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Ground Objects Mods

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Ground Objects Mods and Repaints

212 files

  1. IS-3 (Green and Sand camo)

    The IS-3

    334 downloads

       (1 review)

    0 comments

    Submitted

  2. Taliban 4X4 AA

    Taliban 4X4 AA
     
    Including 3ds file in case anyone wants to modify or add.

    425 downloads

       (1 review)

    0 comments

    Submitted

  3. 4x4 Katiusha

    4x4 Katiusha

    239 downloads

       (1 review)

    0 comments

    Submitted

  4. T-10M

    T-10M

    390 downloads

       (1 review)

    0 comments

    Submitted

  5. Sherman-M4a1_76 mm

    Sherman-M4a1_76 mm

    197 downloads

       (1 review)

    1 comment

    Submitted

  6. Alvis Stormer HVM & Starstreak Missile v1.1

    The British Starstreak SAM and the Alvis Stormer HVM launcher.
     
    Starstreak is a British short range surface-to-air missile manufactured by Thales Air Defence Limited (originally Shorts Missile Systems), in Belfast. It is also known as Starstreak HVM where HVM stands for "High Velocity Missile". After launch the missile accelerates to approximately Mach 3.5, at which point it launches three laser beam riding submunitions. The use of three submunitions increases the likelihood of a successful hit on the target. Starstreak has been in service with the British Army since 1997.
    (Source: http://en.wikipedia.org/wiki/Starstreak_missile)
     
    Now in version V1.1 with some small corrections:
    + The optronics turret does not "crash" into the missile turret anymore.
    + The visual detection range has been somewhat bettered.
    + The thrust curve of the missile has been tweaked to improve the Pk.
    + The seeker FOV has been enlarged to ensure more frequent engagements in high angular velocity conditions.

    422 downloads

       (1 review)

    0 comments

    Updated

  7. USA_Sherman-M4a2

    USA_Sherman-M4a2

    186 downloads

       (1 review)

    0 comments

    Submitted

  8. ASTROS-3

    ASTROS-3
     
    Para deixar um pouco de Sherman. Saudações à comunidade brasileira.

    329 downloads

       (1 review)

    0 comments

    Submitted

  9. Searchlights quick update

    The addtional "guns" to be added to gundata.ini for searchlights (experimental) mod.
     
    Adds flares.

    265 downloads

       (1 review)

    0 comments

    Submitted

  10. CIM-10A Bomarc

    The CIM-10A Bomarc
     
    As promised, and just before moving to Zürich and starting my new job, I hereby give you the Bomarc missile with a simplified launcher.
     
    Introduction
    ------------
    The CIM-10 Bomarc (originally IM-99) was the product of the Bomarc Missile Program. The Program was a joint United States of America–Canada effort between 1957 and 1972 to protect against the USSR bomber threat. The Bomarc was a joint development with Boeing and Michigan Aeronautical Research Center. It involved the deployment of tactical stations armed with Bomarc missiles along the east and west coasts of North America and the central areas of the continent. BOMARC and the SAGE guidance system were phased out in the early 1970s since they seemed to be ineffective and costly. Neither of these systems was ever used in combat, so while their combat effectiveness remains untested, they are still perceived as having been an important deterrent.
    (Source: http://en.wikipedia.org/wiki/Bomarc)

    570 downloads

       (1 review)

    0 comments

    Submitted

  11. TAM

    Tanque Argentino Mediano (SF-1 gen) by BANIDOS TEAM
     
     
     
     
    Skins: TORNO
     
     
     
    3D Model:SUICIDAL
     
     
     
     
    To use this model you only have to release the contents of the
    GroundObject folder inside the folder the same name in your game...
     
     
     
     

     
     
     
     
     
     
     
     
     
    -This Model is FREEWARE . Feel free to use this mod for any
    future projects as long as proper credit is given..

    307 downloads

       (1 review)

    0 comments

    Submitted

  12. Humvve

    Humvve (SF-1 gen) by BANIDOS TEAM
     
     
     
    3D Model:SUICIDAL
     
     
    Skins: TORNO
     
     
     
     
     
    To use this model you only have to release the contents of the
    GroundObject folder inside the folder the same name in your game...
     
     
     
     
     

     
     
     
     
     
     
     
     
     
     
     
     
     
    -This Model is FREEWARE . Feel free to use this mod for any
    future projects as long as proper credit is given..

