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Strike Fighters 1 Series by Thirdwire


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    1. Blackburn Ripon (Finland)

      BLACKBURN Ripon
       
      A further use for SkippyBing's excellent Blackburn Baffin.
       
      The Blackburn Ripon was a pre-war carrier-borne torpedo-bomber and reconaissance aircraft, a development of the Swift, Dart and Velos family. The Ripon was a conventional biplane which was first flown in 1928. In total 123 were built and there were in addition 25 Blackburn Ripon II F: a Finnish assembled Ripon. Based on 1 production Ripon acquired from Great Britain in 1928, 25 were subsequently assembled in Finland under licence in 1931-34. The Finns used a number of different engines with the Ripon in service until 1944.
       
      The only preserved Blackburn Ripon (RI-140), has an Armstrong-Siddely Panther radial engine. It is stored in Päijänne Tavastia Aviation Museum in Asikkala, Finland
       
      Performance
      * Maximum speed: 179 km/h
      * Range: 660 km
      * Service ceiling: 3,050 m
      * climb to 6,500 ft: 15 min 30 sec
       
      Armament
      * Guns: 1 × fixed, forward firing .303 in (7.7 mm) Vickers machine gun and 1 × .303 in (7.7 mm) Lewis gun in rear cockpit.
      * Bombs: Either 1 × 18 in (457 mm) torpedo or up to 3 ×240 kg or 6 × 104 kg bombs.
       
      Enjoy
       
      LloydNB

      89 downloads

         (0 reviews)

      0 comments

      Updated

    2. POTEZ 633 B2 Royal Romanian Air Force

      Potez 633 B2
      Royal Romanian Air Force
       
      Contracts for two batches of 20 Potez 633 B2s were issued by the Romanian government and the first order was delivered in 1939. A new bomber group was set up for the new aircraft, Group 2, which included the 74th and 75th Squadrons.
       
      On June 21 1941, Group 2 was placed under alert and at 20:00 Romania entered the war alongside Nazi Germany. In September 1941 another nine 633s from the Armee de l'Air d'Armistice were delivered. In September 1942 the 633s were operating over the Don and Stalingrad and were split between:
      - 1st Long Range Reconnaissance Squadron
      - 3rd Long Range Reconnaissance Squadron
      - 74th Light bomber Squadron
       
      By spring 1943 the remaining 633s were withdrawn from combat and delivered to 1st Fighter wing for night flying instruction.
       
      (Updated for minor skin corrections.)

      72 downloads

         (0 reviews)

      0 comments

      Updated

    3. Mytail01 F-4B (late) with VF-51 skin

      F-4B (late) Created by TK? and data.ini modified by Mytai01.
       
      Mytai01's 1973 VF-51 F-4B skin
       
      My Hanger and Loading Screen (Old Type)

      212 downloads

         (0 reviews)

      0 comments

      Submitted

    4. Su-33 Skin Templates

      Skin templates for the Su-33 published by myself several months ago.

      188 downloads

         (0 reviews)

      0 comments

      Submitted

    5. Su-33_Loading Screen

      Su-33_Loading Screen.bmp_???? ??????????????? ??????? ?????????? ? ???????????? ?????? ????????? ????? ??? ??????????? ?? ?????????????,????? ?? ??????...(The photo is given by Service of the information and public relations of Nortern Fleet without restrictions on use,the author of a photo is not specified.).

      45 downloads

         (0 reviews)

      0 comments

      Submitted

    6. Infantry Outpost

      Infantry Outpost version 1 February 2011
       
      I got this idea from observing and learning from many terrain / modeling folks here at CA.
      Since I am a ground guy (INFANTRY) I have always wanted to see more CAS against good ground targets. This is my very humble attempt to create realistic ground targets and I know there is a lot more to do.
       
      This Infantry Outpost is a friendly outpost but can be easily converted to an enemy outpost.
       
      It has been tested in the TW Series One terrains.
       
      Suggestions / problems please contact me at Combat Ace.
      Enjoy
       
      KRFRGE
      Feb 2011.

      250 downloads

         (0 reviews)

      0 comments

      Updated

    7. Boultan-Paul Defiant Pilot's Notes

      As the title says, here are the historic pilot's notes for the Boultan-Paul Defiant. I uploaded the Spitfire IIa & IIb Pilot's notes much early [http://combatace.com/files/file/4938-historic-pilots-notes-for-spitfire-iia-iib/], and always meant to get around to hitting all the BoB aircraft. Looking forward to CoD... Enjoy!

      74 downloads

         (1 review)

      0 comments

      Submitted

    8. MIG-21 MF cockpit 1980 CSSR

      AHOJ nová verze textur pro cockpit MIG-21 MF Pokud n?kdo umí modelovat a mn?l by zájem se podílet na n?jakých doplncích at pisne díkess a príjemnou zábavu prište uploadnu Mig-21R cockpit

      362 downloads

         (2 reviews)

      0 comments

      Submitted

    9. TOP GUN last dogfight

      This is my first mission.
       
