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Strike Fighters by Thirdwire

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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

    1. MiG-21S for a series of SF2
       
      Option of the MiG-21S using the model of the MiG-21MF TW
      This option allows you to use more different suspension arms and equipment than in the model of the MiG-21S, appeared in SF2I, which uses a gun hanging container GP-9 on the central pylon
       
      This option is being followed and checked in the game Strike Fighters 2 Europe
       
      Overhead gun container GP-9 used in this work:
      http://forum.combata...&showfile=10325
       
      Image Loadout.bmp made anew
      In the presence of two images Loading.bmp, one of which you can choose optional
       
      The movable part of the cabin opened by pressing a keyboard shortcut Shift + 1
       
       
      The installation process is described in the attached file
      763 2
    2. F9F-2/2B/5 Panther, VMF-311, Korean War Era skin 12/11/09
       
      =For SF/SFG/WoV/WoE and probably for SF2 series sims
       
      This package is an upgrage/replacement skin and decal set for the VMF-311 skin that comes with Pasko's original F9F-5 Panther release package.
       
      The skin repesents VMF-311 flying in Korea. What has been done, basiclly, is simply create all new decals for Modex, BuNum/manufacturers ID/Service call out, and other items. The skin bmps themselves ARE still the same ones as issued with the release package from 2004. You'll have numbers, etc for 24 aircraft. Also included, is a 'clean-Nose.bmp', as historical, photographic evidence points to only ONE aircraft having the face painted on (Personally, I LIKE the face!). Instructions on how to switch to the clean nose are below in the "To Install" section.
      It should be noted at this time, my researches have shown a more-or-less mixed bag of models as used by 311; so the BuNums/ID tag reflects this -- some will be labeled F9F-2B, some as F9F-5. Rest assured, the BuNums ARE correct for the models indicated (other than the 2/2B having a shorter tail fin). I can, unfortunatly, only claim 100% accuracy for modex #s 2, 6, and 16, as these can be clearly seen in photos in the sources listed below. The rest should be considered as 'filler'.
       
      As always, unzip this archive to a temp folder or your desktop, or somewhere else that's easy to find, to gain access to the rest of this readme, for full, simple-to-follow (for once!) instructions.
       
      Happy Hunting!
      Wrench
      Kevin Stein
      141 0
    3. Skin del AT 63 Pampa con los esquemas utilizados actualmente por la escuadrilla acrobatica "Cruz Del Sur" de la Fuerza Aerea Argentina, sin mas preambulos aqui el modelo...
       
       
      Skin of the AT 63 Pampas with the schemes used nowadays by the acrobatic squadron " Cross Of The South " of the Force Airs Argentina, ado preambles here the model...
      109 0
    4. A bit of history:
       
      Yugoslavia's Aeronautical Technical Institute began design work on an airplane, named Galeb, in 1957. The first flight of the prototype was performed on 31 July 1961. Soon, after a full-size wooden mock-up, the second prototype Galeb 2 was built The Air Force needed a trainer with secondary combat ability that could operate from unprepared runways. Not familiar with such requirements, the designers provided for landing gear strong enough to make the aircraft suitable for landing on aircraft carriers.
      Production began in 1964, making it the first indigenous jet to enter mass production in Yugoslavia. The first production series G-2A was entered in the aircraft register of the Yugoslav Air Force on 30 July 1965, and the last one on 6 January 1981. Production of updated aircraft for export to Libya was extended until mid-1983. Soko produced a total of 248 Galeb aircraft, 132 of which were used by the Yugoslav Air Force. In the first Congo war, a total of three J-21 Jastrebs and one G2Galeb were delivered to the government, flown and mantained by yugoslav mercenaries.In early 90’s during the Yugoslav war, many airframes of dismissed Galebs were put in flight condition and used together with the single seater variant Jastreb as ground attackers from all sides.
       
      Installation instructions:
      Put the files in the respective folders.
      There are some .INI files to be edited because not everyone have it in the same condition. For exhample: there are guns and a couple of weapons to be added to their respective WEAPONDATA.INI and GUNDATA.INI and then run the editors.
      Plus extract or modify the SOUNDLIST.INI in Flight folder in order to have the JATO sound.
       
      Flight Instructions:
      This model have a simulated JATO rocket effect to help in take-offs especially when eavy loaded. To activate the JATO use the controls used for vector thrust. (down to activate - up to deactivate) This system works on the principle of the gun recoil so the "propellent" will empty when ammo finish. The rockets work for 14 seconds. Is recomended to not fire the JATO until 150 Km/h.
      When the rockets shuts down you could jettison the spent bottles by Ctrl-D as droptanks.
       
