73 files
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Guide to Running SF1 Wings Over Vietnam on Win10 with Reshade
By norrinor
*norrin*
A guide to running SF1 Wings Over Vietnam with or without YAP3 installed on Windows 10 with Reshade (i.e. additional shaders)
340 downloads
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SFP1/WOE/WOV CAT File Extract Utility
By Guest
A great utility that extracts game files from the .CAT files. A must for skinners and FM tweakers.
13,931 downloads
0 comments
Updated
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Cutting a Aileron with ProCutter
By RAVEN
This is a Tutorial on Cutting a Aileron in 3D Max using ProCutter.
This method works well for a very clean cut of any mesh and a variety of mesh shapes.
Raven
9/14
61 downloads
0 comments
Updated
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Previews of stock Ground Objects
By gerwin
Previews of stock Ground Objects
As present in SFP1, WOV, WOE, WOI with oct 2008 patch.
This is a collection of 52 small screenshots,
comes with a web-page layout for convenient viewing.
compiled by Gerwin 24-11-2008
472 downloads
0 comments
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French Wings over Kuwait - Historical notes
I had once planned to add some scrap-built models modified from other designers' works, in order to have the French jets present over Kuwait in 1991 flyable in the Operation Desert Storm mod, where I miss them badly. Having now given up for a while, and not planning to keep on the WIP in a close future, I deposit here some of the documentation I had gathered, and above all the historical booklet I had prepared by synthesizing several articles brightened up by chosen pictures. The main source is my packed translation of a set of "warm" articles, published in March 1991 in a fine French military magazine. I still hope that this work could encourage some modders to keep on the work about the Jaguar A and other concerned aircraft.
173 downloads
0 comments
Updated
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LOD_OUT_SHD_Icons.zip
By RAVEN
SF 3D Model, file Icons for Win XP (Win7?)
These Icons are to help identify files at a glance.
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!! Warning!! If you are not familiar with assigning Icons to files ,Do Not Download this mod.
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See Readme to install:
Icons Included :
LOD.ico
LUM.ico For LithUnwrap Version 1.3 .lum files.
OUT.ico
SHD.ico
Raven
10/30/12
41 downloads
0 comments
Submitted
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SF/Wo* Extractor for 08 levels
By Wrench
this is the 3rd Wird cat extractor for SF/Wo* games at the 08 patch level.
unzip, and drop on you deskpop; especially if your machine is Vista or Windows 7. You can run the executable from there, and then navigate to the cat you wish to extract.
It works on my Win7 machine, with the single remaning 08 game install
871 downloads
0 comments
Submitted
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WoE AIRFIELDS
By ignacioc91
This are just in-game photos of the airbases types GERMANY and SOVIET _AIRBASE1; 2; 3; 4. It's a PDF file. I hope you like it!!!
Ignacioc91
153 downloads
0 comments
Submitted
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CatPack Archiving utility
By gerwin
CatPack - Archiving utility for Third-Wire CAT format, GB 17-07-2011.
V1.22, Freeware, Use at your own risk, files limit is set at 8000.
Packs all files in current folder to CatPack.cat except CatPack.exe/CatPack.cat.
Unpacks any cat file you drop on the icon to a folder with the archive's name.
You can press Ctrl+Break to interrupt and close the program, but it will leave
files unfinished when doing so.
UPDATE:
CatPack V1.1 will extract contents of the new Strike Fighters 2 Cat (no 2) archives.
The Display will tell the Cat version to be 2, instead of 1.
Subfolder information contained in version 2 archives will be restored properly.
The unicode filenames in the version 2 archives are converted back to ASCII,
therefor actual unicode-only characters in filenames will not be restored.
Catpack does not yet support creating a version 2 Cat archive. Maybe later.
CatPack V1.11 works properly when Cat files are in folders that have their
'archive' flag set. This seems to be the case with the SF2 objects folder.
CatPack V1.12 has some additional features when extracting a Cat archive:
First it automatically creates an index file of the Cat file.
Second and it allows one to optionally pass a wildcard string, only files matching
this wildcard string will be extracted from the archive. For example "mig" will
only extract files that have "mig" in their name or extension.
