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SF/WO* Maps/Terrain Mods

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Maps and Terrain mods

    1. American SouthWest Terrain for SF, WoE & WoV
       
      This semi-fictional terrain represents Southern Texas and part of Northeastern Mexico (Tampilas/Monterrey) region, along with part of the western Gulf of Mexico. I use the term 'semi-fictional', as for the most part, the cities and airfields are relatively close to their real life locations, but some fictional target areas have been added for playability. I've designed this to be used in the alternative world of the "Global Sedition" vs the "North American Alliance"; it is, however, usable in any era from 1940-2040, with minor changes in the targets and types inis. The terrain could use some more work, but I'm releasing it "as is", as there's pretty much not more I can do with it.
       
      This terrain is a rebuild of a partly completed build found via a discussion at SimHQ. It should also be noted at this time, =I DID NOT BUILD THE TERRAIN!!= I'm only completing someone elses work...and couldn't have done it without the assistance of some superb people. The original readme is included. So the =ONLY= credit I can and will take, is for simply finishing the job.
       
      This package ONLY includes the necessary inis, HFD, TFD and a few add-on objects that are needed for the necessary eye-candy. 3 Planning Maps are included, for the varying zooms, but they are very basic and won't show the cities and 'other' target areas. NO terrain tiles are included (see Notes below for reccomendations)
       
      It has been -almost- completly rebuilt, the creation of briefing, movement, a completely NEW targets ini, and upgrading the data ini to the latest standards (ie: one that works). Water effects are active, so Vista users take note...more information for you is below in the Install Instructions. See "Notes for Vista Users".
       
      It is set up to use the SF desert tiles. You WoE and WoV users WILL have to get a suitable 'alternative' set of tiles; See the NOTES section below for more information, and my reccomendations for tile sets.
       
      It is reccomended (read: REQUIRED) that you have Pasko's SAMs and Vehicles Pak installed in your GroundObject folder; either or both the Desert or Euro skinned vehicles, plus any additional vehicles such as Kesselbrut's ZIL truck pak, Infantry paks, Moonjumper's fix for the BM-14-16 (adds working Kytusha rockets) and any other SAMS or AAA, vehicles or whatever strikes your fancy. With such an 'open ended' time frame for use, any and all GroundObjects should be available for use.
       
      PLEASE!!! Read the enclosed 'asw_readme.txt' for full, detailed step-by-step install instructions. Also, the "Notes" section which has further detailed information pertaining to tile sets and Vista users. EVERYTHING you need to know is in there..I wrote it so you'd have as little problems as possible
       
      Happy Hunting!
      Wrench
      Kevin Stein
      1,177 0
    2. Planning Maps for WoV
      (calibrated for the Golf of Tonkin)
       
      to Install:
      drop VIETNAMSEA_MAP1 and VIETNAMSEA_MAP2 into Terrain/VietnamSEA folder
      to Un-install:
      Delete VIETNAMSEA_MAP1 and VIETNAMSEA_MAP2
       
      included:
      VIETNAMSEA_MAP1 (512x512)
      VIETNAMSEA_MAP2 (1024x1024 with map overlay)
      VIETNAMSEA_MAP2 geo (optional 1024x1024 w/o map)
      971 0
    3. Hello, here is a replacement map for the desert terrain of Strike Fighters. It is the small map (512x512) that is used as the moving map. I've repainted it to represent the yellow colour seen in moving maps in modern cockpits (see pic)
       
      Thanks to TK for his permission to upload this file.
      350 0
    4. Large Satellite Planningmap3 for WoE. note: you must edit the GermanyCE.INI file found in the Terrain/GermanyCE folder to read the following: under NumZoomLevels=2 <- change this to three.
      504 0
    5. Satellite with towns Planning map 2 for the Wings over Europe Terrain.
      778 0
    6. This terrain set is based on the Wings Over Europe default terrain tiles. It maintains the layout of the original terrain, and leverages many of the base textures. However, the overall color scheme, graininess, and shading of the original has been improved, along with many tweaks here and there. In addition, the tiles have been converted to 512x512 tiles, which improves some of the jagged edges and allows for some additional detail.
      2,829 0
    7. Falklands (Malvinas) Terrain by Major Lee
      Tiles by Diego and Polak
      Released with permission from Diego and Maj Lee
       
      I think this terrain looks like the Falklands did in the war. It is/was WIP. You can add carriers and ships to it easily. It does need more targets etc but its a good furball terrain so enjoy.
      4,133 10
    8. Readme for combining Gepard's 8 New Airfields and JSF_Aggie's Highway Airfields mods.
       
      These files are simply replacements for your GERMANYCE_TARGETS.INI and GERMANYCE_TYPES.INI files.
       
      What you will need first:
       
      Wings Over Europe with the GermanyCE terrain (Duh!)
       
      Gepard's 8 New Airbases for WOE:
       
      http://forum.combatace.com/index.php?autom...p;showfile=5078
       
      JSF_Aggie's Highway Airfield Mod:
       
      http://forum.combatace.com/index.php?autom...p;showfile=2950
       
      Instructions:
       
      1. Backup your GERMANYCE_TARGETS.INI and GERMANYCE_TYPES.INI files first (if they have been extracted)!
      2. Install both mods...don't worry about overwrites, we'll be fixing those later.
      3. Copy the GERMANYCE_TARGETS.INI and GERMANYCE_TYPES.INI files from this archive into the "WOE"/Terrain/GermanyCE directory. Allow the overwrites.
      4. That's it!
       
      As a bonus, I've included several areas you can use to base carriers out of.
       
      These files should work with other mods of the WOE terrain (Deuces or JSF_Aggie's tree mods, etc).
       
      However, they will erase any mods that have already altered the GERMANYCE_TARGETS.INI and GERMANYCE_TYPES.INI files.
       
      Enjoy your new airfields. Big thanks to Gepard and JSF_Aggie for giving me permission to combine their airfield inis...all the work was theirs, I just wanted them both at the same time!
       
      FastCargo
      431 0
    9. I thought that I'd share with you my WOV Planning Map. I've been using it for mission design. It shows the whole of Southern Vietnam, up to and including the Dong Hoi airbase just North of the DMZ.
       
      Each grid is shown, as used in-game to determine an object's position, within the map's range from X=410000 to 850000, and Y=090000 to 580000). I've re-coloured parts of the map to make them easier to see the grid lines and airbases when you print it out - either colour or gray-scale. Test so far show that it comes out neatly on a single side of A4 or Letter-sized paper.
       
      This map is a .jpg file so it's not huge in terms of file size (only ~160k). If people want the .bmp or even the .ppt I used to construct it then please get in touch, as these are much larger files. Thanks.
       
      Regards, comrpnt.
      265 0
    10. This is a complete higher resolution(512x512) VietnamSEA tileset repaint with added trees.
      ReadMe and Installation instructions are included in the file archive.
      5,841 3
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