      Files needed :
       
      1.) ANZAC Class Guided Missile Frigate
       
      2.) USN Nimitz Class Carriers
       
      3.) black sea terrain
       
      4.) Mirage Factory F-14A Tomcat
       
      5.) [Fictional] Mig-28
       
       
       
       
       

      151 downloads

         (0 reviews)

      0 comments

      Submitted

    10. AMD Super Mystere B2 EC 1/5 Vendee

      :yes: Last skin for Enrico "ErikGen" AMD Super Mystere B2
       
      Reloaded due to wrong file name ( Ty EriJ)
       
      Depict planes of EC 1/5 'Vendée'
       

       
      Best regards
       
      Eole

      69 downloads

         (0 reviews)

      0 comments

      Submitted

    11. Yak-27R for SF1

      Yak-27R for SF1 series Readme
       
      Yak-27R Recon plane (1958)
       
      Model based on Yak-28B model by Pasko, sound by Spiloone 104
       
      A4-E Cockpit repaint by Wrench
       
      red5202 pilot by The Trooper
       
      To Install:
       
      - unpack Archive in temporary folder
       
      - copy Yak-27R folder to Aicraft folder.
       
      - copy Sounds to Sound folder
       
      - copy pilots to Pilots folder
       
      - copy weapons to Weapons folder
       
      - open Weaponeditor, open weapondata,ini, merge with Recon_cam.ini
       
      Plane specifications:
       
      Yak-27R:
       
      - Engine RD-9F
       
      - Recon Cameras AFA-41/10, AFA-42/50, AFA-42/75, AFA-42/100
       
      - NR-23 gun
       
      - max flight distance 2200 km
       
      - Mach limit 1.4
       
      Yak-27R features:
       
      - animated canopy
       
      - animated air intake cone
       
      - animated nozzles
       
      - grag chute
       
      - 36 historical correct CN
       
      - animated recon cameras bay (press ctrl+O to open)
       
      - recon camera in cockpit (press "radar mode" key )
       
      Yak-27R production (Blocks 1-16):
       
      1958 - 11 planes
      1959 - 34 planes
      1960 - 46 planes
      1961 - 53 planes
      1962 - 21 planes

      314 downloads

         (0 reviews)

      0 comments

      Updated

    12. 43 buildings for SFP1

      Pack of 43 civilian buildings for terrain maps for Strike Fighters P1. High quality, photorealistic textures, all destroyable. Lets build cities and villages. All models are free, you can free modify and publish my models. If any textures are missing send me a message.

      566 downloads

         (0 reviews)

      0 comments

      Updated

    13. MIG -21 MF SKINS pack

      My skin MIg-21 MF

      275 downloads

         (3 reviews)

      0 comments

      Submitted

    14. Artillery Firebase

      Artillery Firebase Ver 1 February 2011
       
      This is my second attempt at creating good ground targets. My first is the Infantry Outpost.
       
      The Artillery Firebase is friendly but can be easily converted to an enemy firebase.
       
      What's included in this file:
       
      1. Arty_Firebase.LOD - a converted groundplatte LOD from Mitch's original Factory Place. Drop it into the terrain of your choice.
       
      2. ground_plateFB.TGA - my attempt on a artillery battery. Drop it into the terrain of your choice.
       
      3. Add-ons needed to make this mod work. Drop these into the terrain folder.
      The following items were borrowed from:
       
      Bunker03 from ODS terrain
      af63tentround from ODS terrain
      hwzsite01 from ODS terrain
      barbwire2 from ODS terrain
      wall03 from ODS terrain
      M109A1 by Rebel Rider at http://combatace.com/files/file/9015-m-109/
      af1aaagun_single from Major Lee's DBS (rename this to Defensive_pos_
      unimog Argentine Trucks models for Mod Malvinas by BANIDOS TEAM and SUICIDAL at http://combatace.com/files/file/10868-camiones-argentinos/
      Australian M113 ACAV from Timor Ground Units at http://combatace.com/files/file/2574-timor-ground-units/
      Pillbox from Wrench's Southwest terrain
      Sign from Wrench's Libya terrain
      Flagpole from Wrench's Libya terrain
       
      4. Add to your terrain_TYPES file
       
      [TargetTypexxx]
      Name=Arty_Firebase
      FullName=Artillery Fire Base
      ModelName=ground_plate_Firebase.LOD
      TargetType=MISC
      ActiveYear=1960
      TargetValue=0.0
      UseGroundObject=FALSE
      DamagePoint=0.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=10.0
      StartDetectChance=100
      StartIdentifiedChance=50
      IncreaseDetectChanceKey=10
      MaxVisibleDist=10000.0
      ZBufferOffset=6.000000
      FlatObject=TRUE
      DamagedModel=
      DestroyedEffect=
      DestroyedModel=
      SecondaryChance=0
       
