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Ini Edits

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Various INI Edits

88 files

  1. A-4C and A-4E Internal Fuel Gauge Mod.

    A-4C and A-4E Internal Fuel Gauge Mod. This mod replaces the Fuel Flow Gauge with an Internal Fuel Gauge.

    343 downloads

       (2 reviews)

    0 comments

    Updated

  2. A310 MRTT Refuelling Drogue Lights

    Hi folks, I've had a go at adding some drogue lights to the A310 MRTT refuelling tanker, to make it more fun to line up during a night tanking exercise.
     
    This lights mod is a bit of a hack as when the A310 comes in to land the lights remain visible, but for practice they work pretty well and seem real enough when the A310 is in flight.
     
    [Aside]
    I've still to sort out the best way to get an AI aircraft to turn their lights on or off on-demand via some Lights setting the _data.ini file. If someone comes across the setting or parameter value that enables this in an .ini file then please pass me the details it would be a real bonus for this and my other static aircraft mods.
     
    [Mk2 Comments]
    I updated the original post as I noticed a slight misalignment with the right-side drogue. I've moved the right-side lights across (+X coords) to fix this.
     
    Cheers, kind regards, P.T. :-)

    435 downloads

       (0 reviews)

    0 comments

    Updated

  3. Fansong radar as SAM launcher

    This is a modified Fansong radar , it has own 3 long-range AA missiles attached ( with current model sa-2 you can change it ) with 21 miles attack range. This is a fictional object , but uses an oryginal 3-D game models.
     
    Konrad Regula

    675 downloads

       (3 reviews)

    0 comments

    Updated

  4. EF-4C Load fixes

    Approved by the Wild Weasel team, these replace the data and loadout ini's for the EF-4C WW4.
    See readme for more details

    494 downloads

       (0 reviews)

    0 comments

    Updated

  5. MiG-21MF SP4 Flight Model

    This is a flight model (FM) *ONLY*
     
    From the Readme:
     
    These are flight models for the existing MiG-21MF, and are tailored to work in conjunction with the initial release of Wings over Europe, and with Strike Fighters and Wings over Vietnam patched to SP4 (patch dated 5-16-06).
     
    I suggest you install Mago's latest MiG-21 cockpit package FIRST, and then install this FM file (MiG-21MF_Data.INI), over any previous FMs.
     
    I also suggest that you install and use the Mirage Factory's MiG-21F13, as it will contain some of the necessary sound files (MiGEngine being one of them). Besides, it's a great model!!
     
    The MiGEngine sound file is also in the Sounds Megapack, located here at CombatAce.
     
    Installation:
     
    There are two FMs contained within the zip archive, each in their own folder. One is Wings over Vietnam (WoV) specific, and the other can be used in both Strike Fighters and Wings over Europe. Extract the folders to your desktop, and then drag the MiG-21MF_Data.ini files to their corresponding folders in each game. For example, in WoV, one would place the file in the Wings over Vietnam/Objects/Aircraft/MiG-21MF subfolder. Make sure that the file resides in the MiG-21MF folder, and is NOT nested within a subfolder. That?s it!
     
    Known Issue: MiG-21MFs used blown flaps in real life. As of this writing (May 26 2006), there seems to be an issue with animations not working in SF/WoV/WoE if the value "Manual_With_Blowback" is applied to the flap variables in the flight model.
     
    Credits: Mega Thanks to the members of AIRTEVRON 5 (past and present), particularly to Kreelin and Streakeagle, who were kind enough to share their knowledge of aerodynamics with all of us

    485 downloads

       (1 review)

    0 comments

    Updated

  6. AIMODv1

    AN AI MOD FOR FIRST EAGLES...
    SINGLE PLAYER ONLY..
     
    PLACE ALL THE FILES (OTHER THAN THIS READ ME)
     
    INTO THE OBJECTS FOLDER..
     
     
    thoughts...
     
    reduces slightly the effectiveness of the flak..
    increases the fluidity and variety of the AI tactics and maneverability
    and tends to result in a slightly higher kill ratio for your squadron mates...
    AI versus AI combat becomes more satisfying to observe with greater effort on the part of the AI
    to stay one step ahead..(with occasional exceptions)
    all aircraft are slightly less likely to explode..and can take fractional more damage before a "kill"
    intended to give slightly better over-all gameplay during a campaign..
     