    321 downloads

       (1 review)

    1 comment

    Submitted

  13. Churchill Infantry Tank

    Churchill Infantry Tank (SF-1 gen) by BANIDOS TEAM
     
     
     
    3D Model:SUICIDAL
     
     
    Skins: TORNO
     
     
     
     
     
    To use this model you only have to release the contents of the
    GroundObject folder inside the folder the same name in your game...
     
     
     
     
     

     
     
     
     
     
     
     
     
     
    -This Model is FREEWARE . Feel free to use this mod for any
    future projects as long as proper credit is given..

    231 downloads

       (1 review)

    0 comments

    Submitted

  14. MLRS Teruel

    MLRS TERUEL SPANISH ARMY of SUICIDAL.
     
     
     
    To use this model you only have to release the contents of the
    GroundObject folder inside the folder the same name in your game...
    You also have to put the weapondata in the corresponding INI.
     
    3D Model: SUICIDAL
     
     
    Skins: LOBOROJO

    201 downloads

       (1 review)

    3 comments

    Updated

  15. Destroyed LOD

    Destroyed Tanks LOD (SF-1 gen) by SUICIDAL-ART
     
     
     
    Original Idea : STARY
     
    3D Model: SUICIDAL
     
    Skins: SUICIDAL
     
    This pack contains the destroyed models of the following tanks
     
    M-60 , T-80 ,T-72 ,T-55 and T-34
     
    To use this model you only have to release the contents of the
    folder inside the folder GroundObject in your game...
    Then in your tank DATA-INI
    put the name of the destroyed model you choose.
    for example
     
    [GroundObjectData]
    DamagedModel=
    DestroyedModel=T-34_Destroyed.LOD ---------------------------------- T-34_Destroyed.LOD
     
    you repeat the same with other models.
     
     
     
     
     
     
     
    -This Model is FREEWARE . Feel free to use this mod for any
    future projects as long as proper credit is given..

    196 downloads

       (1 review)

    0 comments

    Submitted

  16. M-113 A-2 EA

    M-113-A2 Ejercito Argentino (SF-1 gen) by SUICIDAL-ART
     
     
     
    Thank you very much to Steve S for the excellent 3D-Model of Browning M2
     
    3D Model: SUICIDAL
     
    Photo Realistic Skins: SUICIDAL
     
     
    To use this model you only have to release the contents of the
    GroundObject folder inside the folder the same name in your game...
     
    -This Model is FREEWARE . Feel free to use this mod for any
    future projects as long as proper credit is given..
     
     
    -This Model is FREEWARE . Feel free to use this mod for any
    future projects as long as proper credit is given..

    172 downloads

       (1 review)

    1 comment

    Updated

  17. ld2000 china pla sam unit

    hello comrades
     
    found this @ inksy , all credits go to insky and only 1 percent of credits goes to me for bring in china sam unit system to people who don't understand the structure of insky website. hence language barriers etc....
     
    screen is no good , so what ,at least you got the goods , now enjoy and install alas taiwan/formosa
     
    plaaf comrade

    209 downloads

       (1 review)

    0 comments

    Submitted

  18. AN/TWQ-1 Avenger

    The Avenger Air Defense System, designated AN/TWQ-1 under the Joint Electronics Type Designation System, is a missile system which provides mobile, short-range air defense protection for ground units against cruise missiles, unmanned aerial vehicles, low-flying fixed-wing aircraft, and helicopters.The Avenger was originally developed for the United States military and is currently used by the Army. Until recently, the system was also used by the Marine Corps. -Wikipedia
    Humvee 3d model by Suicidal. launcher 3d model and INI's by YEYEYE. in case of any problem,PM me

    441 downloads

       (1 review)

