I have made eight tanks and armored cars for the Spanish Civil War. They are equally divided between the factions, with four for each side.
Several FT-17 tanks were purchased by Spain after WWI. Some of them were still in service when the Civil War started and were used by both sides. I am using the LODs from the FE Objects.ini. I have made new data files using SCW nations and new skins.
The Schneider tank was used in WWI, and a few were purchased by Spain after the war. Only a few were still in service when the Civil War started, and were used by the Republican (government) forces. I have made a new version for SCW with a new data file and skins.
The Lancia armored car was also introduced in WWI. Production continued well into the 1920s and it was used by the Italian Army until the beginning of WWII. The Italians provided several to the Nationalist (rebel) forces when the Spanish Civil War began. I have made a new version for SCW with a new data file and skins.
The Panzer 1 was a small German tank first introduced in 1934. It has a crew of two and was armed with two machine guns in a turret. More than a hundred of them were provided to the Nationalist forces. Most of them were operated by the Condor Legion (German troops fighting for the Nationalists) but many were operated by Spanish units.
The UNL-35 was a Spanish built armored car armed with two machine guns, one in a turret and one in the body. It was used extensively by Republican forces but with a high center of gravity, it did not perform well off-road. Production began in 1937 and continued throughout the war. After the war the UNL-35 served in the Spanish army until the late 1950s.
The T-26 was a Soviet tank armed with a 45mm gun. It was probably the best tank used in the Spanish Civil War. A relatively large number were purchased by the Republic during the war. Many of them were captured during the war and used by the Nationalists. I have made a data file and skins for both sides.
My data file for the T-26 tank uses the 2 pounder Davis gun which is included in First Eagles. I have also included gun data for the 45mm tank gun which was actually used in the tank. You can install and use it if you wish.
Installation Instructions
Unzip the file and open my folder named "GroundObject". Copy all the folders to your FirstEagles/Objects/GroundObject folder. All of the tanks and armored cars use the same skin for the destroyed version. Copy the file named "DestroyedArmoredCar.bmp" into your GroundObject folder. Note that the "DestroyedArmoredCar.bmp" file should not be inside any other folder.
Fake Spanish Terrain
This is a placeholder until a better Spanish terrain is made. It will show up as "Central Spain" in the game.
This terrain is based on the Verdun terrain, using the Verdun.cat file, from First Eagles. It is a cosmetic change and is not geographically correct. Everything is the same as the stock Verdun terrain except for the following changes:
- I have renamed all the locations in the Target.ini and Movement.ini with names from the Guadalajara area of central Spain. I did my best to match town and airfield locations with the terrain coordinates, but I couldn't always find an exact match.
- I modified the terrain tiles to remove the trench line. I have left a few battlefields for Army Co-operation missions.
- I have used Jan Tuma's tile set, the Spring tiles are included with this download. I made some minor changes to skins for buildings and trees.
- I have made extensive changes to the airfields, using hangars, buildings, and vehicles I made for Galicia, as well as hangars, buildings, and vehicles made by Geezer for the 1930's. I have also used Geezer's AA guns. All the necessary objects are included in the download.
- I created new briefing maps with the new place names.
I have created two nations for the Spanish Republic forces (the government forces) and for the Spanish National forces (the rebel forces). Note that I am using "SNAF" as the name of the Spanish National forces, and "SRAF" for the Spanish Republican forces. The nation names in the planes and ground objects have to match these names. A text file is included which you can use to modify your Nations.ini file.
I have also created new icons for the planning maps and in-flight maps to represent the two new nations.
Credits
Jan Tuma made the terrain tiles which I have included in this download.
Geezer made some of of the hangars, airfield buildings, vehicles, ground crew, and AA guns included in this download.
Ojcar provided links to some very helpful information about the Spanish Civil War and the vehicles, weapons, and equipment used in it.
Gerwin made the TFD editor which I used to modify the terrain.
Installation Instructions
I highly recommend that you make a separate install for the Spanish Civil War because nations, icons, ground objects, terrain, and planes are completely different from the stock First Eagles. Note, you will need to keep the "Verdun" terrain folder because "FakeSpain" uses the Verdun cat file.
My folder named "FakeSpain" contains the actual terrain. Put the entire folder into your "Terrain" folder.
The folder named "Flight" contains a text file which needs to be added to your "Nations.ini" file. If you don't see a Nations.ini in your Flight folder, you will need to extract it from the FlightData.cat file. Open both files, copy everything from my "AddToNationsIni.txt" file and paste it at the end of your "Nations.ini" file. Change the "XXX" to the next numbers in your sequence.
Note that I am using "SNAF" as the name of the Spanish National forces, and "SRAF" for the Spanish Republican forces. The nation names in the planes and ground objects have to match these names.
