Fictional Aircraft, Experimental and UAV's
Fictional Aircraft, Experimental and UAV's
117 files
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MiG-23K
By lindr2
MiG-23K What if... Readme
Carrier based MiG-23, design project 1977, can be realised in 1980
MiG-23K was proposed in 1977 for Project 1153 Aircraft Carrier
Model based on MiG-23M model by TMF, sound by Spiloone 104
This plane required MiG-23/27 Weapons Pack. Please install it first.
http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
To Install:
- unpack Archive in temporary folder
- copy MiG-23K folders to Aicraft folder.
- copy Sounds to sound folder
- copy 2 test mission to Mission folder
Plane specifications:
Mig-23K:
- Max G: 8.5
- Radar N003 (1978)
- ASP-17 gunsight
- MiG-23K can use R-24,R-23,R-13M,R-3S,R-60, Kh-23, Kh-23M missiles
- Max Loadout 2000Kg
- R-100-300 Engine (From 23-15 Project)
- TP-26M Heat seeker
MiG-23K features:
- new canopy
- arrested hook
- avdanced HUD
- improved flaps & slats
- folded fin under tail removed
- Increased Tail
- refueling probe
504 downloads
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MiG-23A
By lindr2
MiG-23A What if... Readme
Carrier based MiG-23, design project 1972, can be realised in 1976
MiG-23A was proposed in 1972 for Project 1160 Aircraft Carrier "Orel" {Oryol}
Model based on MiG-23M model by TMF, sound by Spiloone 104
This plane required MiG-23/27 Weapons Pack. Please install it first.
http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
To Install:
- unpack Archive in temporary folder
- copy MiG-23A folders to Aicraft folder.
- copy Sounds to sound folder
- copy 2 test mission to Mission folder (WOV required)
Plane specifications:
Mig-23A:
- Max G: 8.5
- Radar Sapfir-23ML (1976)
- ASP-23ML gunsight
- MiG-23A can use R-23,R-13M,R-3S,R-60, Kh-23, Kh-23M missiles, (R-24 not alowed, it required N003,N006,N008 radars)
- Max Loadout 2000Kg
- R-29-300 Engine
- TP-23M Heat seeker
MiG-23A features:
- new canopy
- arrested hook
- folded fin under tail replaced by 2 small unfolded fins
- refueling probe
317 downloads
0 comments
Submitted
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F-22C Raptor II
By Nuni
This is a modification of the F22A that I have done. It is the futurist F-22 that appears in ace combat 3 electrosphere. It is faster and it can carry more fuel and ammo. I tried to make it a cockpit like in the game but i couldn't. Enjoy it
I would like to thank usafmtl to allow me to use his work in this mod.
1,446 downloads
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Mig-17f west german
By Dload
West German MiG-17
Just a quick little plane i made for myself, hope you like
_____________________________________________________________________
CREDITS
_______________________________________________________________________________
Paulopanz: Skin
Thirdwire: Plane
Me: Posted it
DLOAD PRODUCTIONS
185 downloads
0 comments
Updated
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ADFX-01 Morgan
By Nuni
This is the famous plane ADFX-01 that appears in AC Zero. I made this model in 3D Studio Max 8 but i dont know how to complete it. Please if someone could complete it I'd really be thankful.
Este es el famoso caza que aparece en Ace Combat Zero. Hice este modelo en 3D Studio Max 8 pero no se como completarlo. Por favor, si alguien pudiese hacerlo estaria muy agradecido.
The plane avionics and weapons appears in http://acecombat.wikia.com/wiki/ADFX-02_Morgan, but sometimes i used the avionics of the Falken.
Los parametros del avion y sus armas pueden ser vistas en http://acecombat.wikia.com/wiki/ADFX-02_Morgan, pero a veces, yo he usado la avionica del Falken.
434 downloads
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RF-111G
By Canadair
Since it has been requested by a few people
In this rar is included airplane FOR SERIES ONE, WITH THE OLD F-111F LOD included.
This mod is nothing special and the new F-111 is much better. On the other hand thoguh, as far as I know there is no RF-111G with canards and hud and modern avionics made from the new lods.
Oh this plane is totally fictional, BTW.