    2 comments

    Updated

  19. Tiran Pack(israeli T-54, T-55, T-62)

    Tiran Panzers
    *****************
     
    ----------------------------------------------------------
    I. HISTORY
     
    In the 6 days war Israel captured hundrets of egyptian and syrian T-54 and T-55. In opposite to the common trevia the Israelis accepted this panzers as good, reliable and powerfull vehicles and used them under the designation Tiran in the IDF. Tiran1 were the T-54 and Tiran2 the T-55.
    Tiran panzers proofed very successfull in Yom Kippur war. For instance: the war deciding israeli panzer attack at Sinai was launched by Tiran vehicles. The major plus point of the israeli Tiran over their arab counterparts was the superior crew training. While arab crews were only able to fire from stand the israeli Tiran crews were able to fire while moving. Arab crews needed 20 -30 second for a aimed shot. Iraeli crews needed 15 seconds. The difference seems to be not much on the first view, but it is deciding.( Mind experiment: 10 egyptian T-55 and 10 israeli Tiran2 detect each other at the same time at a range of 1.800 meters, the israelis will fire after 15 seconds. At this range the hit chance of the vehicles gun (D-10TS) is 2/3 = 66,666% What means, that after the first israeli salvo only 3 to 4 egyptian tanks survive. If the egyptians fire 5 - 10 seconds later they will hit 2 - 3 Tiran. 7 - 8 surviving israeli tanks will shoot back and will kill the rest of egyptian tanks with the next salvo)
    During Yom Kippur war israeli forces captured further T-54, T-55 and T-62. The later ones were pressed in service under designation Tiran3. Modernised T-62 with 105mm gun L-7 got the designation Tiran 6.
    +++++++++++++++++++++++++++++++++++++
     
    II. CREDITS:
     
    The models itself are made:
    ~~~~~~~~~~~~~~~
     
    by TK
     
     
    and only the small ini edit are made by me.
     
     
    ----------------------------------------------------------
    III. INSTALLATION:
     
    -1. Unzip all files into your objects/groundobject folder.
     
     
    Thats it
     
    ----------------------------------------------------------
    IV. REMARKS
     
    For remarks, comments, bugs, etc please use the forum or send me a PM.
    -------------------------------------------------------------
     
    V. IMPORTANT!!!!!
     
    The Tiran Pack is FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
     
    ------------------------------------------------------
     
     
    Hope you enjoy it.
     
     
    Michael (Gepard)
     
     
    Made in Germany
    December 2010

    232 downloads

       (1 review)

    0 comments

    Updated

  20. Club-K

    Club-K Truck (SF-1 gen) by BANIDOS TEAM
     
     
     
     
    Skins:TORNO and SUICIDAL
     
    3D Model: SUICIDAL
     
     
     
     
    To use this model you only have to release the contents of the
    GroundObject folder inside the folder the same name in your game...
    You also have to put the WeaponData in the corresponding INI.
     
     
     
    This pack contains the Novator 3M-54E missile.
     

     
     
     
     
     
     
    -This Model is FREEWARE . Feel free to use this mod for any
    future projects as long as proper credit is given..
     
     
     
     
     
     
     

    266 downloads

       (1 review)

    0 comments

    Submitted

  21. Artillery Firebase

    Artillery Firebase Ver 1 February 2011
     
    This is my second attempt at creating good ground targets. My first is the Infantry Outpost.
     
    The Artillery Firebase is friendly but can be easily converted to an enemy firebase.
     
    What's included in this file:
     
    1. Arty_Firebase.LOD - a converted groundplatte LOD from Mitch's original Factory Place. Drop it into the terrain of your choice.
     
    2. ground_plateFB.TGA - my attempt on a artillery battery. Drop it into the terrain of your choice.
     
    3. Add-ons needed to make this mod work. Drop these into the terrain folder.
    The following items were borrowed from:
     
    Bunker03 from ODS terrain
    af63tentround from ODS terrain
    hwzsite01 from ODS terrain
    barbwire2 from ODS terrain
    wall03 from ODS terrain
    M109A1 by Rebel Rider at http://combatace.com/files/file/9015-m-109/
    af1aaagun_single from Major Lee's DBS (rename this to Defensive_pos_
    unimog Argentine Trucks models for Mod Malvinas by BANIDOS TEAM and SUICIDAL at http://combatace.com/files/file/10868-camiones-argentinos/
    Australian M113 ACAV from Timor Ground Units at http://combatace.com/files/file/2574-timor-ground-units/
    Pillbox from Wrench's Southwest terrain
    Sign from Wrench's Libya terrain
    Flagpole from Wrench's Libya terrain
     
    4. Add to your terrain_TYPES file
     
    [TargetTypexxx]
    Name=Arty_Firebase
    FullName=Artillery Fire Base
    ModelName=ground_plate_Firebase.LOD
    TargetType=MISC
    ActiveYear=1960
    TargetValue=0.0
    UseGroundObject=FALSE
    DamagePoint=0.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=10.0
    StartDetectChance=100
    StartIdentifiedChance=50
    IncreaseDetectChanceKey=10
    MaxVisibleDist=10000.0
    ZBufferOffset=6.000000
    FlatObject=TRUE
    DamagedModel=
    DestroyedEffect=
    DestroyedModel=
    SecondaryChance=0
     
