Early soviet jet cockpit
FOR STRIKE FIGHTERS 2 with Expansion Packs 2!
YOU NEED EXPANSION PACK 2 TO USE THIS MODIFICATION!
LOD file not included!
by Stary
version 0.5 working beta
07.12.2010
This is simple repaint of stock Hunter F.1 cockpit to make it stand-in for early soviet jets.
Working beta, not historically accurate at the moment at all, bares minimal resemblance with Mig-9, Mig-13, Yak-15 or Yak-23 cockpits.
Currently gauges are still in english (I know very, very little russian, curses mostly...) and still calibrated to knots/feet/gallon units.
No gauges or parts movement tricks at the moment, just basic repaint.
This is simplified Mig-17PF/PFU cockpit. Right now it is released as final beta so there are some issues with this pit, but generally it's working.
Avionics are slightly what if, but works ok given the limitations in portraying of Red side birds.
Read included readme for requirements, credits and instalation info!
This is a single-engine Egyptian-Modified Vampire jet cockpit for SFP2 with single engine gages based on the Thirdwire Meteor cockpit. You need SFP2 Israel and expansion pack.
It is a combat veteran and fought air to air combat against Israeli Meteors, Dassault Ouragans, Mystere IVAs and later against Pakistani F-86 Sabres according to sources.
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It has gages moved, and BMP gages and bitmaps added from multiple Vampire color cockpit photos and the DH Vampire cockpit manual.
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COMBAT HISTORY:
MIDDLE EAST:
First Middle East jet combats occurred in 1955.
September 1, 1955, - 2 Egyptian FB.52 vampires were shot down by an Israeli Gloster Meteor.
Another Egyptian FB.52 Vampire was shot down by a Dassault Ouragan April 12, 1956.- Shlomo Aloni, Arab-Israeli Air Wars 1947-82, p23.
Israeli victories -acig
29Aug55 117 sqn Meteor F.8 M.Lavon 20mm Vampire FB.52 EAF
1Sep55 117 sqn Meteor F.8 A. Yoeli 20mm Vampire FB.52 EAF
1Sep55 117 sqn Meteor F.8 A. Yoeli 20mm Vampire FB.52 EAF
12Apr56 113 sqn Ouragan D. Kishon 20mm Vampire FB.52 2 sqn EAF
31Oct56 101 sqn Mystere IVA S.Egoziz 30mm Vampire FB.52 31 sqn EAF
31Oct56 101 sqn Mystere IVA S.Egoziz 30mm Vampire FB.52 31 sqn EAF
31Oct56 101 sqn Mystere IVA A. Shavit 30mm Vampire FB.52 31 sqn EAF
31Oct56 101 sqn Mystere IVA A. Shavit 30mm Vampire FB.52 31 sqn EAF
http://www.acig.org/...ticle_255.shtml
By 11:00hrs also four Vampires strafed the Israeli column near al-Thamed, causing even more damage. They were followed by more Vampires and also Meteors of the 5 Sqn EAF, all of which were escorted by the MiG-15 and hit the Israelis very hard.
The Israelis claimed destruction of four Vampires
http://www.acig.org/...ticle_256.shtml
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INDO-PAKASTANI War
On September 1, 1965, during the Indo-Pakistani War, IAF Vampires saw action for the first time with India. No. 45 Squadron responded to a request for strikes against a counter-attack by the Pakistani Army (Operation Grand Slam) and four Vampire Mk 52 fighter-bombers were successful in slowing the Pakistani advance.
However, the Vampires encountered two Pakistan Air Force (PAF) F-86 Sabres, armed with air to air missiles; in the ensuing dogfight, the outdated Vampires were outclassed. One was shot down by ground fire and another three were shot down by Sabres.[17] The Vampires were withdrawn from front line service after these losses.
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FIGHTING IN THE VAMPIRE:
The Vampire had a lower wing loading than the Meteor and therefore should be able to out turn the Meteor in a turning fight all other things being equal. The Meteor being much faster, faster climbing and more powerful will dominate a vertical fight.
1. Keep fast against enemy prop fighters...you are faster than them, but you lose energy fast and can't regain it easily.
2. Try to out turn enemy jets...you usually have a lower wingloading. The enemy Meteor is much more powerful than you, much faster than you, has a much higher climb rate then you and he can dominate a vertical fight.
The Vampire reportedly had beautiful handling qualities but was extremely underpowered.