Installation FOR SERIES ONE:(and only)
content of folder "put in aircraft folder" goes in aircraft folder
weapons paveacksystem (it is a fake unlaunchable EOGR which gives pavetack capabilities even when LGBs have been launched) and Lau-105AHM are to be added with proper weapon editor FOR SERIES ONE.
146 downloads
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Tu-360 BETA
By az12121
Tu-360 Beta by Signum.
Work on a Tu-160 successor began already in the early 1980s, when the bomber was still in the flight test phase. Tupolev produced two designs with different cruise speeds. Tu-260 (Aircraft 230) was designed for Mach 4 and a range of 10,000 km. The Tu-360 was much more ambitious: it was to carry a 10,000 kg offensive load to a distance of 15,000 km at a speed of Mach 6. The design team was led by V. A. Andreyev, who was in charge of aircraft designs powered by natural gas and liquid hydrogen at Tupolev. The Tu-360 was to be powered by six variable-cycle turboramjet engines fuelled with liquid hydrogen. Armament was to be carried in two weapon bays located in the wingroots. According to the draft design, the range requirement could not be achieved, maximum range at Mach 6 being 9,000-10,000 km.
Not me, but Signum is autor of that beta.
If you have any problem with that beta or you want to help with that project ask Signum or write on polish forum.
1,039 downloads
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XFY-1 Pogo
By Zurawski
XFY-1 POGO / Release 2.0
The Convair XFY-1 "Pogo" emerged from the same VTOL-research competition that produced Lockheed's XFV-1 "Salmon.". The aircraft was similar in design to the "Salmon," except that it eschewed its competitor's conventional wing-and-tail configuration in favor of a single--albeit it larger--set of delta-shaped wings. Like the "Salmon," the XFY-1 "Pogo" boasted counter-rotating propellers, but unlike its cousin, it actually clocked numerous vertical lift-offs before the Navy terminated its experiments in 1955.
XFY-1 POGO is intended for use with Thirdwire stable of flight simulations.
This release of the POGO is not entirely coded to work 100% in the game. As is… it MUST be air-started or it will explode upon mission start.
Sorry, the expertise of modeling the flight-model to allow it to land and take–off from its tail is way beyond my pay-grade! (Well... maybe not. I might be able to apply what I learned from the Osprey to make it work...)
INSTALLATION
Unzip the archive and copy and past the POGO folder into your \aircraft directory.
NOTE:
I’ve included the 3D StudioMAX file in the event someone wishes to try their hand at getting the plane to work properly in the game.
All I ask is that you give credit where credit is due… Namely place my name somewhere.
New to release 2.0:
1.) Texture mapped (I'm sorry... I have since forgotten who did me the honor of texturing this bird.
Fly, have fun… appreciate the difficulties in getting a bird like this to fly in a game.
584 downloads
0 comments
Updated
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QF-100D Super Sabre Target Drone
By Wrench
NAA QF-100D Super Sabre Target Drone
-For SF/SFG/WoV/WoE, and mabye SF2 Series Sims
A modification of the stock F-100D Super Sabre, into the Target Drone as used (up) by the USAF.
This is a semi complete mod, no aircraft lod is included as it uses the stock F-100D lods included in all games excepting WoI. If wanted for use in WoI, you'll need to extract the aircraft lods from any of the other sims, and drop them into the aircraft's main folder.
All other parts are included.
The cockpit has been extensivly modified by using the "moves" pioneered by ArmorDave, and greatly expanded upon by Lexx_Luthor. These moves remove the gunsight, armament panels and other items associated with weapons/weapons controls. The data ini has been edited to add the 08/SF2 advanced AI sections; but ALL weapons have been removed. This aircraft can carry NOTHING other than the drop tanks. Using the AI sections assures it will act in an 'aggressive' manner when confronting Blue Forces. The aircraft has been "nationalized" as Soviet, to doubly assure this. So, don't be surprised with seeing them parked on Red Force airfield ramps. The pilot figure has also been edited out, but the seat remains, which is correct, as these aircraft were STILL human flyable.
The skin supplied herein, whilst highly innaccurate, is based off the original natural metal. In reality, all QF-100s were left painted in their SEA camo, with the addition of hi-viz International Orange markings. I just couldn't quite figure out the exact placements for the Orange on the wings, so didn't bother with the camo skin (even on this skin it's not quite right). I welcome Skinners to create a historically correct one. The decals ini has been edited to only show the aircraft serial numbers; again this is innaccurate, but like the skin itself made for a quick and dirty mod.
