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Strike Fighters by Thirdwire

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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

    1. IL-28R
       
      After Ilyushin had developed a two-pilot trainer version of the Il-28 Beagle,
      they turned their attention to developing a reconnaissance version known as the Il-28R which first flew on 19 Apr 1950.
      The Il-28R was equipped with a camera suite in the bomb bay, together with mountings for am portside oblique camera in the rear fuselage.
      Various day or night cameras could be carried and for night photography 12 flares were also carried in the rear of the bomb bay.
      Fitting a larger fuselage fuel tank, which abutted into the rear of the bomb bay and by adding wingtip tanks, increased the range of the Il-28R.
      Although the rear tail gunner was retained, the right nose cannon was removed and replaced with camera controls – the bomb aiming radar was also removed.
      Production of the Il-28R was authorised in late 1951 and it soon entered VVS service.
       
      Operators:
       
      - Soviet*
      - Poland* 15 (21 Pulk Rozpoznania Taktycznego, Sochaczew)
      - Finland* 3
      - Est Germany* 2
      - Bulgaria* 14
      - Romania 3
      - Hungary 2
       
       
      Made in Italy by Paulopanz (skins,data editing) & Spillone104 (new parts, sound) joint venture.
       
      WHAT's IN:
       
      A new plane, 5 skins (*).
       
      Cockpit from H-5 mod by Kelvin (as placeholder waiting true il-28 own)
       
      Radar and camera view (are we on a recon plane or not?)
       
      TO INSTALL:
       
      Put everything in your SF-2 mods folder.
       
       
      Enjoy
       
       
      Paul
      876 1
    2. Burning Sands campaign 1951-1995 (Use for Strike Fighters Pack 1)
       
      The campaigns are based in 1951-1995 which focus on the
      birth of the first jet dogfight to the zenith of BVR combat.
       
      Time frames starts in 1951, 1962, 1975, 1995. Each campaign represents the evolution of
      jet based combat, which can include:
      1951- First Jet vs Jet dogfight of the F-86 Vs Mig-15
      1962- Supersonic Delta wars of the MirageIII Vs Mig-21
      1975- Early Generation BVR combat between F-4, Mirage F1 Vs Mig-23, Mig-25
      1995- all the past 3 generations culminate in ultimate age of jet based warfare
      F-16C, F/A-18C/E Vs Mig-29
      F-14D, F-15C Vs Su-27
      F-15E Vs Su-30
       
      The Following aircraft are required
       
      Stock (.CAT extractor needed) http://forum.combatace.com/index.php?autocom=downloads&showfile=343
      F-105D (get it from WOV or WOE)
      SBC125 Intrepid class carrier (Get it from WOV)
      CVA63 Kitty Hawk Class Carrier (Get it from WOE)
      Tanks- T-62A,T-72,M60A1 (get it from WOE)
      Mig-23M (Get it from WOE)
      B-52D (Get it from WOV,WOE)
      Mig-17 (Get it from WOE)
      TU-16 (Get it from WOE)
       
      Required objects
      -1951 Campaign aircraft (Get it from Korean air war Mod)
      -F-15C, F-15E, F-16C_B30 (Get it from ODS mod)
      Mig-25PD (Get it from NATO fighters)
      MirageIII/F-1C, F-8E, A-7E, F-5E, Mig-29C, F/A-18C, F-111E, J-35F (Get it from Column 5)
      Su-27 (Get it from Marcfighter)
      F-14D (Get it from Column 5)
      F/A-18E, EA-18G, Su-30-Su-35, EF-111A, A-5A (Get it here in CombatACE)
      M1A1 (Get it from either NATO fighters or ODS mod)
       
      -Weapon Pack
      Mirage Factory 1-25-09 Weapon Pack (for the guns)
      Community 2.52 Weapon Pack (For the weapons)
      Both can be found here
       
      Anything required but not shown can be found in either NATO Fighters, ODS mod, CombatACE, and Column 5
       
      -Other notes-
      -For the best gameplay experience, Play the Merc Campaign.
      -For even Better gameplay experience, add any aircraft you want to gain more access of planes.
      -Planning map is also included, so if you want to edit it to your reference, this map can help greatly.
      -Campaign description is not edited (Focusing more on the gameplay instead of the Backstory)
      -Some planes like the F-14D and F/A-18C are just renames of the F-14A and F/A-18A (It just sounds better)
      -Because of such renaming, be ready to do some manual modding
      -F-16C won't fire BVR missiles, so here is the link to fix not only the F-16C but all the F-16 series
      http://forum.combatace.com/topic/49820-f-16-bvr-problem/
      -modding the DATA.INI and Loadout.INI for all aircraft is a must
      -There is the Stock campaign which comes along with it (Overwrite if you want, it is untouched)
       
      Credit Goes to its respective owners of the aircraft, and mods, as well as Crusader for helping me
      figure out the BVR issue for the F-16.
       