    Bortdafarm

    666 downloads

       (2 reviews)

    0 comments

    Updated

  7. Danish Draken ini's

    By request
     
    I will upload the ini's I changed to make a Danish Draken with an extra gun and 4 more hardpoints, this is just the ini's and I have planned for releasing a complete aircraft later without lods.
     
    You will be needing the J-35F and the Danish skin for the Draken availlible here at the download section.
     
    Have fun
     
    Henrik

    154 downloads

       (1 review)

    0 comments

    Submitted

  8. A-36 Invader gun mod

    Original aircraft by WOLF257.

    193 downloads

       (1 review)

    0 comments

    Updated

  9. Strike Fighters WWII Formations Mod

    Strike Fighters WWII Formations Mod
     
    Strike Fighters is a sim configured around 1960's-era aircraft, formations and tactics, generally with small numbers of aircraft and dispersed formations. The stock version actually only provides four different formations for aircraft (US fighters, US bombers, Soviet fighters and Soviet bombers), to fit all nations and time periods.
     
    Now that we have a number of WWII aircraft in SF, I wanted to be able to see large WWII-style bomber formations and the historically-correct fighter formations. This mod is designed to achieve that. There are different WWII-style formations for most of the major WWII air powers (US, UK and Commonwealth, Soviet, Germany, Italy and Japan), for fighters, medium bombers/attack aircraft and for heavy bombers.
     
    The zip file has a TXT file which explains installation.
     
    Be aware that the defensive power of the larger, tighter WWII bomber formations is greater than you may be used to. Flying fighters to intercept even an unescorted large bomber formation is no piece of cake - picking off the stragglers is a lot easier and safer. Use your wingmen to break up the formation if you can.

    1,025 downloads

       (5 reviews)

    0 comments

    Updated

  10. Afterburner Pack V.1.2

    I noticed many of the afterburner effects in my original "Afterburner Buffet" pack didn't work properly after the latest patches,, i sorted through them & made a revised pack for your flaming enjoyment...
     
    All have been tested and seem to work fine...
     
    If any problems,,let me know..i'll do my best to help...
     
    Thanks to Deuces & RussoUK for help with the afterburner effects...

    1,330 downloads

       (6 reviews)

    1 comment

    Updated

  11. WOE Air Defense Mod v0.1.zip

    Wings over Europe Air Defense Mod version 0.1
    -------------------------------------------------------
    This modification adds HAWK SAM batteries to the NATO defenses. It is intended for use in the excellent NATO Fighters Campaign or with the standard campaigns with the outstanding July 2006 Weapons Pack. If you don't have one of these this modifications installed it will not work. Works with single user-created missions and campaigns.
     
    This modification includes work by Pasko, Fubar512, and Wrench. I appreciate their work and thank them for permission to include it.
     
    Please refer to the README.txt file enclosed for installation instructions.

    1,555 downloads

       (0 reviews)

    0 comments

    Updated

  12. B-52G AI sympathetic roll rate mod

    Increases the B-52G roll rate so that the AI pilots dont crash when they try to turn the plane.

    521 downloads

       (1 review)

    0 comments

    Updated

  13. Bombracks for Bort's Machines

    This is something I had started on prior to the temporary shutdown of Bortdafarms
    "First Eagles WWI ADD-ONS" site(he already had a test version) and hadn't completed.
    Bortdafarm reminded me about it,and it is now finished and ready for those who may
    want to use this mod.
     
    It's a simple "editing mod" that will put external bombracks on Bortdafarms Avro504's, Martinsyde,DFWCImod,Farmans,FokkerBI and PfalzBI.The mod uses the generic "attachpoint"
    (bombrack) and bombs(25lb/11kg) that come with the game,no Weapons folder/pack is required
    for this to work. All you need is Bortdafarm's models and a little time and patience.
     
    Have fun with it,
     
    Bwf.

    179 downloads

       (3 reviews)

    0 comments

    Updated

  14. Salmson 'bombracks'

    Just drop these .INI's into your Salmson2A folder(allow overwrite)
    and you will have external bombracks on your Salmson.
     
    Bwf.

