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    1. In 1967 during the 6 days war EAF equipped her MiG-17F with some Sakr rockets. New bombs hard points were added under the fuselage. These plane were in service during 1973 Kippur war, too.
       
      WHAT'S IN:
      - a new EAF MiG-17F version, thanks to Spillone104
      - 3 camo skins (the same as basic MiG-17F pack)
      - pilot, sound, screen
       
      OPERATIONS:
      - openable canopy (key=10) auto closing at take off
      - remember to configure secondary gun
       
      CREDITS:
      - Thirdwire/Tk original models
      - Stary pit
      - Spillone104 3D parts, Sakr rocket, sounds,ini edits
      - Wrench Hangar acrren
      - MarcFighter, whiteknight06604 old base SF-1 skins
      - paulopanz upgraded skins
      - The Trooper pilot
      - Y.Gordon refereces
       
      INSTALL:
      - Objects & souns folder in your main mod folder and overwrite
       
      Enjoy
       
      @paulopanz
      697 1
    2. SF2 MiG-25 Foxbats
       
      This mod package contains a collection of MiG-25 Foxbats, all converted and updated to SF2 standards. Included in the package are all the weapons, effects, pilots, and seats that you will need to install and use any of the aircraft in this package.
       
      These aircraft can be used in SF2, SF2E, SF2V, SF2I, or SF2NA. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
       
      Those familiar with the original MiG-25 Pack assembled by Dave (USAFTML) for SFP1 will rightly recognize that this updated package simply builds on the work of Dave and the entire team behind that original release. (The original ReadMe from that release is included here.)
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      To install, simply drag the \Effects and \Objects folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here:
       
      Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
      Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
      Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
       
      ...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~
      Aircraft & Nations Included
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      The following aircraft are included in this package:
       
      MiG-25P Foxbat-A - Interceptor
      MiG-25R Foxbat-B - Recon version
      MiG-25RB Foxbat-B - Recon/Bomber version
      MiG-25PU Foxbat-C - 2 seat trainer
      MiG-25PD Foxbat-E - Interceptor (updated)
      MiG-25PD Foxbat-E - Interceptor (updated), Export version
      MiG-25BM Foxbat-F - Anti-radar version
       
      The following nations are represented:
       
      USSR
      India
      Iraq
      Libya
      Syria
       
      For more information on the differences between these various versions, see this Wikipedia article:
       
      http://en.wikipedia.org/wiki/Mikoyan-Gurevich_MiG-25
       
      Also useful are these online articles:
       
      http://www.airvectors.net/avmig25.html
       
      http://www.ausairpower.net/TE-Foxbat-Foxhound-92.html
       
      http://everything2.com/title/MiG-25+Foxbat
       
      ~~~~~~~~~~~~~~~~
      Notes on Changes
      ~~~~~~~~~~~~~~~~
       
      This package is largely an updating of the original MiG-25 Foxbat Pack to SF2 standards. I will not claim 100 percent technical and historical accuracy for every aspect of every aircraft, but I did consult a number of sources while preparing this package.
       
      Several things are worth noting:
       
      - landing gear for all aircraft is fixed, so aircraft no longer bounce
      and teeter around on the ground or wander off into the weeds (this has
      long been a pet peeve of mine with these aircraft, and I think I have
      finally fixed the underlying problem);
       
      - brake chute animation for the PD and PD Export version has been disabled,
      as the animation appears to be partially broken, leaving the chute door
      open during flight (strangely, this problem does not affect the other
      models);
       
      - all engines now have fake afterburner nodes (if you don't like their
      appearance, you're welcome to substitute your own or turn them off);
       
      - all aircraft use standard SF2 shadow statements (the included .SHD files
      actually spawn those dreaded tractor beams, whereas a simple SF2 shadow
      configuration does not).
       
      It should also be noted that the skins included here are quite dated. If anyone is so inspired to create a new set of skins and decals (Paulopanz, I'm looking at you...), please contact me at CombatAce.com. I would be happy to incorporate a new set of skins and decals into an updated version of this package.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Credits & Acknowledgements
      ~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above).
       