      Future plans
      I Want to work on a campaign that takes place in 20XX which feature generation 5 fighters.
      I want to create the ultimate dogfight between the F-22 and Su-47, But until the Su-47 is complete,
      These 4 campaigns will have to make do.
      285 1
    3. Hawker Sea Hawk MK.100 & MK.101



      Marineflieger


       
      This MOD will only work in Gen 2 Sims
       
      File updated on Nov. 12th 2009!!!
       
      Original 3d Model: Bunyap
      Hangar & Loading Screens: Carlo "Souli" Vecchi
      Skins: Carlo "Souli" Vecchi
      Ini work: Carlo "Souli" Vecchi & Volker "ravenclaw_007" Prauss
      New Weapons: Volker "ravenclaw_007" Prauss
       
      special Thanks to: Eckhart Müller from www.rc-network.de for his work on the 2 new SQN patches
       
      You have to read the readme.txt!!!
       
      ------------------------------------------------------------
      this Mod is released under the freeware licensing agreement
      http://forum.combata...showtopic=26131
      ------------------------------------------------------------
       
       
      I hope you´ll like the Sea Hawks.
       
       
      Peace.
       
       
      Carlo "Soulfreak" Vecchi
       
      Schapen, 11.11.2009
      449 0
    4. Upgrades to the three B-52 models that took part in Vietnam.
      What's included:
       
      - New SEA skin for G model.
       
      - Complete serial numbers for every actual D,F, & G model BUFF
       
      - Nose art
       
      - New exhaust emitters
       
      - New bomber formations and many other minor tweaks and edits.
       
      Geared for stand alone WOV and YAP users. Thanks to all those who helped this package come together.
      If I'm forgetting anyone in the Read Me files please let me know so I can fix it.
      1,494 2
    5. Junkers Ju-87R Stuka, for SF/SFG/WoV/WoE MTO Style Installs



      -06 Patch Level Installs ONLY


       
      This is a mod of Pasko's Ju-87B Stuka into the slightly later, long range version, the Ju-87R. The main difference is the 'duplication' of 2 of the under-wing hardpoints for the use of 2 300 ltr drop tanks. The 'stock' stations for the 4 small bombs are still intact for short-ranged use for CAS type mission. No other changes in the flight model or other data have been effected.
       
      A completly new skin, from home-made templates based off the original skins, represents 4/StG.2 in North Africa in the approximate 1941-43 time frame. The aircraft carries a MTO/Desert finish (see Notes below for more info.) All new decals are included for individual aircraft, however research has shown that some letters were NOT used on the call sign/ID, so there's only 23. No number list is included; this will force the Game Engine ™ to cycle back to the beginning of the number set, when the last number is reached, allowing all aircraft to have -something- on their fuselage.
       
      Data ini and loadout edits included all the lights being dialed in to their (more or less) proper positions, and the landing light now works. (see Notes below for just how). As stated above, 2 of the wing stations now carry drop tanks, but all are usable for bombs on shorter ranged missions. This is handled via the Loadout.ini. I took a 'SWAG' as to the STRIKE and Anti-Ship loadouts, and used the heavier 1000kg bomb. My research has been unable to determine if this is historically correct, but switching back to the 500kg is a simple text edit.
       
      A new WoE-style Hangar Screen is included, as are the damage tgas I did some years back.
       
      = IMPORTANT: This aircraft is designed for use in SF/SFG/WoV/WoE, at the 06 patch level -ONLY-, It has =NOT= been tested it in post 08 patch SF/SFG/WoV/WoE/WoI. It has also NOT been tested in the NextGen, SF2 series. You use it in these enviroments at your own risk. =
       
      =This mod is designed for use with the WW2 Weapons Pak by me, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era bombs, torpedoes, guns, etc. They are NOT included in this package.=
       
      As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions. It's reccomended you read it all the way through, so as to be familarized with the procedures, and whatever issues I've encountered.
       
      Happy Landings!
      Wrench
      Kevin Stein
      448 1
    6. Junkers Ju-87B Picchiatelli, Regia Aeronautica, for SF/SFG/WoV/WoE MTO Style Installs



      -06 Patch Level Installs ONLY


       
       
      This is a mod of Pasko's Ju-87B Stuka into the version as used by the Italian Regia Aeronautica in the Med and North Africa.
       
      This is a complete aircraft mod, with all the parts needed to just unzip, install and fly away.
       
      The skin, while not perfectly historical (see Notes below), is based off the standard Luftwaffe splinter pattern of 70/71/65. It represents aircraft from 236 Squadriglia, 96 Gruppo in the timeframe of approximately 1940-42, when these aircraft were retired (ie: replaced with D models). Since no RA bombs exist, the aircraft uses 'standard issue' Luftwaffe weapons.
       
      All the lights have been dialed in to their (more or less) proper positions, and the landing light now works. (see Notes below for how)
       
      A new WoE-style Hangar Screens is included, along with a new Loading Screen, as are the damage tgas I made several years ago.
       