      [TargetTypexxx]
      Name=defensive_pos
      FullName=Vehicle defensive position
      ModelName=defensive_pos.lod
      TargetType=AAA BUNKER
      UseGroundObject=FALSE
      ActiveYear=1915
      TargetValue=0
      RepairRate=0.0
      StartDetectChance=50
      StartIdentifiedChance=10
      IncreaseDetectChanceKey=10
      MaxVisibleDist=6000.0
      DamagedModel=
      DestroyedEffect=SmallRocketGroundExplosion
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100
       
      5. Add to your terrain_TARGETS
       
      [TargetAreaxxx]
      Name=Allied Fire Base
      Position=###000.000,###000.000
      Radius=2000
      ActiveYear=1969
      Location=1
      Alignment=FRIENDLY
      Target[001].Type=Arty_Firebase
      Target[001].Offset=0,0
      Target[001].Heading=0
      Target[002].Type=bunker03
      Target[002].Offset=25,62
      Target[002].Heading=10
      Target[003].Type=defensive_pos
      Target[003].Offset=189,305
      Target[003].Heading=200
      Target[004].Type=defensive_pos
      Target[004].Offset=376,-2
      Target[004].Heading=260
      Target[005].Type=defensive_pos
      Target[005].Offset=268,-270
      Target[005].Heading=320
      Target[006].Type=defensive_pos
      Target[006].Offset=-184,-289
      Target[006].Heading=50
      Target[007].Type=defensive_pos
      Target[007].Offset=-338,48
      Target[007].Heading=80
      Target[008].Type=defensive_pos
      Target[008].Offset=-165,293
      Target[008].Heading=140
      Target[009].Type=M109A1
      Target[009].Offset=189,305
      Target[009].Heading=20
      Target[010].Type=M109A1
      Target[010].Offset=376,-2
      Target[010].Heading=80
      Target[011].Type=M109A1
      Target[011].Offset=268,-270
      Target[011].Heading=140
      Target[012].Type=M109A1
      Target[012].Offset=-184,-289
      Target[012].Heading=230
      Target[013].Type=M109A1
      Target[013].Offset=-338,48
      Target[013].Heading=260
      Target[014].Type=M109A1
      Target[014].Offset=-165,293
      Target[014].Heading=320
      Target[015].Type=camonetstorage
      Target[015].Offset=-74,-230
      Target[015].Heading=15
      Target[016].Type=unimog
      Target[016].Offset=-42,-204
      Target[016].Heading=195
      Target[017].Type=camonetstorage
      Target[017].Offset=8,-238
      Target[017].Heading=30
      Target[018].Type=bunker03
      Target[018].Offset=68,-310
      Target[018].Heading=175
      Target[019].Type=USArmyM79
      Target[019].Offset=58,-309
      Target[019].Heading=181
      Target[020].Type=camonetstorage
      Target[020].Offset=252,-163
      Target[020].Heading=220
      Target[021].Type=camonet
      Target[021].Offset=282,-090
      Target[021].Heading=50
      Target[022].Type=unimog
      Target[022].Offset=315,-029
      Target[022].Heading=230
      Target[023].Type=camonetstorage
      Target[023].Offset=289,083
      Target[023].Heading=60
      Target[024].Type=M113
      Target[024].Offset=261,161
      Target[024].Heading=240
      Target[025].Type=camonetstorage
      Target[025].Offset=173,228
      Target[025].Heading=0
      Target[026].Type=USTruck
      Target[026].Offset=72,113
      Target[026].Heading=180
      Target[027].Type=USTruck
      Target[027].Offset=79,081
      Target[027].Heading=175
      Target[028].Type=USTruck
      Target[028].Offset=88,037
      Target[028].Heading=195
      Target[029].Type=M113_Ambulance
      Target[029].Offset=98,-022
      Target[029].Heading=180
      Target[030].Type=unimog
      Target[030].Offset=102,-070
      Target[030].Heading=210
      Target[031].Type=M113
      Target[031].Offset=89,-118
      Target[031].Heading=0
      Target[032].Type=USJeep
      Target[032].Offset=56,-147
      Target[032].Heading=180
      Target[033].Type=camonetstorage
      Target[033].Offset=-83,252
      Target[033].Heading=15
      Target[034].Type=camonetstorage
      Target[034].Offset=-169,206
      Target[034].Heading=195
      Target[035].Type=af63tentround
      Target[035].Offset=-102,115
      Target[035].Heading=30
      Target[036].Type=camonetstorage
      Target[036].Offset=-231,048
      Target[036].Heading=210
      Target[037].Type=pit1
      Target[037].Offset=-132,13
      Target[037].Heading=200
      Target[038].Type=af63tentround
      Target[038].Offset=29,-015
      Target[038].Heading=70
      Target[039].Type=camonetstorage
      Target[039].Offset=-219,-106
      Target[039].Heading=0
      Target[040].Type=af62tent_lg
      Target[040].Offset=125,-090
      Target[040].Heading=0
      Target[041].Type=af62tent_lg
      Target[041].Offset=135,-90
      Target[041].Heading=0
      Target[042].Type=Tent1
      Target[042].Offset=155,-90
      Target[042].Heading=0
      Target[043].Type=ammo
      Target[043].Offset=50,-100
      Target[043].Heading=20
      Target[044].Type=ammo
      Target[044].Offset=65,-105
      Target[044].Heading=0
      Target[045].Type=tools
      Target[045].Offset=62,-110
      Target[045].Heading=0
      Target[046].Type=ammo
      Target[046].Offset=-45,138
      Target[046].Heading=0
      Target[047].Type=ammo
      Target[047].Offset=-89,7
      Target[047].Heading=0
      Target[048].Type=ammo