It has been tested in an 08 patch level install of WoE. It should work just as well in SF2 'NextGens', but I've not tested that. Some adjustments may be necessary.
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
This mod is dedicated to Delta6Actual, who came up with the idea, but who's computer 'went west'.
Good Hunting!!
Wrench
Kevin Stein
176 downloads
0 comments
Submitted
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0 comments
Submitted
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KF1-AX
By Guest
- This is a fictional aircraft.
- WOI+WOI_Apr2008_Update<------------tested in!
1,442 downloads
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plaaf a-12 what if
By Guest
readme
apparently my submission was deleted due to server issues
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a-12 is by checksix
screen can be found at checksix
orig readme in this package
for info goto checksix
orig skin/package at checksix
in this package a what if plaaf a-12 avenger
the lights fix can be found at CA (ini edit)
the weapon shadow is fixed per forum discussion/collaboration and fixed in this package
the list
skin change it to make it a what if plaaf
cockpit/avia f-35a can be found at CA(modern jets)(thanks)
screens loading etc by me.
loadout fixed as orig loadout was empty (need weap comm 2.5 found at CA tested on woi)(thanks)
need f35engine sound find it at CA(modern jets) package.(thanks)
tailhook press h
shift 1 wing fold
bombbay u know the default key
ecm -yes
flar chaf-yes
lights fixed in this package
laser design-yes
no guns
all essential.
enjoy
--
orig readme
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Béta
A-12 Avenger II
pour Strike Fighters et Wings Over...
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Mention Légale:
Ce pack est un FREEWARE. Je ne peux en aucun cas être tenu responsable des problèmes que son utilisation pourrait causer.
--------------------------------------------------------------
Merci à tout le monde à C6 pour leur soutien et leur aide!
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Historique des versions:
- Béta
--------------------------------------------------------------
Présentation:
C'est avec satisfaction que je vous propose la version Béta de mon projet A-12 Avenger II.
J'ai commencé ce modèle fin 2005 (!), avec dans l'idée de travailler sur un avion aux formes simples pour débuter.
La version incluse dans ce pack est présentable, mais loin d'exempt de défauts!
Merci de m'en faire part pour que je puisse les corriger!
Modèle 3D et textures par Rhugouvi, avec les conseils de BPAo
INIs adaptés sur la base du modèle de vol du Ho-229 par Pasko et Starfighter
Décals par défaut du jeu pour l'instant.
Add-on testé sur Wings over Vietnam, mais la transition vers Wings overEurope ou Strike Fighters ne devrait pas poser de problème.
--------------------------------------------------------------
Procédure d'installation:
Copier le dossier "A-12" dans le répertoire: .../Objects/Aircraft.
Sélectionner A-12 dans l'Editeur de missions.
Très important:
Dans le répertoire .../Objects/Aircraft/A-12/proto, faites une copie du fichier "gauche.bmp" et renommez-le "droite.bmp".
C'est tout!
Bon vol!
--------------------------------------------------------------
Rhugouvi
huoneestani@yahoo.fr
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518 downloads
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RAF "AF2000-Barracuda"
By russouk2004
RAF "AF2000 Barracuda" for WOX flight sim...
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Not SP2 compatible as yet ...as far as I know..
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This model is a what if ...I was messing around in 3ds max and came up with this a\c...
I liked the shape etc and added it in game as a what if modern RAF fighter...and it seems to fly well and fast too...
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This is a beta freeware release,and as such falls under the Combatace freeware conditions...
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Hope you like this a\c as much as I do....lol
***************************
Russouk2004@ntlworld.com...
773 downloads
0 comments
Submitted
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SAIA90 Mirlo (Public Preview)
By AleDucat
Bueno gente, aquí esta...
No incluye cockpit, por lo que habría que tomar prestado el del F-18A, que es el que mejor le queda, y aplicarle el repainting de littlesmoke.
Incluyo las armas: MAAM90 en sus tres versiones + tanque + Spice1000 (Public Preview de Aliko).
Para piloto, recomiendo el PilotGear4 del pack de pilotos de AmokFlo, y el Mk.10-2 del pack de asientos que publiqué hace un tiempo.
Saludos y que lo disfruten!
************************************************************************************
Well people, here it is...
