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Ground Objects Mods

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Ground Objects Mods and Repaints

212 files

  1. artillery and groundobjects from 1938-40

    Ground objects pack for WOx series
    includes working artillery, tank, flak, support vehicle, AAA
    you need WWII nation list ini (Nazi Germany)
    and add guns and weapons (included) for these objects
    enjoy Monty

    499 downloads

       (0 reviews)

    0 comments

    Submitted

  2. PzKpfw35(t)

    german PzKpfw35(t) (former czechoslovak LT vz.35) used in Poland and France.
    File structure in WoE standard. For using in SF:P2 and 2nd generation of the game please copy files where they should be
    Gun data for gun editor included.
    Enjoy it MontyCZ

    148 downloads

       (0 reviews)

    0 comments

    Submitted

  3. Light tank vz.35

    Czechoslovak pre-war light tank vz.35 which was later used by german as a PzKpfw35(t)
    in Poland and France.
    File structure in WoE standard. For using in SF:P2 and 2nd generation of the game please copy files where they should be
    Gun data for gun editor included.
    Enjoy it MontyCZ

    92 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Infantry Service Pack 4 with updated license information

    This Infantry mod has been repackaged for use with SP4.
     
    The following guns have to be found in gundata.ini:
     
    GunTypeName=40MM_M79
    GunTypeName=50CAL_M2
    GunTypeName=5.56mm_Assaultrifle
    GunTypeName=66MM_LAW
    GunTypeName=7.62MM_M60
    GunTypeName=7.62mm_PKB
    GunTypeName=7.62MM_Rifle
    GunTypeName=84MM_AT-4
    GunTypeName=Bazooka
    GunTypeName=RPG-7
     
    All of them should be found in the latest weapons pack.
     
    The original license of this mod applies. You must not repackage this mod or use it without
    permission of the original authors.
     
    === ORIGINAL Readme.txt ===
     
    This is an Infantry mod for Strikefighters Project 1 from Thirdwire.
    This mod is only testet with SFP1 SP, not with WOV, it is not supported by Thirdwire
    The files made by me are freeware, if you want to use it, name me in the Disclamer.
    If you want to distribute files made by Pasko Patak, you have to ask him first.
     
    You are not free to charge for it or otherwise try to make money with it.
     
    3D-Files in this Pack made by Pasko:
     
    Platoon.lod
    Soldier_AT-3.LOD
     
    3D-Files from me:
     
    US_Squad.LOD
    US_Squad_early.LOD
    M113_ACAV.LOD
    VC_Squad.LOD
     
    All *.ini's edited and balanced by me, so they should work.
    All Gundata's are balanced, so they should me work proper ingame (the settings are not realistic so don't wonder, that a Bazooka firing with 800m/s)
     
    Installation:
     
    1.
    Backup folowing files: BulletObject.ini, GroundObjectData.ini, Gundata.ini and Gundata.dat(in \Objects), Weapondata.ini and WeaponData.dat (in \Objects\Weapons)
     
    2.
    copy BulletObject.ini, GroundObjectData.ini, Gundata.ini and Gundata.dat and all the other Files into \objects
    copy Weapondata.ini and WeaponData.dat into \Objects\Weapons
    - latest Weaponpack form 19.Nov04 is included
     
    3. open GroundObjectData.ini (found in \objects or extract it from ObjectData.cat)
    Merge folowing entrys in it and correct the XXX with continuous numbers:
     
    [Objectxxx]
    ObjectName=M113_ACAV
    ObjectFullName=M 113 ACAV w. US Special Forces
    ObjectDataFile=M113_ACAV_Data.INI
     
    [Objectxxx]
    ObjectName=US_Squad
    ObjectFullName=US Infantry Squad
    ObjectDataFile=US_Squad_data.ini
     
    [Objectxxx]
    ObjectName=US_Squad_early
    ObjectFullName=US Marines Squad
    ObjectDataFile=US_Squad_early_data.ini
     
    [Objectxxx]
    ObjectName=Soviet_Squad
    ObjectFullName=OPFOR Infantry Squad
    ObjectDataFile=Soviet_Squad_data.ini
     
    [Objectxxx]
    ObjectName=VC_Squad
    ObjectFullName=Vietcong Squad
    ObjectDataFile=VC_Squad_data.ini
     