      Target[048].Offset=-48,-7
      Target[048].Heading=0
      Target[049].Type=barbwire2
      Target[049].Offset=-154,-164
      Target[049].Heading=0
      Target[050].Type=tools
      Target[050].Offset=-64,-180
      Target[050].Heading=0
      Target[051].Type=ammo
      Target[051].Offset=318,12
      Target[051].Heading=0
      Target[052].Type=barbwire2
      Target[052].Offset=17,-332
      Target[052].Heading=0
      Target[053].Type=barbwire2
      Target[053].Offset=75,-331
      Target[053].Heading=0
      Target[054].Type=barbwire2
      Target[054].Offset=107,-330
      Target[054].Heading=0
      Target[055].Type=barbwire2
      Target[055].Offset=144,-330
      Target[055].Heading=0
      Target[056].Type=barbwire2
      Target[056].Offset=181,-329
      Target[056].Heading=0
      Target[057].Type=barbwire2
      Target[057].Offset=218,-325
      Target[057].Heading=0
      Target[058].Type=barbwire2
      Target[058].Offset=255,-320
      Target[058].Heading=0
      Target[059].Type=barbwire2
      Target[059].Offset=293,-296
      Target[059].Heading=320
      Target[060].Type=barbwire2
      Target[060].Offset=-16,-331
      Target[060].Heading=0
      Target[061].Type=barbwire2
      Target[061].Offset=-53,-330
      Target[061].Heading=0
      Target[062].Type=barbwire2
      Target[062].Offset=-90,-330
      Target[062].Heading=0
      Target[063].Type=barbwire2
      Target[063].Offset=-127,-329
      Target[063].Heading=0
      Target[064].Type=barbwire2
      Target[064].Offset=-164,-329
      Target[064].Heading=0
      Target[065].Type=barbwire2
      Target[065].Offset=-201,-329
      Target[065].Heading=0
      Target[066].Type=barbwire2
      Target[066].Offset=-233,-301
      Target[066].Heading=40
      Target[067].Type=barbwire2
      Target[067].Offset=319,-257
      Target[067].Heading=310
      Target[068].Type=barbwire2
      Target[068].Offset=349,-197
      Target[068].Heading=309
      Target[069].Type=barbwire2
      Target[069].Offset=369,-147
      Target[069].Heading=308
      Target[070].Type=barbwire2
      Target[070].Offset=391,-96
      Target[070].Heading=307
      Target[071].Type=barbwire2
      Target[071].Offset=408,-47
      Target[071].Heading=270
      Target[072].Type=barbwire2
      Target[072].Offset=414,-7
      Target[072].Heading=270
      Target[073].Type=barbwire2
      Target[073].Offset=414,33
      Target[073].Heading=260
      Target[074].Type=barbwire2
      Target[074].Offset=402,66
      Target[074].Heading=250
      Target[075].Type=barbwire2
      Target[075].Offset=378,112
      Target[075].Heading=240
      Target[076].Type=barbwire2
      Target[076].Offset=356,156
      Target[076].Heading=240
      Target[077].Type=barbwire2
      Target[077].Offset=331,198
      Target[077].Heading=230
      Target[078].Type=barbwire2
      Target[078].Offset=305,242
      Target[078].Heading=225
      Target[079].Type=barbwire2
      Target[079].Offset=289,282
      Target[079].Heading=220
      Target[080].Type=barbwire2
      Target[080].Offset=266,317
      Target[080].Heading=210
      Target[081].Type=barbwire2
      Target[081].Offset=226,356
      Target[081].Heading=190
      Target[082].Type=barbwire2
      Target[082].Offset=197,357
      Target[082].Heading=0
      Target[083].Type=barbwire2
      Target[083].Offset=160,357
      Target[083].Heading=0
      Target[084].Type=barbwire2
      Target[084].Offset=124,357
      Target[084].Heading=0
      Target[085].Type=barbwire2
      Target[085].Offset=87,357
      Target[085].Heading=0
      Target[086].Type=barbwire2
      Target[086].Offset=50,357
      Target[086].Heading=0
      Target[087].Type=barbwire2
      Target[087].Offset=20,357
      Target[087].Heading=0
      Target[088].Type=barbwire2
      Target[088].Offset=270,-314
      Target[088].Heading=300
      Target[089].Type=barbwire2
      Target[089].Offset=308,-277
      Target[089].Heading=90
      Target[090].Type=barbwire2
      Target[090].Offset=334,-227
      Target[090].Heading=300
      Target[091].Type=barbwire2
      Target[091].Offset=359,-171
      Target[091].Heading=90
      Target[092].Type=barbwire2
      Target[092].Offset=379,-120
      Target[092].Heading=90
      Target[093].Type=barbwire2
      Target[093].Offset=405,-73
      Target[093].Heading=300
      Target[094].Type=pillbox
      Target[094].Offset=396,-21
      Target[094].Heading=270
      Target[095].Type=pillbox
      Target[095].Offset=381,80
      Target[095].Heading=270
      Target[096].Type=barbwire2
      Target[096].Offset=366,134
      Target[096].Heading=90
      Target[097].Type=barbwire1
      Target[097].Offset=345,177
      Target[097].Heading=90
      Target[098].Type=barbwire2
      Target[098].Offset=318,221
      Target[098].Heading=270
      Target[099].Type=barbwire2
      Target[099].Offset=298,260
      Target[099].Heading=300
      Target[100].Type=barbwire1
      Target[100].Offset=278,300
      Target[100].Heading=290
      Target[101].Type=barbwire2
      Target[101].Offset=247,339
      Target[101].Heading=270
      Target[102].Type=wall03
      Target[102].Offset=218,79
      Target[102].Heading=0