      Primary credit goes to the team responsible for the original MiG-25 Foxbat package for SF1:
       
      Dave (USAFTML)
      Wpnssgt
      Tomcat1974
      Sundowner
      Ghostrider
      Deuces
      Moonjumper
       
      Also included in this package are skins or decals done by the following individuals:
       
      HrntFixr
      Sidewinder86
      Gepard
      Wrench
       
      The cockpits used in this package were built by:
       
      Paladrian (MiG-21 cockpit)
      Boopidoo & Badger the Bad (Su-15 cockpit)
       
      Finally, I used a tweaked version of the fake afterburner node effect introduced by Spectre8750.
       
      If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. A copy of the original ReadMe for the MiG-25 Foxbat Pack for SFP1 is included in the same directory as this ReadMe. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
       
       
      -----------
      Eric Howes
      eburger68
      27 March 2014
      2,029 6
    3. The Mikoyan-Gurevich MiG-17F (NATO reporting name: "Fresco-C") is a high-subsonic fighter aircraft produced in the USSR from 1952 and operated by numerous air forces in many variants. It is an advanced development of the very similar appearing MiG-15 of the Korean War.
      The MiG-17 first saw combat in 1958 over the Straits of Taiwan and was used as an effective threat against supersonic fighters of the United States in the Vietnam War. It was also briefly known as the "Type 38", by U.S. Air Force designation prior to the development of NATO codes.
       
      WHAT'S IN:
       
      - a new flyable plane using great Stary's pit
       
      - pilot, sound, screens
       
      - A tonn of new skins, new decals, stock skins upgraded, fixed (SyAF Camo), SF-1 classic skins resized, remade, upgraded, edited from great Wrench, Gepard, Elek, MarcFighter, whiteknight06604, comrad (see readme inside each folder) and mine.
       
      Skinset:
       
      7 Afghanistan (5 silver + 2 camo)
      2 Indonesia (1 silver + 1 demo)
      1 Burkina Faso (camo)
      3 Bulgaria (1 silver + 1 green + 1 camo)
      1 Cambodia (silver)
      2 Cuba (1 silver + 1 camo)
      1 Czechoslovakia (silver)
      7 Egypt (5 silver + 3 camo)
      1 Romania (silver)
      2 Guinea Bissau (1 silver + 1 camo)
      1 Guinea (silver)
      1 Iraq (silver)
      3 East Germany (1 silver + 2 camo)
      2 Madagascar (2 silver)
      1 Mali (camo)
      1 Hungary (silver)
      1 Mongolia (silver)
      1 Morocco (silver)
      1 Mozambique (blue)
      2 Nigeria (1 silver + 1 green)
      1 North Korea (silver)
      5 Poland (2 silver + 2 camo + 1 white)
      4 Algeria (2 silver + 2 camo)
      1 Somalia (camo)
      9 Soviet (3 silver + 3 acro + 1 black + 1 green)
      1 Sri Lanka (silver)
      2 Syria (1 silver + 2 camo)
      1 Uganda (camo)
      11 Vietnam (2 silver + 8 camo + 1 grey)
       
      OPERATIONS:
       
      - openable canopy (key=10) auto closing at take off
      - read only MiG-17F.ini to prevent AI revert
      - restore file for post patch pit recovery
       
      CREDITS:
       
      - Thirdwire/Tk original models
      - Stary pit
      - Spillone104 sounds
      - Wrench, Gepard, Elek, MarcFighter, whiteknight06604, comrad SF-1 old base skins
      - paulopanz skins, decals, screens, ini edits
      - The Trooper pilot
      - Y.Gordon refereces
       
      Enjoy.
       
      @ paulopanz
       
      PS: remember to grab the MiG-17PF here http://combatace.com/files/file/13564-mig-17pf-and-chengdu-j-5a-fresco-d/
      1,167 3
    4. Fictional mod of Dels superb F-2A Viper Zero creating a multirole combat aircraft for the brazilian air force
       
       
      INSTRUCTIONS
       
      1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
       
       
       
      ORIGINAL CREDITS
       
      Aircraft 3d model, canopy frame, .ini work and packaging - Me
       
      Additional .ini work and alternate loading and hangar screens - ace888
       
      Aircraft skin/template and _DATA.ini tweaks - ace888
       
      Afterburner effect - spillone104 (with some modifications by ace888)
       
      Vapour effects - ravenclaw (with some modifications by ace888)
       
      Decals - Nengajyou (with some modifications by me)
       
      Cockpit and ACESII Ejection seat - ravenclaw (with some modifications by me)
       
      Weapons - WhiteBoySamurai (with some modifications by me)
       
      FM - Thirdwire (with some modifications by me)
       
      Pilot 3d model - Old Diego
       
      Pilot skin - Originally by Old Diego modified by ace888
       
       
       
      MY CREDITS
       
      Big Thanks to Dels and all people involved in creating this fine plane.
       