    [Objectxxx]
    ObjectName=NVA_Squad
    ObjectFullName=North Vietnamese Squad
    ObjectDataFile=NVA_Squad_data.ini
     
    [Objectxxx]
    ObjectName=Soldier_AT-3
    ObjectFullName=Soviet AT-3 Sagger
    ObjectDataFile=Soldier_AT-3_data.INI
     
    to use the Units in Campaign, Yuo have to edit the "Campaignname"_Data.ini
     
    in this Pack is a Mission for testing the new Groundobjects
     
    Have fun
     
    Kesselbrut, Munich Germany

    227 downloads

       (0 reviews)

    1 comment

    Submitted

  5. M109A6 Paladin

    M109A6 Paladin

    764 downloads

       (2 reviews)

    0 comments

    Submitted

  6. M-47 Patton European Army

    The package contains four examples for many European armies.
     
    Unzip to a temp director,than move the folder into groundobjects folder.
    That's it!!
     
     
    This addon is FREEWARE, feel free to use it in any mission / campaign / mod you suggest,BUT not in any PAYWARE.

    321 downloads

       (3 reviews)

    0 comments

    Submitted

  7. Update_Artillery

    This is an improvement for the M-50 Ontos and M-109.
    Do not forget to make backups if you do not like.
    Test mission includes a call Danang.
    But it should be called when rain cucumbers.
    Enjoy.
     
    Need these items for the mission of testing:
    Aircraft:
    F-105D
    AH-1
     
    GroundObject:
    M109
    M50 Ontos
    M113
    M48A2
    vusa1
     
    PT-76
    T-54
    vietcong
    vietcong1
    nvs_a1
    nv_dshk

    206 downloads

       (0 reviews)

    0 comments

    Submitted

  8. Dshk NVietnam

    AA Dshk. The tga files are a great invention, thanks to the maker (TK).
    regards

    357 downloads

       (3 reviews)

    0 comments

    Submitted

  9. M-109

    One M-109, this is for Vietnam (1963-1973)
     
    http://www.inetres.com/gp/military/cv/arty/M109.html

    387 downloads

       (2 reviews)

    1 comment

    Submitted

  10. M50_Ontos

    M50_Ontos
     
    Directly to the USMC in Vietnam.

    357 downloads

       (3 reviews)

    0 comments

    Submitted

  11. Yamas

    Direct from South America to the rest of the world.
     
     
    Skin = TORNO
     
    3D Models= SUICIDAL
     
    This is a free model, its sale is prohibited unless I win something.
    jjajaja.
    You can use any crazy idea you have in mind.
    As long as the credits of appropriate
     
    Banidos Team

    127 downloads

       (3 reviews)

    0 comments

    Updated

  12. ASU-85

    ASU-85 Airborne Assault Gun
     
    INFO ASU-85
     
    More INFO

    305 downloads

       (2 reviews)

    0 comments

    Submitted

  13. Montz CZ's S-300/SA-10 SAM syste,

    SA-10/S-300 system by Monty CZ
    Installation:
     
    All Titles: Place the SA-10L and Flap Lid folders into your Objects/Groundobjects folder. The system will place them using the standard Third Wire SAM site arrangement, by date (post 1979)
     
    Next, drop the SA-10 folder into your Objects/Weapons folder, locate the Weapondata.ini, and add the following data entry to it, editing the Weapon Data number to maintain the existing number sequence (note, this step is NOT NECESSARY in SF2 and its derivatives):
     