      Target[103].Type=af62tent_lg
      Target[103].Offset=216,45
      Target[103].Heading=90
      Target[104].Type=af62tent_lg
      Target[104].Offset=214,12
      Target[104].Heading=90
      Target[105].Type=af62tent_lg
      Target[105].Offset=211,-22
      Target[105].Heading=90
      Target[106].Type=wall03
      Target[106].Offset=218,-43
      Target[106].Heading=0
      Target[107].Type=wall03
      Target[107].Offset=237,-23
      Target[107].Heading=90
      Target[108].Type=wall03
      Target[108].Offset=237,12
      Target[108].Heading=90
      Target[109].Type=wall03
      Target[109].Offset=237,57
      Target[109].Heading=90
      Target[110].Type=barbwire2
      Target[110].Offset=-255,-272
      Target[110].Heading=60
      Target[111].Type=barbwire2
      Target[111].Offset=-270,-239
      Target[111].Heading=58
      Target[112].Type=barbwire2
      Target[112].Offset=-282,-212
      Target[112].Heading=65
      Target[113].Type=barbwire2
      Target[113].Offset=-294,-182
      Target[113].Heading=60
      Target[114].Type=barbwire2
      Target[114].Offset=-306,-153
      Target[114].Heading=80
      Target[115].Type=barbwire2
      Target[115].Offset=-316,-124
      Target[115].Heading=55
      Target[116].Type=barbwire2
      Target[116].Offset=-332,-89
      Target[116].Heading=60
      Target[117].Type=barbwire2
      Target[117].Offset=-348,-55
      Target[117].Heading=60
      Target[118].Type=barbwire2
      Target[118].Offset=-356,-28
      Target[118].Heading=80
      Target[119].Type=barbwire2
      Target[119].Offset=-363,3
      Target[119].Heading=80
      Target[120].Type=barbwire2
      Target[120].Offset=-371,35
      Target[120].Heading=90
      Target[121].Type=barbwire2
      Target[121].Offset=-372,71
      Target[121].Heading=100
      Target[122].Type=barbwire2
      Target[122].Offset=-369,90
      Target[122].Heading=105
      Target[123].Type=barbwire2
      Target[123].Offset=-353,119
      Target[123].Heading=125
      Target[124].Type=barbwire2
      Target[124].Offset=-340,138
      Target[124].Heading=120
      Target[125].Type=barbwire2
      Target[125].Offset=-316,168
      Target[125].Heading=130
      Target[126].Type=barbwire2
      Target[126].Offset=-298,198
      Target[126].Heading=110
      Target[127].Type=barbwire2
      Target[127].Offset=-282,242
      Target[127].Heading=130
      Target[128].Type=barbwire2
      Target[128].Offset=-248,273
      Target[128].Heading=140
      Target[129].Type=barbwire2
      Target[129].Offset=-231,306
      Target[129].Heading=50
      Target[130].Type=barbwire2
      Target[130].Offset=-215,322
      Target[130].Heading=330
      Target[131].Type=barbwire2
      Target[131].Offset=-180,333
      Target[131].Heading=0
      Target[132].Type=barbwire2
      Target[132].Offset=-153,336
      Target[132].Heading=0
      Target[133].Type=barbwire2
      Target[133].Offset=-115,337
      Target[133].Heading=0
      Target[134].Type=barbwire2
      Target[134].Offset=-78,337
      Target[134].Heading=0
      Target[135].Type=barbwire2
      Target[135].Offset=-41,337
      Target[135].Heading=0
      Target[136].Type=barbwire2
      Target[136].Offset=-25,337
      Target[136].Heading=0
      Target[137].Type=hwzsite01
      Target[137].Offset=19,-253
      Target[137].Heading=0
      Target[138].Type=hwzsite01
      Target[138].Offset=-35,270
      Target[138].Heading=0
      Target[139].Type=hwzsite01
      Target[139].Offset=2,272
      Target[139].Heading=0
      Target[140].Type=barbwire2
      Target[140].Offset=-219,320
      Target[140].Heading=90
      Target[141].Type=barbwire2
      Target[141].Offset=-295,217
      Target[141].Heading=90
      Target[142].Type=barbwire2
      Target[142].Offset=-265,260
      Target[142].Heading=120
      Target[143].Type=pillbox
      Target[143].Offset=-223,307
      Target[143].Heading=60
      Target[144].Type=barbwire2
      Target[144].Offset=-5,347
      Target[144].Heading=90
      Target[145].Type=barbwire2
      Target[145].Offset=-26,356
      Target[145].Heading=0
      Target[146].Type=barbwire2
      Target[146].Offset=-37,347
      Target[146].Heading=90
      Target[147].Type=pillbox
      Target[147].Offset=17,340
      Target[147].Heading=180
      Target[148].Type=M113
      Target[148].Offset=-22,268
      Target[148].Heading=0
      Target[149].Type=camonet
      Target[149].Offset=1,252
      Target[149].Heading=0
      Target[150].Type=Flag
      Target[150].Offset=38,57
      Target[150].Heading=0
      Target[151].Type=Aus_M113_ACAV
      Target[151].Offset=-215,-157
      Target[151].Heading=260
      Target[152].Type=bunker03
      Target[152].Offset=-269,-132
      Target[152].Heading=220
      Target[153].Type=bunker03
      Target[153].Offset=-250,180
      Target[153].Heading=320
      Target[154].Type=bunker03
      Target[154].Offset=316,149
      Target[154].Heading=40
      Target[155].Type=bunker03
      Target[155].Offset=319,-155
      Target[155].Heading=130
      Target[156].Type=FB Sign
      Target[156].Offset=-12,327
      Target[156].Heading=180
      Target[157].Type=FB Sign
      Target[157].Offset=31,-317
      Target[157].Heading=0
       