    244 downloads

       (2 reviews)

    0 comments

    Updated

  15. Sumner Fram 2 with radar controlled guns.

    This is a modified data file, with sound effects, for WoV's SumnerFram2 destroyer. You MUST have this model for the file to work, and it comes only with Wings Over Vietnam (WoV).
     
    This model will engage both ground-based (ships and coastal threats), and airborne threats.

    250 downloads

       (0 reviews)

    0 comments

    Updated

  16. B-52D Bombsight and loadout

    For the WOV B-52D. Puts up to 60 bombs across target from 30,000 ft. Easy to install or uninstall.

    1,640 downloads

       (1 review)

    2 comments

    Updated

  17. WOE 1950's AAA Mod v1.0

    Wings over Europe 1950's Anti-Aircraft Mod version 1.0
     
    This is modification adds heavy and light anti-aircraft guns to the GermanyCE map. Hundreds of 4 gun heavy AAA batteries have been placed
    around cities and airfields - over 3000 additional guns. Each airfield has also be given additional light AAA assets. All SAM related map
    objects have been removed or replaced with AAA. The effectiveness of the weapons has also been increased to provide a more realistically
    hostile environment.
     
    I have also faked several additional NATO airfields on the map, which are part of several 1950's era campaigns I am working on. Because I
    totally lack any map editing ability, I placed these airfields on existing flat open terrain existing on the map. These are located near
    Colmar, Eindhoven, Apeldoorn, and Leuwarden.
     
    Unzip the enclosed zip file on your desktop or a temporary file and read the WOE AA Mod Readme.txt file for installation instructions. This
    modification requires some editing of files by the user.
     
    Thanks to Pasko Patak for allowing me to use his excellent objects, and to all the folks who contributed and put together the modifications
    and effects in the WeaponsPack which is required for use of this mod.

    615 downloads

       (5 reviews)

    0 comments

    Updated

  18. Weapons LOD and Flyby View Mod

    This is a new mod that will change the zoom levels for chase view as well as allow zooming in the flyby view. The distance before camera switching has also been extened to 4500 feet so that you can fly circles and loops without the camera switching every few seconds. It also includes ini files for each weapon in the game that allows the LOD to remain constant thus eliminating the appearance and disappearance of your underwing weapons. Very cool stuff and simple to install.

    926 downloads

       (0 reviews)

    0 comments

    Updated

  19. Radar Screen Relocation

    Radar Screen Relocation
     
    This tiny edit helps my tired old eyes see the radar screen by increasing it's size, making it non-transparent and putting in the lower middle of the screen where it doesn't interfere with seeing the outside world. If you like looking at your instrument panel closely or prefer to use the radar screen in the cockpit, this is not for you (and I envy your eyesight!).
     
    Unzip and copy the HUDDATA.INI file into your Flight Folder. If you already have one there because of other modifications, you can simply copy and paste the following section:
     
    [Display004]
    DisplayType=RADAR
    PosX=0.4
    PosY=0.78
    ;PosX=0.865 ;ORIGINAL VALUE
    ;PosY=0.015 ;ORIGINAL VALUE
    Width=0.165
    Height=0.22
    ;Width=0.125 ;ORIGINAL VALUE
    ;Height=0.16666667 ;ORIGINAL VALUE
    Alpha=1.00
    InitTime=0.0
    ;Alpha=0.60 ;ORIGINAL VALUE
    ;InitTime=2.0 ;ORIGINAL VALUE
     
    If you don't like the modification, simply delete the HUDDATA.INI file.
     
    Enjoy being able to discern your radar returns!
     
    Nick Bell
    NicholasBell@verizon.net
    July 20, 2007

    278 downloads

       (2 reviews)

    0 comments

    Updated

  20. VulcanB2 anti-collision, landing and instrument lights mod

    This mod enhances the anti-collision and landing lights for the A-Team's VulcanB2. I've also added lights to the cockpit to illuminate the instruments, which helps with instrument flying at night.
     
    Many thanks and credit to the A-team and their contributors for producing the Vulcan B2 add-on aircraft and also for granting me permission to post this related mod. If there are any problems with this mod then please contact me directly, not the A-team. Thanks.
     
    Copyright information and installation instructions are included in the ReadMe.
     
    Regards, comrpnt.

    315 downloads

       (2 reviews)

    0 comments

    Updated

  21. New F-14 Afterburner Effects

    This is a mod for better F-14 afterburners. The ones featured are from the F-16XL. They look a little more realistic, to me at least.
    Please read the readme. Enjoy!