      = IMPORTANT: This aircraft is designed for use in SF/SFG/WoV/WoE, at the 06 patch level -ONLY-, It has =NOT= been tested it in post 08 patch SF/SFG/WoV/WoE/WoI. It has also NOT been tested in the NextGen, SF2 series. You use it in these enviroments at your own risk. =
       
      =This mod is designed for use with the WW2 Weapons Pak by me, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era bombs, torpedoes, guns, etc. They are NOT included in this package.=
       
      As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions. It's reccomended you read it all the way through, so as to be familarized with the procedures, and whatever issues I've encountered.
       
      Good Hunting!
      Wrench
      Kevin Stein
      276 1
    7. MiG-23 obr. 71 & Mig-23M Eally Readme
       
      MiG-23 is version between MiG-23S & M, first BVR capable version, All MiG-23 obr.71 planes were updated
       
      to MiG-23M level (instead Engine), case this detail specification is fully clear (some sources says, that obr.71 has heat seeker,
       
      however, plane on photo used for hangar has no TP-23, )
       
      Model based on MiG-23M model by TMF, sound by Spiloone 104
       
      This plane required MiG-23/27 Weapons Pack.Please install it first.
       
      http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
       
      http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
       
      To Install:
       
      - unpack Archive in temporary folder
       
      - copy MiG-23, MiG-23M-1 folders to Aicraft folder.
       
      - copy Sounds to sound folder
       
      - Copy weapons (R-25) to weapons folder
       
      - open weapon editor, cick merge & select r-25.ini
       
      Plane specifications:
       
      Mig-23 obr.71:
       
      - Max G: 7.0
       
      - Radar Sapfir-23L
       
      - ASP-23L gunsight
       
      - MiG-23 obr can use R-23,R-13M,R-3S missiles
       
      - Max Loadout 2000Kg
       
      - R-27F2M-300 Engine 12500 Kg on AB, but restricted to 10200Kg
       
      - NO SLATS
       
      in production 1971-73 ~100 planes
       
      Mig-23M (Serie 1) - same as orb.71, but:
       
      - Max G: 7.5
       
      - TP-23 Heat seeker on default,
       
      - R-60 allowed,
       
      - wing with slats
       
      in production 1972-74 S/N ~ 0390200000-0390202303 (first 'Pure' MiG-23M is 0390202304)
       
      Had MiG-23M Early HUD or NOT is not clear... looks like planes were updated after 1974.
       
      MiG-23 obr.71 had no HUD as default, like UB & S
       
      about R-25: i included this missile as what if... weapons, this missile based on AIM-7 captured in N Vietnam in 1965,
       
      it buil like back-up for possible R-23 programm failture. it tested in 1972. i include it like BVR weapon for MiG-23 in 1972-73 ,
       
      used AIM-7 model with new skin.
      296 0
    8. MiG-27M skin No. 5 Sqdn Sri Lankan Air Force skin
      --------------------------------------------------
       
      Sri lankan skinfor wpnssgt and lindr2's excellent MiG-27M model
       
      Many thanks to lindr2 for making various MiG-23BN & MiG-27 variants
       
      Sri Lankans are very particualr not to have "13" as total of numerals in their a/c serial nos. Hence CF-733 serial does not exist.
       
      -------------
      Installation
      -------------
      Just drop & replace slaf folder in MiG-27M folder
       
      --------
      Credits
      --------
      To the original MiG-27 team - wpnssgt, gepard, usafmtl, bib and moonjumper
      lindr2 - for making specific models for MiG-23 and MiG-27
      soulfreak- for sharing his MiG-23 templates. Many thanks my friend.
       
      ----could not find the appropriate category hence keeping this in Indian AF/navy skins section--------
       
      Sandesh "ghostrider883" Kanchan
      November 10,2009
      63 0
    9. MiG-27ML skin No. 9 Sqdn "Wolfpack" skin
      ----------------------------------------------
       
      Replacement skin for the IAF skin for wpnssgt and lindr2's excellent Indian MiG-27ML model
       
      Many thanks to lindr2 for making various MiG-23BN & MiG-27 variants
       
      -------------
      Installation
      -------------
      Just drop & replace iaf folder in MiG-27ML folder
       
      --------
      Credits
      --------
      To the original MiG-27 team - wpnssgt, gepard, usafmtl, bib and moonjumper
      lindr2 - for making specific models for MiG-23 and MiG-27
      soulfreak- for sharing his MiG-23 templates. Many thanks my friend.
       
       
      Sandesh "ghostrider883" Kanchan
      November 10,2009
      60 0
    10. MiG-27ML skin IAF Grey skin
      ----------------------------------------------
       
      Replacement skin for my generic IAF grey skin for wpnssgt and lindr2's excellent Indian MiG-27ML model
       
      Many thanks to lindr2 for making various MiG-23BN & MiG-27 variants
       
      -------------
      Installation
      -------------
      Just drop & replace grey folder in MiG-27ML folder
       
      --------
      Credits
      --------
      To the original MiG-27 team - wpnssgt, gepard, usafmtl, bib and moonjumper
      lindr2 - for making specific models for MiG-23 and MiG-27
      soulfreak- for sharing his MiG-23 templates. Many thanks my friend.
       
       
      Sandesh "ghostrider883" Kanchan
      November 10,2009
      67 0
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