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DIRECTIONS:
REQUIREMENTS: SFP2 Israel2 and expansion pack.
Directions:
1. Download folder
2. Backup everything in Vampire52 folder (This has new Egyptian loading and hanger screens, and newini. and cockpit.ini as well as a new cockpit).
3. Download this into your aircraft folder usually located at C:\Mydocuments and settings\yourname\My Documents\Thirdwire\StrikeFighters2 Israel\Objects\Aircraft
4. Say yes when asked to overwrite.
5. Done.
Enjoy!
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Credits: TK and Thirdwire for the sim and their beautiful Meteor cockpit.
Spitfire Pits for use in SF2:Israel Suez Crisis Expansion.
To install just drop into your Spitfire9e and your Spitfire9C and let it overwrite any files. That is it you are all set. Uploaded with permission from Kesselbrut. Enjoy.
USAFMTL
Upgraded for Strike Fighters 2 - Basic CCIP for A-6A to simulate a DIANE level bombing system.
New: Yes we can now add the CCIP and keep the original A_6 radar modes!
When you reach the target ripple your iron bombs!
Tested in Strike Fighters 2 Vietnam Version June 2009 only (using the A-6A cockpit from Wings Over Vietnam).
For use in later versions compare any changes made in newer ini files first.
Released under CombatAce Fair-Use terms. Visit the URL below for more info.
http://forum.combatace.com/index.php?showtopic=26131
27 March 2011
F/A-18A,C,E,F and EA-18G Cockpits Only.
This is converted cockpit to SF2 for the F/A-18 Hornets by
Mirage Factory and Flying Toaster BPAo and Kesselbrut.
Everythings included for Pits only.
Install:
Delete old Cockpit Dir. Copy New Cockpit Dir into each
Aircraft Folder and Drop Files into each Aircrafts Folder
and overwrite old files. Leave The RWR.Lst in the Aircrafts
root Dir.
Thanks to:
Mirage Factory
Flying Toaster
BPAo
Kesselbrut
for original Cockpit
and
EricJ
Dave
ArturR
Have Fun.
Update History
Update: 18, Sep 2009
Updated Cockpit textures to littlesmoke's FA-18a panel
repaint v1.1
Update: 24, Oct 2009
Updated Cockpit Avionics files to be Compatable with SF2
Israel. should still work in the other SF2 installs too.
Update: 11, May 2010
Updated DTVFilterMaterial in avionics.ini's and *_RWR.lst's
Update: 25, Oct 2010
Smoother Cockpit and updated panel and Textures. Changed to
common name for RWR.LST file and updated list.
Update: 14, Dec 2010
updated panel, Textures and RWR.LST file.
Changed TWS distance.
Update: 27, Mar 2011
updated panel and Textures.
spectre8750@gmail.com
These are only E and F specific cockpits that are on the Block II airframes:
Key notes when installing:
- Delete your existing Cockpit and Avionics files. However, if you have some custom mods you don't have to install the AVIONICS file as it's just to make sure an Avionics file is present
- When selecting Air To Air Mode the RWR appears in the middle, just below the HUD. Selecting the NAV or "caged" mode will bring the keypad back.
Changes:
- new shape lower right panel with other adequate elements
- "killed" the clock on the lower panel
- removed backup RWR completely
- all DDI's are now color screens
- center screen has two modes, NAV which is basically the same as the early version and EW using simplified DDI function for which I'm sure newer versions can, screen is monochrome btw.
Screenshot by Brain32
NOTE: There is NOT a EA-18G specific cockpit included....
All work (except file managin) done by Brain32
*updated to 1.1 to better mesh with lock tone mod, is now much quieter*
Inspired by the distinctive RWR audio cues used in Janes F-15, I re-created a similar sound using Audacity (though keep in mind, I havn't played F-15 in a decade...)
This mod may have no grounding in reality, but damnit, it sounds cool to me, so I am uploading it in case anyone else is interested in it.
For an example of it in action, skip ahead to 1:50 to hear the tracking audio, which switches to the launch audio at 2:00 at
Installation: Unzip the 'Sounds' folder into your SF2 mods folder (by default C:\Users\[username]\Saved Games\ThirdWire\[executable name])
If using one of the alternate sounds, rename the chosen file to simply RWRLockSound.wav or RWRTrackSound.wav as appropriate.
To uninstall, simply delete RWRLockSound.wav and RWRTrackSound.wav from the 'Sounds' folder