This is a Fall version for J-37 Viggen plane.
Installation:
Unzip all into your J-37 viggen folder. Then copy:
[TextureSetXXX]
Directory=Fall
Name=Fall camo
Nation=Sweden
Squadron=
Specular=0.400000
Glossiness=0.200000
Reflection=0.3000000
into your JA-37.ini file.Just choose the skin for the aircraft in the game's loadout menu.
This skin can not be used for commercial purpose. However, you may use the skin in your future projects but don't forget to mention me in the credits list.
This is a pack for people who want diversity when it comes to an aircraft loading screen and use a UHD monitor which can handle 2560x1440 resolutions. This pack is designed for the Israeli Mirage IIICJ Shahak. I was inspired by the "Six day warriors" Deuces work.
Instructions:
I made this pack for the SF1_WOI game but it should work with the other SF1_X games, as well. Just unzip the pack and choose a picture you like. Change its name into Shahak_Loading.bmp and place it into /Wings over Israel/Objects/Aircraft/Shahak/ folder. That's it. Start the game and when the game will load the mission, presuming you will choose to fly a Mirage IIICJ Shahak single player random generated mission, you will see this screen. I hope you will enjoy it.
You can use my mod in your projects but you must add me to the credit list.
This is a skin for F-14A model and it's inspired from the real camo of some iranian F-14A (see the main shot in photo gallery). It should work with the F-14D as well. The skin is a remake of the original one, credits for the original skin goes to the real author, of course.
You may use the skin in your future projects but don't forget to add me to the credits list.
June. 24, 2016
Version 1.6 Full Update Package A-10A and C Thunderbolt II "Warthog" Pack
Content size of Install files 1.82GB unzipped.
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CLEAN INSTALL REQUIRED! Remove Aircraft Folders,
all other folders can be overwritten.
INSTALL:
Drop the contents of the Install folder into the Game Root folder. e.g.
X:\Users\UserName\Saved Games\ThirdWire\StrikeFighters2 Israel\
Overwrite when asked.
AddAllToWeapons.ini is located in the Weapons folder and added to the Game Weapons by using
the Weapons editor. Open the Weapons Editor, browse to the Weapons folder in question and
open the WEAPONDATA.INI (Extract it if you don't have it in the Weapons Folder with CAT Extract)
Then choose Import/Merge and open AddAllToWeapons.ini and pick Save. If you want the New
LAU-3A to show up rather than the Stock LAU-3A, open the WeaponsData.INI you just added
weapons to and paste the Data provided in the AddAllToWeapons.ini manually for that Weapon.
Reason is that if the weapon already exists it wont overwrite it. Once you've pasted in the Data open
the WEAPONDATA.INI with the Weapons Editor, open the WEAPONDATA.INI again and Save.
Extras Folder contains files for optimized play. Use at discretion.
\Flight\ Folder:
FLIGHTENGINE.INI [unlimitedDetailOption] MaxTextureRes=0
NATIONS.INI With Nations from SF:2 and added New World Order and U.S. Army.
SOUNDLIST.INI obviously stock plus added sounds.
VIEWLIST.INI Taken from SF:2 and optimized for wide angle screen shots.
\Objects\ Folder:
AIRCRAFTOBJECT.INI Changed to keep CCIP from showing through solid Cockpit sections.
\PilotData\ Folder:
SQUADRONLIST.INI My collection of Squadrons, to allow the A-10 Squadrons to show
up and use decals correctly.
These may be dropped into their respective folders to use. Backup your files before overwriting.
====================================================================================================
The package includes:
Updated A-10A and C Thunderbolt II "Warthog" Model of the 3.0 released by Wpnssgt, re-released as version v1.0
A-10 Squadrons represented 18FS, 25FS, 45FS, 47FS, 66WS, 74FS, 75FS, 76FS, 78FS, 81FS, 91FS, 92FS, 103FS, 104FS,
107FS, 184FS, 190FS, 303FS, 333FS, 354FS, 355FS, 356FS, 357FS, 358FS. Plus Extra Skins.