Cockpit is not included, so you'll have to borrow F-18A's one, since that is the one that best fit it, and then applying littlesmoke's repainting.
But I do include some weapons: MAAM90 in its three versions + tank + Spice1000 (Aliko's Public Preview).
As for the pilot, I recommend you PilotGear4 from AmokFlo pilot's pack, and Mk.10-2 from seat's pack I've published some time ago.
Best regards... and enjoy it!
Alex
1,235 downloads
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F-79C Manta Update Pak
By Wrench
Northrop/Horton F-79C "Manta" Update Pak for SF/WoV/WoE/WoI (post-08 patch) & SF2/SF2:V/SF2:E
Just a small little update for the F-79C Manta, which adds the weapons pylons, a 'smaller' pilot figure, some flight model tweeks to the data ini, and a new loadout ini.
Also included, although I have NO idea if this is important or even necessary, is a 'USERLIST.INI' for use in SF2NextGen series sims.
Again this is NOT the complete aircraft, just some inis and bits. The complete aircraft mod is available here:
http://forum.combatace.com/index.php?autoc...p;showfile=8526
Basically, all this does is replace the original inis with a more 'reactive' flight model, adds the new pylons as a 'fake pilot seat', just like on the RAF Peregrine, but you one get 2 pylons on this bird.
= IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!! It has also been extensively tested in the SF2 series. This bird acutally handles quite well in 08 level games, and just good in SF2 NextGens. =
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
have fun!
Wrench
kevin stein
290 downloads
0 comments
Submitted
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Handley-Page Peregrine FGA.1
By Wrench
Handley-Page Peregrine FGA.1 for SF/WoV/WoE/WoI, Post-Patch (9/08 & 10/08) & SF2 Series Installs
A "What If..." aircraft for the early Cold War....
This is a mod of Pasko's Ho-229, which I modded into the "What If" F-79 'Manta, now modded yet again into an UK built version for the RAF. (did that sound as confusing as it looked???)
This is a complete aircraft mod, containing everything needed to just unzip and fly. A new pilot figure, and the pylon "seats" will need installing, but that's a pretty simple matter.
The skin, created from new 1024x1024 templates, is based off the original WW2 Luftwaffe one, and has completly redrawn panel and rivet lines. All new decals representing 54 Squadron, RAF have been either created by me or borrowed from Spinners RAF Decals Pak. Period style lighting has been added; running and ID lights, and a landing light. The cockpit, while based off the A-4B, has been extensively edited to make use of the new coding in post-08-patches for the "OpenCockpit", as has the data ini. This allows the external model's canopy frame to work for us. If attempting to use in a pre-patch install, you'll need to make all sorts of adjustments, and even I don't remember them all. Suffice it to say, it's built for post patch -- keep it that way.
A new "WoE-style" hangar screen has been created for this aircraft (usable in ALL versions of the sim). Damage tgas are incuded here as well, just in case you happen to get shot up....
This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things. If you've already added the weapons provided from another mod or weapons pak, you need not add them again. The data ini has been extensiverly expanded from the Manta mod, to include the new 'fake pilot seat' pylons that have been added for weapons carriage. Depending on the year flown you'll either have US AIM-9B Sidewinders or RAF Firestreak IRMs. It has been set to use the stock 3rdWire 100 gallon drop tank, and the stock UK bombs. The SNEB rocket pod, for use on CAS mission, should be available in just about all the weapons paks.
Some tweeking of the Flight Model, mostly the "StallMoment" line for the wings, have been incorporated. The aircraft handles EXCEPTIONALLY well for such an old model.
= IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI & SF2. In fact, I tested it EXTENSIVELY in SF2 to be sure it would work ok! Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!!.
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Good Hunting!
Wrench
Kevin Stein
461 downloads
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Mirage III EA 2000
By alejandro
MIRAGE III EA 2000
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This is a fictional model of the Mirage III EA 2000 by Banidos Team
This model is inspired by the NG Mirage and other improvements designed for the M3,
using as a base the exellent Mirage III EA of The Mirage Factory
These are the changes;
1 - Dual launcher for IR missiles
2 - Ability to launch medium-range missile from the wing pylons internal
3 - Addition of ECM, chaff and flares
4 - Improvements in overall performance, turn, speed loss,
climb speed, speed of pitch, yaw, motor power, etc..
