AMX-1 for SF2
This is Rafaels' AMX 2.0 and Miraclemans' AMX Nations Kit with updated file setup for SF2. It has been updated to SF2 file structure based on their work. The Nations Kit makes two seperate aircraft for the two nations flying the AMX, Italy and Brazil. I moved the three skins to the appropriate nation folders, so the Brazil skin is only used for the Brazilian AMX and the Italian skins for the Italian AMx and so forth. Only one skin uses a non-stock decal and that has had the proper folder added. I have also added the proper gun(s) and missile for each aircraft, 2 x 30mm and the MAA-1 Pirahna IRM for the Brazilian plane and a single 20mm vulcan for the Italian plane. The vector RWR has also been added to both planes.
I have re-done the hangar and loading screens to match the aircraft and its national air force; the AMI for the Italians and the FAB for the Brazilians. A userlist.ini has been added also.
Finally, both planes have chaff and flares added. There was little info on these components location and number but I found one photo of an AMX launching flares, one comment on a single website that mentioned 4 launchers, and another website comment that the flare loadout was 15 each launcher which I assume also applies to the chaff launchers. So I used that info to add what hopefully is a close approximation of the AMX chaff/flare capability. Hence, 4 launchers with 15 shots each for a total of 30 flares and 30 chaff.
Any errors in all this is un-intentional. Please let me know of any problems or needed corrections. Keep in mind this is freeware made by your community for your use. You use it at your own risk. It is un-supported by TK and Thirdwire productions and is released under the CombatAce freeware licensing agreement. Do not use in any kind of payware without express permission from the owners of these files, namely Rafael and Miracleman.
Contributers:
Base Model By Rafael Rodrigues
v2 AMX 3dMax Tweaks by Swede
v2 AMX Data updates by USAFMTL and Column 5
AMX Nations v2.2 by Miracleman
SF2 updates pcpilot
To install, Just simply open the zip file and copy paste into your SF2 mods folder. It will use the stock pilot and A-4 cockpit in the game. Weapons and drop tanks are all working to my knowledge. It flies well in-game so have fun.
God bless, pcpilot
Fairchild C-119 Flying Boxcar for SF2
Credits:
Model, Textures and Cockpit: Monty CZ
63rd TCS, 64th TCS, USAF Green and Italy Camo Skins by Monty CZ
USMC NAS Seattle Skin by Soulfreak
USAF White/Silver Skin by Pappychksix
SF2 Updates by NeverEnough
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Installation notes:
Simply extract the contents of the C-119 folder into your Mods\StrikeFighters2 folder.
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Enjoy it
Monty CZ
tosovskz.pavel(at)seznam(dot)cz
This will give you yet another F-4 to fly...
For SF2/SF2V........read the readme
**********************Chengdu J-10A Vigorous Dragon SF2*********************
Original for SF1 series came without the ReadME so I'll have to improvise a bit:
1. CREDITS
Original creators of this excellent mod for SF series are:
Insky group (www.Insky.cn)
101tfs
Erwin_Hans and others...
2. INSTALLATION
Just extract into your MOD folder, everything is thoroughly tested and 100% working!
3. A BIT ABOUT THIS VERY INTERESTING MACHINE(with help of wiki and other sources)
The J-10 is a multi-role combat aircraft capable of all-weather day/night operation.
J-10 was designed by the Chengdu Aircraft Design Institute (CADI), a subordinate research institute of Chengdu Aircraft Industry Corporation (CAIC).
J-10 is aerodynamically unstable design, a digital quadruplex-redundant fly-by-wire flight control system aids the pilot in flying the aircraft. It features a full glass cockpit and is equiped with three MFD's providing the information to the pilot.
On top of that Pilot is aided by helmet-mounted display (HMD) system, making J-10 and even more dangerous modern dogfighter!
As for the electronics, J-10 is equiped with internal ECM suite which can be supplemented by active jammer pods such as the BM/KG300G carried externally on the aircraft's hardpoints. Additionally, the KZ900 signals intelligence (SIGINT) pod can be carried for reconnaissance missions.
It also packs a Chineese designed and produced IRST "Type Hongguang-I" which has a maximum range of 75 km.
Radar info I was looking for was not quite detailed so all I found out was this:
"CAC revealed that the J-10 is equipped with an indigenous fire-control radar featuring a mechanically slewed planar array antenna, capable of tracking 10 targets and engaging 2 (using semi-active radar-homing AAM) or 4 (using active radar-homing AAM) of them simultaneously. Possibly based on Russian or Israeli technologies, the radar is believed to be comparable to the early 1990s-era Western fighter radar designs. Alternatively the J-10 could be fitted with a range of fire-control radar introduced by Russian, Israeli, and European manufacturers on its export variant."
The engine J-10A is currently using is Lyulka-Saturn AL-31FN, it's pretty much the same thing as AL-31F only while F is meant for two engine use, FN is specifically set for single engine usage.
