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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Bell P-39D Airacobra, 93rd FS Skin & Ini Pak
For SF/SFG/WoV/WoE WW2: MTO Installs -06 Patch Levels ONLY!!
This package contains a new skin, and some minor data & cockpit ini mods for Wol257's P-39D Airacrobra. You will be using this pak IN the P-39D, as the external differences between the 'mid-series' K/L/M/N models are really too small notice. If wishing to recreate the L/M models, instructions are in the "Notes" section below.
The skin represents aircraft from the 93rd FS, 81st FG as seen after Operation TORCH, and in other operations in North Africa, Sicily and Italy in the late 1942 through late 1943 time frames. The aircraft carries a 'non standard' camo pattern, similiar to that used on RAF and other USAAF aircraft in North Africa, the 'yellow surround' cockade. Serial numbers ARE accurate for L & M model Airacobras, but I could only find 100% accurate data for aircraft T & V. All other serials should be considered "generic" in nature.
For those that haven't updated their MTO install's Airacobra, I've supplied the inis and cockpit necessary to update to a pit with the reflector gunsight (like as used in my P-400 mod), and corrected all the lighting (again!) -- there are new formation/ID lights under the right wing, tail ID lights have been repositioned to their proper placement. It should be noted these lighting fixes can easily be applied to all other Aircobras via simple text edits of the data inis.
Also, just for fun, is a NEW WoE-style hangar screen, MTO themed for this aircraft.
As always, it's reccomended you unzip this package to a temp folder or your desktop, or somewhere's else that's easy to find to gain access to the rest of this readme for full, detailed install instructions.
Happy Landings!
Wrench
Kevin Stein
By Wrench126 1 -
No. 117 First Jet Squadron ('82) skin for WoI:
This skin is for Thirdwire's stock F-16A Netz and depicts all F-16A of 117 Squadron before and during the Lebanon war in 1982. The squadron also operated a number of F-16B.
INSTALLATION:
Extract the content of the archive and put the '117IDF_82' folder into your F-16A_Netz folder.
KNOWN ISSUES:
None.
Have fun!
Team Flying Dragon,
wilco & alex70b
Released under the CombatAce Fair-Use License.
If you have any problems or comments, contact us at CombatAce.
By wilco150 1 -
MiG-23-27 Weapon pack part2
This pack contents New weapons, ini entries, data.ini, loadout tweaks for MiG-23-27 planes series.
New data ini, loadout.ini's required, because specific stations codes used for some weapons.
To install:
- open weapondata.ini
- remove or rename weapons: FAB250,BVP-50-60,FAB500 M62,S-24.
- copy weapons for weapons folder.
- click 'Merge' use MiG-23_27_weapons2.ini
- copy MISSILEOBJECT.INI to Objects folder