5 - 3D models of tanks completely new and exclusive for this model,
ventral tank 1300 ltr, and Wing tank 1700 ltr.
6 - Obviously, the 3D models of the canard, refueling probe, nose cone,
antennas, countermeasures launchers, etc, etc.
This model is intended only as a fighter interceptor, so it has no way
air-ground radar.
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Textures; Torno
Hangar and loading screens; EsPeKTrO
Sounds; argentinoemanuel
3D aggregates, changes in the .INI, and drop tanks; alejandro
Credits;
BPAo Factory and The Mirage; for the excellent model of the Mirage III
Julhiem; for the beautiful (and adaptable) Kestrel´s cockpit
Diego Lozano; Usaf Mod Pilot
Acknowledgments;
For the beta testers; Halcón, Pato Poli, Trebol and EsPeKTrO
To Escuadrón Virtual Cruz del Sur for the support and suggestions
And especially to Third Wire for this game !!!!!!!!!!!!!!!!!!!!!!!!!!!
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=====================================================================
MIRAGE III EA 2000
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Este es un modelo ficticio del Mirage III EA 200 de Banidos Team
Este modelo está inspirado en el Mirage NG y otras mejoras diseñadas para el M3,
usando como base el exelente Mirage III EA de Mirage Factory
Estas son las modificaciones;
1- Lanzador dual para los misiles IR
2- Capacidad de lanzar misiles de medio alcance desde los pilones alares internos
3- Agregado de ECM, chaff y bengalas
4- Mejoras de prestaciones generales, viraje, velocidad de pérdida,
velocidad de trepada, velocidad de alabeo, guiñada, potencia motor, etc.
5- Modelos en 3D de los tanques suplementarios completamente nuevos y exclusivos para
este modelo, tanque ventral de 1300 ltr y tanque alar de 1700.
6- Obviamente los modelos 3d de las canard, sonda de repostaje, cono de nariz,
antenas, lanzadores de contramedidas, etc, etc.
Este modelo está pensado solo como caza interceptor, por lo que no tiene modos
de radar aire tierra.
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Texturas; Torno
Pantallas de hangar y carga; EsPeKTrO
Sonidos; argentinoemanuel
Agregados 3D, modificaciones en los .INI y tanques suplementarios; alejandro
Créditos;
BPAo y The Mirage Factory; por el exelente modelo del Mirage III EA
Julhiem; por la hermosa, (y adaptable) cabina del Kestrel
Diego Lozano; Usaf Mod Pilot
Agradecimientos;
A los beta testers; Halcón, Pato Poli, Trebol, y EsPeKTrO
Al Escuadrón Virtual Cruz del Sur por el apoyo y sugerencias
Y sobretodo a Third Wire por este juego !!!!!!!!!!!!!!!!!!!!!!!!!!!
1,176 downloads
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Rockwell XFV-12A
By Silverbolt
This is an fictional aircraft made by rockwell, but it actually never lift off.
model and skins made By Aladair(uploaded few weeks ago).
FM:Unknow author.
i've did some minor changes but i don't think its a job that can be compared with Aladair's job :)
i also give up to modding the FM because i never got the result i want so, as aladair said: Feel
Free to modify and re upload, just give the original author's credit.
you'll need the cockpit folder from A-7E Late(by TMF).
special thanks to Canadair(who modified the A-7 avionics to an A-A capable)
and Spillone104(for the patience to explain me some thins :-] )
Have Fun!
1,056 downloads
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Mexican F-14D
By coolpilot
This is Typhoid´s F-14D modified to fly for the FAM (mexican air force)
612 downloads
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PZL 230-F Skorpion
By Leopardo
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PZL 230-F Skorpion Ver 1.0
--------------------------------------------------
By Leopardo
Dated 20th April 2009
Thanks to Bongodriver and AleDucat for their models that I used to learn. Thanks to everybody who post their addons that I used to learn and create this aircraft.
The PZL 230-F Skorpion was a polish design, at the 90's, of a multifunction aircraft, specially ground attack. It was cancelled, but not before it was request co-operation to EADS-CASA in Spain to help in the design.
I have carried out the aircraft as it was produced and it was used at Poland, Spain and Germany inside de NATO.
For the time being it uses the cockpit fron the Eurofighter of Bongodriver until I create a cockpit. The FM only work in normal mode, the hard mode is at "TO DO" stage.