The folder named "Flight" contains icons which show correct insignia for the in-flight map. Copy them into your "Flight" folder. Note that after this, in the in flight map, all "Friendly" airfields will be represented by a Republican roundel and "Enemy" airfields will be represented by a National roundel.
My folder named "GroundObjects" contains all the ground objects used in the terrain. If you have made a separate install for the Spanish Civil War, you should delete all the WWI ground objects and replace them with the new ones. I have adjusted the data files to reflect correct nations for the Spanish Civil War.
My folder named "Menu" contains icons for the two new nations which will appear in the planning map. These will simply extend the set currently there. Any planes whose nation is "Germany" or "Italy" will still be represented with WWI German or Italian insignia. But planes whose nation is "SNAF" or SRAF" will be represented by the appropriate new insignia.
You will need to extend the end date of First Eagles in order to fly planes from the 1930s. In the First Eagles folder, open the Options.ini, under [singleMission] (a little more than halfway down) set the end date to after the war. The Spanish Civil War ended in April 1939. I set my end date to the end of the year: EndDate=12/31/1939
The Breguet XIX was developed in 1924 as a light bomber and reconnaissance plane. It was used by many nations throughout the 20's and early 30's. Several variations were produced, with different engines, gun configurations, and fuselage designs. Spain bought several Breguet XIXs and eventually began producing them in their CASA (Construcciones Aeronáuticas SA) plants. By the early 1930s the Breguet XIX was obsolete and beginning to be replaced. When the Spanish Civil War began, there were almost 100 still in service and they were used by both sides until better planes became available.
I have made the Breguet XIX B2 bomber variant as produced by CASA. It has a Vickers machine gun mounted in the fuselage, and two Lewis guns mounted on a scarff ring. It has a Lorraine-Dietrich 12 cylinder engine and can carry a small bomb load.
I have made two versions, one for each side, with appropriate skins, decals, and loadouts. My skinning templates are included.
The bomb loadouts for the Nationalist version use the German 50kg bomb (Ge50kg) from Geezer's 1930s Bomb Pack, available in the Combat Ace, First Eagles Golden Era Download section.
Credits
Thanks to Ojcar for making the data file for the Breguet XIX, and for supplying me with some valuable reference material.
Installation Instructions
For FE1 - Unzip the file. Move the folders named "Breguet19N" and "Breguet19R" into your FirstEagles/Objects/Aircraft folder.
If you haven't already done so, you will need to download and install Geezers 1930s Bomb Pack 01 - available in the download area of Combat Ace (First Eagles - Golden Era - Object Mods.)
For FE2 - Unzip the file. Move the folders named "Breguet19N" and "Breguet19R" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create two new folders named "Breguet19N" and "Breguet19R". Move the folder named "D" from your Aircraft/Breguet folders into the appropriate Decals/Breguet folders you just made.
If you haven't already done so, you will need to download and install Geezers 1930s Bomb Pack 01 - available in the download area of Combat Ace (First Eagles - Golden Era - Object Mods.)
Vosges Terrain (inkl. 1916 campaign) 1.2
Re-worked Vosges terrain V2.0
*****************************
New: V2.0 - Including winter season
INTRODUCTION
The Vosges Front is a mountainous area ranging from the Donon in the north and the Grand Ballon in the south. The old border between the German Empire and France from 1871 to 1918, now in Alsace and the Lorraine, was the only area of the Western Front to see mountain fighting during the Great War With transportation infrastructure and technology, impacts on the landscape and strategic challenges related to climate and geographic constraints, the Vosges mountains were the scene of numerous battlefields.
DETAILS
- This version of the Vosges front is 'based' on the work of Stephen1918 and Gepard. But virtually everything was modified (height-map to a massive degree, towns, front line, rivers, etc.)
- Existing versions of this map will NOT be overwritten with this version, since the folder is named 'wwiVosges'.
- You'll find a new map within FE called 'Vosges, France'.
- I've tried to include as much as possible into the terrain folder. This means certain object were made 'static'.
- Certain targets are at the very edge of the terrain. This might cause certain issues when flying into the virtual 'wall', e.g. edge of the map.
- To minimize the repetitive feeling of flying over tiles I've added a lot of green fields (fields without trees).
- The included campaign is just a small one with the possibility to fly recon and bombing missions (France/Germany).
NEW STUFF
- Train lines and trainstations (major cities and minor towns)
- 'Waterfalls' and shipping locks
- Small airfields and very large airfields
- Zeppelin airfield
- A rather busy frontline (make sure you've the needed objects)
- Switzerland as neutral country, altough it doesn't work 100% but that's an issue based on the game-engine. Including two Swiss airfields and a border with various gates, flags, bunkers, etc.