    [TargetTypexxx]
    Name=defensive_pos
    FullName=Vehicle defensive position
    ModelName=defensive_pos.lod
    TargetType=AAA BUNKER
    UseGroundObject=FALSE
    ActiveYear=1915
    TargetValue=0
    RepairRate=0.0
    StartDetectChance=50
    StartIdentifiedChance=10
    IncreaseDetectChanceKey=10
    MaxVisibleDist=6000.0
    DamagedModel=
    DestroyedEffect=SmallRocketGroundExplosion
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
     
    5. Add to your terrain_TARGETS
     
    [TargetAreaxxx]
    Name=Allied Fire Base
    Position=###000.000,###000.000
    Radius=2000
    ActiveYear=1969
    Location=1
    Alignment=FRIENDLY
    Target[001].Type=Arty_Firebase
    Target[001].Offset=0,0
    Target[001].Heading=0
    Target[002].Type=bunker03
    Target[002].Offset=25,62
    Target[002].Heading=10
    Target[003].Type=defensive_pos
    Target[003].Offset=189,305
    Target[003].Heading=200
    Target[004].Type=defensive_pos
    Target[004].Offset=376,-2
    Target[004].Heading=260
    Target[005].Type=defensive_pos
    Target[005].Offset=268,-270
    Target[005].Heading=320
    Target[006].Type=defensive_pos
    Target[006].Offset=-184,-289
    Target[006].Heading=50
    Target[007].Type=defensive_pos
    Target[007].Offset=-338,48
    Target[007].Heading=80
    Target[008].Type=defensive_pos
    Target[008].Offset=-165,293
    Target[008].Heading=140
    Target[009].Type=M109A1
    Target[009].Offset=189,305
    Target[009].Heading=20
    Target[010].Type=M109A1
    Target[010].Offset=376,-2
    Target[010].Heading=80
    Target[011].Type=M109A1
    Target[011].Offset=268,-270
    Target[011].Heading=140
    Target[012].Type=M109A1
    Target[012].Offset=-184,-289
    Target[012].Heading=230
    Target[013].Type=M109A1
    Target[013].Offset=-338,48
    Target[013].Heading=260
    Target[014].Type=M109A1
    Target[014].Offset=-165,293
    Target[014].Heading=320
    Target[015].Type=camonetstorage
    Target[015].Offset=-74,-230
    Target[015].Heading=15
    Target[016].Type=unimog
    Target[016].Offset=-42,-204
    Target[016].Heading=195
    Target[017].Type=camonetstorage
    Target[017].Offset=8,-238
    Target[017].Heading=30
    Target[018].Type=bunker03
    Target[018].Offset=68,-310
    Target[018].Heading=175
    Target[019].Type=USArmyM79
    Target[019].Offset=58,-309
    Target[019].Heading=181
    Target[020].Type=camonetstorage
    Target[020].Offset=252,-163
    Target[020].Heading=220
    Target[021].Type=camonet
    Target[021].Offset=282,-090
    Target[021].Heading=50
    Target[022].Type=unimog
    Target[022].Offset=315,-029
    Target[022].Heading=230
    Target[023].Type=camonetstorage
    Target[023].Offset=289,083
    Target[023].Heading=60
    Target[024].Type=M113
    Target[024].Offset=261,161
    Target[024].Heading=240
    Target[025].Type=camonetstorage
    Target[025].Offset=173,228
    Target[025].Heading=0
    Target[026].Type=USTruck
    Target[026].Offset=72,113
    Target[026].Heading=180
    Target[027].Type=USTruck
    Target[027].Offset=79,081
    Target[027].Heading=175
    Target[028].Type=USTruck
    Target[028].Offset=88,037
    Target[028].Heading=195
    Target[029].Type=M113_Ambulance
    Target[029].Offset=98,-022
    Target[029].Heading=180
    Target[030].Type=unimog
    Target[030].Offset=102,-070
    Target[030].Heading=210
    Target[031].Type=M113
    Target[031].Offset=89,-118
    Target[031].Heading=0
    Target[032].Type=USJeep
    Target[032].Offset=56,-147
    Target[032].Heading=180
    Target[033].Type=camonetstorage
    Target[033].Offset=-83,252
    Target[033].Heading=15
    Target[034].Type=camonetstorage