-Installation instructions:
Just install the aircraft into your objects/aircraft folder.
Put the weapons folder in objects folder. If you have a weapons pack installed then that folder will already be there. In that case take the contents and put them in the weapons folder. The data you need to add is at the end of this file.
To use the squadrons fron Ejercito del Aire, you have to add the data at the end of this file.
You must have ACESSII seat from AleDucat y pilot from Eurofighter from Bongodriver.
It should work in SF/WOE/WOV/WOI.
(Sorry for my english, I am not fluent in it)
---------------
El PZL 230-F Skorpion fue un desarrollo polaco, allá por los años 90, de un avión multifunción y de ataque a tierra. Llegó a un estado de desarrollo bastante avanzado antes de cancelarse, incluso se solicito ayuda a EADS-CASA en España para colaborar en el diseño.
He realizado el avión como si hubiese sido desarrollado totalmente y se hubiese empleado tanto en Polonia, España y Alemania dentro de la OTAN.
Por ahora utilizo la cabina del Eurofigter de Bongodriver hasta que prepare una cabina propia. El FM no funciona nada más que en "normal mode", en "hard mode" es involable.
-Intrucciones:
Copia el avión en la carpeta objects/aircraft folder.
Pon la carpeta weapons en la carpeta object. Si ya tienen un weapons pack instalado, simplemente copia el contenido en el. Los datos a añadir están al final de este archivo.
Para usar los escuadrones del Ejercito del Aire, debes añadir a archivo SQUADRONLIST.INI dentro de la carpeta pilotdata los datos del final de este archivo.
Debes tener el asiento ACESSII de AleDucat y el pilot del Eurofighter de Bingodriver.
Debería funcionar en SF/WOE/WOV/WOI.
2,259 downloads
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Advanced Super Tomcat
By coolpilot
The Advanced Super Tomcat (ASF-14) was a proposed upgrade to the F-14D
more info here:
http://www.anft.net/f-14/f14-history-f14x.htm
This is my first project so it may have many issues, the known ones are in the readme file.
Installation instructions and more details in readme.
848 downloads
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Northrop/Horten F-79C Manta
By Wrench
Northrop/Horton F-79C "Manta" for SF/WoV/WoE and maybe WoI & SF2
For Post-Patch (9/08 & 10/08) Installs ONLY
A "What If..." aircraft for the early Cold War....
This is a mod of Pasko's Ho-229 into a "What If" aircraft for the immeadate Post-War/Cold War period of 1948-1955.
This is a complete aircraft mod, containing everything needed to just unzip and fly. Some weapons and, of course, a new pilot figure will need installing, but that's a pretty simple matter.
The skin, created from new 1024x1024 templates, is based off the original WW2 Luftwaffe one, and has completly redrawn panel and rivet lines. All new decals representing a ficitonal USAF unit, 54th FIW, are included for 38 aircraft. These are the standard 'buzz numbers' and serial numbers as seen on USAF aircraft of the time period. Period style lighting has been added; running and ID lights, and a landing light. The cockpit, while based off the A-4B, has been extensively edited to make use of the new coding in post-08-patches for the "OpenCockpit", as has the data ini. This allows the external model's canopy frame to work for us. If attempting to use in a pre-patch install, you'll need to make all sorts of adjustments, and even I don't remember them all. Suffice it to say, it's built for post patch -- keep it that way.
A new "WoE-style" hangar screen has been created for this aircraft. Also included are an illustrated Word doc and a pdf with the "What If..." historical notes. Damage tgas are here as well, just in case you happen to get shot up....
This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things. If you've already added the weapons provided from another mod or weapons pak, you need not add them again.
= IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Good Hunting!
Wrench
Kevin Stein
(this should actually go under "Cold War Aircraft", but there isn't a category for Fictional/What Ifs in there ... so, here it is)
685 downloads
0 comments
Updated
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RAF Phantom FGR Mk.3
By Wrench
RAF Phantom FGR Mk.3, for SF/WoV/WoE/WoI and probably SF2
This is a mod of TMFs Phantom FGR.2 into a "What If..." FGR.3 upgraded variant that might have been used by the Royal Air Force in the 1990s through the early 2000s. One can assume "difficulties and issues" with the Tornado ADV and GR variants, that forced the MoD and RAF to upgrade and keep them operational until either the Tornados were sorted out or the EF-2000 Typhoon came on line.