CatPack V1.22 Supports extracting a slightly new Cat format (no 3) as introduced
between May and July 2011. Yet the compressed format that was also introduced
is not supported.
As SF2 since that time does not recognize version 1 cat archives, support for
creating version 2 and 3 was added. Though without packing subfolders. For now it
is recommended to just use format 2.
Credits:
Gerwin (gbroers[at]quicknet[d0t]nl) - Author
Kreelin and Paolo - Beta testing of V1.1.
Allegro game programming library - File and Unicode routines.
3,094 downloads
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decal tutorial
By umm
I have made this tutarual tohelp other that may need assestant to have to creat a decal for any jet in asemple way using pics. I hope you willfind it helpfull.
take care,
umm
305 downloads
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Boultan-Paul Defiant Pilot's Notes
By Bandy
As the title says, here are the historic pilot's notes for the Boultan-Paul Defiant. I uploaded the Spitfire IIa & IIb Pilot's notes much early [http://combatace.com/files/file/4938-historic-pilots-notes-for-spitfire-iia-iib/], and always meant to get around to hitting all the BoB aircraft. Looking forward to CoD... Enjoy!
74 downloads
0 comments
Submitted
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WINGS OVER EUROPE GROUNDOBJECTDATA.INI
By ignacioc91
For those who want to make missions for WoE and cannot because of the lack of a GroundObjectsData.ini This includes the stock objects of WoE. Just copy/paste the included .ini file into your Ground Objects folder. That's it!!! NO README FILE INCLUDED.
Questions? Problems? Suggestions? Send me a PM. SEMPER FI
Ignacioc91
327 downloads
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Unicode -> Ansi file batch converter
By Canadair
An apparent incompatibility between SF2 and SF1 is that the in series two mods often there are files (.ini) encoded with Unicode format.
A common occurrence when downgrading a mod from SF2 to SF1 is therefore having to convert (save as..) a big amount of .ini files from Unicode to Ansi, a procedure which is time consuming and annoying.
Included is a one-click system to convert any amount of files from Unicode to Ansi.
It can be very useful when downgrading mods form SF2 -> SF1 series
Installation:
Simply unpack and store in your HD root the directories Files_Ansi and Files_unicode. By default I am using this path: C:\converter\files_unicode (you might want to change it accordingly to your needs by modifying ansioso.bat
Use:
Make backups of files.
A-From the folder where they belong, copy in the Files_unicode folder the files (mostly they will be .ini) that you want to convert.
B_run ansioso.bat
C-In the directory Files_Ansi you should have the files with the same name but converted to ANSI format
D-Copy them back where they belong, allowing overwrite
NOTE: Ansioso.bat and stringconverter.exe MUST stay in the same folder.
Also, files'names will stay the same. B careful in copying and moving them from folder to folder.
Discaimer
I downloaded stringconverter.exe from a freeware website. I haven't programmed it , all the merits go to unknown programmer. In the same forum I ve found the batch file which I adpated to the specific needs.
400 downloads
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Tradução Le Missionneur - Brasil - Portuguese
By flaviodutra
Galera....... espero que possa ajudar na tradução do Lemissioner.......
A instalação é bem simples pois é so colocar o aquivo Brasil.dll na pasta ..\Langues do "Le missioner" e carregar.......
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Adicionei umas imagens contendo um gráfico de uma rosa dos ventos com as coordenadas para facilitar a localização e a direção dos veículos durante o jogo, pois toda vez que ia fazer uma missão sempre meu avião iniciava sempre na direção errada... hehehehehe......
Apesar de ter muita gente que somente faz download no forum e critica o nosso esforço dizendo que os arquivos não funcionam e nem ajudam com sugestões, e que na maioria da vezes não fazem um pequeno esforço de prestarem um pouco de atenção nas instruções e tentarem quebrar um pouco a cabeça pensando em como o WOI funciona, a gente ainda assim contribui com o forum..... desculpem a sinceridade mas obrigado pelo desabafo...
Galera valeu...
Forever Tomcat
Flaviodutra
Galley. . . . . . . I hope can help in the translation of Lemissioner. . . . . . .