    Target[034].Offset=-169,206
    Target[034].Heading=195
    Target[035].Type=af63tentround
    Target[035].Offset=-102,115
    Target[035].Heading=30
    Target[036].Type=camonetstorage
    Target[036].Offset=-231,048
    Target[036].Heading=210
    Target[037].Type=pit1
    Target[037].Offset=-132,13
    Target[037].Heading=200
    Target[038].Type=af63tentround
    Target[038].Offset=29,-015
    Target[038].Heading=70
    Target[039].Type=camonetstorage
    Target[039].Offset=-219,-106
    Target[039].Heading=0
    Target[040].Type=af62tent_lg
    Target[040].Offset=125,-090
    Target[040].Heading=0
    Target[041].Type=af62tent_lg
    Target[041].Offset=135,-90
    Target[041].Heading=0
    Target[042].Type=Tent1
    Target[042].Offset=155,-90
    Target[042].Heading=0
    Target[043].Type=ammo
    Target[043].Offset=50,-100
    Target[043].Heading=20
    Target[044].Type=ammo
    Target[044].Offset=65,-105
    Target[044].Heading=0
    Target[045].Type=tools
    Target[045].Offset=62,-110
    Target[045].Heading=0
    Target[046].Type=ammo
    Target[046].Offset=-45,138
    Target[046].Heading=0
    Target[047].Type=ammo
    Target[047].Offset=-89,7
    Target[047].Heading=0
    Target[048].Type=ammo
    Target[048].Offset=-48,-7
    Target[048].Heading=0
    Target[049].Type=barbwire2
    Target[049].Offset=-154,-164
    Target[049].Heading=0
    Target[050].Type=tools
    Target[050].Offset=-64,-180
    Target[050].Heading=0
    Target[051].Type=ammo
    Target[051].Offset=318,12
    Target[051].Heading=0
    Target[052].Type=barbwire2
    Target[052].Offset=17,-332
    Target[052].Heading=0
    Target[053].Type=barbwire2
    Target[053].Offset=75,-331
    Target[053].Heading=0
    Target[054].Type=barbwire2
    Target[054].Offset=107,-330
    Target[054].Heading=0
    Target[055].Type=barbwire2
    Target[055].Offset=144,-330
    Target[055].Heading=0
    Target[056].Type=barbwire2
    Target[056].Offset=181,-329
    Target[056].Heading=0
    Target[057].Type=barbwire2
    Target[057].Offset=218,-325
    Target[057].Heading=0
    Target[058].Type=barbwire2
    Target[058].Offset=255,-320
    Target[058].Heading=0
    Target[059].Type=barbwire2
    Target[059].Offset=293,-296
    Target[059].Heading=320
    Target[060].Type=barbwire2
    Target[060].Offset=-16,-331
    Target[060].Heading=0
    Target[061].Type=barbwire2
    Target[061].Offset=-53,-330
    Target[061].Heading=0
    Target[062].Type=barbwire2
    Target[062].Offset=-90,-330
    Target[062].Heading=0
    Target[063].Type=barbwire2
    Target[063].Offset=-127,-329
    Target[063].Heading=0
    Target[064].Type=barbwire2
    Target[064].Offset=-164,-329
    Target[064].Heading=0
    Target[065].Type=barbwire2
    Target[065].Offset=-201,-329
    Target[065].Heading=0
    Target[066].Type=barbwire2
    Target[066].Offset=-233,-301
    Target[066].Heading=40
    Target[067].Type=barbwire2
    Target[067].Offset=319,-257
    Target[067].Heading=310
    Target[068].Type=barbwire2
    Target[068].Offset=349,-197
    Target[068].Heading=309
    Target[069].Type=barbwire2
    Target[069].Offset=369,-147
    Target[069].Heading=308
    Target[070].Type=barbwire2
    Target[070].Offset=391,-96
    Target[070].Heading=307
    Target[071].Type=barbwire2
    Target[071].Offset=408,-47
    Target[071].Heading=270
    Target[072].Type=barbwire2
    Target[072].Offset=414,-7
    Target[072].Heading=270
    Target[073].Type=barbwire2
    Target[073].Offset=414,33
    Target[073].Heading=260
    Target[074].Type=barbwire2
    Target[074].Offset=402,66
    Target[074].Heading=250
    Target[075].Type=barbwire2
    Target[075].Offset=378,112