Weapons list:
- FAB-250 M46 250-kg Bomb {model by Krizis}
- FAB-500 M54 500-kg Bomb {model by Krizis}
- FAB-500 M62 500-kg Bomb {model by Krizis}
- OFAB-100-120 100-kg Bomb {model by Krizis}
- OFAB-250-270 250-kg Bomb {model by Krizis}
- BetAB-500U Penetrator
- RBK-500 AO-2.5RTM Cluster Bomb {from my weapon pack's texture & ini updated}
- RBK-500 PTAB-1M Cluster Bomb{from my weapon pack's texture & ini updated}
- RBK-500 SPBE-D Cluster Bomb{from my weapon pack's texture & ini updated}
- RBK-500U OAB-2.5RT Cluster Bomb {from my weapon pack's texture & ini updated}
- RBK-500U BETAB-M Cluster Bomb {from my weapon pack's texture & ini updated}
- RBK-500U OFAB-50UD Cluster Bomb{from my weapon pack's texture & ini updated}
- RBK-500U PTAB Cluster Bomb{from my weapon pack's texture & ini updated}
- RBK-500U SPBE Cluster Bomb{from my weapon pack's texture & ini updated}
- ZAB-250 Incendiary Bomb
- OFZAB-500 M62 500-kg Bomb
- ZB-500RT Napalm Tank
- ODAB-500PM Air Explosive Bomb{from my weapon pack's, new version with chute}
- S-5M 57mm Rocket {model by Krizis}
- S-5MO 57mm Rocket {model by Krizis}
- S-5K 57mm Rocket {model by Krizis}
- S-5KO 57mm Rocket {model by Krizis}
- S-5K1 57mm Rocket {model by Krizis}
- S-5KP 57mm Rocket {model by Krizis}
- S-5KPB 57mm Rocket {model by Krizis}
- S-5S 57mm Rocket {model by Krizis}
- S-5SB 57mm Rocket {model by Krizis}
- S-5O 57mm Rocket {model by Krizis}
- S-5O1 57mm Rocket {model by Krizis}
- S-5P 57mm Rocket {model by Krizis}
- S-8KOM 82mm Rocket (HEAT) {model by Krizis}
- S-8B 82mm Rocket (Penetration) {model by Krizis}
- S-8BM 82mm Rocket (Penetration) {model by Krizis}
- S-8C 82mm Rocket (Smoke) {model by Krizis}
- S-8CM 82mm Rocket (Smoke) {model by Krizis}
- S-8D 82mm Rocket (FAE) {model by Krizis}
- S-8DF 82mm Rocket (FAE) {model by Krizis}
- S-8DM 82mm Rocket (FAE) {model by Krizis}
- S-8O 82mm Rocket (Illumenation) {model by Krizis}
- S-8OM 82mm Rocket (Illumenation) {model by Krizis}
- S-8P 82mm Rocket (Chaff) {model by Krizis}
- S-8PM 82mm Rocket (Chaff) {model by Krizis}
- S-8S 82mm Rocket (Arrows) {model by Krizis}
- S-8T 82mm Rocket (Tandem AT) {model by Krizis}
- S-8OFP1 82mm Rocket (Penetrator+) {model by Krizis}
- S-8OFP2 82mm Rocket (HE+) {model by Krizis}
- S-24B 240mm Rocket {model by Krizis}
- S-25-O 340mm Rocket (Frag) {from my weapon pack's}
- S-25-OF 340mm Rocket (Frag/HE) {from my weapon pack's}
- S-25-OFM 340mm Rocket (Frag/HE) {from my weapon pack's}
- S-5KOR 57mm Rocket (LGR) {model by Krizis}
- S-8KOR1 82mm Rocket (LGR) {model by Krizis}
- S-25L 340mm Rocket (Laser Guided){from my weapon pack's, updated ini for RP use}
- S-25LD 340mm Rocket (Laser Guided){from my weapon pack's, updated ini for RP use}
- UB-16-57UMP Rocket Pod (HE) {model by Krizis}
- UB-16-57UMP (HEAT) Rocket Pod {model by Krizis}
- UB-16-57UMP (AT) Rocket Pod {model by Krizis}