This is a semi-complete mod, as I've included everything EXCEPT the aircraft lod files. You =WILL= be needing the original FGR.2 to copy these critical files from. All other parts, inis, the HUD equipped cockpit from the F-4EJ-Kai mod, and some weapons are included. You can get the FGR.2 from the following sources:
CombatAce:
http://forum.combatace.com/index.php?autoc...p;showfile=1421
C5:
http://www.column5.us/miragef.shtml (the FGR.Mk2 -NOT the one marked EARLY)
CheckSix! (TMF Home Site)
http://www.checksix-fr.com/
The aircraft data ini has been 'updated' with some of the newer data from post-patch Phantoms, but remains essentially the same. The FM has NOT been touched.
The original Spey engines have been swapped out for the more powerful P&W F100-PW-220s from the Eagle, and you will have a noticable, but not overwhelming, gain in power.
Loadouts have been adjusted for a more "British" feel, and make use of as many 'stock' 3rd Wire weapons as possible (wing and centerline fuel tanks, SUU-23 gun pod, dumb bombs). Other weapons have been included.
The original skins, hangar screen, and decals are included. 2 new "patch.bmps" were created by me, depicting the individual squadrons represented (92 & 111).
This mod is designed for use with, I'm hoping, ANY weapons pak. You will just need to add a few things, which I've included (borrowed from both TMF's weapons pak of 1/09 and the BunyPak of ?/06. If you're already using the TMF pak, you needn't bother to add the weapons I've supplied, excepting the 3pak rocket pod mount.
= IMPORTANT: This aircraft has been tested, and is designed for use in Post-Patch SF/WoV/WoE/WoI. It should also work in SF2 and later iterations - this has NOT been tested, however.
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions. You'll need to be reading it...really!
Happy Landings!
Wrench
Kevin Stein
264 downloads
0 comments
Submitted
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OKB Hawker Falchion F.1 for SF/SFG/WoV/WoE/WoI
By Wrench
OKB Hawker Falchion F.1 (ie: MiG-15Bis) for SF/SFG/WoV/WoE/WoI (and maybe SF2, still, even)
A rebuild of Spinners really fun "What If" MiG-15 as used in an alternate universe by the British People's Republic Air Force, for use in the non-Vista enhanced Original Games (as listed above). Meaning, the inis are now in the older ANSI style, as opposed to Unicode.
ALL the inis have been completly rebuilt for use in these earlier games (SF/SFG/WoV/WoE/WoI). This is a complete aircraft mod, with everything included; all the inis, lods, a full cockpit (ordway's Mig-15 pit). The cockpit and data ini have been converted to metric measurements (KMPH, MPS, etc), so the UK is now metric some 40-odd years earlier than in our universe. The skins and decals are the ones created by Spinners, but each skin now gets a new 'patch.bmp' with the actual Real Life RAF Squadron badges.
This mod is designed for use with, I'm hoping, ANY weapons pak, or none at all. The data ini has been set to use "NATO,UK", so you'll be using all the stock items, excepting the 300 gallon slipper tanks (included), which will need to be added. My old "PilotER" has also been included, just in case you want to switch over to one with a 'soft' leather helmet. Right now, it's set to use the stock 3rdWire pilot. The position of the pilot has been adjusted to show the seat more.
Spinners original Hangar and Loading screens are included, with a small edit by me on the loading screen. My damage tgas are included, as are probably some various bits and things I've forgotten to remove.
= IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era, and many Pre-Patch (ie: 06 level and earlier), aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested with THIS version, however.
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
With special thanks to Spinners for creating it, and allowing me to re-convert it for the older games!!
Happy Landings!!
Wrench
Kevin Stein
96 downloads
0 comments
Submitted
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EF-5E Wild Weasel VI
By suhsjake
My long overdue "What If..." aircraft turning the F-5E Tiger II into a Wild Weasel Style aircraft.
Thanks to
The Mirage Factory - F-5E Tiger II
Mike1 - Singapore Tiger Skin
Jake
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Update 07/05/07
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Rocket Bore Sight Ajustments
ECM Station Ajustments
Loadout Ajustments
1,087 downloads
0 comments
Updated
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