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    1. BELL AH-1Q COBRA Ver 2.2 for SF2
      January 2016
       
      This is a third party add on of the AH-1Q Cobra using models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
      It is designed for and works only in SF2 series.
       
      *************************************************************
       
      This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      ----------------------------------------------------------------------------------------------------------------------
       
      ******************IMPORTANT******************
       
      This addon works only with my WeaponPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this weapon pack.
       
      Standard commands for activating Cobra features:
       
      AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
       
      ARRESTING HOOK - jump from pilot station to gunner station.
       
      LANDING GEAR - belly light deploy/retract at any speed in late models
      - nose lights activate/deactivate in early model. Lights must on.
       
      A2A mode - gunner station guncross for turret.
       
      A2Ground mode - pilot M73 cross.
       
      ANIMATION 7 - turret doors
       
      ANIMATION 8 - ammo bay dooors
       
      ANIMATION 9 - gunner door (ext and cockpit view)
       
      ANIMATION 10 - pilot door (ext and cockpit view)
       
      Added eye candy parking animation.
       
      WARNING!
       
      This is totaly new file. I highly recomend to backup your old files. OR just delete all old files.
      This is totaly new files and will not work in many parts with old.
       
      There is still old file available to download.
      New file is named AH-1Q_Ver2.5_SF2_2016.rar
       
      For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
       
      When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
       
      There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
       
       
       
      There is skin only for 11 ACR in Europe. Well Q was upgraded to S(MOD) quickly so not much info to find about Q in units.
      All serial numbers are proper for Q model but am not sure if these numbers appeared in 11th ACR.
      15086 for sure was there.
       
      Weapons.
      All weapons are reskined. TOW models are new.
      Most of the weapon are same as in previous packs and are common to G/Q/S/P model.
      Including XM158 and M200 launchers.
      TOWs BGM-71A/B
       
      One more thing. I am using mostly standard weapon effects.
      Make sure to edit it your way if you decide to use this weapons.
       
      CHANGES to previous version:
      New skins, fixed some details on model, fixed some ini lines.
      TOW Weapons redone.
      Changed loadouts,
      TOW launchers are part of airframe, now it is loaded diferent way then before and not using weapon rack.
       
      Pilots:
      I am using helopilots by OldDiego.
      Some pilots models might be too big for this helo.
       
      Instalation:
       
      Copy all files into specific folders.
       
       
       
      *********************************************************************************************************
      IMPORTANT
      If you dont have US Army Aviation service you will need to add the following to your Nations.ini file which should be in your Flight folder.
      Make sure the XXX is replaced with the next number in sequence in your file:
       
      [Nationxxx]
      Name=USA
      DisplayName=United States Army Aviation
      Alignment=FRIENDLY
      PilotNameList=NamesUSAF.lst
      RankList=RanksUSAF.lst
      CallsignList=CallsignsUS.lst
      Formation.Fighter=USFighter
      Formation.Attack=USFighter
      Formation.Bomber=USBomber
      Formation.Transport=USBomber
      Formation.Tank=USTank
      Formation.MobileAD=USAD
      PilotTrainingStandard=EXCELLENT
      GenderRatio=0
      DebriefSuccessMusic=DebriefSuccess.wav
      DebriefFailMusic=DebriefFail.wav
      DebriefKilledMusic=DebriefKilled.wav
      SpeechFile=USAFSpeech.cat
      SpeechTextFile=USAFSpeechText.cat
      Medals=MedalsUSAF.ini
      MedalTextFile=MedalsUSAF.str
      UseFAC=TRUE
       
      *********************************************************************************************************
       
      Reference:
      TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
      TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter
      TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
      TM 11-1520-221-34P Electronic Equipment Configurations...
      Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
      Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
      Squadron Signal - Bell AH-1 Cobra In Action
      Osprey - New Vanguard 125 - Huey Cobra Gunships
      XM-118 Organizational DS GS and Depot Maintenance XM118
      11thacraviation.com
      usarmygermany.com
      airport-data.com
      aerialvisuals.ca
      planepictures.net
      747 7
    2. RF-101A Voodoo for SF2 by erikgen
      359 0
    3. Gloster Gladiator MK II read me 30/04/2011
       
      This his my frist Full aircraft model frits of many i hope :)
       
      the Gladitor was use in small numbers but its pilots made many acts of bravarie.
       
      know bugs i cloud not get the decals to show up in SF2 but they work cool on WoE 08 pacht
       
      Credits
      Model:
      Me
      Skins and Decals:
      LoydNB
      FM and geral ini work:
      Cliff11
      Screens:
      RAVEN
      Cockpit:
      Kesselbrut
       
      beta testes
      Cliff11 RAVEN and CadeteBRA
       
      thank you all
       
      upload in Combat Ace freeware terms use it in any non paywere mod.
       
      ver 0.95
      405 5
    4. Yak-9P ver 1.0
       
      Cocas (3D model),Paulopanz (Skins) ,Baffmeister (FM) and Pasko (Cockpit)
      weapons and guns are from 331killerbee´s weapons pack
      credit goes for who ever made them
      706 0
    5. In memory of our friend Olivier Anguille "BPAo"
       
      Gone but not forgotten.
       
      Mirage 2000 French Air Force package by The Mirage Factory
      4,704 7
    6. F-5N Tiger II v1
      USN/USMC Aggressor aircraft
       
      by Mod Mafia /The Mirage Factory and paulopanz (skin texture+decal updates)
       

      Old model, not up to latest SF2 standard.
      Should work in SF1 series with minor ini tweaks.
      645 0
    7. Updated SU-9F
      Added canopy animation : shift and zero
      mapping missing on gear doors and gearwells only partly mapped:FIXED
      Toned down some parts as they were too Bright.IE: Tyres,wells etc.
      added some missing base decals.
      opacity on canopy fixed.
      loadouts fixed.
      bmps and dds files all now jpegs.
       
       
       
      Installation:
      Just drop contents into your mod folder and overwrite,if you have old version,delete it first,as this pack has all updates etc.
       
      In development:
       
      Further skins,
      A,B,models.
      Ive assigned this a\c to the 179 IAP 8 Army PVO
      but you can alter it to any unit you prefer.
      Im not much up on my soviet units. :)
      I think ive done everything,if not contact me via CA.
      cheers
      Russouk2004
      703 1
    8. Polish Air Force F-16C Series By the Viper Team.
       
      Pack Includes:
      F-16C/D 52+ mods.
       
      Pit by ravenclaw. (Somebody stop him!)
      Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
      Skins templates by Migbuster (Went back and made even higher res skins...because he could)
      MFD panel glass by Stary (Did you know he does terrains and clouds too?)
      Units skins by Jat and Dave
      Skins by DoctorWho
      Pilots: Base from Florian mod by JAT
      Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
      Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
      CrazyhorseB34, ini work (and the other dummy)
       
      To install:
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
       
       
       

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      986 3
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