      Suggestions / problems please contact me at Combat Ace.
       
      Enjoy
       
      KRFRGE
       
      Feb 2011.

      286 downloads

         (1 review)

      0 comments

      Updated

    15. Turkish Air Force Turkish Stars Acroteam Pilot Photos

      Pilot photos of magnificent acroteam Turkish Stars.

      32 downloads

         (0 reviews)

      0 comments

      Submitted

    16. Alouette III Templates

      Templates for Alouette III.
      Fully layered.
      Format: psd
       
       
      Enjoy!

      157 downloads

         (3 reviews)

      0 comments

      Submitted

    17. Yak-28 Family Bombs pack for SFP1

      Yak-28 Family Bombs pack for SFP1
       
      This pack containts some bombs from SF2 weapons pack, converted to SFP1/WOx format.
      http://combatace.com/files/file/11667-soviet-bombs-pack/
      Yak-28, Yak-28B, Yak-28I, Yak-28L (SFP1 ver.) will use this pack.
       
      installation:
       
      - unpack archive to temp. folder
       
      - copy effects to Effects folder
       
      - open MISSILEOBJECT.INI in obects folder
       
      - add from ALL text from effects.txt to MISSILEOBJECT.INI
       
      or replace MISSILEOBJECT.INI by new file.
       
      - copy weapons to Weapons folder
       
      - open weaponeditor, weapondata.ini, click 'merge', select Yak-28_bombs.ini
       
      bombs list: (see also original SF2 soviet bombs pack readme for details )
       
      8U69 5KT Nuclear Bomb
       
      AGITAB-250-85 Leaflet Bomb
       
      AGITAB-500-300 Leaflet Bomb
       
      BRAB-220M Armor Piercing Bomb
       
      BRAB-500M Armor Piercing Bomb
       
      BRAB-1000M Armor Piercing Bomb
       
      DAB-100-80F 80-kg Smoke Bomb
       
      DAB-100-90FM 90-kg Smoke Bomb
       
      DOSAB-100-70B Day Marking Bomb (White)
       
