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Strike Fighters by Thirdwire

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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

    1. This will give you yet another F-4 to fly...
       
      For SF2/SF2V........read the readme
      1,169 8
    2. IAF Skin made in Italy from “a very humble request” by Atreides, dedicated to him and all our Indian friends.
       
      Historical decal set by courtesy of Sandesh "Ghostrider883" Kanchan.
       
      Edited data.ini included with:
       
      1. pilot seat
      2. working canopy (press key 10 to open)
       
      To install: simply put everything in your main mod Strike Fighters 2\Objects folder.
       
      Enjoy.
       
      Paul
      165 0
    3. This is a Russian Air Force skin for Monty CZ's Letov S-328.
      188 1
    4. This is a skin for Monty CZ's Letov Š-328.
       
      The Slovak Š-328s carried out reconnaissance and bombing sorties in support of the Slovak participation in the Invasion of Poland in September 1939.
      Following Slovakia's participation in the German Invasion of the Soviet Union in 1941, Slovak Š-328s were used for anti-partisan operations in western Ukraine in the summer of 1941, being used again on the Eastern front in the summer of 1942.
      Three Slovakian aircraft were seized by Slovak insurgents and actually flown against the Germans in late 1944 during the Slovak National Uprising in September to October 1944. (Wikipedia)
      97 0
    5. This is a skin for Monty CZ's Letov Š-328.
       
      The Slovak Š-328s carried out reconnaissance and bombing sorties in support of the Slovak participation in the Invasion of Poland in September 1939.
      Following Slovakia's participation in the German Invasion of the Soviet Union in 1941, Slovak Š-328s were used for anti-partisan operations in western Ukraine in the summer of 1941, being used again on the Eastern front in the summer of 1942.
      Three Slovakian aircraft were seized by Slovak insurgents and actually flown against the Germans in late 1944 during the Slovak National Uprising in September to October 1944. (Wikipedia)
      86 0
    6. This is a skin for Monty CZ's Letov Š-328.
       
      The Germans used captured Š-328s as trainers and later pressing them into service as Night Attack aircraft on the Eastern Front in the Winter of 1942-43. (Wikipedia)
      109 0
    7. This is a skin for Monty CZ's Letov S-328.
       
      Bulgarian Air Force purchased 62 Š-328s from Germany in 1939, naming them the "Vrana" (Crow). They remained in service until at least September 1944. (Wikipedia)
      90 0
    8. **********Enbseries HDR mod for 1st and 2nd gen TW sims**********
       
      First off, I didn't create any of this stuff. The enbseries mod is a DirectX 9 .dll mod made by Vorontsov Boris for use in any number of games. All credit goes to him for this. You can find more information at his website here:
       
      http://www.boris-vorontsov.narod.ru/index_en.html
       
      **********Overview**********
       
      This is an upload with my personal enseries.ini file. It is all of the tweaks that I have made to get what I think is the best combination of performance and eye candy. If you need any help installing or tweaking the file beyond what is included in this humble readme then I recommend going here: http://forum.combatace.com/index.php?showtopic=43231
       
      All needed files are included in this .zip. You don't need to download anything else to get pretty HDR goodness.
       
      **********Installation**********
       
       
      For Sfp1 and derivatives:
       
      Drop the d3d9.dll in the root directory of your installation.
      For WoE that would be C:\Program Files\Wings Over Europe\
       
      Now drop the enbseries.ini inside your flight folder.
       
      Start the game and enjoy!
       
       
      For SF2 and derivatives:
       
      The file structure for SF2 has been changed a lot and requires you to place the files in an alternative location
       
      For Windows Vista and Windows 7:
       
      Take both files and drop them in Users/xxyournamexxx/Saved Games/Thirdwire/SF2x/Flight folder
      Where "yourname" is the name of your user account
       
       
       
      For Windows XP: (Thanks to X RAY)
       
      d3d9.dll goes in the root directory. enbseries.ini in the flight folder under the mods folder.
       
      **********Use**********
       
      The key combo SHIFT+F12 toggles the mod on and off.
       