      Also to ace888 for the great templates!
       
       
       
      If I missed someone, please contact me and I change that ASAP!
       
      Kindest regards
       
      ValAstur
      237 1
    5. MIG-21 Complete Pack Strike Fighters 2 line of games
      ****************************************************
      Version 1.8 30.03.2014
      Changelog
      *********
      1.0 19.07.2009
       
      initial release
       
      Changed all mig engines accel to about 8-9 sec per engine doc. Bis version
      is little bit faster.
      Iddle RPM changed to RL values:
      R-11F-300 (37F) 30%
      R-11F2-300 (37F2) 33%
      R-11F2S-300 (37F2S) 31%
      R-13 (95) 34%
      R-25 (25) 40%
      Corrected fuel tanks quantities to reflect real world figures.
      F - 2350L
      PF - 2850L
      PFM - 2675L
      MF - 2675L
      BIS - 2900L
       
      Changed all additional files with Mig21_ prefix so all are unique now and
      not interfere with other mods.
      F version now have true ranging-only radar. It can be still turned off by
      Ctrl+PgDn. In current game engine this radar starts on.
      Added KV1 seat to all MF and Bis variants. Deleted old seat from model.
      Added SF2 Mig variants. Changed FMs little bit based on Fubar512 values on
      alpha stall to make Migs usable in knife fight. It not bleeds speed in sharp
      high AOA turns so much. Added vetral fin from Fubar512 FM.
      Added aditional SF2 stuff (radar, rwr) into fm dats.
      1.1 01.10.2009
      Fixed afterburner burner texture always on.
      Copied additional fuel flow settings from SF2 game dats
      Added Flight\VIEWLIST.INI file vith custom and more consistent FOV settings
      for normal/padlock/snap view transitions.
      1.2 04.10.2009
      Fixed reversed nose gear rotation.
      Fixed start dates for squadrons in campaigns.
      1.3 04.07.2010
      Fixed missing AB Flame effect with DX10 shaders (missing shader fx entry).
      Fixed cockpit positions for more realistic out of cockpit view of wings.
      Changed PFV radar to R2L version (made it slightly more powerful).
      Consolidated and joined all game versions Mig-21s into one pack.
      Removed Flight\VIEWLIST.INI and modded Europe campaign files.
      1.4 05.07.2010
      Added KM1 ejection seat to PFM as all side opening canopy models have KM1
      seat and all front opening canopy models have SK seat.
      Added 50mil depression for AG bomb sight for F, FM and Bis variants.
      Added gunsight to PM and PFM to be able to aim ground weapons.
      Added AG mode gunsight to all variants.
      For F, MF and Bis values are:
      AG gun depression 10mil
      Rockets depression 35mil
      Bombs depression 50mil
      For PM, PFM and PFV values are:
      AG gun depression 10mil
      Rockets depression 35mil
      Bombs depression 35mil
      Try fire rocket in shallow dive with AOA around 0 deg. Depression values
      are always compromise without CCIP. Just train well.
      1.5 14.07.2010
      Removed empty windloop.wav - its up to you how you mod it, if at all.
      Added radar guided air to air missile capability to all variants from PF up.
      Added semiactive radar guided RS-2US from SF2 weapon pack as all variants from
      PF and up can carry it.
      1.6 31.07.2010
      Removed mirrors from PFM cockpit. PFM does not have top one and even side ones
      to my best knowledge.
      1.7 15.08.2010
      Big thanks to Paladrian all pits are now fixed for DX9 and shaders disabled
      installs. No more white parts in cockpit on Win XP.
      1.8 30.03.2014
      Sight and modified RP-21 radar image from lukasn22 MiG-21MF cockpit retexture
      for MF and Bis. Made Bis engine R-25 same as R-13. Original R-25 had bad
      looping and i do not like it.
      Fixed centerline station system from left wing to fuselage for PF and PFV.
      Added loadable GP-9 gun pod for PF, PFV and PFM.
      This pack inludes nearly all official Thirdwire MIG-21 models as flyable jets with
      cokcpits in most complete form what my modding knowledge allows. All in easy
      install form. I am not author of any 3d pits, FMs, sounds. All is what i
      downloaded from Combatace or made by Thirdwire. I want to thank to original authors
      of included files and this nice sim. Hope it is ok to reuse their work to
      provide really complete, up-to-date and easy to install Mig-21 package. I was
      always sad with that great pits available and terrible way to install it into
      latest ptached games and it is always missed something. Loading screens, loadout
      picture, good FM and so on... Now with latest patches FMs are usable and nicely
      flyable so i used it as base FMs for pack.
      This pack was done with combined/merged SF2/Europe/Vietnam/Israel games.
      If your single game install missing model that cause problem, just delete its directory
      in Objects/Aircraft folder. Probablby PFV is included only in Vietnam.
      Pack contains folowing stuff:
      *****************************
      Nearly every official MIG-21 flyable with pit for SF2 line of games. I corrected
      some errors in pits, Used latest TW patches as base for FM fat files
      with tweaks in engine (thrust for each model, spool up time, radar, weight). FM
      is not touched and i think it flies now ok with latest patch. Diferent sounds for
      each engine model is included with Mig RWR sounds. Better Mig pilots too. Each
      Mig-21 has loading and hangar screen and camouflage sample patch with loadout
      picture. All includes corresponding serial numbers to choose from. I made
      Numbers.lst for Arab, Czechoslovakia, East Germany and Poland by hand.
      Strike Fighters 2
      MIG-21F
      MIG-21PF
      MIG-21PFV
      MIG-21PFM
      MIG-21MF
      MIG-21bis
      Notes:
      ******
      MIG-PFM has added LCOS gunsight to be able to use gunpod in fight. More realistic and
      distictive heaters sounds are included too.
       