- UB-16-57UMP (HEAT-FRAG) Rocket Pod {model by Krizis}
- UB-16-57UMP (HEAT-H.FRAG) Rocket Pod {model by Krizis}
- UB-16-57UMP (HEAT-H.FRAG)-B Rocket Pod {model by Krizis}
- UB-16-57UMP (FRAG) Rocket Pod {model by Krizis}
- UB-16-57UMP (Flare with chute) Rocket Pod {model by Krizis}
- UB-16-57UMP (Chaff) Rocket Pod {model by Krizis}
- UB-16-57UMP (Arrows) Rocket Pod {model by Krizis}
- UB-16-57UMP (Arrows)-B Rocket Pod {model by Krizis}
- UB-16-57UMP (LGR) Rocket Pod {model by Krizis}
- UB-32-57 Rocket Pod (HE) {model by Krizis}
- UB-32-57 (HEAT) Rocket Pod {model by Krizis}
- UB-32-57 (HEAT-FRAG) Rocket Pod {model by Krizis}
- UB-32-57 (HEAT-H.FRAG) Rocket Pod {model by Krizis}
- UB-32-57 (HEAT-H.FRAG)-B Rocket Pod {model by Krizis}
- UB-32-57 (FRAG) Rocket Pod {model by Krizis}
- UB-32-57 (Lum Flare) Rocket Pod {model by Krizis}
- UB-32-57 (Flare with chute) Rocket Pod {model by Krizis}
- UB-32-57 (Chaff) Rocket Pod {model by Krizis}
- UB-32-57 (Arrows) Rocket Pod {model by Krizis}
- UB-32-57 (Arrows)-B Rocket Pod {model by Krizis}
- UB-32-57 (LGR) Rocket Pod {model by Krizis}
- UB-8M1 RP (HEAT) {model by Krizis}
- UB-8M1 RP (HE) {model by Krizis}
- UB-8M1 RP (HE){M} {model by Krizis}
- UB-8M1 RP (Smoke) {model by Krizis}
- UB-8M1 RP (Smoke){M} {model by Krizis}
- UB-8M1 RP (FAE) {model by Krizis}
- UB-8M1 RP (FAE++) {model by Krizis}
- UB-8M1 RP (FAE+) {model by Krizis}
- UB-8M1 RP (Illumination) {model by Krizis}
- UB-8M1 RP (Flare+chute) {model by Krizis}
- UB-8M1 RP (Chaff) {model by Krizis}
- UB-8M1 RP (Arrows) {model by Krizis}
- UB-8M1 RP (Tandem AT) {model by Krizis}
- UB-8M1 RP (Penetrator+) {model by Krizis}
- UB-8M1 RP (HE+) {model by Krizis}
- UB-8M1 RP (LGR) {model by Krizis}
- S-25-O 340mm Rocket Launcher (Frag) {from my weapon pack's, updated texture, ini, lod}
- S-25-OF 340mm Rocket Launcher (HE/Frag) {from my weapon pack's, updated texture, ini, lod}
- S-25-OFM 340mm Rocket Launcher (HE/Frag) {from my weapon pack's, updated texture, ini, lod}
- S-25L 340mm Rocket Launcher (LGR) {from my weapon pack's, updated texture, ini, lod}
- S-25LD 340mm Rocket Launcher (LGR) {from my weapon pack's, updated texture, ini, lod}
- KDS-23 CM Dispenser {ini only, LOD not need}
- KDS-23 CM Dispenser (MiG-27) {ini only, LOD not need}
- BVP-50-60 CM Dispenser {new LOD}
- BVP-50-60 CM Dispenser (MiG-27) {new LOD}
- R-3S Atoll-A {updated ini}
Notes:
Remove 'old' BVP-50-60 at any way: old model is 2 lauchers, new model is separated lod for each lauchers, for accurate CM despense, updated ini for planes included}
KDS-23, KDS-23_(27), BVP-50-60_(27) will are used for mine an MiG-27's (Ver 2.0) when they will be published, different specific codes is very important point: MiG-27 can use KDS-23
dispenser only, but MiG-27M,K use KDS-23, later {after 1982} BVP-50-60, weapons will be AUTOUPDATED by game.