The installation is very simple because it is only to place the aquivo Brazil. dll in the paste. . \Langues of the " he/she Reads missioner " and to carry
I added some images containing a graph of a rose of the winds with the coordinates to facilitate the location and the direction of the vehicles during the game, because every time that will make a mission my airplane it always began always in the wrong direction. . . hehehehehe. . . . . .
In spite of having a lot of people that only makes download in the forum and it criticizes our effort saying that the files do
n't work and nor they help with suggestions, and that in most of the times don't make a small effort of they render some attention in the instructions and they try to break a little the head thinking in like WOI it works, we nevertheless contribute with the forum. . . . . excuse the honesty but thank you for the relief. . .
thank you
Forever Tomcat
Flaviodutra
265 downloads
0 comments
Submitted
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Min Max extents
By SUICIDAL
Original readme file by Vernon
Installation
Note only tested on max9 but “should” work apparently on the earlier versions
Before you run max
Copy the script to your “3dSmax\scripts” directory
Run max
Go Menu > Maxscript > Run Script
Navigate (if you need to) to the “3dSmax\scripts” Directory and select minmaxextents.mcr
Nothing will happen ;-)
Go menu > Customize > Customize user interface
Under either the Keyboard OR the Toolbar Tab…
Select Utilities from the Category Dropdown
Assign the (hopefully visible) “Min Max Extents” script to either a keyboard shortcut or drag the icon up on to a toolbar
Phew…
Use
With a model open, run the script and it will prompt you for a text file name to save the output to
Once its finished it “should” open notepad for you to copy/paste the output into your data.ini
Otherwise just open the saved file in any text editor for the same result
207 downloads
0 comments
Submitted
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WeapdataV0
By rivalta
This macro will put all weapon datas in the differents sheets
the guidance type is transformed in text
the label type is transformed in text
shhets
txt copy of the weapondata text file bomb bomb, gun pods
mis missiles
Rpod Rocket pods
div weapons rack and pods
fuel t fuel tanks
calc calculation sheet adds and removes by the macro type code list
important
col 1 must be Weapondataxxxx
col 2 number of weapondata is writen automatically by the macro you can change the others col
1 line must remain with the weapon labels like in txt file new labels col are add on the right
macro works automatically
some format are adds (borders, blu for weaopon code) others formats can be changed in excel file and will remain
thanks
to thirdwire for the main job
to combat ace and modders for the infomations / adds-on
thanks for your help and sorry for my poor english
RIVALTA
oct-09
497 downloads
0 comments
Submitted
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Le Missionneur: Mission Editor
By Flegmatica
This tool allows user to create their own missions. Works successfully with SFP1, WOV, WOE and mods.
3,450 downloads
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A little decal creation turorial
By Wrench
Just a little, illustrated word doc, as I was asked how I create decal tgas. Based on using Photoshop 6, most of the informations should be applicable to any and all other image manipulation programs. (that is, those that can handle 32 bit tgas)
If it need expanding, just let me know!
I hope you find it helpfull!!
Wrench
kevin stein
(editatated and fixed by Mrs. Wrench, as expert with M$ Word :yes: )
287 downloads
0 comments
Submitted
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3D MAX: Notas de Exportacion
By SUICIDAL
Original Third Wire Productions
3D Studio Max Exporter Notes
Translated into Spanish
Saludos
322 downloads
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Mustang Tutorial #1: Creating 3-Views
By DWCAce
This is the first video in a series of tutorials for making models in 3D Max. All videos where made by Mustang several years ago, and have helped quite a few of us make mods.
Notes:
In RAR archive
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
754 downloads
0 comments
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Mustang Tutorial #2 - Importing 3-Views
By DWCAce
#2 in Mustang's series. This one covers importing 3-views from the previous tutorial into 3ds Max.
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
638 downloads
0 comments
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Mustang Tutorial #3: Creating The Fuselage
By DWCAce
#3 in Mustang's series. He covers fuselage creation in this tutorial.
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
682 downloads
0 comments
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Mustang Tutorial #4: Cutting Objects
By DWCAce
This video covers cutting objects in 3D Max.
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
499 downloads
0 comments
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Mustang Tutorial #5 - The Wing
By DWCAce
This covers creating and adjusting wing shapes.
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
520 downloads
0 comments
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