      **********Tweaking**********
       
      If you want to mess with the .ini yourself then here is a good place to start.The [EFFECT] section lists the different effects that enbseries is capable of. A value of 0 disable the function and a Value of 1 enables it. As shipped in this mod it looks like this:
       
      [EFFECT]
      EnableBloom=1
      EnableOcclusion=0
      EnableReflection=1
      EnableMotionBlur=0
      EnableWater=0
      EnableShadow=1
      DepthBias=0
      EnableDepthOfField=0
       
      Taken from the enbseries site:
       
      "EnableBloom=(0,1) enables bloom effect, blurring bright screen areas and adding result back to screen, simulating illumination of some objects. It works very fast on modern hardware, but wrong setting or bad drivers will result in overbrighting or some other artifacts. Not uses HDR textures and that's why hardware compatibility is high.
       
      EnableOcclusion=(0,1) enables screen space ambient occlusions (ssao) and screen space indirect lighting (ssil), this makes shadows and lighting between nearest objects. This effect uses by few modern games, mostly on next-gen game consoles, so it's very slow. Performance directly depends from display resolution, number of pixels drawn on screen, so to run this at HD resolutions you need modern videocard from high price category. It's require support of shaders 3_0, but even if you have it, it's not guarantee fast performance. If too slow for you, reduce display resolution and quality of this effect, even disable it. Hardware compatibility is limited, different drivers and videocards have problems and limited features that result in artifacts. For example antialiasing (multisampling) for HDR textures supported only by DirectX10 compatible videocards and enabled antialiasing in game or in video drivers panel will produce strange artifacts.
       
      EnableReflection=(0,1) reflection of vehicles. Developed for GTA San Andreasm GTA 3, GTA Vice City, but in some games also works, of course not for cars. Performance highly depends from multiple quality setting of this effect and number of objects drawn. More reflective objects on screen, slower speed. Real time 3d rendering works faster when number of objects is low, but their vertex number is high, for example 10 objects with 10 millions of vertices every will draw about the same speed as 3000 objects with 3 vertices each, for reflection on shaders may be used multiple drawing of the same object. In this case performance highly depends from CPU and system memory speed. Per pixel lighting in newest versions of ENBSeries may be faster for some videocards. About bug solving see another section of this documentation.
       
      EnableMotionBlur=(0,1) blurring image in fast motion of camera. On modern videocard not too much decrease speed, but costly. Current version of this effect have many problems, not working in most games, wrong, affect HUD, later will be changed. On some videocards do not work correctly, if you have some problems, try to disable.
       
      EnableWater=(0,1) enable water effects, developed for GTA San Andreas only, but may appear in some other game, not for water surface. Depending from it's presets may affect speed very much, by itself it's fast, but for deepness factor it need scene depth information. Good way to compencate losts for depth is to use scene depth for other effects in parallel (shadows, ssao, dof). Modified water textures or water material (object) setting may produce unpredictable results.
       
      EnableShadow=(0,1) enable shadow effects, their blurring and color changing. This is not truly soft shadows, because soft shadows have blurring range dependency from distance between shadow caster and shadow receiver objects. Speed depends from quality setting, it use scene depth information for some setting, so performance varies. This effect may work in some other games that use stencil shadows.
       
      DepthBias=(0..1000) shifts objects when drawing scene depth, offset relative to camera viewpoint. For some videocards and drivers, combination of ENBSeries presets, may need to remove flickering and hiding artefacts of ambient occlusions. Try to set 100 if something wrong happens. This parameter not affect speed.
       
      EnableDepthOfField=(0,1) enable eye focusing effect. This effect affect performance a lot, because it need scene depth information. Whe used together with other effects that also require scene depth, performance is not too much affected."
       
       
       
      Motion blur, depth of field and occlusion have odd side effects with the SF1 engine. Water is useless as it is meant for GTA only.
       
       
      **********Update*************
      7/26/09
       
      Changed the SF2 install instructions for Windows Vista and Windows 7. Thanks goes to AGOSTINO for bringing the error to my attention.
      948 0
    9. **********************Chengdu J-10A Vigorous Dragon SF2*********************
       
       
      Original for SF1 series came without the ReadME so I'll have to improvise a bit:
       
      1. CREDITS
       
      Original creators of this excellent mod for SF series are:
       
      Insky group (www.Insky.cn)
       
      101tfs
      Erwin_Hans and others...
       
       
      2. INSTALLATION
       
      Just extract into your MOD folder, everything is thoroughly tested and 100% working!
       