    596 downloads

       (3 reviews)

    1 comment

    Updated

  22. First Eagles Medals Pack v1.0

    First Eagles Medals Pack v1.0
    ===================
     
    This is an add-on for Third Wire's WWI flight sim, First Eagles ("FE"). The stock FE has a number of limitations on the award of medals (there were only a few medals for each air service, and they could only be won once). This meant that after a short time in service, any pilot you had created in FE could not win any more medals, no matter how successful a mission you flew. I wanted to change that, to provide more medals, and so that a successful mission will bring a medal, even if you have previously won that medal. This package will work with either the stock FE, or FE with the Expansion Pack installed.
     
    The medals which will now be available in FE are as follows:
     
    British medals (Royal Air Force and Australian Flying Corps):
    Victoria Cross
    Knight Commander of the Order of St Michael and St George (KCMG)
    Knight Commander of the British Empire (KBE)
    Distinguished Service Order
    Military Cross
    Distinguished Flying Cross
    Military Medal
    Victory Medal
    Silver War Badge
    Croix de Guerre
     
    French medals (French Aéronautique Militaire):
    Legion of Honor (Légion d'Honneur)
    Military Medal (Medaille Militaire)
    War Cross (Croix de Guerre)
    Combatant's Cross (Croix du Combattant)
    Verdun Medal
    Wounded Medal (Insigne du Blessé Militaire)
     
    German medals (Imperial German Army Air Service):
    Pour le Merite (Blue Max)
    Order of the Red Eagle
    Royal Order of Hohenzollern
    Iron Cross 1st Class
    Iron Cross 2nd Class
    Military Merit Cross
    War Merit Medal
    Wound Badge
     
    US medals (US Air Service):
    Medal of Honor
    Distinguished Service Medal
    Distinguished Service Cross
    Citation Star
    Victory Medal
    Purple Heart
    Croix de Guerre

    507 downloads

       (2 reviews)

    0 comments

    Updated

  23. Formation.zip

    This Mod changes the default formation around so that when you're a two ship, #2 is correctly on the right side of you. It also puts him out there a little bit in more of a cruise type formation, not too close.
     
    Other formation changes are to wall and box formations, making them more useful. You will want to put your flight into one of these two formations in the high threat areas to maximize maneuvering and lookout potential.
     
    Wall formation is a "loose deuce" formation for the two ship (section) and line abreast for the four ship (division). Spacing is about half a mile between planes. This is technically too close, but the spirit is there, and also most of the usefulness, without you losing sight of #4 completely.
     
    Box is now a staggered trail formation with lead and #2 in loose deuce and #3 & #4 behind the lead section about a mile, offset to the right. Enemies who see and attack the lead section will turn in front of the trail section.
     
    I added two formations, replacing "arrowhead" (useless anyway) and the "turn radar on" command with "High cover" and "Right Echelon", respectively. Readme for more details.
     
    For those of you who downloaded version 1.0, please download this one and replace it. The added commands weren't referencing correctly.
     
    Thanks to Drdoyo for getting me started.
    Sixgun out.

    1,486 downloads

       (8 reviews)

    0 comments

    Updated

  24. Realistic Head Movement

    Mod for First Eagles. Add more realistic head movement to your cockpit. With this mod you will move around in your cockpit from g forces and plane movement reactions. The stall shake is also much more violent now.

    650 downloads

       (4 reviews)

    0 comments

    Submitted

  25. WOE Landing Lights v1.1

    This adds landing lights to the flyable aircraft for Wings Over Europe patched up to v08.30.06.
     
     
    It includes landing lights for the following aircraft.
     
    A-10A, AV-8A, F-4C, F-4D, F-4E, F-4F, F-4M, F-15A, F-100D ,F -105D , HarrierGR1 ,HarrierGR3 & Hunter FGA Mk.9.
     
    I have done the best I can with the light positioning especially with some of the aircraft that don’t have their landing lights modelled such as the A-10A but they look close enough and have the desired effect any way.
     
    Update v1.1 20.11.06
     
    Landing Light for the Hunter FGA Mk.9 now included.
     
     
    Enjoy
     
    SF

    919 downloads

       (4 reviews)

    0 comments

    Updated

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