    Target[075].Heading=240
    Target[076].Type=barbwire2
    Target[076].Offset=356,156
    Target[076].Heading=240
    Target[077].Type=barbwire2
    Target[077].Offset=331,198
    Target[077].Heading=230
    Target[078].Type=barbwire2
    Target[078].Offset=305,242
    Target[078].Heading=225
    Target[079].Type=barbwire2
    Target[079].Offset=289,282
    Target[079].Heading=220
    Target[080].Type=barbwire2
    Target[080].Offset=266,317
    Target[080].Heading=210
    Target[081].Type=barbwire2
    Target[081].Offset=226,356
    Target[081].Heading=190
    Target[082].Type=barbwire2
    Target[082].Offset=197,357
    Target[082].Heading=0
    Target[083].Type=barbwire2
    Target[083].Offset=160,357
    Target[083].Heading=0
    Target[084].Type=barbwire2
    Target[084].Offset=124,357
    Target[084].Heading=0
    Target[085].Type=barbwire2
    Target[085].Offset=87,357
    Target[085].Heading=0
    Target[086].Type=barbwire2
    Target[086].Offset=50,357
    Target[086].Heading=0
    Target[087].Type=barbwire2
    Target[087].Offset=20,357
    Target[087].Heading=0
    Target[088].Type=barbwire2
    Target[088].Offset=270,-314
    Target[088].Heading=300
    Target[089].Type=barbwire2
    Target[089].Offset=308,-277
    Target[089].Heading=90
    Target[090].Type=barbwire2
    Target[090].Offset=334,-227
    Target[090].Heading=300
    Target[091].Type=barbwire2
    Target[091].Offset=359,-171
    Target[091].Heading=90
    Target[092].Type=barbwire2
    Target[092].Offset=379,-120
    Target[092].Heading=90
    Target[093].Type=barbwire2
    Target[093].Offset=405,-73
    Target[093].Heading=300
    Target[094].Type=pillbox
    Target[094].Offset=396,-21
    Target[094].Heading=270
    Target[095].Type=pillbox
    Target[095].Offset=381,80
    Target[095].Heading=270
    Target[096].Type=barbwire2
    Target[096].Offset=366,134
    Target[096].Heading=90
    Target[097].Type=barbwire1
    Target[097].Offset=345,177
    Target[097].Heading=90
    Target[098].Type=barbwire2
    Target[098].Offset=318,221
    Target[098].Heading=270
    Target[099].Type=barbwire2
    Target[099].Offset=298,260
    Target[099].Heading=300
    Target[100].Type=barbwire1
    Target[100].Offset=278,300
    Target[100].Heading=290
    Target[101].Type=barbwire2
    Target[101].Offset=247,339
    Target[101].Heading=270
    Target[102].Type=wall03
    Target[102].Offset=218,79
    Target[102].Heading=0
    Target[103].Type=af62tent_lg
    Target[103].Offset=216,45
    Target[103].Heading=90
    Target[104].Type=af62tent_lg
    Target[104].Offset=214,12
    Target[104].Heading=90
    Target[105].Type=af62tent_lg
    Target[105].Offset=211,-22
    Target[105].Heading=90
    Target[106].Type=wall03
    Target[106].Offset=218,-43
    Target[106].Heading=0
    Target[107].Type=wall03
    Target[107].Offset=237,-23
    Target[107].Heading=90
    Target[108].Type=wall03
    Target[108].Offset=237,12
    Target[108].Heading=90
    Target[109].Type=wall03
    Target[109].Offset=237,57
    Target[109].Heading=90
    Target[110].Type=barbwire2
    Target[110].Offset=-255,-272
    Target[110].Heading=60
    Target[111].Type=barbwire2
    Target[111].Offset=-270,-239
    Target[111].Heading=58
    Target[112].Type=barbwire2
    Target[112].Offset=-282,-212
    Target[112].Heading=65
    Target[113].Type=barbwire2
    Target[113].Offset=-294,-182
    Target[113].Heading=60
    Target[114].Type=barbwire2
    Target[114].Offset=-306,-153
    Target[114].Heading=80
    Target[115].Type=barbwire2
    Target[115].Offset=-316,-124
    Target[115].Heading=55
    Target[116].Type=barbwire2
    Target[116].Offset=-332,-89
    Target[116].Heading=60