If You wish to replace Standart UV16 & UV32 Rocket Pod, then:
- open weapondata.ini
- find 'UV16', UV32 strings
- replace code by
[WeaponDataXXXX]
TypeName=UV16
FullName=UB-16-57UMP Rocket Pod
ModelName=UB-16-57UMP
Mass=136.080002
Diameter=0.380000
Length=1.780000
SubsonicDragCoeff=0.240000
SupersonicDragCoeff=0.400000
AttachmentType=WP,SOVIET
SpecificStationCode=
NationName=SOVIET
StartYear=1968
EndYear=2020
Availability=3
BaseQuantity=20
Exported=TRUE
ExportStartYear=1968
ExportEndYear=2020
ExportAvailability=3
WeaponDataType=2
RailLaunched=FALSE
RocketTypeName=S-5M
NumRockets=16
ROF=20.000000
FireEffectName=RocketPodEffect
FireEffectTime=0.150000
FrontCoverNodeName=
RearCoverNodeName=
ShowRockets=TRUE
Rocket01Position=0.036000,0.050000,-0.050000
Rocket02Position=-0.058000,0.050000,0.019000
Rocket03Position=0.058000,0.050000,0.019000
Rocket04Position=-0.036000,0.050000,-0.050000
Rocket05Position=0.000000,0.050000,0.062000
Rocket06Position=0.109000,0.050000,0.063000
Rocket07Position=-0.109000,0.050000,-0.063000
Rocket08Position=0.109000,0.050000,-0.063000
Rocket09Position=0.000000,0.050000,-0.126000
Rocket10Position=-0.109000,0.050000,0.063000
Rocket11Position=0.063000,0.050000,0.109000
Rocket12Position=0.063000,0.050000,-0.109000
Rocket13Position=-0.126000,0.050000,0.000000
Rocket14Position=0.126000,0.050000,0.000000
Rocket15Position=-0.063000,0.050000,-0.109000
Rocket16Position=-0.063000,0.050000,0.109000
[WeaponDataXXXX]
TypeName=UV32
FullName=UB-32-57 Rocket Pod
ModelName=UB-32
Mass=226.800003
Diameter=0.502000
Length=2.135000
SubsonicDragCoeff=0.350000
SupersonicDragCoeff=0.600000
AttachmentType=WP,SOVIET
SpecificStationCode=
NationName=SOVIET
StartYear=1970
EndYear=2020
Availability=3
BaseQuantity=20
Exported=TRUE
ExportStartYear=1970
ExportEndYear=2020
ExportAvailability=3
WeaponDataType=2
RailLaunched=FALSE
RocketTypeName=S-5MO
NumRockets=32
ROF=24.000000
FireEffectName=RocketPodEffect
FireEffectTime=0.150000
FrontCoverNodeName=
RearCoverNodeName=
ShowRockets=TRUE
Rocket01Position=0.036000,0.050000,-0.050000
Rocket02Position=-0.058000,0.050000,0.019000
Rocket03Position=0.058000,0.050000,0.019000
Rocket04Position=-0.036000,0.050000,-0.050000
Rocket05Position=0.000000,0.050000,0.062000
Rocket06Position=0.109000,0.050000,0.063000
Rocket07Position=-0.109000,0.050000,-0.063000
Rocket08Position=0.109000,0.050000,-0.063000
Rocket09Position=0.000000,0.050000,-0.126000
Rocket10Position=-0.109000,0.050000,0.063000
Rocket11Position=0.063000,0.050000,0.109000
Rocket12Position=0.063000,0.050000,-0.109000
Rocket13Position=-0.126000,0.050000,0.000000
Rocket14Position=0.126000,0.050000,0.000000
Rocket15Position=-0.063000,0.050000,-0.109000
Rocket16Position=-0.063000,0.050000,0.109000
Rocket17Position=0.175000,0.050000,-0.077000
Rocket18Position=-0.140000,0.050000,-0.129000
Rocket19Position=0.117000,0.050000,0.151000
Rocket20Position=0.091000,0.050000,-0.168000
Rocket21Position=-0.190000,0.050000,-0.016000
Rocket22Position=0.185000,0.050000,0.047000
Rocket23Position=-0.031000,0.050000,-0.188000
Rocket24Position=-0.160000,0.050000,0.104000
Rocket25Position=0.140000,0.050000,-0.129000
Rocket26Position=-0.175000,0.050000,-0.077000
Rocket27Position=0.160000,0.050000,0.104000
Rocket28Position=0.031000,0.050000,-0.188000
Rocket29Position=-0.185000,0.050000,0.047000
Rocket30Position=0.190000,0.050000,-0.016000
Rocket31Position=-0.091000,0.050000,-0.168000
Rocket32Position=-0.117000,0.050000,0.151000
- open weaponeditor
- open weapondata.ini & save changes
By lindr21,138 0 -
This is an update for the infantry pack for the WOV Enhanced Ground war Campaign.