Later it is suspected that J-10 will use domestic WS-10A (WoShan-10A) Taihang turbofan engine giving a thrust of 129 kN
The aircraft's internal armament consists of a 23 mm twin-barrel cannon, located underneath the port side of the intake. Other weaponry and equipment is mounted externally on 11 hardpoints, to which around 4,500 kg (9,900 lb) of weaponry such as missiles and bombs, drop-tanks containing fuel and other equipment such as avionics pods can be attached.
A2A missiles:
PL-8 - basically this is Israeli Python3 missile so don't count on having it easy in combat with it especially since J-10A is highly manouverable
PL-11 - SAHM basically a copy of Italian ASPIDE missile which is in turn a version of AIM-7
PL-12 - a very nasty AHM missile comparable to AIM-120 and R-77
For more detailed info check:
http://en.wikipedia.org/wiki/Chengdu_J-10
http://www.sinodefence.com/airforce/fighter/j10.asp
For Chineese missiles and equipment info check
http://www.sinodefence.com/airforce/system.asp
Anyway in the end I seriously like this plane and Insky group made a really, REALLY good job on it so...enjoy
Firstly: This file does not contain an aircraft. Rather it's a tweak made to the existing Third Wire A-10A and A-10A_78, both of which are part of the default planeset that ships with Strike Fighters 2 Europe. I've uploaded it here, because there wasn't a subsection set up specifically for aircraft .ini tweaks Anyway......
SF2E A-10 Tweaks
by Fubar512
Installation: Simply drop the aircraft data files into their matching-named folders.
In Windows XP, the folder path would be:
My Documents/ThirdWire/StrikeFighters2x/Objects/Aircraft.
In Windows Vista or Windows 7, the path is:
Documents/<User Name>/Saved Games/ThirdWire/StrikeFighters2x/Objects/Aircraft.
Now that you have some idea as to SF2's file path, you can go onto the next step.....and that's to drop the included A10Engine.wav into the ThirdWire/StrikeFighters2x/Sounds folder. If you don't have one, don't panic, just create one, following the path statement above.
To uninstall: just delete the A-10A_Data.ini, and the A-10A_78_Data.ini, and the game will revert to using the TW default.
From the readme...
BAE Hawk T-1A for SF2
This is Russouk2002's BAE Hawk T-1A. It has been updated to SF2 file structure based completley on his work.I have also added the Hawk gunpod made by Russouk2002 to its store of weapons, updated its list of usable weapons, and have updated the file structure for its skin decals. The plane has very basic avionics with no radar but a ranging gunsight, but I have added an audio RWR. This required the addition of its own avionics.ini file. A loading screen and a userlist.ini have also been included. A missing cockpit file was replaced and un-needed files removed. The shadow format has been updated too.
Any errors in all this is un-intentional. Please let me know of any problems or needed corrections. Keep in mind this is freeware made by your community for your use. You use it at your own risk. It is un-supported by TK and Thirdwire productions and is released under the CombatAce freeware licensing agreement. Do not use in any kind of payware without express permission from the owner of these files, namely Russouk2002.
Issues: Just two that I know of...
1.) The shadow has the long artifact to the ground at certain view angles. Just disable the shadow by reming out the lines in the Hawk T1A.ini like this...
///[shadow]
CastShadow=TRUE
ShadowCastDist=10000
MaxVisibleDistance=400
2.) There are no drop tanks for the Hawk that I can find.
Contributers:
3D Model By Russouk2002
SF2 updates pcpilot
To install, Just simply open the zip file and copy paste into your SF2 mods folder. It will use the stock pilot in the game. Weapons and drop tanks are all working to my knowledge. It flies well in-game so have fun.
God bless, pcpilot
F4D-1 Skyray V1.0 for SF2
Credits:
Model/Cockpit/Textures/Weapons: Julhelm
Flight Model: Column5
Hangar Painting: Julhelm
SF2 updates by NeverEnough
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Features:
* Virtual cockpit
* Extensive exterior detail
* Accurate markings for VF-102 and VF(AW)-3
* Fueltanks with unit-specific markings
* Custom FFAR Rocketpods with radar targeting and which can be used by the AI when attacking aircraft!
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Installation notes:
Simply extract the contents of the F4D-1 folder into your ModsStrikeFighters2 folder, and then add the info contained in the GunData text file to the GunData.ini file and run the StrikeFighter2 GunsEditor to compile the file.
S-3b Viking v1.00 for SF2
by FoxMonter.
Flight model by C5
Beta Tester Capun, Charles
VS-27 and VS-35 Skins by Sidewinder86
SF2 updates by NeverEnough
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Read the specs to know about this craft.
Install.
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Simply extract the contents of the S-3B folder into your Mods\StrikeFighters2 folder.