    Target[117].Type=barbwire2
    Target[117].Offset=-348,-55
    Target[117].Heading=60
    Target[118].Type=barbwire2
    Target[118].Offset=-356,-28
    Target[118].Heading=80
    Target[119].Type=barbwire2
    Target[119].Offset=-363,3
    Target[119].Heading=80
    Target[120].Type=barbwire2
    Target[120].Offset=-371,35
    Target[120].Heading=90
    Target[121].Type=barbwire2
    Target[121].Offset=-372,71
    Target[121].Heading=100
    Target[122].Type=barbwire2
    Target[122].Offset=-369,90
    Target[122].Heading=105
    Target[123].Type=barbwire2
    Target[123].Offset=-353,119
    Target[123].Heading=125
    Target[124].Type=barbwire2
    Target[124].Offset=-340,138
    Target[124].Heading=120
    Target[125].Type=barbwire2
    Target[125].Offset=-316,168
    Target[125].Heading=130
    Target[126].Type=barbwire2
    Target[126].Offset=-298,198
    Target[126].Heading=110
    Target[127].Type=barbwire2
    Target[127].Offset=-282,242
    Target[127].Heading=130
    Target[128].Type=barbwire2
    Target[128].Offset=-248,273
    Target[128].Heading=140
    Target[129].Type=barbwire2
    Target[129].Offset=-231,306
    Target[129].Heading=50
    Target[130].Type=barbwire2
    Target[130].Offset=-215,322
    Target[130].Heading=330
    Target[131].Type=barbwire2
    Target[131].Offset=-180,333
    Target[131].Heading=0
    Target[132].Type=barbwire2
    Target[132].Offset=-153,336
    Target[132].Heading=0
    Target[133].Type=barbwire2
    Target[133].Offset=-115,337
    Target[133].Heading=0
    Target[134].Type=barbwire2
    Target[134].Offset=-78,337
    Target[134].Heading=0
    Target[135].Type=barbwire2
    Target[135].Offset=-41,337
    Target[135].Heading=0
    Target[136].Type=barbwire2
    Target[136].Offset=-25,337
    Target[136].Heading=0
    Target[137].Type=hwzsite01
    Target[137].Offset=19,-253
    Target[137].Heading=0
    Target[138].Type=hwzsite01
    Target[138].Offset=-35,270
    Target[138].Heading=0
    Target[139].Type=hwzsite01
    Target[139].Offset=2,272
    Target[139].Heading=0
    Target[140].Type=barbwire2
    Target[140].Offset=-219,320
    Target[140].Heading=90
    Target[141].Type=barbwire2
    Target[141].Offset=-295,217
    Target[141].Heading=90
    Target[142].Type=barbwire2
    Target[142].Offset=-265,260
    Target[142].Heading=120
    Target[143].Type=pillbox
    Target[143].Offset=-223,307
    Target[143].Heading=60
    Target[144].Type=barbwire2
    Target[144].Offset=-5,347
    Target[144].Heading=90
    Target[145].Type=barbwire2
    Target[145].Offset=-26,356
    Target[145].Heading=0
    Target[146].Type=barbwire2
    Target[146].Offset=-37,347
    Target[146].Heading=90
    Target[147].Type=pillbox
    Target[147].Offset=17,340
    Target[147].Heading=180
    Target[148].Type=M113
    Target[148].Offset=-22,268
    Target[148].Heading=0
    Target[149].Type=camonet
    Target[149].Offset=1,252
    Target[149].Heading=0
    Target[150].Type=Flag
    Target[150].Offset=38,57
    Target[150].Heading=0
    Target[151].Type=Aus_M113_ACAV
    Target[151].Offset=-215,-157
    Target[151].Heading=260
    Target[152].Type=bunker03
    Target[152].Offset=-269,-132
    Target[152].Heading=220
    Target[153].Type=bunker03
    Target[153].Offset=-250,180
    Target[153].Heading=320
    Target[154].Type=bunker03
    Target[154].Offset=316,149
    Target[154].Heading=40
    Target[155].Type=bunker03
    Target[155].Offset=319,-155
    Target[155].Heading=130
    Target[156].Type=FB Sign
    Target[156].Offset=-12,327
    Target[156].Heading=180
    Target[157].Type=FB Sign
    Target[157].Offset=31,-317
    Target[157].Heading=0
     