      DOSAB-100-80Ch Day Marking Bomb (Black)
       
      DOSAB-100-80K Day Marking Bomb (Red)
       
      DOSAB-100-80Z Day Marking Bomb (Green)
       
      DOSAB-100-85Zh Day Marking Bomb (Yellow)
       
      FAB-250-230 230-kg Bomb
       
      FAB-250 M46 250-kg Bomb
       
      FAB-250 M54 250-kg Bomb
       
      FAB-250 M54TU 250-kg Bomb
       
      FAB-250TS 250-kg Bomb
       
      FAB-500 M46 500-kg Bomb
       
      FAB-500 M46TU 500-kg Bomb
       
      FAB-500 M54 500-kg Bomb
       
      FAB-500 M54TU 500-kg Bomb
       
      FAB-500Sh 500-kg Bomb
       
      FAB-500TS 500-kg Bomb
       
      FAB-1500 M46 1500-kg Bomb
       
      FAB-1500 M54 1500-kg Bomb
       
      FAB-1500Sh 1500-kg Bomb
       
      FAB-1500ShA 1500-kg Bomb
       
      FAB-3000 M46 3000-kg Bomb
       
      FAB-3000 M54 3000-kg Bomb
       
      FAB-3000 M54-TGA 3000-kg Bomb
       
      FAB-1500-1640 M54-MS 1640-kg Bomb
       
      FAB-1500-2600TS 2600-kg Bomb
       
      FOTAB-100-60 Photoflash Bomb
       
      FOTAB-100-80 Photoflash Bomb
       
      FOTAB-250-215 Photoflash Bomb
       
      FZAB-250 250-kg Bomb
       
      FZAB-500 500-kg Bomb
       
      KhAB-100-80S M46 Chemical Bomb
       
      KhAB-1500-965S M46 Chemical Bomb
       
      KhAB-250-150S M46 Chemical Bomb
       
      KhAB-500-280S M46 Chemical Bomb
       
      NOSAB-100-70B Night Marking Bomb (White)
       
      NOSAB-100-80K Night Marking Bomb (Red)
       
      NOSAB-100-80Z Night Marking Bomb (Green)
       
      NOSAB-100-85Zh Night Marking Bomb (Yellow)
       
      OFAB-100M 100-kg Bomb
       
      OFAB-100NV 100-kg Bomb
       
      OFAB-100NVTU 100-kg Bomb
       
      OFAB-100-120 120-kg Bomb
       
      OFAB-250-270 270-kg Bomb
       
      OFAB-250-270TU 270-kg Bomb
       
      OFAB-250Sh 250-kg Bomb
       
      P-50 Practice Bomb
       
      P-50-75D Day Practice Bomb
       
      P-50-75N Night Practice Bomb
       
      RBK-100 AO-1 Cluster Bomb (AP)
       
      RBK-250-170 MA-3 Cluster Bomb (Mines)
       
      RBK-500-225 PTAB-2.5 Cluster Bomb
       
      RBK-250 AGIT Cluster Bomb (Leaflet)
       
      RBK-250 AO-1 Cluster Bomb (AP)
       
      RBK-250 AO-10-6.5St Cluster Bomb (AP)
       
      RBK-250 AO-10 SCh Cluster Bomb (AP)
       
      RBK-250 AO-2.5-2 Cluster Bomb (AP)
       
      RBK-250 AO-2.5 SCh Cluster Bomb (AP)
       
      RBK-250 AZh-2 Cluster Bomb (AP)
       
      RBK-250 PTAB-2.5 Cluster Bomb (AT)
       
      RBK-250 PTAB-2.5-1.5 Cluster Bomb (AT)
       
      RBK-500 ZAB-2.5 Cluster Bomb (Incendiary)
       
      RBK-250 ZAB-2.5T Cluster Bomb (AP)
       
      RBK-500-255 PTAB-10-5 Cluster Bomb
       
      RBK-500-375 AO-10 Cluster Bomb (AP)
       
      RBK-500 ShOAB-0.5 Cluster Bomb
       
      SAB-100-90 Flare Bomb
       
      SAB-100MN Flare Bomb
       
      SAB-100MP Flare Bomb
       
      SAB-250-180MF Flare Bomb
       
      SAB-250-200 Flare Bomb
       
      SAB-500-350 Flare Bomb
       
      SAB-500-350R Flare Bomb
       
      ZAB-100-105 Incendiary Bomb
       
      ZAB-100-114 Incendiary Bomb
       
      ZAB-250-130V Incendiary Bomb
       
      ZAB-250-200 Incendiary Bomb
       
      ZAB-500-350 Incendiary Bomb
       
      ZAB-500-350R Incendiary Bomb
       
      ZAB-500-400 Incendiary Bomb

      298 downloads

         (2 reviews)

      0 comments

      Submitted

    18. MiG-21F_SyAAFCamo(1973).rar

      MiG-21F Syria Air Force(1973) skin.