INCLUDED
- Vosges terrain/front WW1 (incl. two seasons)
- Ground objects
- German/French reconnaissance campaign set in 1916
FAQs
Q: Is it based on the already existing 'Vogesen' map?
A: Yes, but actually only as a basis. Everything was changed/adapted (heightmap, tilemap, targets, etc.).
Q: Does it include more than one season?
A: No, currently not.
Q: Is the frontline correct?
A: Yes as good as it gets, representing late 1916/early 1917 with certain omissions.
Q: Are all the named towns and cities correct (placement and naming)?
A: Yes as good as it gets. French denominations and German denominations.
INSTALLATION
1. Make a backup copy of your First Eagles folder (just in case)
2. Extract the file into a temporary folder (like c:\temp\)
3. Copy all the relevant folders into the respective First Eagles game folders
(example: c:\temp\Vosges\Terrain\Vosges into your c:\Program Files\First Eagles\Terrain folder)
PREREQUISITES
- FE Gold (might work also with FE2, sorry guys don't know), with the latest patch
- Aircraft for the included campaign:
CaudronG4
RumplerC1
Nieuport10
Nieuport11
Nieuport12
Voisin3_150
Voisin5
AlbatrosC3
AviatikC2
FokkerEIIIa
FokkerD2
AviatikC2
Dfwci
Walfisch
LloydC2
CREDITS
As usual I want to say thank you to all guys who helped me to create the Vosges terrain:
TK, Jan Tuma, Stephen1918 (for the improved Vogesen version from Gepard), Geezer (great ground objects), ojcar, Gepard (for the initial Vogesen version), Heck, geo, quack74, Edward, A-Team (airplanes not included), Guitarclassic55 (for the wonderful menu) and a lot of others. Of course Gerwin's TFD Tool was instrumental in the making of this terrain.
Sorry if I've forgotten someone. Please contact me if you want to be named at this place.
Thanks for files, suggestions, testing, bug findings etc.
DISCLAIMER
The Vosges terrain is freeware.
You are free to modify and share it, BUT Commercial use is prohibited.
If you find bugs please post them in First Eagles section of Combatace.com forum.
Hope you enjoy it.
Sincerely
gterl
The Farman HF.20 was developed in 1913 and was being used by most of the air forces in Europe by the time World War I began. It was designed for reconnaissance and had very stable flight characteristics, but it didn't have a very powerful engine and wasn't suitable for fighter or bomber missions, although some pilots made the attempt. The Farman F.20 was withdrawn from front line service as more nimble aircraft became available.
My plane includes skins for Belgian, French, and Russian versions. Decals and my skinning templates are included in the download.
Ojcar has created a fake machine gun for the pilot, which causes the AI plane to be more aggressive in pursuing enemy planes. I have installed that gun on this plane. Ojcar's "DummyMachineGun" data is included with this download, in case you don't already have it.
Some flyers wore simple crash helmets in WWI, especially in the early days. I am using a pilot with a helmet in this plane. The pilot and installation instructions are included in the download, in case you don't already have it.
The Farman HF.20 has a wider wingspan than First Eagles expects so you should install my "Airfields for Large Planes" available in the Combat Ace downloads area. Otherwise, when starting on the runway, your wings may be touching the wings of the planes next to you. This will cause an immediate collision and you or other planes in your flight may lose their wingtips as soon as the game starts.
Credits
Thanks to Ojcar for making the data file for the Farman HF.20 and for making the data for the dummy machine gun.
Thanks also to Crawford who provided resources for the Farman cockpits.
Installation Instructions
For FE1 - Unzip the file. Move the folder named "FarmanHF20" into your FirstEagles/Objects/Aircraft folder.
For FE2 - Unzip the file. Move the folder named "FarmanHF20" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "FarmanHF20". Move the folder named "D" from your Aircraft/FarmanHF20 folder into the Decals/FarmanHF20 folder you just made.
You may not need to install the dummy machine gun, it has been used on other planes and you may already have it. If you don't already have it, I have included the gun and instructions for installing in a separate folder included in this download.
You may not need to install the pilot with helmet, it has been available for download for some time and you may already have it. If you don't already have it, I have included the pilot and instructions for installing in a separate folder included in this download.