    Suggestions / problems please contact me at Combat Ace.
     
    Enjoy
     
    KRFRGE
     
    Feb 2011.

    286 downloads

       (1 review)

    0 comments

    Updated

  22. small oil rig

    Small Oil Rig for WOI, WOE, WOV, SFP1
    -------------------------------------------------
     
    I. This modell represents a small shallow water oil rig plattform as it is used all around the world for oil drilling at sea.
    --------------------------------------------------------------
    II. The modell and skin is made by RussoUK. Thanks for this great job!
    The INI job is done by myself
    ---------------------------------------------------------------
    III. INSTALLATION
    -unzip all files into your groundobjects folder
    - a subfolder oilrig will be installed automatically
    - the files rig_destroyed.lod, buildingsd.bmp, helipadD.bmp and oilrigD.bmp will be placed in the groundobjects folder (not oilrig folder). Let this files in the groundobjects folder. Its okay so.
     
    Thats it.
    --------------------------------------------------------------
    IV. THIS MOD IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
    ---------------------------------------------------------------
    Hope you enjoy it.
     
    Michael
    (Gepard)
     
    Made in Germany Oktober2011

    420 downloads

       (1 review)

    4 comments

    Submitted

  23. Combat Outpost

    Combat Outpost Ver 1 October 2011
     
    This is my fourth attempt at creating good ground targets. The others have been: Infantry Outpost, Artillery Firebase and Allied Base Camp.
     
    This basically a friendly combat outpost that should fit in well on the Afghanistan terrain but can be easily used on any terrain.
     
    See the READ_ME for instructions.
     
    Suggestions / problems please contact me at Combat Ace.
     
    Dedicated to those currently serving!
     
    KRFRGE
    Oct 2011.

    461 downloads

       (1 review)

    0 comments

    Updated

  24. PATRIOT Battery

    Hi!!!! This is a PATRIOT surface-to-air missile battery. This will act as a README.
     
    Instructions:
    After extracting the .zip, you'll find a folder called "PATRIOT". It has two .txt files in it.
    Copy the contents of the "Copy to xxxxx_TYPES" file to your TERRAIN_TYPES.ini
    Copy the contents of the "Copy to xxxxxx_targets" file to your TERRAIN_TARGETS.ini

    FOLLOW THE NUMBERING SEQUENCE!!!
     
    Required files: PAC-2 SAM system by orsin: http://combatace.com...c-2-sam-system/
     
    You'll notice that the battery has two SAM radars and two EWR. That's because the engine identifies the PATRIOT radar and EWR as a ground objects and not as radars. The won't appear on RWR and anti-radiation missiles will not home onto them. In the way I arranged the battery, a homing missile will destroy the generic radar, and, because of proximity, the PATRIOT radar too.
     
    Something intersting: http://science.howstuffworks.com/patriot-missile.htm
     
    I hope you enjoy it!!!! Questions or suggestions, just PM.
     
    Best,
    Ignacioc91

    272 downloads

       (1 review)

    0 comments

    Updated

  25. Tiger_Tanks.zip

    Tiger_Tanks.zip
    V1.0
    For WOX ETO, MTO 06 patch level installs:
     
    PzKpfw VI TIGER I Ausf.E
    Sturmmörserwagen 606/4 mit 38 cm RW 61.
    JagdSturmTiger mit 88mm L56 (No Hard data on this tank)
    Each with Two skins, Gray and Desert
    Nation Names are set to "Axis Germany"
    ---------------------------------------------------------------------------------
    To Install: unzip and place the Tiger1,SturmTiger And JagdSturmTiger into the GroundObjectfolder.
    Weapons to the weapons folder.
    -----------------------------------------
    Adding Weapons and Guns: You need to use the SF1 06 patch level weapons editor to add weapons, SF1 Gun editor to add Guns.
    Note: Check GunData.ini for the 88MM_L56,You may have it installed.
    --------------------------------------------------------------------------------
    Credits:
    TW
    3D Models,Textures Myself.
    Monty CZ for the working artillery data.
    .
    This Mod is Freewear and not to be sold!
     
    Raven
    10/30/12

    152 downloads

       (1 review)

    0 comments

    Submitted

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