      172 downloads

         (1 review)

      0 comments

      Submitted

    19. MiG-21F_SyAAFCamo(1970).rar

      MiG-21F SyAAFCamo Old style, Syria(1970) skin

      180 downloads

         (1 review)

      0 comments

      Submitted

    20. Mirage 2000C Hangar and Loading screens

      These screens have been designed for Christian59's SF1 model for the 2000C, but should work for any work adapted from Erwin_Hans' Taiwanese 2000-5.

      114 downloads

         (0 reviews)

      0 comments

      Updated

    21. MiG-21 UM_Orange skin.rar

      MiG-21UM Egyptian Air Force (orange) skin

      116 downloads

         (1 review)

      0 comments

      Submitted

    22. MiG-21 UM_Serbian AF skin.rar

      MiG-21UM Serbian Air Force skin

      184 downloads

         (4 reviews)

      0 comments

      Submitted

    23. Yak-28 for SFP1

      Yak-28 for SFP1 Readme
       
      Yak-28 Bomber, Trainer plane (1959)
       
      Model based on Yak-28B model by Pasko, sound by Spiloone 104
       
      A4-E Cockpit repaint by Wrench
       
      red5202 pilot by The Trooper
       
      plane required Yak-28 Bombs pack, please install it before http://combatace.com/files/file/11863-yak-28-family-bombs-pack-for-sfp1/
       
      To Install:
       
      - unpack Archive in temporary folder
       
      - copy Yak-28 folder to Aicraft folder.
       
      - copy Sounds to Sound folder
       
      - copy pilots to Aicraft folder
       
      - copy Fuel tanks to Weapons folder
       
      - open weaponeditor & merge weapondata.ini with Yak-28FT_and_Racks.ini
       
      (Weapon racks KD3-226-250 & KD3-226-500 has ini only section, they need for 6 FAB-250 / 4 FAB-500 loadout)
       
      Plane specifications:
       
      Yak-28:
       
      - Engine R-11AF-300
       
      - NR-23 gun
       
      - max flight distance 2200 km
       
      - Mach limit 1.74
       
      - Bombs loadout
       
      - 6 FAB-250 type bombs (1620 kg max)
       
      or
       
      - 4 Fab-500 type bombs (2120 kg max)
       
      or
       
      1 FAB-1500 or 1 FAB-3000 type bombs (3200 kg max)
       
      Yak-28 features:
       
      - animated canopy
       
      - animated air intake cone
       
      - animated nozzles
       
      - grag chute
       
      Yak-28 production: (10-15 planes 1959-60), used for training only. Replaced by Yak-28B, painted natural metal only

      190 downloads

         (4 reviews)

      0 comments

      Updated

    24. Yak-28B for SFP1

      Yak-28B for SFP1 Readme
       
      Yak-28B Bomber plane (1959)
       
      Model based on Yak-28B model by Pasko, sound by Spiloone 104
       
      A4-E Cockpit repaint by Wrench
       
      red5202 pilot by The Trooper
       
      plane required Yak-28 Bombs pack, please install it before http://combatace.com/files/file/11863-yak-28-family-bombs-pack-for-sfp1/
       
      To Install:
       
      - unpack Archive in temporary folder
       
      - copy Yak-28B folder to Aicraft folder.
       
      - copy Sounds to Sound folder
       
      - copy pilots to Aicraft folder
       
      - copy Fuel tanks & MER to Weapons folder
       
      - open weaponeditor & merge weapondata.ini with Yak-28FT_and_Racks.ini
       
      (Weapon racks KD3-226-250 & KD3-226-500 has ini only section, they need for 6 FAB-250 / 4 FAB-500 loadout)
       
      Plane specifications:
       
      Yak-28B:
       
      - Engine R-11AF-300
       
      - NR-23 gun
       
      - max flight distance 2200 km
       
      - Mach limit 1.78
       
      - RBP-3 radar (AG)
       
      - Bombs loadout
       
      - 6 FAB-250 type bombs (1620 kg max)
       
      or
       
      - 4 Fab-500 type bombs (2120 kg max)
       
      or
       
      1 FAB-1500 or 1 FAB-3000 type bombs (3200 kg max)
       
      Yak-28 features:
       
      - animated canopy
       
      - animated air intake cone
       
      - animated nozzles
       
      - grag chute
       

      Yak-28B production: (37 planes 1959-61) Replaced by Yak-28I, Yak-28L

      235 downloads

         (3 reviews)

      0 comments

      Updated

    25. F-111K v2.1

      This aircraft has updated skins, wing angles and pilots. (and some other little things you may enjoy)
       
       
      This is for the aircrews and groundcrews in the RAF that didn't get the F-111.
       
       
       
      thanks vark team for making this possible
       
       
       
       
       
       

      248 downloads

         (1 review)

      0 comments

      Submitted

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