Thrilled ith a better ground war, yet unhappy with the lack of ground action I meshed parts of the object DATA files from the infantry pack with those of the superb Falklands mod. Result, you now have ground units that fire, including at you!
Instructions: Just drop the appropriate DATA file intot he folder of each unit in your Ground Objects folder.
Known Issues:
I find sometimes that the VC squad will be facing the opposite direction from the US squad and will nto rotate all the way around to engage in a firefight.
Next: Modding a special forces/ LRRP squad, and modding the M-113 ACAV squad to be a real ACAV squad and not special forces ith an ACAV which makes no sense. Also, to make the NVA Squad look like NVA.
By Pappa Goat255 0 -
Hi All
Spectre[8750]
SF: Wings over Israel F-16A Netz Skin of US ANG 121st Fighter Squadron, 113th Fighter Wing Washington D.C.
The District of Columbia Air National Guard is the component of the United States Air National Guard operating
within the District of Columbia. They are also known as the "Capital Guardians".
Because Washington, D.C. lacks an Air Force installation with a runway, DC Air National Guard units are
stationed at nearby Andrews Air Force Base in Maryland.
Thanks Gerwin for The Skin template for the original WOI F-16a Netz.
Install
Drop The 121FS Folder into the game mod Dir F-16A_Netz Folder.
Don't Forget to Add this to your F-16A_Netz.ini file:
[TextureSet???] <--- Next Texture Number
Directory=121FS
Name=121st TFS DC ANG
Nation=USAF
Squadron=121TFS
Specular=0.200000
Glossiness=0.200000
Reflection=0.150000
I know that the 121st Fly F-16C and D's. :)
Thanks
Have Fun
3rd Oct 2009
spectre8750@gmail.com
By Spectre8750232 2 -
+----------------------------------------------------------+
| |
| IAI Kfir C7 |
| |
+----------------------------------------------------------+
The Mirage Factory and Olivier ANGUILLE (BPAo) are proud to offer you :
The IAI Kfir C7
http://en.wikipedia.org/wiki/IAI_Kfir
+----------------------------------------------------------+
SFP1 model
***Adapted for SF2 merged install by TFlash on 4 oct 2009 ; added ALR-69.***
Took part in this project :
Aircraft
3D : LoloGramme, BPAo
Skin : Sundowner
FM : TK, Column5, Kreelin
Cockpit 3D legs : Kesselbrut
Effects : Sony Tuckson with work based on Deuces effects
Pilot
Texture : Flying V
External tanks
3D : Crab_02, BPAo
skins : Oxitom, BPao
Test team
Manetsim, Gaston, Sony Tuckson, Actarus, Column5, DamWaar, _Thomas_, Camouflage, USAFMTL, Moonjumper, UF Josse
+----------------------------------------------------------+
Weapons add
the best way is use the WeaponPack.
if you can't wait, use last weapon editor from ThirdWire and import
Kfir_Weapondata.ini (you can found this file in weapons directory)
in your weapondata.ini.
+----------------------------------------------------------+
Should I have forgotten you.. get in touch with me quick .. this will be corrected soon
{bpao@airbase.dyndns.org}
+----------------------------------------------------------+
The content of this file may not be used in a commercial product or any other.
Any use requires my authorization
By tflash680 0 -
MiG-23B Early (Prototype '32-24/1') Readme
Model based on MiG-27 model by wpnssgt, skins by wpnssgt,
Screens by Epizikl.
To Install:
- unpack Archive in temporary folder
- copy MiG-23B_Early folder to Aicraft folder.