    [WeaponDataXXX]
    TypeName=SA-10
    FullName=SA-10 Grumble
    ModelName=SA-10
    Mass=1480.000000
    Diameter=0.450000
    Length=7.000000
    SubsonicDragCoeff=0.120000
    SupersonicDragCoeff=0.222000
    AttachmentType=
    SpecificStationCode=
    NationName=SOVIET
    StartYear=1979
    EndYear=2008
    Availability=2
    BaseQuantity=4
    Exported=TRUE
    ExportStartYear=1979
    ExportEndYear=2008
    ExportAvailability=2
    WeaponDataType=1
    RailLaunched=FALSE
    RocketPod=FALSE
    Retarded=FALSE
    FinStabilized=FALSE
    SpinStabilized=FALSE
    HasGrowl=FALSE
    EffectClassName=LargeMissileEffects
    ReleaseDelay=2.000000
    WarheadType=0
    Explosives=85.000000
    FusingDistance=15.000000
    ClusterBomblets=0
    ClusterDispersion=0.000000
    GuidanceType=12
    Accuracy=90
    MaxTurnRate=40.000000
    MaxLaunchG=1.000000
    LockonChance=95
    LaunchReliability=95
    ArmingTime=2.000000
    SeekerFOV=150.000000
    SeekerGimbleLimit=180.000000
    SeekerTrackRate=60.000000
    SeekerRange=150000.000000
    MinLaunchRange=1000.000000
    MaxLaunchRange=150000.000000
    Duration=180.000000
    CounterCountermeasure=95.000000
    NoiseRejection=85.000000
    CapabilityFlags=0x10000028
    LoftAngle=0.000000
    DescentAngle=0.000000
    MaxLoftAltitude=0.000000
    CLmax=14.000000
    MinFreq=0.000000
    MaxFreq=0.000000
    BoosterStart=0.000000
    BoosterDuration=0.200000
    BoosterAccel=100.000000
    BoosterEffectName=Smokeless
    BoosterSoundName=Missile
    BoosterNodeName=
    BoosterPosition=0.000000,-2.650000,0.000000
    SustainerDuration=30.000000
    SustainerAccel=24.000000
    SustainerEffectName=LargeMissileFireEffect
    SustainerSoundName=Afterburner
    SustainerPosition=0.000000,-2.650000,0.000000
    InFlightEffectName=LargeMissileFireEffect
    InFlightSoundName=SAMinFlight
    ReleaseAnimationID=-1
    EODisplayFlags=0
    CEP=0.000000
     
     
    Next, save the edits, and then using the appropriate Weapon Editor for your game's patch-level, save it again.
     
     
    SF2 and it's derivatives: Simply drop the the SA-10 folder the your Objects/Weapons folder located in the game's main folder,located in the"My Documents" folder, and that's it!

    692 downloads

       (3 reviews)

    0 comments

    Submitted

  14. Comet A-34 cruiser tank

    Comet A-34 cruiser tank
     
    For WWII and Korea War.

    226 downloads

       (0 reviews)

    0 comments

    Submitted

  15. AMX-30B2

    AMX-30B2 for WOI and Wings over Europe, patch Oct 2008
     
    Installation:
     
    Unzip to a temp director,than move the entire folder into the groundobjects folder.
    That's it!!
     
    Any suggestions are welcome
     
    This addon is FREEWARE, feel free to use it in any mission / campaign / mod you suggest,BUT not in any PAYWARE!!!.
     
    Stefano "Steve" S.
    April 2009

    360 downloads

       (2 reviews)

    0 comments

    Submitted

  16. ErikGen's Nike Hercules site

    ErikGen's Nike Unit
     
    To install:
     
    Simply extract the contents of the objects folder, into your Wings Over Europe\Objects\GroundObject folder, taking care to ensure that the folders do not become "nested" (named folder within a like-named folder). The following sub-folders should be visible within the groundobjects folder.
     
    4xMIM-14
    TTR_T
    HIPAR
    LoPAR_T
     
    Then, extract the MIM-14 folder from .RAR archive, and drop it into your Wings Over Europe\Objects\Weapons folder
     
    Next, add the following data to your Weapondata.ini (which should reside within, or should be extracted from its CATalog file, and into your weapons folder), and then save it with the weapons editor that's appropriate to the patch level that you're using. (ie, Oct 2008 patch = Weapon Data Editor V02.20.08). Adjust the [WeaponDataXXX] number entry as required, so it follows the existing sequence (ie, if the last one was [WeaponData144], the next one would be [WeaponData145]).
     