      Instalation:
      ************
      Simply unpack content of folder "StrikeFighters2" into each your SF2 game mods folder
      located in your c:\Users\<YourUserName>\Saved Games\ThirdWire\.
      For example for complete/merged game install, copy content to each this folder:
      c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2
      c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2 Europe
      c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2 Israel
      c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2 Vietnam
      Sure paths can be different on your system. This is how it is on my Windows 7.
      Also copy files after you run all games at least once. Otherwise game overwrite
      modded files with original ones at initialization and you dont see Migs as flyable.
      Optional files:
      Simply unpack content of folder "StrikeFighters2" into each your SF2 game mods folder and
      allow overwrite files.
      _BetterCockpits Contains hires cockpit textures.
      _EasyFM Contains easiest FM files from stock game.
      _MediumFM Contains intermadiate FM files. Spins are more frequent.
      _HardFM Contains hardcore FM files. Spins are almost deadly if not handled fast.
      _PFGunPodLoadout Contains gunpod default loadout for air to air PF and PFV.
      _ResetInis Contains ini files that are reset to default non flyable ones after game update or DLC install.
      Just use it to make Migs flyable quickly again
      Afterword:
      **********
      This version of complete MIG-21 pack is far from to be perfect or complete so feel
      free to let me know if there is something missed, bad or not working. Also if
      someone has some more accurate tech data for enhance FMs feel free to mail me and
      pack get fixed or updated.
      Finaly thanks to everyone whom work made this pack reality.
      Tomas 'ATARIBABY' Hamarcak
      Contact: ataribaby@seznam.cz
      Credits:
      ********
      Paladrian F/PF/PFM/MF/SM Mig-21 pit models and avionics
      http://forum.combatace.com/index.php?autocom=downloads&showfile=1919
      http://forum.combatace.com/index.php?autocom=downloads&showfile=1745
      Spillone104 R-11 R-13 engine sounds
      http://forum.combatace.com/index.php?autocom=downloads&showfile=7276
      howling1 Fishbed-L engine sound. I renamed it to R-25
      http://forum.combatace.com/index.php?autocom=downloads&showfile=1284
       
      Klavs81 AIM-9 Sidewinder Growl sound
      http://forum.combatace.com/index.php?autocom=downloads&showfile=6716
      Wrench RedAir pilot
      http://wrench1smog.com/wrench2.html
      Hangar screen tutorial
      lindr2 for his Mig-21 variants zip
      Zdenek Kussior for his great info on engines
      http://www.mzak.cz/motory/
      4plus MiG-21
      book for all fuel info
       