      Credits:
      For the model we use the wonderful cockpit for F-80 shooting star, made by76.IAP-Blackbird
      Erikgen for the pilots
      Aleks and Nghengo for 3d model and texture
      Spillone 104 for test flights, JATO mod (bottles and effects), loadouts & sounds
      Homer for the serial numbers set taken from his F-84G JRV skin pack
      This model is freeware, and so it must remain!!! have a nice flight
      903 5
    5. MiG-23ML (Early & late) Readme
       
      MiG-23ML factory code 32-12
       
      Model based on MiG-23M model by TMF, sound by Spiloone 104,
       
      This plane required MiG-23/27 Weapons Pack. Please install it first.
       
      http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
       
      http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
       
      To Install:
       
      - unpack Archive in temporary folder
       
      - copy MiG-23ML_ & MiG-23ML-1 folders to Aicraft folder.
       
      - copy Sounds to sound folder
       
      Plane specifications:
       
      Mig-23ML:
       
      - Max G: 8.5
       
      - Radar Sapfir-23ML
       
      - ASP-23ML gunsight
       
      - MiG-23ML can use R-23,R-13M,R-3S,R-60 missiles, (R-24 not alowed, it required N003,N006,N008 radars)
       
      - Max Loadout 2000Kg
       
      - R-35-300 Engine
       
      - TP-23M Heat seeker
       
      in production - 1976~ 78 150-170 planes , last SN 0390310383. ML's , in 1978 ML replaced by MLA (factory code 32-12A)
       
      NONE ML's has been updated to MLD level. (but 560 MLA's were updated)
       
      ML-1 is early version with additional rear fuselage pylons, removed later.
      338 1
    6. This is the Pucara AX-04 Skin. This plane was used in May of 1982, during the Falklands War . The " Comando Aereo Estrategico" (Startegic Air Command) tried to employ the old Mk13 Torpedo used by the "Armada Argentina" (Argentine Navy), with the IA-58A Pucara used by the "Fuerza Aerea Argentina" (Argentine Air Force). This Pucara AX-04 (ex A-509) came with a totally new skin, only used on this ocation. After a number of failed test the project was abandoned and the skin was never used again.
       
      Installation Instructions on "README-Leeme" file.
      Enjoy!!!!!
       
      3-A-305
      133 0
    7. Royal Navy Type-21 Amazon Class
       
      HMS-Antelope (F-170) (SF-1 gen) by BANIDOS TEAM
       
       
       
       
      Skins: TORNO
       
       
      3D Model:SUICIDAL
       
       
       
       
      To use this model you only have to release the contents of the
      GroundObject folder inside the folder the same name in your game...
       
       
       
       
       

       
       
       
       
       
       
      -This Model is FREEWARE . Feel free to use this mod for any
      future projects as long as proper credit is given..
      466 3
    8. High Resolution (1024x1024) SF2E GermanyCE terrain update part 2 of 2
       
      This package, split into two parts, is full visual update to SF2E Germany map. Created from scratch, includes high resolution (1024 x 1024 pixels) seasonal tilesets to create 5 distinctive seasons in game (6, actually). Many areas of Germany, aswell as airbase areas were retiled with new custom seasonal tiles.
       
      Included is also newer high resolution, high density treemod with updated graphics.
       
      !!!PLEASE NOTE THIS MOD WAS DEVELOPED FOR STRONG COMPUTERS!!!
       
      You need 512MB Dx10 capable card to run it without slowdowns on full resolution.
      2,108 0
    9. ARA A-9 Sobral y ARA A-10 Somellera
      (Remolcadores Clase Sotoyomo)
       
      3D Modelo y Textura by TerceraEscuadrilla
      Marinero modelo original de mecanico by Suicidal, adaptacion y texturado by TerceraEscuadrilla
       
      Ambos participaron en el año '82 en la Guerra de Malvinas como buques auxiliares.
       
      Adrian Benetti
      Tercera Escuadrilla
       
      ------------------------------------------------------------------
       
      A-9 Sobral ARA and ARA A-10 Somellera
      (Auxiliar Fleet Tug Class Sotoyomo)
       
      3D models and textures by TerceraEscuadrilla
      Sailor's original mechanical model by Suicidal, adaptation and textured by TerceraEscuadrilla
       
      Both participated in the year '82 in the Falklands War as auxiliary vessels.
       
      Adrian Benetti
      Tercera Escuadrilla
    10. High Resolution (1024x1024) SF2E GermanyCE terrain update part 1 of 2
       
      This package, split into two parts, is full visual update to SF2E Germany map. Created from scratch, includes high resolution (1024 x 1024 pixels) seasonal tilesets to create 5 distinctive seasons in game (6, actually). Many areas of Germany, aswell as airbase areas were retiled with new custom seasonal tiles.
       
      Included is also newer high resolution, high density treemod with updated graphics.
       
      !!!PLEASE NOTE THIS MOD WAS DEVELOPED FOR STRONG COMPUTERS!!!
       
      You need 512MB Dx10 capable card to run it without slowdowns on full resolution.
      2,643 7
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