    [WeaponDataXXX]
    TypeName=MIM-14
    FullName=MIM-14 Nike Hercules (T45 WH)
    ModelName=MIM-14
    Mass=5040.000000
    Diameter=0.844000
    Length=12.379000
    SubsonicDragCoeff=0.120000
    SupersonicDragCoeff=0.222000
    AttachmentType=
    SpecificStationCode=
    NationName=USAF
    StartYear=1959
    EndYear=2004
    Availability=2
    BaseQuantity=18
    Exported=TRUE
    ExportStartYear=1962
    ExportEndYear=2004
    ExportAvailability=2
    WeaponDataType=1
    RailLaunched=FALSE
    RocketPod=FALSE
    Retarded=FALSE
    FinStabilized=TRUE
    SpinStabilized=FALSE
    HasGrowl=FALSE
    EffectClassName=LargeMissileEffects
    ReleaseDelay=20.000000
    WarheadType=0
    Explosives=273.000000
    FusingDistance=25.000000
    ClusterBomblets=0
    ClusterDispersion=0.000000
    GuidanceType=11
    Accuracy=85
    MaxTurnRate=20.000000
    MaxLaunchG=2.000000
    LockonChance=80
    LaunchReliability=95
    ArmingTime=3.000000
    SeekerFOV=180.000000
    SeekerGimbleLimit=180.000000
    SeekerTrackRate=90.000000
    SeekerRange=140000.000000
    MinLaunchRange=10000.000000
    MaxLaunchRange=140000.000000
    Duration=120.000000
    CounterCountermeasure=50.000000
    NoiseRejection=50.000000
    CapabilityFlags=0x100000a2
    LoftAngle=0.000000
    DescentAngle=0.000000
    MaxLoftAltitude=0.000000
    CLmax=14.000000
    MinFreq=0.000000
    MaxFreq=0.000000
    BoosterStart=0.000000
    BoosterDuration=3.400000
    BoosterAccel=25.000000
    BoosterEffectName=LargeMissileFireEffect
    BoosterSoundName=Missile
    BoosterNodeName=booster
    BoosterPosition=0.000000,-5.761000,0.000000
    SustainerDuration=28.000000
    SustainerAccel=8.000000
    SustainerEffectName=MissileFireEffect
    SustainerSoundName=Missile
    SustainerPosition=0.000000,-1.885000,0.000000
    InFlightEffectName=LargeSAMTrailEffect
    InFlightSoundName=MissileEngine
    ReleaseAnimationID=1
    ReleaseAnimationTime=0.000000
    ReleaseAnimationDelay=0.000000
    EODisplayFlags=0
    CEP=0.000000
     
    Finally, place the GERMANYCE_TYPES.INI, the GERMANYCE_TARGETS.INI, the ground_platte2.LOD, and the ground_platte2.tga files, in your Wings Over Europe\Terrain\GermanyCE folder. And then you're done!
     
    Just in case you're wondering, the placement I used is close to the historical site of the Hohenkirchen and Rodenkirchen (Stadland) Nike sites, near the coast and not far from Bremerhaven.
     
    To test: Fly an anti ship mission (yes, you read that right) in a Soviet aircraft, between 1962 and 1997. If you attain a height of 3300 meters (or about 10,000 feet), you will attract the attention of the Nike site's radars. By the way, since they're e data-linked, they can guide one another's missiles (which the Nike system was capable of, in real life), so don't be surprised if you see a radar tracking yo at the nine o'clock position, but get slammed from a Nike Hercules approaching from your one o'clock.
     
    NOTE* Some of the more experienced among you may question the ground object roles that I used for the various units...trust me, that's the only way to make sure that you don't wind up sowing Nike launchers and radars all over the countryside. And, they work just fine the way that they are.
     
    Nike Missile, Launcher, and Radars, by ErikGen
    Ground Platte courtesy of Mitch (from his "Factory Place" mod)
    Offset coordinates and structure placement by the Wrench
    Data.ini and terrain placement by yours truly.

    391 downloads

       (3 reviews)

    0 comments

    Submitted

  17. AMX-30

    FRANCE Army- early AMX-30 tank

    352 downloads

       (3 reviews)

    0 comments

    Submitted

  18. CIM-10A Bomarc

    The CIM-10A Bomarc
     
    As promised, and just before moving to Zürich and starting my new job, I hereby give you the Bomarc missile with a simplified launcher.
     