      Mirage Factory Mig AB effect
      Fubar512 For his FM work from where i borrowed alpha stall values and ventral fin.
      AmokFloo for KV1 seat from his excelent MIG21UM
      Rob "Bunyap"
      McCray For his original weapons pack.
      331Killerbee For his SF2 weapons pack
      http://combatace.com/files/file/10602-mgunnys-ordnance-shop-ii-for-sf2/
      comrad For his excelent hires cockpit textures
      lukasn22 For sight and modified RP-21 radar image for MiG-21MF
      If i forgot someone please tell me and i will include credit.
      7,552 12
    6. Hawker Hunter FGA.9B for STRIKE FIGHTERS 2
       
      This is a very simple mod of the Third Wire Hawker Hunter FGA.73 (a DLC) to give a fictional Hawker Hunter FGA.9B fighter-bomber aircraft as it might have appeared in service with the Royal Air Force during the 1972-1979 timeline with the tactical markings of that era. No.45 and No.58 Squadrons actually did operate a mix of Hunter F.6's and FGA.9's during the early-mid 1970's so I've used these two squadrons but given them a slightly more advanced 'six pylon' version of the Hunter and with scabbed-on countermeasures. Also included (as a request) is a SEAC skin with markings for No.28 Squadron who operated Hunters out in the Far East during the 1960's.
       
       
      INSTRUCTIONS
       
      1. From the AIRCRAFT folder drag and drop the HunterFGA9B folder into your Aircraft folder.
       
      2. From the DECALS folder drag and drop the HunterFGA9B folder into your Decals folder.
       
      3. From the WEAPONS folder drag and drop the AIM-9K folder into your Decals folder.
       
      The AIM-9K is a fictional UK version of the AIM-9G simply created to enable you to carry four Sidewinders without also opening up those pylons to the full range of NATO weapons as I wanted to keep the weapons UK only.
       
       
      CREDITS
       
      As always, big thanks to Third Wire for creating a great little game/sim.
       
      Special thanks to ndicki for his superb Hunter templates that helped me to create the 'SEAC' scheme.
       
      And, finally, thanks to everyone in the wider Third Wire community.
       
      Regards
       
      Spinners
       
      Version 1 - 29/03/14
      121 3
    7. The Messerschmitt Me 262 Schwalbe (English: "Swallow") of Nazi Germany was the world's first operational jet-powered fighter aircraft.Design work started before World War II began, but engine problems and top-level interference prevented the aircraft from attaining operational status with the Luftwaffe until mid-1944. Compared with Allied fighters of its day, including the British jet-powered Gloster Meteor, it was much faster and better armed.One of the most advanced aviation designs in operational use during World War II,the Me 262 was used in a variety of roles, including light bomber, reconnaissance and even experimental night fighter versions.
       
      Credits:
      Veltro2K for the aircraft
      Coupi for skins and decals
      Kesselbrut for the cockpit
      ??? for destroyed model; from 1stGen WW2 Terrains
      ??? for the jumo wav; renamed for one by Spillone? Ravenclaw? somebody I disremember (for a 1950 jet)
      Wrench, for some decals, some ini work, screens, and general "what do I do with this?" testing and such like.
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
      881 2
    8. This pack consists of two planes. The Mirage IIIOA and the stock Mirage 5F have been modded to create attacker planes for the Dhimari Air Force:
       
      1. Mirage 3Dh, 3rd Squadron "The Bats"
      2. Mirage 5Dh, 5th Squadron "The Leopards"
       
      YOU'LL NEED THE RAAF MIRAGE IIIOA DLC TO BE ABLE TO USE THE MIRAGE 3Dh.
       
       
      INSTRUCTIONS
       
      1. Drop the Folders into your Strike Fighters Mod Folder.
       
      2. If asked to overwrite, click yes.
       
       
       
      ADDENDUM:
       
      The planes fly for the USAF, since I don't own Strike Fighters 2
       
      If you have SF2, then simply change the NationName in the corresponding data.inis and userlist.inis
       
      I added a color sheet into this package so everybody can feel free to create his own dhimari desert aggressor skin.
       
       
       
      CREDITS
       
      There are several people I have to thank:
       
      Big Thanks to Thirdwire for the games and the superb models they have.
       
      Spinners for the dhimari decals.
       
      Sundowners Sharkmouth included in his F-105 Template.
       
       
      If I missed someone, please let me know and I correct it ASAP.
       
       
      Kindest regards
       
      ValAstur
      150 0
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