       
       
      3. A BIT ABOUT THIS VERY INTERESTING MACHINE(with help of wiki and other sources)
       
      The J-10 is a multi-role combat aircraft capable of all-weather day/night operation.
      J-10 was designed by the Chengdu Aircraft Design Institute (CADI), a subordinate research institute of Chengdu Aircraft Industry Corporation (CAIC).
       
      J-10 is aerodynamically unstable design, a digital quadruplex-redundant fly-by-wire flight control system aids the pilot in flying the aircraft. It features a full glass cockpit and is equiped with three MFD's providing the information to the pilot.
      On top of that Pilot is aided by helmet-mounted display (HMD) system, making J-10 and even more dangerous modern dogfighter!
       
      As for the electronics, J-10 is equiped with internal ECM suite which can be supplemented by active jammer pods such as the BM/KG300G carried externally on the aircraft's hardpoints. Additionally, the KZ900 signals intelligence (SIGINT) pod can be carried for reconnaissance missions.
       
      It also packs a Chineese designed and produced IRST "Type Hongguang-I" which has a maximum range of 75 km.
       
      Radar info I was looking for was not quite detailed so all I found out was this:
       
      "CAC revealed that the J-10 is equipped with an indigenous fire-control radar featuring a mechanically slewed planar array antenna, capable of tracking 10 targets and engaging 2 (using semi-active radar-homing AAM) or 4 (using active radar-homing AAM) of them simultaneously. Possibly based on Russian or Israeli technologies, the radar is believed to be comparable to the early 1990s-era Western fighter radar designs. Alternatively the J-10 could be fitted with a range of fire-control radar introduced by Russian, Israeli, and European manufacturers on its export variant."
       
      The engine J-10A is currently using is Lyulka-Saturn AL-31FN, it's pretty much the same thing as AL-31F only while F is meant for two engine use, FN is specifically set for single engine usage.
      Later it is suspected that J-10 will use domestic WS-10A (WoShan-10A) Taihang turbofan engine giving a thrust of 129 kN
       
      The aircraft's internal armament consists of a 23 mm twin-barrel cannon, located underneath the port side of the intake. Other weaponry and equipment is mounted externally on 11 hardpoints, to which around 4,500 kg (9,900 lb) of weaponry such as missiles and bombs, drop-tanks containing fuel and other equipment such as avionics pods can be attached.
       
      A2A missiles:
       
      PL-8 - basically this is Israeli Python3 missile so don't count on having it easy in combat with it especially since J-10A is highly manouverable
       
      PL-11 - SAHM basically a copy of Italian ASPIDE missile which is in turn a version of AIM-7
       
      PL-12 - a very nasty AHM missile comparable to AIM-120 and R-77
       
      For more detailed info check:
      http://en.wikipedia.org/wiki/Chengdu_J-10
      http://www.sinodefence.com/airforce/fighter/j10.asp
       
      For Chineese missiles and equipment info check
      http://www.sinodefence.com/airforce/system.asp
       
       
      Anyway in the end I seriously like this plane and Insky group made a really, REALLY good job on it so...enjoy
      2,584 6
    10. Bueno gente, aquí esta...
       
      No incluye cockpit, por lo que habría que tomar prestado el del F-18A, que es el que mejor le queda, y aplicarle el repainting de littlesmoke.
      Incluyo las armas: MAAM90 en sus tres versiones + tanque + Spice1000 (Public Preview de Aliko).
       
      Para piloto, recomiendo el PilotGear4 del pack de pilotos de AmokFlo, y el Mk.10-2 del pack de asientos que publiqué hace un tiempo.
       
       
      Saludos y que lo disfruten!
       
       
       
      ************************************************************************************
       
       
       
      Well people, here it is...
       
      Cockpit is not included, so you'll have to borrow F-18A's one, since that is the one that best fit it, and then applying littlesmoke's repainting.
      But I do include some weapons: MAAM90 in its three versions + tank + Spice1000 (Aliko's Public Preview).
       
      As for the pilot, I recommend you PilotGear4 from AmokFlo pilot's pack, and Mk.10-2 from seat's pack I've published some time ago.
       
       
      Best regards... and enjoy it!
       
       
       
      Alex
      1,238 20
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