    Introduction
    ------------
    The CIM-10 Bomarc (originally IM-99) was the product of the Bomarc Missile Program. The Program was a joint United States of America–Canada effort between 1957 and 1972 to protect against the USSR bomber threat. The Bomarc was a joint development with Boeing and Michigan Aeronautical Research Center. It involved the deployment of tactical stations armed with Bomarc missiles along the east and west coasts of North America and the central areas of the continent. BOMARC and the SAGE guidance system were phased out in the early 1970s since they seemed to be ineffective and costly. Neither of these systems was ever used in combat, so while their combat effectiveness remains untested, they are still perceived as having been an important deterrent.
    (Source: http://en.wikipedia.org/wiki/Bomarc)

    570 downloads

       (1 review)

    0 comments

    Submitted

  19. VW Hippy Van

    Hippy Van skin for RussUK's VW ground object. Quick & Nasty paint job!

    87 downloads

       (2 reviews)

    0 comments

    Submitted

  20. Volkswagon "FollowMe" Taxi Vehicle

    Basic Volkswagon "FollowMe" Taxi Vehicle for adding as some more objects to populate an airbase ,with some everyday stuff.
    Feel free to do what you will with this.
    Remember it is totally freeware..and cannot be used for gain..
    I havent a clue on object placement in game so some work needs to be done by someone who knows how to...
     
    Russouk2004.......

    228 downloads

       (0 reviews)

    0 comments

    Updated

  21. Comandos Anfibios

    Durante las operaciones llevadas a cabo en marco del plan de recuperación del suelo patrio de malvinas durante la operación Rosario.
    Los Comandos Anfibios Argentinos tuvieron una destacada participación tomando contacto de combate contra las guarniciones inglesas “fuertes” que ocupaban malvinas, ellos juntos con los infante de marina fueron los que sobre sus hombros cargaron con una de las mas gloriosas misiones de combate que las fuerzas argentinas llevaron a cabo durante el siglo XX.
    Gracias al valor de estos hombres la bandera Argentina pudo ondear en lo alto del mástil en el suelo de malvinas durante 74 días. En los cuales se vieron las más altas demostraciones de valor y amistad producidas por ambos bandos.
     
     
    Skin histórico: TORNO
     
    Testeado: TORNO
     
    Modelo en 3D: SUICIDAL
     
    Data INI: SUICIDAL
     
     
     
    ------------------------------------------------------------------
     
    During the operations carried out under the recovery plan for homeland during the Malvinas Rosario.
    The Commandos had a prominent Argentine Amphibians participation making contact fighter against British garrisons "strong" that occupied the Malvinas, which together with the marines were charged over their shoulders with one of the most glorious combat missions that the Argentine forces carried out during the twentieth century.
    Thanks to the courage of these men was the Argentine flag flying on top of the mast in the soil during 74 days of the Malvinas. Where were the highest demonstration of courage and friendship produced by both sides.
     
     
    Skin historic: TORNO
     
    Tested: TORNO
     
    3D model: SUICIDAL
     
    Data INI: SUICIDAL

    468 downloads

       (3 reviews)

    2 comments

    Submitted

  22. US Army MERDC Camouflage Pattern Skin Pack

    MERDC is the camouflage scheme used by the US military from the late 1970s to the mid 1980s, and before the introduction of the current 3-tone pattern NATO pattern. There were several regional and seasonal MERDC variations, of which I have included the two commonly seen in Germany back then.
     
    If you'd like your WWIII to take place at a time when the F-15 was brand-spanking new, when everybody was scared of an all-out nuclear war, and when practically every F-16 model kit featured either prototype or pre-production aircraft, this one is for you.
     
    These skins are subject to the Combat Ace Fair-Use Policy; thy may not be used for payware.

    737 downloads

       (4 reviews)

    0 comments

    Submitted

  23. bloodhound missile update

    This is an update to the Bloodhound missile which allows the extra boosters to be ejected after use and also a much improved ( real world specs ) data .ini , there is also a minor model change aswell .
    I would like to say a big thanks to winterhunter for his help with these updates .

    512 downloads

       (2 reviews)

    0 comments

    Submitted

  24. USA_Sherman-M4a2-76-W

    USA_Sherman-M4a2-76-W

    280 downloads

       (2 reviews)

    0 comments

    Submitted

  25. Bloodhound SAM

    This is the Bloodhound SAM used by the RAF and and a few other countries from the 1950's to the 1990's .

    771 downloads

       (2 reviews)

    0 comments

    Submitted

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