- copy Sound Sukhoi.wav to sound folder
- add to weapondata.ini:
[WeaponDataXXXX]
TypeName=R-3S
FullName=R-3S Atoll-A
ModelName=R-3S
Mass=75.599998
Diameter=0.127000
Length=2.837000
SubsonicDragCoeff=0.200000
SupersonicDragCoeff=0.370000
AttachmentType=WP,SOVIET,YUGOSLAVIA
SpecificStationCode=
NationName=SOVIET
StartYear=1961
EndYear=1978
Availability=3
BaseQuantity=80
Exported=TRUE
ExportStartYear=1962
ExportEndYear=1978
ExportAvailability=3
WeaponDataType=1
RailLaunched=TRUE
RocketPod=FALSE
Retarded=FALSE
FinStabilized=TRUE
SpinStabilized=FALSE
HasGrowl=TRUE
EffectClassName=SmallMissileEffects
ReleaseDelay=0.000000
WarheadType=0
Explosives=11.300000
FusingDistance=1.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=10
Accuracy=70
MaxTurnRate=12.000000
MaxLaunchG=2.000000
LockonChance=65
LaunchReliability=80
ArmingTime=0.500000
SeekerFOV=3.500000
SeekerGimbleLimit=28.000000
SeekerTrackRate=12.000000
SeekerRange=7600.000000
MinLaunchRange=1200.000000
MaxLaunchRange=7600.000000
Duration=21.000000
CounterCountermeasure=30.000000
NoiseRejection=70.000000
CapabilityFlags=0x00000100
LoftAngle=0.000000
DescentAngle=0.000000
MaxLoftAltitude=0.000000
CLmax=14.000000
MinFreq=0.000000
MaxFreq=0.000000
BoosterStart=0.000000
BoosterDuration=2.450000
BoosterAccel=30.263000
BoosterEffectName=MissileFireEffect
BoosterSoundName=Missile
BoosterNodeName=
BoosterPosition=0.000000,-1.456000,0.000000
SustainerDuration=0.000000
SustainerAccel=0.000000
SustainerEffectName=
SustainerSoundName=
SustainerPosition=0.000000,-1.456000,0.000000
InFlightEffectName=MissileInFlightEffect
InFlightSoundName=
ReleaseAnimationID=-1
EODisplayFlags=0
CEP=0.000000
Plane specification:
- Max G: 7.0
- MiG-23B can use R-3S/R-13M, Kh-23; R-60, MER not allowed.
- AL-21F Engine
- 'Fon' Laser Range Range meter.
- KN-23 navigation complex (same as Su-17M2)
- ACP-17B gunsight
- PBK-3 bombing system
MiG-23B versions:
MiG-23B Early with Wing Version 1 (same as MiG-23S), in production 1971-1972 1-3 Prototypes.
MiG-23B with Wing Version 2 (Without slats, same as MiG-23 mod.71), in production 1972-1974, 24 planes
By lindr2185 1 -
EA-6B Prowler VAQ-138 Yellow Jackets for SF/WOV/WOE/WOI
By SidDogg
===============================================================
This is the ALL-IN-ONE VAQ-138 livery for the excellent
EA-6B Prowler by Agamemnon.
A BIG thanks to Agamemnon and all involved for this aircraft,
as well as the skin template used to make this skin.
Installation
--------------
Simply unzip into the EA-6B aircraft directory
Enjoy!
SidDogg
By SidDogg90 0 -
EA-6B Prowler VAQ-136 Gauntlets for SF/WOV/WOE/WOI
By SidDogg
===============================================================
This is the ALL-IN-ONE VAQ-136 livery for the excellent
EA-6B Prowler by Agamemnon.
A BIG thanks to Agamemnon and all involved for this aircraft,
as well as the skin template used to make this skin.
Installation
--------------
Simply unzip into the EA-6B aircraft directory
Enjoy!
SidDogg
By SidDogg90 0 -
EA-6B Prowler VAQ-135 Black Ravens for SF/WOV/WOE/WOI
By SidDogg
===============================================================
This is the ALL-IN-ONE VAQ-135 livery for the excellent
EA-6B Prowler by Agamemnon.
A BIG thanks to Agamemnon and all involved for this aircraft,
as well as the skin template used to make this skin.
Installation
--------------
Simply unzip into the EA-6B aircraft directory
Enjoy!
SidDogg
By SidDogg99 0
-
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Comments27,067
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