM
      When in the game select the skin in the loadout screen.
       
      THANKS TO:
      Third Wire for the Strike Fighters Based Games.
       
      NOTES:
      r,g,b target colors like MercSand F-16A:
      base 200,183,136
      brown 162,142,101
      nose 124,105,91
      79 0
    2. Mercenary Sand Skin for IL-28 Beagle (fictional)
       
      by Gerwin 10-11-2013
       
      DESCRIPTION:
      Made for the stock SF1 and SF2 IL-28 Model. For use by the nation of Paran.
      This skin is part of a Skin set, all in the same style, by the same author.
      This work is based on existing skins.
       
      INSTALLATION:
      Copy the included folder with contents to the folder that contains
      the IL-28 files, for example:
      WOI\Objects\Aircraft\IL-28
      or:
      My Documents\ThirdWire\Strike Fighters 2\Objects\Aircraft\IL-28
      When in the game select the skin in the loadout screen.
       
      THANKS TO:
      Third Wire for the Strike Fighters Based Games.
       
      NOTES:
      r,g,b target colors like MercSand F-16A:
      base 200,183,136
      brown 162,142,101
      nose 124,105,91
      89 2
    3. These are three skins representing the 154th gruppo and 155th gruppo of the 6th Aerobrigata and the 101th gruppo of the 5th Aerobrigata.
      All three squadrons received the F-84F, replacing their F-84G's.
      The decals contains authentic serials most of which match the squadrons. It's not 100% historically accurate, but they look good over the Libya map.
       
      Install:
       
      Unzip and paste the F-84F folder (Objects/Aircraft/F-84F) in the corresponding folder in your mod folder.
      The Decals go into the corresponding Decals folder.
       
       
      Credits:
       
      TW for the F-84F.
      Ludo for the layered template that I used to make these skins.
      105 2
    4. MiG Skat Skin,decals & ini mod by Casias111
       
      this mod represent the MiG Skat UCAV of Russian Air Force,use Dave X-45 UCAV skin as basis from Dave UCAV package,thank's alot for him for this remarkable aircraft.
       
      ATTENTION!!!,this mod does not include .LOD,you should download UCAV package by Dave,Dave package size is just 2.21MB,and include two type UCAV inside,wow so you must download it.
       
      for cockpit i recomended you to use MQ-9 reaper cockpit by Xiaozcs,this cokpit make you like UAV ground operator,really amazing.
       
      Dave UCAV package (X-45C & X-47C UCAV model) 2.21MB :
      http://combatace.com/files/file/4802-ucav-package/
       
      Xiaozcs MQ-9 Reaper V5 mod 3.02MB :
      http://combatace.com/files/file/13153-mq-9-reaper/
       
      CREDITS:
      Dave (X-45c model,original skin & ini)
      Xiaozcs (Cockpit)
      Casias111 (skin & ini mod)
      69 0
    5. Frigate France La Fayette type.
       
      F711 Surcoef 1996
       
      Folder LAF copy to STRIKE FIGHTERS\Objects\GroundObject\
       
      Hope you enjoy it.
      391 0
    6. R91 Charle de Gaule for SFP1, WOV, WOE
       
      Copy folder R91 to STRIKE FIGHTERS\Objects\GroundObject\
       
      Model is not complit.
      987 2
    7. BPC Mistral France.
       
      Folder MISTRAL copy to STRIKE FIGHTERS\Objects\GroundObject\
       
      Add in to file GunData.ini
       
      [GunDataXXXX]
      TypeName=76MM_OM
      FullName=76mm/62 Otomelara Cannon
      Caliber=76.000000
      ROF=120.000000
      MuzzleVel=1200.000000
      AmmoWt=6.800000
      WarheadWt=4.000000
      Reliability=99.000000
      Accuracy=99.000000
      AddLight=TRUE
      MaxLightRange=1200.000000
      FireColor=0.500000,0.450000,0.320000
      GunFireEffect=37mmFireEffect
      GunFireSound=AAA
      EffectClassName=37mmEffects
      EffectTime=0.100000
      TracerTexture=Tracer2.tga
      TracerSize=0.200000
      TracerDistFactor=0.002000
      TracerLength=0.018000
      MaxVisibleDist=4000.000000
      MaxStreakVisibleDist=1000.000000
      TimeFuzed=TRUE
       
       
      and WeaponData.ini
       
      [WeaponDataXXXX]
      TypeName=Roland
      FullName=Roland
      ModelName=roland
      Mass=60.000000
      Diameter=0.160000
      Length=2.400000
      AttachmentType=
      NationName=
      StartYear=1977
      EndYear=2020
      Availability=3
      BaseQuantity=4
      Exported=TRUE
      ExportStartYear=1977
      ExportEndYear=2020
      ExportAvailability=3
      WeaponDataType=1
      RailLaunched=FALSE
      RocketPod=FALSE
      Retarded=FALSE
      Streamlined=TRUE
      FinStabilized=TRUE
      SpinStabilized=TRUE
      HasGrowl=TRUE
      EffectClassName=SmallMissileEffects
      ReleaseDelay=0.000000
      WarheadType=0
      Explosives=6.500000
      FusingDistance=5.000000
      ClusterBomblets=0
      ClusterDispersion=0.000000
      GuidanceType=12
      Accuracy=83
      MaxTurnRate=14.000000
      MaxLaunchG=5.000000
      LockonChance=80
      LaunchReliability=90
      ArmingTime=0.400000
      SeekerFOV=75.000000
      SeekerGimbleLimit=140.000000
      SeekerTrackRate=13.000000
      SeekerRange=20000.000000
      MinLaunchRange=500.000000
      MaxLaunchRange=4800.000000
      Duration=16.000000
      CounterCountermeasure=15.000000
      NoiseRejection=10.000000
      CapabilityFlags=0x00000000
      BoosterStart=0.000000
      BoosterDuration=2.300000
      BoosterAccel=24.000000
      BoosterEffectName=MissileFireEffect
      BoosterSoundName=Missile
      BoosterNodeName=
      BoosterPosition=0.000000,-1.456000,0.000000
      SustainerDuration=0.000000
      SustainerAccel=0.000000
      SustainerEffectName=
      SustainerSoundName=
      SustainerPosition=0.000000,-1.456000,0.000000
      InFlightEffectName=MissileInFlightEffect
      InFlightSoundName=
      ReleaseAnimationID=-1
      EODisplayFlags=0
       
      Hope you enjoy it.
      416 0
    8. USS Nimitz
      1,689 9
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