====================================================================================================
CREDIT:
Model:
Wpnssgt - Original model and post v3.0 3D Modifications.
Spectre8750 - 3D Modifications
Russouk2004 - 3D Modifications
Sundowner - Skin Template, Skins.
Spectre8750 - Skins, Decals.
A-10 Aces II Seat - Ravenclaw_007.
Diego - USAF Pilot
Cockpits:
Kesselbrut
Spectre8750
Weapons:
331Killerbee
Bunyap
EricJ
Ravenclaw_007
Rusty_hawk
Wpnssgt
Spectre8750
Sounds:
Dave, Spectre8750
Effects:
Ejection Seat system - Stary.
Tracer Smoke Emitter - Stary.
30mm GAU-8\A Effect - Deuces.
====================================================================================================
THIS MOD MAY BE POSTED IN OTHER MODS (NO PAYWARE) AS LONG AS THE README IS INCLUDED AND CREDIT FOR
THE MODDERS IS GIVEN.
====================================================================================================
A special Thanks to Mike (Wpnssgt) and Kesselbrut for all their work and allowing me to take on this project.
Thanks for downloading, hope you enjoy.
-Spectre8750
Fix for the YF-4J center line fuel tank. just cut and paste,let it overwrite.the ecm works now too!
MY FIrst aircraft (repaired)
add a few copyrighted Lods and fly
I think the tail decal is a little to small,but I did not want to brake so I let it as is.
and a lot of trouble getting gray fuel tank to show?
This is my version of airfield approach lights for SF1 series. I gathered already existing airfield approach lights from http://combatace.com/files/file/1866-runway-approach-lights/ uploaded by HrntFixr and from http://combatace.com/files/file/1866-false/uploaded by the same Submitter (no modifications were made with his work, just changing the time of lights on and off), and mixed them with German airbases, Soviet airbases, Desert airfields and VietnamSEA airfields. I made small edits with time the lights are on and off and now a compromise was found between the time the lights are switched on and off: now the lights are switched on after 4.00 PM and off after 8.00 AM, that was done for having the lights always on in the inclement weather, the lights are on 24 hours in the inclement weather so now it is not difficult to find the airfield and land in the inclement weather. The images show the airfield approach lights at their finest! I specially uploaded many screenshots with various aircrafts to show how these lights transform and make more realistic the overall picture of this fantastic game!
These are complete airfields inis - no need to change anything inside the same, just copy and paste into your terrains. Backup your airfield inis before you drop these ones if you do not like them and do not want to use anymore. Hope you will like it!
This is my first work I share with gamers of this fantastic game! J
Backup your airfield inis in your terrains before installation. Just drop these inis into your terrains. Be careful that each terrain has own specific airfield inis: German and Soviet airbases for GermanCE, Black Sea, Kamchatka terrains etc., Desert airfields for IsraelME, Libya terrains etc., VietnamSEA airfield for DRV. Probably it will be compatible with SF2 series terrains as well.
Please try yourselves.
Model by Cocas
Okay this is not your ordinary plane obviously and doesnt really
belong in a permanent std install.
At this stage it can ONLY be flown when starting in the air, - If someone could fix that please do so and reupload.
Arm your warhead and detonate on/near impact.
obviously it is a kamikaze type weapon.
Tested on WoV only.Should work on all WO* SF1 series.
I have included a weps package with this so you can equip your he-111
with one- you will just have to workout the weapons on board placement position.
I have borrowed dozens of bits and pieces of others aircraft and do hope
I havent broken any rules or offended in doing so.Im trying to share too.
THIS IS A BETA-AI is pretty much useless with this aircraft-it is defenceless
but still fun to shoot down.
If anybody wants to improve on this and reupload - be my guest-Im sure
Cocas wont mind.