The final collection of Eindeckers, the infamous EIV . apparently there were only ever 50 airframes operational, one assumes that different squadrons were allocated 1 or 2 at a time, and as the aircraft was really not that much of an improvement over the EIII it must have been a rare bird indeed, as the Albatri were starting to come into service around the same time, so few of these aircraft were around, So, the skins are as follows, for the EIVa or 3 gun version, of which there was only ever one, thats the one you get ( you can of course use any of the other skins with this version if you like the idea of 3 Spandaus ) the rest of them are for the production 2 gun EIV , so I have done 2 factory finish skins, one CDL, and one Grey, I have also done Max Immelmans EIV, along with Kurt Students from Fokker Staffel 3, one skin representing a machine from KeK 3 flown by many different pilots, the final skin is of an aircraft called Hannah, now I have seen a few different colours for this particular aircraft, from Kesta 4, there is one pretty clear photo, which shows that it was at some time camouflaged, the colours are speculative, but I think they look about right, I have also seen pictures of the same aircraft in CDL as well, so I did both of them just for good measure.
As with the other releases, the requisite files are all included, the ~~Numbers for the named aircraft are correct to the best of my knowledge, the other FOK numbers, are again speculative, but not far off the mark hopefully.
The call outs for the usual suspects is as follows, Von S and his troupe, for all the behind the scenes jiggery pokery, Laton for making the models, and to peter for the FM's, also Gambit and Von Deutchmark for any original skins I have butchered and hacked about ( hopefully for the better !! )
As always, please please ENJOY !!
As promised here are the EII Fokker skins, I have only done the factory finish skins for the parabellum EIIa version, as there to the best of my knowledge were only ever 4 parabellum armed EII's produced, as the parabellum was totally useless on the Eindecker as a synchronised weapon, so most of the EII's were Spandau armed there were also some Swartzlose armed versions as well, but unfortunately we dont have those modelled, ( HINT HINT SOMEBODY !! ) So mainly the skins are for the EII version, the factory finished ones are a CDL finish, with early crosses, and a Fokker Grey finish with later crosses, I have also done 2 skins from KeK Vaux, one being an all white machine ( bet it didnt stay white long !! ) and Frieherr Von Althaus Fokker Grey ,also a KeK Vaux machine, 2 aircraft from our black tailed friends of Flt Abt 9, Bruckmann, and Kissenberth, Bohme also possibly flew these machines as well, finally Von Crailsheims machine of Flt Abt 53.
As with the EIII and EI releases, these skins are for Latons models only Borts will not work with these skins !! be aware please. all the files are included guns, decals sounds pilots et al. For some reason I didnt relly enjoy doing these EII's maybe because they were an interim aircraft pretty quickly superceded by the EIII , so apologies if they dont seem as exciting as some of the other skins, but to be honest, there isnt a lot of choice on the Eindeckers.
The usual thanks and shout outs go to Von S and his band of happy campers, Laton, and Peter for doing the models and fm's respectivley, also to Gambit and Von Deutchmark whos original skins I have hi jacked and chopped about. I shall do a couple of E IV's next just for continuities sake, then on to a new aircraft, not sure what yet though as the D VII and DR I 's seem to be pretty well covered to death, so maybe some of the Pfalz's or something...we shall see !!
As always ENJOY
This is the pack of updated skins for the ~Fokker EI I have done 4 skins for the Spandau armed version, as follows:-
A generic factory CDL finish machine, Oswald Bolcke's eindecker, which apparently was also flown by Max Immelman, Unteroffizier Kneistes machine, and finally Wilhelm Frankl, of KeK Vaux , unfortunately, when Laton made the models for this aeroplane, he made the EI Spandau version with wire wheels for some reason, this to the best of my knowledge, was not an actual operational fact, I have yet to see a front line Fokker with no wheel covers, to modify this Laton would need to re do the LODs for this aircraft, but anyhow we must work with what we have at hand !
the Parabellum armed aircraft are another 4 skins, as follows:-
A generic CDL version, ~Max Immelman's machine, Otto Parschau and finally Kurt Wintgens.
All the skins are re works of Gambits, and Von Deutchmarks original skins, and I have re done them as as I said before, I really , really , REALLY hate painted on decals, and avoid them wherever possible. So I have made new decals, numbers etc to just give this early aircraft a bit of a work over, the serials are not particularly accurate for the EI, however the ones for the for the aircraft with named pilots are, and I have tried to get those as correct as possible with the resources available to me. I have included, as with the EIII. all the guns, decals, pilots, and sounds needed to get you up and running, hopefully I have got everything in there, and not missed anything off.
I shall be doing the EII's next, so we shall have a full set of Eindeckers for your delectation. BE AWARE, these skins are for Latons models, and NOT for Borts !!! just in case any one tries it and wonders why they will not work on those models !!
Again, I thank Laton for actually making the aircraft in the first place, tho Gambit and Von Deutchmark for producing the skins for me to play around with, also a HUGE shout out to Von S and his merry band of men for doing all the jiggery pokery and voodoo stuff, and finally to Peter for giving us most excellent FM's
As always....ENJOY
I